14L G40 Soulblighter (Axis) vs dawgoneit (Allies+15)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                2 bombers moved from Trans-Jordan to Alexandria
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Alexandria
                1 artillery and 1 infantry moved from French West Africa to French Central Africa
                      Germans take French Central Africa from French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                2 bombers moved from Trans-Jordan to Alexandria
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Greece to 99 Sea Zone
                1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Alexandria
                1 artillery and 1 infantry moved from French West Africa to French Central Africa
                      Germans take French Central Africa from French

    Combat - Germans
                Battle in Alexandria
                    Germans attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 2 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Alexandria, round 2 :  1/5 hits
                        British roll dice for 2 infantry in Alexandria, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Alexandria
                        Germans roll dice for 1 armour, 1 artillery and 2 bombers in Alexandria, round 3 :  1/4 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Alexandria
                    Germans win, taking Alexandria from British with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Alexandria to Southern Italy
                2 fighters and 3 tactical_bombers moved from Trans-Jordan to Algeria
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                10 artilleries moved from Germany to Slovakia Hungary
                1 aaGun moved from Slovakia Hungary to Romania
                2 armour moved from Yugoslavia to Slovakia Hungary
                1 artillery and 2 infantry moved from Norway to Finland
                1 infantry moved from Yugoslavia to Slovakia Hungary
                2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to Algeria
                1 armour and 1 mech_infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Northern Italy to Western Germany
                3 armour moved from Northern Italy to Slovakia Hungary
                1 artillery and 1 infantry moved from Gold Coast to French West Africa
                3 transports moved from 82 Sea Zone to 83 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in Norway
                1 artillery and 9 infantry placed in Germany
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Alexandria : 1 flag, 1 armour and 1 artillery
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 1 harbour
        Gold Coast : 1 flag
        Nigeria : 1 flag, 2 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        French Central Africa : 1 flag, 1 artillery and 1 infantry
        Algeria : 3 fighters and 3 tactical_bombers
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        French West Africa : 1 flag, 1 artillery and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 5 aaGuns, 5 armour, 11 artilleries and 17 infantry
        Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
        Romania : 1 aaGun
        Germany : 1 artillery, 1 factory_major and 9 infantry
        Norway : 1 artillery, 1 factory_minor and 2 infantry
        Southern Italy : 2 bombers
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 3 submarines
        83 Sea Zone : 3 transports
        Yugoslavia : 1 flag
        98 Sea Zone : 1 transport
        Finland : 1 flag, 2 artilleries and 10 infantry
        110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 37 / 37
        Japanese : 39 / 72
        Americans : 55 / 80
        Chinese : 9 / 11
        British : 23 / 50
        UK_Pacific : 17 / 0
        Italians : 15 / 27
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3,833
            Median : 3,500
            Variance : 1,818
            Standard Deviation : 1,348
            Total rolls : 12

    Germans Combat
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4,333
            Median : 5,000
            Variance : 1,875
            Standard Deviation : 1,369
            Total rolls : 9

    British Combat
                1 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2,333
            Median : 3,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                2 infantry moved from Eastern Poland to Poland
                1 artillery moved from Eastern Poland to Poland
                2 infantry moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Romania
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                2 fighters moved from Eastern Poland to Romania


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                2 infantry moved from Eastern Poland to Poland
                1 artillery moved from Eastern Poland to Poland
                2 infantry moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Romania
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                2 fighters moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 aaGun; Italians defend with 1 infantry
                    Russians win, taking Romania from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 aaGun and 1 infantry
                    Russians win, taking Poland from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 aaGun and 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 18 infantry
                EDIT: Adding units owned by Russians to Korea: 2 aaGuns and 18 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from Poland to Eastern Poland
                1 tactical_bomber moved from Poland to Eastern Poland
                2 fighters moved from Romania to Eastern Poland
                1 artillery and 1 infantry moved from Belarus to Eastern Poland
                1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 armour moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs


  • Move will be done in about 8-10 hours.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 artilleries, 2 destroyers, 2 factory_minors and 2 infantry; Remaining resources: 12 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                1 artillery and 1 infantry moved from Burma to Shan State
                2 infantry moved from Borneo to 43 Sea Zone
                1 armour, 2 fighters and 1 mech_infantry moved from Manchuria to Anhwe
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                4 fighters and 4 tactical_bombers moved from Yunnan to Anhwe
                1 bomber moved from Yunnan to Anhwe
                1 tactical_bomber moved from Yunnan to Shan State


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_minor; Remaining resources: 70 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 artilleries, 2 destroyers, 2 factory_minors and 2 infantry; Remaining resources: 12 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                1 artillery and 1 infantry moved from Burma to Shan State
                2 infantry moved from Borneo to 43 Sea Zone
                1 armour, 2 fighters and 1 mech_infantry moved from Manchuria to Anhwe
                1 artillery and 1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                4 fighters and 4 tactical_bombers moved from Yunnan to Anhwe
                1 bomber moved from Yunnan to Anhwe
                1 tactical_bomber moved from Yunnan to Shan State

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 bomber, 6 fighters, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 1 bomber, 6 fighters, 1 mech_infantry and 4 tactical_bombers in Anhwe, round 2 :  4/13 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour, 1 bomber, 6 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                3 fighters moved from Japan to Manchuria
                4 carriers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Shan State to Yunnan
                1 infantry moved from Szechwan to Yunnan
                2 infantry moved from Manchuria to Jehol
                1 tactical_bomber moved from Anhwe to Manchuria
                1 infantry moved from Manchuria to Jehol
                2 fighters moved from Anhwe to Manchuria
                1 bomber moved from Anhwe to Yunnan
                1 tactical_bomber moved from Anhwe to Manchuria
                3 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
                1 fighter moved from Anhwe to Manchuria

    Place Units - Japanese
                2 artilleries placed in Manchuria
                1 artillery and 2 infantry placed in India
                1 factory_minor placed in Kwangtung
                1 factory_minor placed in Kiangsu
                Japanese undo move 4.
                1 factory_minor placed in Shantung
                1 destroyer placed in 19 Sea Zone
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,1,5,5,4,4,4,6,4,2,3,5,5,1,2,6,5,1,1
                Japanese collect 39 PUs (8 lost to blockades); end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 9 infantry
        Jehol : 1 flag, 3 infantry
        Manchuria : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 6 fighters, 8 infantry and 2 tactical_bombers
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
        Hunan : 1 flag
        Szechwan : 1 flag
        Anhwe : 1 flag, 1 armour and 1 mech_infantry
        Shan State : 1 flag, 1 artillery and 2 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 1 transport
        36 Sea Zone : 1 submarine
        39 Sea Zone : 2 transports
        19 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer
        West India : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 48 / 63
        Russians : 42 / 53
        Japanese : 47 / 56
        Americans : 55 / 80
        Chinese : 8 / 11
        British : 23 / 50
        UK_Pacific : 10 / 0
        Italians : 15 / 27
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3,860
            Median : 4,000
            Variance : 1,024
            Standard Deviation : 1,012
            Total rolls : 43

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3,667
            Median : 4,000
            Variance : 1,050
            Standard Deviation : 1,025
            Total rolls : 21

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3,882
            Median : 4,000
            Variance : 0,812
            Standard Deviation : 0,901
            Total rolls : 17

    UK_Pacific Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Chinese Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5,667
            Median : 6,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Aleutian Islands to 6 Sea Zone


  • do you want to use a kami on a lone destroyer?


  • @dawgoneit:

    do you want to use a kami on a lone destroyer?

    1 Kamikaze token on 1 Destroyer. That should leave me with 5 kamikaze tokens in the future.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 cruiser, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Aleutian Islands to 6 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Battle in 19 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 7 Sea Zone to 6 Sea Zone
                1 bomber moved from 6 Sea Zone to Korea
                1 fighter moved from 19 Sea Zone to Korea
                1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 7 Sea Zone

    Place Units - Americans
                1 cruiser and 2 destroyers placed in 101 Sea Zone
                2 transports placed in 101 Sea Zone
                1 armour and 4 infantry placed in Eastern United States
                2 fighters placed in Eastern United States
                Americans undo move 4.
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Kweichow to Anhwe
                1 infantry moved from Chahar to Anhwe
                1 fighter moved from Kansu to Anhwe


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Kweichow to Anhwe
                1 infantry moved from Chahar to Anhwe
                1 fighter moved from Kansu to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Hopei
                1 infantry moved from Shensi to Kweichow
                2 infantry moved from Shensi to Hopei
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Sikang to Shensi

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Hunan
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 armour, 1 cruiser, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 94 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                3 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Siam to French Indo China


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 armour, 1 cruiser, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 94 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                3 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Siam to French Indo China

    Combat - British
                Battle in Gibraltar
                Battle in 94 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win, taking Gibraltar from Germans with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Morocco

    Non Combat Move - British
                1 bomber moved from 94 Sea Zone to Malta
                1 transport moved from 95 Sea Zone to 96 Sea Zone

    Place Units - British
                1 cruiser and 2 destroyers placed in 106 Sea Zone
                3 armour placed in Union of South Africa
                1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 24 PUs; end with 24 PUs total

    Turn Complete - UK_Pacific


  • I confirmed with gamerman, but your move with the Americans is illegal.

    Combat Move - Americans
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports moved from 6 Sea Zone to 7 Sea Zone

    You can move them away, but then you can’t move them back during the NCM phase. So obviously your fleet needs to leave Area 6. You may or may not want to move them slightly further away then that, but that is entirely up to you. Your fleet could have moved two squares.

    Let me know what you want to do.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 3 armour, 1 cruiser, 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 94 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                3 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Siam to French Indo China

    Combat - British
                Battle in Gibraltar
                Battle in 94 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win, taking Gibraltar from Germans with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Morocco

    Non Combat Move - British
                1 bomber moved from 94 Sea Zone to Malta
                1 transport moved from 95 Sea Zone to 96 Sea Zone

    Place Units - British
                1 cruiser and 2 destroyers placed in 106 Sea Zone
                3 armour placed in Union of South Africa
                1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 24 PUs; end with 24 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
                EDIT: Adding units owned by Americans to 7 Sea Zone: 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Malta
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                2 fighters moved from Egypt to Persia
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 artillery and 3 infantry moved from Iraq to Persia
                1 artillery and 3 infantry moved from Algeria to Morocco
                1 bomber moved from Northern Italy to Persia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Malta
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                2 fighters moved from Egypt to Persia
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                1 artillery and 3 infantry moved from Iraq to Persia
                1 artillery and 3 infantry moved from Algeria to Morocco
                1 bomber moved from Northern Italy to Persia

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 cruiser and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Malta
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 aaGun and 1 bomber
                        Italians roll dice for 1 armour and 1 infantry in Malta, round 2 :  0/2 hits
                        British roll dice for 1 aaGun and 1 bomber in Malta, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Malta, round 3 :  1/2 hits
                        British roll dice for 1 aaGun and 1 bomber in Malta, round 3 :  0/1 hits
                        1 aaGun owned by the British lost in Malta
                        Italians roll dice for 1 armour and 1 infantry in Malta, round 4 :  0/2 hits
                        British roll dice for 1 bomber in Malta, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 1 armour in Malta, round 5 :  0/1 hits
                        British roll dice for 1 bomber in Malta, round 5 :  1/1 hits
                        1 armour owned by the Italians lost in Malta
                    British win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for British: 1 aaGun
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Morocco
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Morocco, round 2 :  0/4 hits
                        British roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 3 infantry in Morocco, round 3 :  1/4 hits
                        British roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Morocco
                    Italians win, taking Morocco from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Persia
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Persia, round 2 :  2/7 hits
                        Neutral_Allies roll dice for 2 infantry in Persia, round 2 :  2/2 hits
                        2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Persia
                    Italians win, taking Persia from Neutral_Allies with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Persia to Iraq
                1 fighter moved from Tunisia to Egypt
                1 infantry moved from Slovakia Hungary to Yugoslavia
                1 aaGun moved from Yugoslavia to Slovakia Hungary
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 destroyers moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 factory_minor placed in Iraq
                2 artilleries placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Egypt : 1 fighter
        Kenya : 1 flag
        Morocco : 1 flag, 1 artillery and 3 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Slovakia Hungary : 1 aaGun and 1 armour
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        96 Sea Zone : 1 cruiser and 1 transport
        93 Sea Zone : 1 flag
        97 Sea Zone : 2 destroyers and 2 transports
        Iraq : 1 flag, 1 bomber, 1 factory_minor and 2 fighters
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 artillery and 1 infantry
        Yugoslavia : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 42 / 53
        Japanese : 44 / 56
        Americans : 55 / 80
        Chinese : 11 / 12
        British : 23 / 24
        UK_Pacific : 10 / 0
        Italians : 18 / 38
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 12 times
            Average roll : 4,194
            Median : 5,000
            Variance : 2,100
            Standard Deviation : 1,449
            Total rolls : 31

    Null / Other
                1 was rolled 1 times
            Average roll : 1,000
            Median : 1,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Neutral_Allies Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1,500
            Median : 1,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    British Combat
                1 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4,167
            Median : 5,500
            Variance : 1,600
            Standard Deviation : 1,265
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 9 times
            Average roll : 4,591
            Median : 5,000
            Variance : 2,095
            Standard Deviation : 1,447
            Total rolls : 22


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 fighter moved from New Guinea to Queensland
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from Philippines to Queensland

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

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