This topic has been moved to Player Help.
This thread/discussion is not primarily about the game itself, but intended to help players calculating the outcome of battles. Also these calculations can be easily adapted to other games. As similar topics have been placed in the “Player Help” forum recently, this one consequently has to be placed there, too. Enjoy calculating, guys
Anti-aircraft units are/were embedded with combat commands at varying levels and always go “forward” with the command they fall under during offensive operations.
I think it would have been ok if the rules from the get go permitted an “attack” with AAA.
Going to start a HR rule thread on this.