Question: Will Italy be able to compete going 8th? Now that USA goes 4th Rome is that much more at risk. Germany has to take Southern France and fill the Med with Naval units to have any hope of stopping Rome from falling.
what are you talking about?
is this an alpha setup?
The latest Alpha +.2 changed the turn order.
The copy of the Alpha +2 rules I have don’t say the 30 IPC’s that the US originally got for being at war, were now divided between the NO’s in the Alpha +2 rules. So just wanted to make sure.
In the original OOB rules, the US gets 30 IPCs each turn as long as it holds the continental US. It’s a NO.
In the Alpha +.2 rules, it’s similar but it’s more split up between the different US territories.
Allweneedislove is correct.
So the way I see it… Japan could move the 2 destroyers during the combat phase as required, fight the American ships with different units, and than move the destroyers back into 25 during the non combat phase after the zone has been cleared. Â
Nope. Sea (and land) units that move in combat movement and/or participate in combat may not move in noncombat movement.
I think this depends on how many new player you have.
If there are 3 veterans and only one new player, give him USSR.
If there are more newbies than veterans, then let them choose, but maybe dont go 150%.
To my experience:
DON’T TELL THEM WHAT TO DO! Give them an overview of their possibilities and goals (USSR: survive, UK: harass Italy, Germany and Japan, US: Go by force, and finish them off)
Its easier for new players to play the allies, because of their very clear objectives (Do not loose), whereas the Axis have to figure out a way to win. Much more preparations have to be taken, to get you on the win. Its much easier to loose for the axis, due to stupid mistakes.
the national objectives are handy guide aswell…