JEB (Allies) vs Inno (Axis) 42 2E Game 04

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans repair 5 damage on 5 factories; Remaining resources: 45 PUs;
                Germans buy 2 artilleries, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Caucasus to Kazakh S.S.R.
                1 infantry moved from Ukraine S.S.R. to West Russia
                3 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from Ukraine S.S.R. to West Russia
                1 bomber moved from France to Archangel
                1 fighter moved from Germany to West Russia
                1 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from Egypt to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 infantry moved from Egypt to Anglo-Egyptian Sudan
                1 bomber moved from Germany to Anglo-Egyptian Sudan
                1 artillery moved from Caucasus to Kazakh S.S.R.

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 4 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 bomber and 4 infantry in Archangel, round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  3/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 :  1/2 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 1 bomber and 1 infantry in Archangel, round 4 :  1/2 hits
                        Russians roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in West Russia
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery in West Russia, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in West Russia, round 3 :  0/3 hits
                        Russians roll dice for 1 artillery in West Russia, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in West Russia, round 4 :  0/3 hits
                        Russians roll dice for 1 artillery in West Russia, round 4 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in West Russia, round 5 :  0/3 hits
                        Russians roll dice for 1 artillery in West Russia, round 5 :  1/1 hits
                        1 infantry owned by the Germans lost in West Russia
                        Germans roll dice for 1 fighter and 1 infantry in West Russia, round 6 :  2/2 hits
                        Russians roll dice for 1 artillery in West Russia, round 6 :  0/1 hits
                        1 artillery owned by the Russians lost in West Russia
                    Germans win, taking West Russia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Kazakh S.S.R.
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakh S.S.R.
                    Germans win, taking Kazakh S.S.R. from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Anglo-Egyptian Sudan
                    Germans attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Anglo-Egyptian Sudan, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Libya to Egypt
                1 bomber moved from Anglo-Egyptian Sudan to Egypt
                1 infantry moved from Poland to Ukraine S.S.R.
                5 infantry moved from Germany to Baltic States
                1 aaGun moved from Germany to Baltic States
                1 armour moved from Caucasus to Karelia S.S.R.
                1 armour moved from Caucasus to Karelia S.S.R.
                1 fighter moved from West Russia to Karelia S.S.R.
                2 fighters moved from France to Karelia S.S.R.
                1 armour moved from Caucasus to Karelia S.S.R.
                1 aaGun moved from France to Germany
                5 infantry moved from France to Germany
                1 bomber moved from Archangel to Karelia S.S.R.
                1 transport moved from 17 Sea Zone to 15 Sea Zone
                1 carrier and 1 fighter moved from 17 Sea Zone to 15 Sea Zone
                1 battleship moved from 17 Sea Zone to 15 Sea Zone
                2 armour moved from Caucasus to Karelia S.S.R.

    Place Units - Germans
                1 artillery and 3 infantry placed in Caucasus
                1 artillery and 1 infantry placed in Karelia S.S.R.
                1 infantry placed in Italy
                1 fighter placed in 15 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 1 infantry
                EDIT: Adding units owned by Germans to Italy: 1 infantry
                EDIT: Turning off Edit Mode
                1 bomber placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total

    Territory Summary for Germans :

    15 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport
        Archangel : 1 flag, 1 infantry
        Baltic States : 1 aaGun and 5 infantry
        Caucasus : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory and 11 infantry
        Egypt : 1 flag, 1 artillery, 1 bomber and 1 infantry
        Germany : 1 aaGun, 1 bomber, 1 factory and 4 infantry
        Gibraltar : 1 flag
        Italy : 1 factory and 2 infantry
        Karelia S.S.R. : 1 flag, 5 armour, 1 artillery, 1 bomber, 1 factory, 3 fighters and 1 infantry
        Kazakh S.S.R. : 1 flag, 1 artillery
        Trans-Jordan : 1 flag, 1 infantry
        Ukraine S.S.R. : 1 infantry
        West Russia : 1 infantry

    Production/PUs Summary :

    Russians : 14 / 19
        Germans : 53 / 53
        British : 21 / 54
        Japanese : 39 / 40
        Americans : 41 / 43

  • '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 carrier, 2 cruisers, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Russia to India

    Combat - British
                Strategic bombing raid in India
                        AA fire in India :  0/1 hits
                    Bombing raid in India rolls: 2 and costs: 2 production.
                    Bombing raid costs 2  production in India

    Non Combat Move - British
                1 bomber moved from India to Russia
                2 fighters moved from Russia to 7 Sea Zone

    Place Units - British
                1 carrier, 2 cruisers, 1 destroyer and 1 transport placed in 7 Sea Zone

    Turn Complete - British
                British collect 21 PUs; end with 22 PUs total

    Territory Summary for British :

    7 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
        38 Sea Zone : 1 submarine
        Russia : 1 bomber and 1 fighter
        United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry

    Production/PUs Summary :

    Russians : 14 / 19
        Germans : 53 / 53
        British : 21 / 22
        Japanese : 39 / 40
        Americans : 41 / 43

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair 2 damage on 2 factories; Remaining resources: 38 PUs;
                Japanese buy 1 armour, 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 fighters moved from Caucasus to Sinkiang
                1 infantry moved from Anhwei to Sinkiang
                1 infantry moved from Kwangtung to Szechwan
                2 fighters moved from Caucasus to Szechwan
                1 armour and 1 infantry moved from Japan to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
                1 armour and 1 infantry moved from 64 Sea Zone to Alaska
                      Japanese take Alaska from Americans
                2 infantry moved from Japan to 62 Sea Zone
                1 fighter moved from 62 Sea Zone to Soviet Far East
                2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
                2 infantry moved from 61 Sea Zone to Yunnan
                1 fighter moved from Kwangtung to Yunnan
                2 infantry moved from Persia to Caucasus
                1 armour moved from India to Caucasus
                2 infantry moved from Buryatia S.S.R. to Soviet Far East
                1 artillery and 2 infantry moved from East Indies to 37 Sea Zone
                1 infantry moved from East Indies to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 38 Sea Zone
                1 submarine moved from 37 Sea Zone to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Persia
                2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Italian East Africa
                      Japanese take Italian East Africa from British
                1 transport moved from 34 Sea Zone to 37 Sea Zone
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from East Indies to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to India

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Soviet Far East, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 infantry in Soviet Far East, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 38 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    British defend with 1 submarine
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 38 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British lost in 38 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  3/3 hits
                        Americans roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Szechwan, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Szechwan
                    Japanese win, taking Szechwan from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sinkiang
                    Japanese attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Sinkiang, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Sinkiang, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Sinkiang
                    Japanese win, taking Sinkiang from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Szechwan to Caucasus
                2 fighters moved from Sinkiang to Caucasus
                1 fighter moved from India to Caucasus
                1 battleship moved from 34 Sea Zone to 15 Sea Zone
                1 fighter moved from Yunnan to Caucasus
                1 armour moved from Burma to Szechwan
                1 destroyer moved from 62 Sea Zone to 36 Sea Zone
                1 artillery moved from Eastern Australia to Western Australia
                1 fighter moved from 34 Sea Zone to Caucasus
                1 cruiser moved from 37 Sea Zone to 34 Sea Zone
                1 carrier moved from 62 Sea Zone to 36 Sea Zone
                1 fighter moved from 15 Sea Zone to 34 Sea Zone
                1 fighter moved from Caucasus to 34 Sea Zone
                1 fighter moved from Soviet Far East to Manchuria

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in India
                1 artillery and 3 infantry placed in East Indies
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

    Territory Summary for Japanese :

    15 Sea Zone : 1 battleship
        34 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
        35 Sea Zone : 1 transport
        36 Sea Zone : 1 carrier and 1 destroyer
        37 Sea Zone : 1 transport
        38 Sea Zone : 1 destroyer and 1 submarine
        61 Sea Zone : 1 transport
        64 Sea Zone : 1 transport
        Alaska : 1 flag, 1 armour and 1 infantry
        Anhwei : 1 flag
        Borneo : 1 infantry
        Burma : 1 flag
        Buryatia S.S.R. : 1 flag, 1 infantry
        Caroline Islands : 1 infantry
        Caucasus : 1 armour, 6 fighters and 2 infantry
        East Indies : 1 artillery, 1 factory and 3 infantry
        Eastern Australia : 1 flag
        India : 1 flag, 1 armour, 2 artilleries, 1 factory and 5 infantry
        Italian East Africa : 1 flag, 2 infantry
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 1 bomber and 1 factory
        Manchuria : 1 fighter
        New Guinea : 1 infantry
        Okinawa : 1 infantry
        Persia : 1 flag, 1 artillery and 1 infantry
        Sinkiang : 1 flag, 1 infantry
        Solomon Islands : 1 infantry
        Soviet Far East : 1 flag, 2 infantry
        Szechwan : 1 flag, 1 armour and 1 infantry
        Wake Island : 1 infantry
        Western Australia : 1 flag, 1 artillery
        Yunnan : 1 flag, 1 infantry

    Production/PUs Summary :

    Russians : 13 / 19
        Germans : 53 / 53
        British : 20 / 22
        Japanese : 46 / 46
        Americans : 36 / 43

  • '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from United Kingdom to Germany
                1 bomber moved from United Kingdom to Italy
                1 bomber moved from United Kingdom to Caucasus

    Combat - Americans
                Strategic bombing raid in Caucasus
                        AA fire in Caucasus :  0/1 hits
                    Bombing raid in Caucasus rolls: 2 and costs: 2 production.
                    Bombing raid costs 2  production in Caucasus
                Strategic bombing raid in Germany
                        AA fire in Germany :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Germany rolls: 1 and costs: 1 production.
                    Bombing raid costs 1  production in Germany
                Strategic bombing raid in Italy
                        AA fire in Italy :  0/1 hits
                    Bombing raid in Italy rolls: 2 and costs: 2 production.
                    Bombing raid costs 2  production in Italy

    Non Combat Move - Americans
                1 bomber moved from Italy to United Kingdom
                1 bomber moved from Germany to United Kingdom
                1 bomber moved from Caucasus to Russia
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                1 cruiser moved from 11 Sea Zone to 10 Sea Zone
                1 armour moved from Eastern United States to 11 Sea Zone
                1 infantry moved from Eastern United States to 11 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 11 Sea Zone to 18 Sea Zone
                1 armour moved from 18 Sea Zone to West Indies
                1 infantry moved from 18 Sea Zone to West Indies
                1 infantry moved from Eastern United States to Eastern Canada
                1 artillery moved from Eastern United States to Eastern Canada
                1 infantry moved from Central United States to Western United States

    Place Units - Americans
                1 carrier and 2 transports placed in 11 Sea Zone
                1 infantry placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 36 PUs; end with 36 PUs total

    Territory Summary for Americans :

    10 Sea Zone : 2 cruisers, 1 destroyer and 1 transport
        11 Sea Zone : 1 carrier and 2 transports
        18 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        44 Sea Zone : 1 submarine
        Central United States : 1 infantry
        Eastern Canada : 1 aaGun, 1 artillery and 1 infantry
        Eastern United States : 1 bomber, 1 factory and 1 infantry
        Evenki National Okrug : 1 infantry
        Greenland : 1 fighter
        Hawaiian Islands : 1 infantry
        Russia : 1 bomber
        United Kingdom : 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 infantry
        West Indies : 1 armour and 1 infantry
        Western United States : 1 aaGun, 1 factory and 2 infantry

    Production/PUs Summary :

    Russians : 13 / 19
        Germans : 53 / 53
        British : 20 / 22
        Japanese : 46 / 46
        Americans : 36 / 36

  • '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to West Russia
                1 infantry moved from Russia to Archangel
                1 infantry moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to West Russia
                1 fighter moved from Russia to Kazakh S.S.R.
                1 fighter moved from Russia to West Russia
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 2 fighters and 1 infantry in Archangel, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in West Russia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in West Russia, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in West Russia, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in West Russia, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in West Russia, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in West Russia
                    Russians win, taking West Russia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakh S.S.R.
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 :  0/3 hits
                        Germans roll dice for 1 artillery in Kazakh S.S.R., round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 3 :  2/3 hits
                        Germans roll dice for 1 artillery in Kazakh S.S.R., round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Kazakh S.S.R.
                    Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 fighter moved from Kazakh S.S.R. to Russia
                1 fighter moved from West Russia to Russia
                2 fighters moved from Archangel to Russia
                1 infantry moved from Evenki National Okrug to Novosibirsk
                1 submarine moved from 14 Sea Zone to 13 Sea Zone

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 59 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    13 Sea Zone : 1 submarine
        Evenki National Okrug : 1 infantry
        Kazakh S.S.R. : 2 infantry
        Novosibirsk : 1 infantry
        Russia : 2 aaGuns, 5 armour, 5 artilleries, 1 factory, 4 fighters and 11 infantry
        West Russia : 1 flag, 2 infantry
        Yakut S.S.R. : 1 infantry

    Production/PUs Summary :

    Russians : 17 / 17
        Germans : 49 / 53
        British : 20 / 22
        Japanese : 46 / 46
        Americans : 36 / 36

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans repair 5 damage on 5 factories; Remaining resources: 48 PUs;
                Germans buy 6 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine S.S.R. to West Russia
                1 infantry moved from Caucasus to West Russia
                1 bomber moved from Germany to United Kingdom
                2 infantry moved from Caucasus to Kazakh S.S.R.
                1 fighter moved from 15 Sea Zone to Kazakh S.S.R.
                1 infantry moved from Caucasus to West Russia
                1 artillery moved from Caucasus to Kazakh S.S.R.
                1 armour moved from Karelia S.S.R. to Vologda
                      Germans take Vologda from Russians
                3 fighters moved from Karelia S.S.R. to West Russia
                1 bomber moved from Karelia S.S.R. to Evenki National Okrug
                2 armour moved from Karelia S.S.R. to Evenki National Okrug
                1 bomber moved from Egypt to Russia

    Combat - Germans
                Battle in Evenki National Okrug
                    Germans attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry; Americans defend with 1 infantry
                        Germans roll dice for 2 armour and 1 bomber in Evenki National Okrug, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Evenki National Okrug, round 2 :  1/2 hits
                        1 armour owned by the Germans and 1 infantry owned by the Americans lost in Evenki National Okrug
                        Germans roll dice for 1 armour and 1 bomber in Evenki National Okrug, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Evenki National Okrug, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Evenki National Okrug
                    Germans win, taking Evenki National Okrug from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in West Russia
                    Germans attack with 3 fighters and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 3 fighters and 3 infantry in West Russia, round 2 :  2/6 hits
                        Russians roll dice for 2 infantry in West Russia, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                    Germans win, taking West Russia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Kazakh S.S.R.
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakh S.S.R.
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakh S.S.R., round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakh S.S.R., round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakh S.S.R., round 5 :  2/3 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Germans win, taking Kazakh S.S.R. from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 3 and costs: 3 production.
                    Bombing raid costs 3  production in Russia
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 6 and costs: 6 production.
                    Bombing raid costs 6  production in United Kingdom

    Non Combat Move - Germans
                1 infantry moved from Karelia S.S.R. to Finland
                1 artillery moved from Karelia S.S.R. to Finland
                5 infantry moved from Baltic States to Karelia S.S.R.
                1 aaGun moved from Baltic States to Karelia S.S.R.
                1 infantry moved from Trans-Jordan to Persia
                1 bomber moved from Russia to Karelia S.S.R.
                1 bomber moved from Evenki National Okrug to Karelia S.S.R.
                1 bomber moved from United Kingdom to Germany
                1 fighter moved from West Russia to Germany
                1 fighter moved from West Russia to Karelia S.S.R.
                1 transport moved from 15 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Persia
                2 infantry moved from Italy to France
                1 infantry moved from Germany to France
                1 fighter moved from West Russia to Germany
                1 fighter moved from Kazakh S.S.R. to Caucasus

    Place Units - Germans
                1 artillery and 1 infantry placed in Karelia S.S.R.
                4 artilleries placed in Caucasus
                1 artillery, 1 bomber and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total

    Territory Summary for Germans :

    15 Sea Zone : 1 battleship and 1 carrier
        34 Sea Zone : 1 transport
        Archangel : 1 flag
        Caucasus : 1 flag, 1 aaGun, 3 armour, 6 artilleries, 1 factory, 1 fighter and 7 infantry
        Egypt : 1 flag
        Evenki National Okrug : 1 flag, 1 armour
        Finland : 1 artillery and 1 infantry
        France : 3 infantry
        Germany : 1 aaGun, 1 artillery, 2 bombers, 1 factory, 2 fighters and 6 infantry
        Gibraltar : 1 flag
        Italy : 1 factory
        Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour, 1 artillery, 2 bombers, 1 factory, 1 fighter and 6 infantry
        Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
        Persia : 1 artillery and 2 infantry
        Trans-Jordan : 1 flag
        Vologda : 1 flag, 1 armour
        West Russia : 2 infantry

    Production/PUs Summary :

    Russians : 10 / 17
        Germans : 56 / 56
        British : 20 / 22
        Japanese : 46 / 46
        Americans : 36 / 36

  • '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - British
                British repair 3 damage on 3 factories; Remaining resources: 19 PUs;
                British buy 1 carrier; Remaining resources: 5 PUs;

    Combat Move - British
                1 artillery moved from United Kingdom to 7 Sea Zone
                1 infantry moved from United Kingdom to 7 Sea Zone
                1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 7 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to France
                1 artillery moved from 8 Sea Zone to France
                2 fighters moved from 8 Sea Zone to France
                1 bomber moved from Russia to Caucasus

    Combat - British
                Strategic bombing raid in Caucasus
                        AA fire in Caucasus :  0/1 hits
                    Bombing raid in Caucasus rolls: 3 and costs: 3 production.
                    Bombing raid costs 3  production in Caucasus
                Battle in France
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 3 infantry
                        British roll dice for 2 cruisers in France, round 2 :  2/2 hits
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in France, round 2 :  2/4 hits
                        Germans roll dice for 3 infantry in France, round 2 :  2/3 hits
                        1 infantry owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the British lost in France
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters moved from France to 8 Sea Zone
                1 bomber moved from Caucasus to Russia

    Place Units - British
                1 carrier placed in 8 Sea Zone

    Turn Complete - British
                British collect 20 PUs; end with 25 PUs total

    Territory Summary for British :

    8 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
        Russia : 1 bomber and 1 fighter
        United Kingdom : 1 aaGun, 2 armour, 1 factory and 2 infantry

    Production/PUs Summary :

    Russians : 10 / 17
        Germans : 56 / 56
        British : 20 / 25
        Japanese : 46 / 46
        Americans : 36 / 36

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 infantry moved from Sinkiang to Novosibirsk
                6 fighters moved from Caucasus to Novosibirsk
                1 infantry moved from Italian East Africa to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone
                1 infantry moved from 28 Sea Zone to Union of South Africa
                      Japanese take Union of South Africa from British
                1 armour moved from Alaska to Western Canada
                      Japanese take Western Canada from British
                1 infantry moved from Alaska to 64 Sea Zone
                1 armour moved from Western Canada to Western United States
                1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western United States
                2 infantry moved from Soviet Far East to Yakut S.S.R.
                1 bomber moved from Japan to Yakut S.S.R.
                1 infantry moved from Italian East Africa to Anglo-Egyptian Sudan
                      Japanese take Anglo-Egyptian Sudan from British

    Combat - Japanese
                Battle in Western United States
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 aaGun, 1 factory and 2 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Western United States, round 2 :  1/2 hits
                        Americans roll dice for 1 aaGun and 2 infantry in Western United States, round 2 :  0/2 hits
                        1 aaGun owned by the Americans lost in Western United States
                        Japanese roll dice for 1 armour and 1 infantry in Western United States, round 3 :  0/2 hits
                        Americans roll dice for 2 infantry in Western United States, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour and 1 infantry in Western United States, round 4 :  1/2 hits
                        Americans roll dice for 2 infantry in Western United States, round 4 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
                        Japanese roll dice for 1 armour in Western United States, round 5 :  0/1 hits
                        Americans roll dice for 1 infantry in Western United States, round 5 :  0/1 hits
                        Japanese roll dice for 1 armour in Western United States, round 6 :  0/1 hits
                        Americans roll dice for 1 infantry in Western United States, round 6 :  0/1 hits
                        Japanese roll dice for 1 armour in Western United States, round 7 :  1/1 hits
                        Americans roll dice for 1 infantry in Western United States, round 7 :  0/1 hits
                        1 infantry owned by the Americans lost in Western United States
                    Japanese win, taking Western United States from Americans with 1 armour remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 aaGun and 2 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 bomber and 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 3 infantry in Yakut S.S.R., round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 6 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 6 fighters and 1 infantry in Novosibirsk, round 2 :  4/7 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 armour moved from Caucasus to Sinkiang
                1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Persia
                2 artilleries and 5 infantry moved from India to Persia
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from East Indies to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to India
                1 armour moved from India to Caucasus
                1 armour moved from Szechwan to Caucasus
                1 artillery and 1 infantry moved from Persia to Caucasus
                2 fighters moved from Novosibirsk to Caucasus
                1 transport moved from 34 Sea Zone to 37 Sea Zone
                1 transport moved from 61 Sea Zone to 37 Sea Zone
                1 fighter moved from Manchuria to Caucasus
                1 bomber moved from Yakut S.S.R. to Sinkiang
                1 infantry moved from Szechwan to Sinkiang
                1 fighter moved from Novosibirsk to Sinkiang
                1 infantry moved from Yunnan to Szechwan
                1 carrier moved from 34 Sea Zone to 15 Sea Zone
                2 fighters moved from 34 Sea Zone to 15 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 carrier moved from 36 Sea Zone to 34 Sea Zone
                1 battleship moved from 34 Sea Zone to 15 Sea Zone
                3 fighters moved from Novosibirsk to Sinkiang
                1 destroyer and 1 submarine moved from 38 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 armour placed in India
                2 artilleries and 2 infantry placed in East Indies
                1 fighter placed in India
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total

    Territory Summary for Japanese :

    15 Sea Zone : 2 battleships, 1 carrier and 2 fighters
        28 Sea Zone : 1 transport
        34 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        35 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        37 Sea Zone : 2 transports
        56 Sea Zone : 1 transport
        Alaska : 1 flag
        Anglo-Egyptian Sudan : 1 flag, 1 infantry
        Anhwei : 1 flag
        Borneo : 1 infantry
        Burma : 1 flag
        Buryatia S.S.R. : 1 flag
        Caroline Islands : 1 infantry
        Caucasus : 2 armour, 1 artillery, 3 fighters and 3 infantry
        East Indies : 2 artilleries, 1 factory and 2 infantry
        Eastern Australia : 1 flag
        India : 1 flag, 2 armour, 1 factory, 1 fighter and 2 infantry
        Italian East Africa : 1 flag
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 1 factory and 1 fighter
        New Guinea : 1 infantry
        Novosibirsk : 1 flag, 1 infantry
        Okinawa : 1 infantry
        Persia : 1 flag, 3 artilleries and 6 infantry
        Sinkiang : 1 flag, 1 armour, 1 bomber, 4 fighters and 1 infantry
        Solomon Islands : 1 infantry
        Soviet Far East : 1 flag
        Szechwan : 1 flag, 1 infantry
        Union of South Africa : 1 flag, 1 infantry
        Wake Island : 1 infantry
        Western Australia : 1 flag, 1 artillery
        Western Canada : 1 flag
        Western United States : 1 flag, 1 armour and 1 factory
        Yakut S.S.R. : 1 flag, 3 infantry
        Yunnan : 1 flag

    Production/PUs Summary :

    Russians : 8 / 17
        Germans : 56 / 56
        British : 17 / 25
        Japanese : 61 / 61
        Americans : 26 / 36

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 infantry moved from Sinkiang to Novosibirsk
                6 fighters moved from Caucasus to Novosibirsk
                1 infantry moved from Italian East Africa to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone
                1 infantry moved from 28 Sea Zone to Union of South Africa
                      Japanese take Union of South Africa from British
                1 armour moved from Alaska to Western Canada
                      Japanese take Western Canada from British
                1 infantry moved from Alaska to 64 Sea Zone
                1 armour moved from Western Canada to Western United States
                1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western United States
                2 infantry moved from Soviet Far East to Yakut S.S.R.
                1 bomber moved from Japan to Yakut S.S.R.
                1 infantry moved from Italian East Africa to Anglo-Egyptian Sudan
                      Japanese take Anglo-Egyptian Sudan from British

    Combat - Japanese
                Battle in Western United States
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 aaGun, 1 factory and 2 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Western United States, round 2 :  1/2 hits
                        Americans roll dice for 1 aaGun and 2 infantry in Western United States, round 2 :  0/2 hits
                        1 aaGun owned by the Americans lost in Western United States
                        Japanese roll dice for 1 armour and 1 infantry in Western United States, round 3 :  0/2 hits
                        Americans roll dice for 2 infantry in Western United States, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour and 1 infantry in Western United States, round 4 :  1/2 hits
                        Americans roll dice for 2 infantry in Western United States, round 4 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
                        Japanese roll dice for 1 armour in Western United States, round 5 :  0/1 hits
                        Americans roll dice for 1 infantry in Western United States, round 5 :  0/1 hits
                        Japanese roll dice for 1 armour in Western United States, round 6 :  0/1 hits
                        Americans roll dice for 1 infantry in Western United States, round 6 :  0/1 hits
                        Japanese roll dice for 1 armour in Western United States, round 7 :  1/1 hits
                        Americans roll dice for 1 infantry in Western United States, round 7 :  0/1 hits
                        1 infantry owned by the Americans lost in Western United States
                    Japanese win, taking Western United States from Americans with 1 armour remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 aaGun and 2 infantry
                Battle in Yakut S.S.R.
                    Japanese attack with 1 bomber and 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 3 infantry in Yakut S.S.R., round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 6 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 6 fighters and 1 infantry in Novosibirsk, round 2 :  4/7 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 armour moved from Caucasus to Sinkiang
                1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Persia
                2 artilleries and 5 infantry moved from India to Persia
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from East Indies to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to India
                1 armour moved from India to Caucasus
                1 armour moved from Szechwan to Caucasus
                1 artillery and 1 infantry moved from Persia to Caucasus
                2 fighters moved from Novosibirsk to Caucasus
                1 transport moved from 34 Sea Zone to 37 Sea Zone
                1 transport moved from 61 Sea Zone to 37 Sea Zone
                1 fighter moved from Manchuria to Caucasus
                1 bomber moved from Yakut S.S.R. to Sinkiang
                1 infantry moved from Szechwan to Sinkiang
                1 fighter moved from Novosibirsk to Sinkiang
                1 infantry moved from Yunnan to Szechwan
                1 carrier moved from 34 Sea Zone to 15 Sea Zone
                2 fighters moved from 34 Sea Zone to 15 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 carrier moved from 36 Sea Zone to 34 Sea Zone
                1 battleship moved from 34 Sea Zone to 15 Sea Zone
                3 fighters moved from Novosibirsk to Sinkiang
                1 destroyer and 1 submarine moved from 38 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 armour placed in India
                2 artilleries and 2 infantry placed in East Indies
                1 fighter placed in India
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Sinkiang: 4 fighters
                EDIT: Adding units owned by Japanese to Caucasus: 4 fighters
                EDIT: Removing units owned by Japanese from Sinkiang: 1 bomber
                EDIT: Adding units owned by Japanese to Manchuria: 1 bomber
                EDIT: Turning on Edit Mode

    Territory Summary for Japanese :

    15 Sea Zone : 2 battleships, 1 carrier and 2 fighters
        28 Sea Zone : 1 transport
        34 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        35 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        37 Sea Zone : 2 transports
        56 Sea Zone : 1 transport
        Alaska : 1 flag
        Anglo-Egyptian Sudan : 1 flag, 1 infantry
        Anhwei : 1 flag
        Borneo : 1 infantry
        Burma : 1 flag
        Buryatia S.S.R. : 1 flag
        Caroline Islands : 1 infantry
        Caucasus : 2 armour, 1 artillery, 7 fighters and 3 infantry
        East Indies : 2 artilleries, 1 factory and 2 infantry
        Eastern Australia : 1 flag
        India : 1 flag, 2 armour, 1 factory, 1 fighter and 2 infantry
        Italian East Africa : 1 flag
        Iwo Jima : 1 infantry
        Japan : 1 aaGun, 1 factory and 1 fighter
        Manchuria : 1 bomber
        New Guinea : 1 infantry
        Novosibirsk : 1 flag, 1 infantry
        Okinawa : 1 infantry
        Persia : 1 flag, 3 artilleries and 6 infantry
        Sinkiang : 1 flag, 1 armour and 1 infantry
        Solomon Islands : 1 infantry
        Soviet Far East : 1 flag
        Szechwan : 1 flag, 1 infantry
        Union of South Africa : 1 flag, 1 infantry
        Wake Island : 1 infantry
        Western Australia : 1 flag, 1 artillery
        Western Canada : 1 flag
        Western United States : 1 flag, 1 armour and 1 factory
        Yakut S.S.R. : 1 flag, 3 infantry
        Yunnan : 1 flag

    Production/PUs Summary :

    Russians : 8 / 17
        Germans : 56 / 56
        British : 17 / 25
        Japanese : 61 / 61
        Americans : 26 / 36

  • '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Central United States to Western United States
                1 bomber moved from Eastern United States to Western United States
                1 artillery moved from Eastern Canada to Western Canada
                      British take Western Canada from Japanese
                1 infantry moved from Eastern Canada to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to France
                      Americans take France from Germans
                1 infantry moved from Eastern United States to 11 Sea Zone
                1 transport moved from 11 Sea Zone to 13 Sea Zone
                1 cruiser moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 armour moved from West Indies to 18 Sea Zone
                1 infantry moved from West Indies to 18 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 18 Sea Zone to 13 Sea Zone
                1 armour moved from 13 Sea Zone to Morocco
                      Americans take Morocco from Germans
                1 infantry moved from 13 Sea Zone to Morocco
                1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
                1 infantry moved from 13 Sea Zone to Morocco
                1 carrier moved from 11 Sea Zone to 13 Sea Zone
                2 fighters moved from United Kingdom to 13 Sea Zone
                1 cruiser moved from 10 Sea Zone to 13 Sea Zone
                2 bombers moved from United Kingdom to Germany
                1 bomber moved from Russia to Caucasus

    Combat - Americans
                Strategic bombing raid in Caucasus
                        AA fire in Caucasus :  0/1 hits
                    Bombing raid in Caucasus rolls: 4 and costs: 4 production.
                    Bombing raid costs 4  production in Caucasus
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/2 hits
                    Bombing raid in Germany rolls: 4,6 and costs: 10 production.
                    Bombing raid costs 10  production in Germany
                Battle in Western United States
                    Americans attack with 1 bomber and 1 infantry
                    Japanese defend with 1 armour and 1 factory
                        Americans roll dice for 1 bomber and 1 infantry in Western United States, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Western United States, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Western United States
                    Americans win, taking Western United States from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Americans
                1 bomber moved from Western United States to Eastern United States
                1 submarine moved from 59 Sea Zone to 56 Sea Zone
                2 bombers moved from Germany to United Kingdom
                1 bomber moved from Caucasus to Russia
                1 fighter moved from Greenland to 8 Sea Zone

    Place Units - Americans
                2 transports placed in 11 Sea Zone
                1 armour, 1 artillery and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 43 PUs; end with 43 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    8 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 1 transport
        11 Sea Zone : 2 transports
        13 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports
        56 Sea Zone : 1 submarine
        Eastern Canada : 1 aaGun
        Eastern United States : 1 armour, 1 artillery, 1 bomber, 1 factory and 4 infantry
        France : 1 flag, 1 infantry
        Hawaiian Islands : 1 infantry
        Morocco : 1 flag, 1 armour and 2 infantry
        Russia : 1 bomber
        United Kingdom : 1 armour, 1 artillery, 2 bombers and 2 infantry
        Western Canada : 1 artillery
        Western United States : 1 factory and 1 infantry

    Production/PUs Summary :

    Russians : 8 / 17
        Germans : 49 / 56
        British : 18 / 25
        Japanese : 50 / 61
        Americans : 43 / 43

  • '16

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Kazakh S.S.R.
                1 infantry moved from Russia to Kazakh S.S.R.
                1 fighter moved from Russia to Vologda
                3 fighters moved from Russia to Kazakh S.S.R.

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 :  1/2 hits
                        Germans roll dice for 1 armour in Vologda, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Russians win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Kazakh S.S.R.
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 3 fighters and 2 infantry in Kazakh S.S.R., round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakh S.S.R.
                        Russians roll dice for 3 fighters and 1 infantry in Kazakh S.S.R., round 3 :  0/4 hits
                        Germans roll dice for 1 artillery in Kazakh S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Kazakh S.S.R.
                    retreated to Kazakh S.S.R.
                    Germans win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                3 fighters moved from Kazakh S.S.R. to Russia
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total

    Territory Summary for Russians :

    13 Sea Zone : 1 submarine
        Archangel : 1 infantry
        Russia : 2 aaGuns, 5 armour, 7 artilleries, 1 factory, 4 fighters and 10 infantry

    Production/PUs Summary :

    Russians : 9 / 9
        Germans : 48 / 56
        British : 18 / 25
        Japanese : 50 / 61
        Americans : 43 / 43

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans repair 16 damage on 16 factories; Remaining resources: 40 PUs;
                Germans buy 2 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Karelia S.S.R. to Archangel
                1 fighter moved from Karelia S.S.R. to Archangel
                1 fighter moved from Caucasus to Archangel
                2 infantry moved from Germany to France
                2 fighters moved from Germany to France
                1 bomber moved from Karelia S.S.R. to Russia
                1 bomber moved from Karelia S.S.R. to United Kingdom
                2 bombers moved from Germany to United Kingdom
                1 infantry moved from Germany to France

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 1 and costs: 1 production.
                    Bombing raid costs 1  production in Russia
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/3 hits
                    Bombing raid in United Kingdom rolls: 6,6,1 and costs: 11 production.
                    Bombing raid costs 11  production in United Kingdom
                Battle in France
                    Germans attack with 2 fighters and 3 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 2 fighters and 3 infantry in France, round 2 :  1/5 hits
                        Americans roll dice for 1 infantry in France, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in France
                    Germans win, taking France from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Archangel
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Archangel, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour moved from Evenki National Okrug to West Russia
                2 armour moved from Karelia S.S.R. to West Russia
                3 armour moved from Caucasus to West Russia
                7 infantry moved from Caucasus to West Russia
                6 artilleries moved from Caucasus to West Russia
                2 fighters moved from Archangel to West Russia
                1 artillery and 2 infantry moved from Persia to Caucasus
                1 artillery moved from Kazakh S.S.R. to Caucasus
                1 bomber moved from Russia to Germany
                3 bombers moved from United Kingdom to Germany
                1 artillery and 1 infantry moved from Finland to Karelia S.S.R.
                2 fighters moved from West Russia to Karelia S.S.R.
                1 artillery and 4 infantry moved from Karelia S.S.R. to West Russia
                1 aaGun moved from Caucasus to West Russia
                1 transport moved from 34 Sea Zone to 15 Sea Zone
                1 fighter moved from France to Germany
                1 fighter moved from France to Germany
                1 infantry moved from Germany to Italy
                1 infantry moved from Germany to Italy
                1 infantry moved from Germany to France

    Place Units - Germans
                1 artillery and 8 infantry placed in Germany
                2 armour placed in Karelia S.S.R.

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total

    Territory Summary for Germans :

    15 Sea Zone : 1 battleship, 1 carrier and 1 transport
        Archangel : 1 flag, 2 infantry
        Caucasus : 1 flag, 2 artilleries, 1 factory and 2 infantry
        Egypt : 1 flag
        Evenki National Okrug : 1 flag
        France : 4 infantry
        Germany : 1 aaGun, 2 artilleries, 4 bombers, 1 factory, 2 fighters and 8 infantry
        Gibraltar : 1 flag
        Italy : 1 factory and 2 infantry
        Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory, 2 fighters and 1 infantry
        Kazakh S.S.R. : 1 flag
        Trans-Jordan : 1 flag
        Vologda : 1 flag
        West Russia : 1 aaGun, 6 armour, 7 artilleries and 13 infantry

    Production/PUs Summary :

    Russians : 8 / 9
        Germans : 55 / 55
        British : 18 / 25
        Japanese : 50 / 61
        Americans : 37 / 43

  • '16

    Ok, this game is already over. I recon you will take moscow within 1-2 rounds. We can play until then if you want, otherwise I’m already ready to throw in the towel now. Well played! This game had almost perfect execution with the axis, it’s hard to see anything that you could have done better. You took india after 3 rounds, and avoided an allied invasion of Europe until round 6! The allied should never give Germany that peace of mind and let her focus 100% on russia. If you you’re up for it, I would like a rematch with the allies, and hopefully learn from my mistake from this game.

  • '19 '18 '17 '16 '15

    Thank you :-D.  I had some luck when rolling dices as well which gave me extra upper hand as well.  The sea battle settle helped Germany a lot on pushing England back.

    I am happy to play either Axis or Allies.  Please let me know what you choose.

  • '16

    Test summary from TripleA, engine version: 1.7.0.3, time: 11:36:32

  • '16

    Yes that sea battle was hugely important for your momentum. I misscalculated it a bit.

    I have now started a new game when I’m playing tha allies again. Good luck!

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