14L G40 wheatbeer (Axis) vs. arathorn (Allies +22)

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Sikang
                10 infantry moved from Yunnan to Burma
                1 armour and 1 fighter moved from Yunnan to Burma
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                5 artilleries and 6 infantry moved from Yunnan to Burma
                1 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                4 infantry placed in Kwangtung
                5 infantry placed in Yunnan
                Chinese undo move 2.
                2 infantry placed in Tsinghai
                2 infantry placed in Kansu
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 26 PUs; end with 27 PUs total

  • '19 '13

    I forgot to move an american transport to take Marshall Islands.

    I’ll edit if you don’t mind. Many variations to keep in mind after rolling it in Local .

  • '17

    no problem

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Sikang
                10 infantry moved from Yunnan to Burma
                1 armour and 1 fighter moved from Yunnan to Burma
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                5 artilleries and 6 infantry moved from Yunnan to Burma
                1 infantry moved from Manchuria to Jehol

    Place Units - Chinese
                4 infantry placed in Kwangtung
                5 infantry placed in Yunnan
                Chinese undo move 2.
                2 infantry placed in Tsinghai
                2 infantry placed in Kansu
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 26 PUs; end with 27 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 33 Sea Zone: 3 infantry and 1 transport
                EDIT: Removing units owned by Americans from 33 Sea Zone: 2 infantry, 1 mech_infantry and 2 transports
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by Americans to Caroline Islands: 1 infantry and 1 mech_infantry
                EDIT: Changing ownership of Marshall Islands from Japanese to Americans
                EDIT: Adding units owned by Americans to Marshall Islands: 1 infantry
                EDIT: Adding units owned by Americans to 32 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 32 Sea Zone: 1 infantry
                EDIT: Turning off Edit Mode

  • '19 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                4 fighters moved from Norway to Germany
                1 bomber moved from Norway to Germany
                5 transports moved from 125 Sea Zone to 111 Sea Zone
                3 artilleries and 7 infantry moved from Scotland to 111 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 111 Sea Zone to 112 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 2 fighters moved from 125 Sea Zone to 112 Sea Zone
                1 battleship and 1 cruiser moved from 63 Sea Zone to 33 Sea Zone

  • '19 '13

    @wheatbeer:

    no problem

    Thanks

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                4 fighters moved from Norway to Germany
                1 bomber moved from Norway to Germany
                5 transports moved from 125 Sea Zone to 111 Sea Zone
                3 artilleries and 7 infantry moved from Scotland to 111 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 111 Sea Zone to 112 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 2 fighters moved from 125 Sea Zone to 112 Sea Zone
                1 battleship and 1 cruiser moved from 63 Sea Zone to 33 Sea Zone

    Combat - British
                Air Battle in Germany
                    British attacks with 5 units heading to Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Germany causes 7 damage total.
                Cleaning up after air battles

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Smolensk: 2 bombers
                EDIT: Turning off Edit Mode
                1 bomber moved from Germany to Norway
                3 artilleries and 7 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from Germany to 112 Sea Zone
                2 fighters moved from Germany to Norway
                2 aaGuns, 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from Eastern Persia to Turkmenistan
                1 aaGun, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys moved from Yunnan to Burma

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Norway: 2 bombers
                EDIT: Turning off Edit Mode
                2 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 19 PUs; end with 19 PUs total

    Turn Complete - UK_Pacific

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 bomber, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
                      Italians take Caucasus from Russians
                1 bomber moved from Southern Italy to Volgograd
                1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
                1 artillery and 1 fighter moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Western Germany to Denmark
                1 fighter moved from Novgorod to Denmark

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                        Italians roll dice for 1 armour, 1 artillery and 1 fighter in Belarus, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  1/1 hits
                        1 artillery owned by the Italians lost in Belarus
                        Italians roll dice for 1 armour and 1 fighter in Belarus, round 4 :  2/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -12
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 artillery, 1 fighter and 1 mech_infantry
                Battle in Volgograd
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 :  1/3 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Volgograd
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 3 :  1/3 hits
                        Russians roll dice for 2 artilleries in Volgograd, round 3 :  0/2 hits
                        1 artillery owned by the Russians lost in Volgograd
                    1 mech_infantry owned by the Italians and 1 armour owned by the Italians retreated to Caucasus
                    Russians win with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Denmark
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 :  3/3 hits
                        Americans roll dice for 1 infantry in Denmark, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Denmark
                    Italians win, taking Denmark from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Denmark to Western Germany
                1 artillery, 4 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Volgograd to Northwest Persia
                9 infantry moved from Northern Italy to Western Germany
                10 infantry moved from Western Germany to Germany
                1 artillery moved from Germany to Slovakia Hungary
                2 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Western Germany to Germany
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from Western Germany to France
                2 infantry moved from Western Germany to Germany

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                1 bomber placed in Union of South Africa
                5 infantry and 2 mech_infantrys placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from France: 2 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 32 PUs; end with 32 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 19 / 22
        Japanese : 47 / 46
        Americans : 56 / 79
        Chinese : 26 / 27
        British : 19 / 19
        UK_Pacific : 3 / 0
        Italians : 32 / 48
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                3 fighters moved from 33 Sea Zone to Jehol

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 cruiser moved from 125 Sea Zone to 112 Sea Zone
                3 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 infantry moved from Scotland to United Kingdom

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Novgorod to Smolensk
                2 armour moved from Novgorod to Smolensk
                2 armour moved from Novgorod to Smolensk
                2 armour moved from Novgorod to Smolensk
                1 infantry moved from Vyborg to Finland
                2 tactical_bombers moved from Western Germany to Finland
                1 infantry moved from Vyborg to Finland
                3 bombers moved from Eastern Poland to Russia
                1 infantry moved from Novgorod to Archangel
                2 tactical_bombers moved from Eastern Poland to Archangel

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 7,7,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Archangel
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Finland, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Finland
                    Germans win, taking Finland from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Smolensk
                    Germans attack with 6 armour and 3 mech_infantrys
                    Russians defend with 1 aaGun and 7 infantry
                        Germans roll dice for 6 armour and 3 mech_infantrys in Smolensk, round 2 :  4/9 hits
                        Russians roll dice for 1 aaGun and 7 infantry in Smolensk, round 2 :  1/7 hits
                        4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    6 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Belarus
                    Russians win with 1 aaGun and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Finland to Novgorod
                1 aaGun, 4 armour, 14 artilleries, 18 infantry and 11 mech_infantrys moved from Novgorod to Belarus
                4 armour and 8 mech_infantrys moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Western Ukraine to Belarus
                1 aaGun moved from Western Ukraine to Eastern Poland
                6 mech_infantrys moved from Slovakia Hungary to Belarus
                1 mech_infantry moved from Ukraine to Eastern Poland
                6 infantry moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from Germany to Caucasus
                1 fighter moved from Germany to 93 Sea Zone
                2 tactical_bombers moved from Archangel to Belarus
                1 aaGun, 4 armour, 1 artillery, 7 infantry and 6 mech_infantrys moved from Vyborg to Novgorod
                3 bombers moved from Russia to Belarus
                1 aaGun and 1 infantry moved from Western Germany to Northern Italy
                1 mech_infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Belarus
                11 artilleries moved from Germany to Slovakia Hungary
                2 artilleries moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                1 tactical_bomber moved from Western Germany to Germany

    Place Units - Germans
                1 carrier and 1 transport placed in 93 Sea Zone
                3 artilleries placed in Novgorod
                3 mech_infantrys placed in Germany
                1 infantry and 1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 80 Sea Zone: 2 submarines
                EDIT: Adding units owned by Germans to 81 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 18 / 22
        Japanese : 47 / 46
        Americans : 56 / 79
        Chinese : 26 / 27
        British : 17 / 19
        UK_Pacific : 3 / 0
        Italians : 32 / 48
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    ouch nice hit and run

  • '19 '13

    He’s had a couple of very lucky of those.

  • '19 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 fighter moved from Timguska to Caucasus
                1 artillery moved from Volgograd to Caucasus
                2 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Rostov to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 armour, 1 artillery, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 2 armour, 1 artillery, 4 infantry and 4 mech_infantrys
                    1 armour owned by the Russians retreated to Volgograd
                    Italians win with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 armour, 1 artillery and 5 mech_infantrys
                    Casualties for Italians: 1 artillery, 4 infantry and 2 mech_infantrys

    Non Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                3 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
                1 aaGun and 3 infantry moved from Smolensk to Russia
                1 aaGun and 7 infantry moved from Novosibirsk to Kazakhstan
                1 aaGun and 10 infantry moved from Novosibirsk to Samara
                1 infantry moved from Bryansk to Rostov
                3 aaGuns, 27 artilleries and 34 infantry moved from Bryansk to Russia

    Place Units - Russians
                2 armour and 1 fighter placed in Volgograd

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                2 fighters moved from Malaya to 37 Sea Zone
                1 artillery moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 fighter moved from 5 Sea Zone to 4 Sea Zone
                1 infantry moved from Amur to Manchuria
                      Japanese take Manchuria from Chinese
                1 armour moved from Yenisey to Urals
                      Japanese take Evenkiyskiy from Russians
                      Japanese take Urals from Russians
                1 armour moved from Yenisey to Olgiy
                      Japanese take Olgiy from Russians
                1 armour moved from Olgiy to Timguska
                      Japanese take Timguska from Russians
                2 fighters moved from Philippines to 35 Sea Zone
                3 fighters moved from Japan to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 37 Sea Zone
                1 tactical_bomber moved from Philippines to 37 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 5 fighters, 2 submarines and 3 transports moved from 43 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 43 Sea Zone
                Battle in 4 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 4 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 :  3/5 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 10 fighters, 3 submarines and 3 transports
                    Americans defend with 1 submarine
                        Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 10 fighters and 3 transports in 35 Sea Zone, round 2 :  11/15 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 10 fighters, 3 submarines and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 carrier moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from 4 Sea Zone to Japan
                1 fighter moved from 37 Sea Zone to India
                1 fighter moved from 37 Sea Zone to Malaya
                2 fighters moved from 35 Sea Zone to Malaya
                1 fighter moved from 43 Sea Zone to Philippines
                2 fighters moved from Japan to Philippines
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 armour and 2 infantry moved from Yenisey to Timguska
                2 artilleries and 6 infantry moved from Yakut S.S.R. to Yenisey
                2 tactical_bombers moved from Philippines to Japan
                2 tactical_bombers moved from Philippines to Japan
                2 tactical_bombers moved from 37 Sea Zone to Malaya
                2 infantry moved from Amur to Korea
                1 artillery moved from Amur to Korea

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 destroyers and 1 submarine placed in 37 Sea Zone
                3 infantry placed in India
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,5,6,1,5,6,1,3,1,6,1
                Japanese collect 39 PUs (14 lost to blockades); end with 40 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

    Production/PUs Summary :

    Germans : 45 / 59
        Russians : 19 / 22
        Japanese : 53 / 50
        Americans : 56 / 79
        Chinese : 23 / 27
        British : 17 / 19
        UK_Pacific : 3 / 0
        Italians : 32 / 48
        ANZAC : 10 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    posting as a reminder

  • '19 '13

    @wheatbeer:

    posting as a reminder

    You’re not forgotten ;)

    On Friday I got a last minute announcement to leave for work in Europe the following day.
    So I left Saturday morning US eastern time and just landed in Amsterdam.
    Crazy schedule with work sometimes.

    Will hopefully get to post soon. I might be slow the next three weeks while off on this project.

  • '17

    I’d certainly play out the remaining turns if you want to see what would happen when you have more free time (either for next season if you change your mind about officially conceding, or just for fun).

    I agree that this one isn’t really decided yet, even if it’s tilted.

Suggested Topics

  • 61
  • 338
  • 122
  • 169
  • 238
  • 107
  • 96
  • 92
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.0k

Users

39.3k

Topics

1.7m

Posts