Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 submarine moved from 103 Sea Zone to 106 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 armour moved from Romania to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 infantry moved from Holland Belgium to Normandy Bordeaux 3 armour, 1 artillery and 1 infantry moved from Holland Belgium to France 1 bomber moved from Germany to 110 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery and 3 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 2 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 29 Casualties for Germans: 4 infantry and 3 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to 114 Sea Zone 1 aaGun, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Norway to Finland 1 infantry moved from 113 Sea Zone to Norway 1 aaGun moved from 113 Sea Zone to Norway 1 aaGun moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 aaGun moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Slovakia Hungary 1 infantry moved from Germany to Slovakia Hungary 1 aaGun, 2 artilleries and 9 infantry moved from Germany to Poland 1 armour moved from Poland to Slovakia Hungary Place Units - Germans 6 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsG40 l14 Mrcunego (axis) vs bjergmose (allies +11)
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God kamp!
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Test summary from TripleA, engine version: 1.8.0.3, time: 09:36:35
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Changing PUs for British from 28 to 30
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 5 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Slovakia Hungary to Yugoslavia
2 mech_infantrys moved from Western Germany to Southern France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
2 bombers moved from Germany to 110 Sea Zone
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia -
de sædvanlige scramble orders.
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full scramble
ool:111 bb-dd-cru-bb-ftr
110 bb-cru-cru-bb-ftr-ftr-ftr -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Changing PUs for British from 28 to 30
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 5 artilleries, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Slovakia Hungary to Yugoslavia
2 mech_infantrys moved from Western Germany to Southern France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
1 armour moved from Greater Southern Germany to Southern France
2 armour moved from Greater Southern Germany to France
2 bombers moved from Germany to 110 Sea Zone
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to YugoslaviaCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 5/17 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 2/11 hits
4 infantry owned by the French, 2 infantry owned by the Germans and 1 aaGun owned by the French lost in France
Germans roll dice for 5 armour, 3 artilleries, 5 infantry and 2 mech_infantrys in France, round 3 : 3/15 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 5/7 hits
2 infantry owned by the French, 5 infantry owned by the Germans and 1 artillery owned by the British lost in France
Germans roll dice for 5 armour, 3 artilleries and 2 mech_infantrys in France, round 4 : 5/10 hits
French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 2/4 hits
1 armour owned by the French, 1 armour owned by the British, 1 artillery owned by the French, 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour and 3 artilleries remaining. Battle score for attacker is 24
Casualties for Germans: 7 infantry and 2 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 2 artilleries, 1 fighter and 7 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 : 3/10 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits
1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
6 infantry owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 3 infantry
Casualties for Germans: 1 infantry
Battle in Southern France
Germans attack with 1 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 2 : 0/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Southern France, round 3 : 2/3 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits
1 infantry owned by the French, 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 111 Sea Zone
Germans attack with 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/5 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 4/4 hits
1 cruiser owned by the British, 1 battleship owned by the British, 1 fighter owned by the Germans, 1 battleship owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
Germans roll dice for 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 3 : 3/3 hits
British roll dice for 1 fighter in 111 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 battleship, 2 fighters and 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/6 hits
Units damaged: 1 battleship owned by the British
British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the French, 1 tactical_bomber owned by the Germans, 2 fighters owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
1 submarine owned by the Germans retreated to 104 Sea Zone
British win with 1 battleship, 1 cruiser and 3 fighters remaining. Battle score for attacker is -25
Casualties for Germans: 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for French: 1 cruiser
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
2 tactical_bombers moved from 111 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Denmark to Western Germany
1 fighter moved from Yugoslavia to Southern Italy
3 aaGuns, 3 artilleries and 9 infantry moved from Germany to Poland
2 infantry moved from Slovakia Hungary to Romania
1 armour moved from Poland to Slovakia HungaryPlace Units - Germans
1 transport placed in 113 Sea Zone
5 artilleries and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Germans collect 36 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
Puha. En skidt start for tyskerne. RAF var vaagne og klar
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
2 infantry moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Belarus to Novgorod
3 infantry moved from Vyborg to Karelia
1 artillery moved from Novgorod to Karelia
3 infantry moved from Novgorod to Karelia
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 1 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
2 armour and 1 infantry placed in Volgograd
Russians undo move 3.
2 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 factory_minors; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Japanese
1 fighter and 4 infantry moved from Korea to Amur
1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter moved from Formosa to Hunan
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
2 bombers moved from Japan to Yunnan
1 fighter and 2 tactical_bombers moved from Japan to Amur
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 infantry moved from Kiangsi to HunanCombat - Japanese
Battle in Soviet Far East
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/7 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/8 hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/8 hits
Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Chinese: 5 infantry
Battle in Amur
Japanese attack with 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers in Amur, round 2 : 4/16 hits
Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 2 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 aaGun moved from Manchuria to Amur
1 infantry moved from Jehol to Manchuria
2 fighters and 2 tactical_bombers moved from Amur to Manchuria
1 artillery moved from Jehol to Chahar
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 transport moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Okinawa to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Shantung to Jehol
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Japan to Manchuria
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Jehol
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 battleship and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 factory_minor placed in Manchuria
1 factory_minor placed in KiangsuTurn Complete - Japanese
Japanese collect 32 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers and 1 destroyer; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Non Combat Move - Americans
2 fighters could not land in 26 Sea Zone and were removed
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 mech_infantry moved from Central United States to Central America
1 fighter moved from Western United States to 101 Sea Zone
1 submarine moved from 35 Sea Zone to 23 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
6 infantry moved from Szechwan to Yunnan
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Szechwan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
retreated to Chahar
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 8 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Chahar to SuiyuyanPlace Units - Chinese
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
skramle?!
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ingen scramble denne gang
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 unit repaired.
2 infantry moved from Scotland to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to 106 Sea Zone
1 fighter moved from Burma to Hunan
1 fighter and 1 tactical_bomber moved from India to Hunan
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to SiamCombat - British
Battle in 106 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 2 submarines
British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 96 Sea Zone
British attack with 1 cruiser
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Holland Belgium
Battle in Hunan
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
Japanese win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is -31
Casualties for British: 2 fighters and 1 tactical_bomber
Battle in Siam
British attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer, 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser and 1 transportNon Combat Move - British
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from Ontario to Quebec
1 aaGun moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 bomber moved from 97 Sea Zone to Syria
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
British take Greece from Neutral_Allies
1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Malaya to Shan State
2 infantry moved from Burma to Yunnan
3 aaGuns and 6 infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 76 Sea ZonePlace Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Tobruk to TunisiaCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 fighter in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 3/5 hits
British roll dice for 1 cruiser, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 2/2 hits
1 destroyer owned by the Italians, 1 transport owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 21
Casualties for British: 1 carrier, 1 cruiser, 1 fighter and 1 transport
Casualties for Italians: 1 destroyer, 1 fighter and 1 submarine
Battle in Yugoslavia
Italians attack with 1 armour, 2 artilleries and 2 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 1/5 hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 3 : 2/4 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/4 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 armour and 2 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 transport moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
1 bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Ethiopia to Kenya
2 aaGuns moved from Northern Italy to YugoslaviaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter; British loiter and taunt with
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Malaya
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
French win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - French
1 fighter moved from Southern France to 110 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
7 infantry moved from Finland to Karelia
3 tactical_bombers moved from Western Germany to Karelia
2 bombers moved from Western Germany to Karelia
1 tactical_bomber moved from Poland to Karelia
2 armour moved from Slovakia Hungary to Bessarabia
1 armour, 2 artilleries and 9 infantry moved from Romania to Bessarabia
1 infantry moved from Western Germany to Holland Belgium
5 armour and 1 artillery moved from France to Holland Belgium
1 artillery and 1 infantry moved from Poland to Eastern Poland
2 artilleries and 11 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Holland Belgium
Germans attack with 5 armour, 1 artillery and 1 infantry
British defend with 2 infantry
Germans roll dice for 5 armour, 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/7 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 5 armour and 1 artillery in Holland Belgium, round 3 : 3/6 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 5 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 2 bombers, 7 infantry and 4 tactical_bombers
Russians defend with 1 artillery and 8 infantry
Germans roll dice for 2 bombers, 7 infantry and 4 tactical_bombers in Karelia, round 2 : 5/13 hits
Russians roll dice for 1 artillery and 8 infantry in Karelia, round 2 : 2/9 hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
Germans roll dice for 2 bombers, 5 infantry and 4 tactical_bombers in Karelia, round 3 : 4/11 hits
Russians roll dice for 1 artillery and 3 infantry in Karelia, round 3 : 2/4 hits
3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 bombers, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 8 infantry
Battle in Bessarabia
Germans attack with 3 armour, 2 artilleries and 9 infantry
Russians defend with 4 infantry
Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Bessarabia, round 2 : 3/14 hits
Russians roll dice for 4 infantry in Bessarabia, round 2 : 1/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 3 armour, 2 artilleries and 8 infantry in Bessarabia, round 3 : 5/13 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 11 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 11 infantry in Baltic States, round 2 : 2/13 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Poland to Baltic States
5 artilleries and 1 infantry moved from Germany to Poland
2 bombers moved from Karelia to Poland
4 tactical_bombers moved from Karelia to Finland
2 infantry moved from Norway to Finland
2 artilleries moved from France to Western Germany
1 submarine moved from 104 Sea Zone to 87 Sea ZonePlace Units - Germans
2 fighters and 2 infantry placed in Western Germany
2 armour, 5 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 artillery and 7 infantry moved from Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Bryansk to Bessarabia
2 fighters and 1 tactical_bomber moved from Novgorod to Bessarabia
1 armour moved from Novgorod to Eastern Poland
7 infantry and 1 mech_infantry moved from Novgorod to Karelia
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Eastern Poland
Russians attack with 1 armour
Germans defend with 1 artillery
Russians win, taking Eastern Poland from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Karelia
Russians attack with 7 infantry and 1 mech_infantry
Germans defend with 3 infantry
Russians win, taking Karelia from Germans with 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 2 fighters and 2 transports
1 submarine owned by the Russians Submerged
Germans win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 cruiser and 2 transports
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Russians attack with 2 armour, 1 artillery, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour, 2 artilleries and 8 infantry
Russians win, taking Bessarabia from Germans with 2 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 3 armour, 2 artilleries and 8 infantry
Casualties for Russians: 7 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
2 aaGuns moved from Novgorod to Karelia
1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Russia to Bryansk
1 fighter moved from Bessarabia to Caucasus
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Kansu
1 armour moved from Russia to Kazakhstan
1 armour moved from Russia to Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Northwest PersiaPlace Units - Russians
1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 harbour, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery, 11 infantry and 1 mech_infantry moved from Amur to Buryatia
2 fighters and 2 tactical_bombers moved from Jehol to Buryatia
3 fighters and 2 tactical_bombers moved from Manchuria to Buryatia
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
1 artillery, 2 bombers, 6 fighters, 1 infantry and 4 tactical_bombers moved from Kwangsi to Yunnan
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Sakha to Buryatia
1 artillery and 3 infantry moved from Kiangsi to KwangtungCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine
British defend with 1 battleship and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 3 destroyers in 37 Sea Zone, round 2 : 5/7 hits
British roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the British and 1 battleship owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery and 3 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 3 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 4 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers
British defend with 2 infantry; Chinese defend with 6 infantry
Japanese roll dice for 1 artillery, 2 bombers, 6 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 10/16 hits
Chinese roll dice for 8 infantry in Yunnan, round 2 : 1/8 hits
2 infantry owned by the British, 1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Casualties for Chinese: 6 infantry
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery, 5 fighters, 11 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 16 infantry
AA fire in Buryatia : 0/6 hits
Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 11 infantry, 1 mech_infantry and 4 tactical_bombers in Buryatia, round 2 : 7/23 hits
Russians roll dice for 2 aaGuns and 16 infantry in Buryatia, round 2 : 6/16 hits
5 infantry owned by the Russians, 6 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers in Buryatia, round 3 : 10/17 hits
Russians roll dice for 11 infantry in Buryatia, round 3 : 4/11 hits
10 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Buryatia, round 4 : 7/13 hits
Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 10 infantry
Casualties for Russians: 2 aaGuns and 16 infantryNon Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Anhwe to Chahar
1 aaGun moved from Amur to Manchuria
1 infantry moved from Manchuria to Jehol
2 tactical_bombers moved from Buryatia to Manchuria
3 fighters moved from Buryatia to Manchuria
2 fighters and 2 tactical_bombers moved from Buryatia to Amur
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
2 fighters moved from Yunnan to 37 Sea Zone
2 bombers moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Chahar
1 fighter moved from Yunnan to Chahar
1 fighter moved from Yunnan to Chahar
1 fighter moved from Yunnan to KwangsiPlace Units - Japanese
3 mech_infantrys placed in Manchuria
1 armour, 1 harbour and 1 mech_infantry placed in Kiangsu
1 transport placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs