Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
1942.2 total victory w/ int: dawgoneit (Axis) vs Zombie69 (Allies + 10)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 factory and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to Karelia S.S.R.
3 infantry moved from Baltic States to Belorussia
1 fighter moved from Baltic States to Karelia S.S.R.
1 artillery moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
9 armour moved from Baltic States to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Baltic States to Karelia S.S.R.
1 armour, 1 artillery and 2 infantry moved from Algeria to Libya
1 bomber moved from France to Ukraine S.S.R.
2 fighters moved from France to Ukraine S.S.R.
2 submarines moved from 11 Sea Zone to 13 Sea Zone
1 fighter moved from Baltic States to Belorussia
1 fighter moved from Baltic States to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.Combat - Germans
Battle in Belorussia
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 3 infantry in Belorussia, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Libya
Germans attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 0/4 hits
British roll dice for 1 infantry in Libya, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Libya
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Libya, round 3 : 2/3 hits
British roll dice for 1 infantry in Libya, round 3 : 0/1 hits
1 infantry owned by the British lost in Libya
Germans win, taking Libya from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 factory and 2 infantry
Germans roll dice for 1 fighter and 4 infantry in Karelia S.S.R., round 2 : 2/5 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Germans attack with 10 armour, 1 artillery, 1 bomber, 4 fighters and 1 infantry
Russians defend with 3 artilleries and 3 infantry
Germans roll dice for 10 armour, 1 artillery, 1 bomber, 4 fighters and 1 infantry in Ukraine S.S.R., round 2 : 8/17 hits
Russians roll dice for 3 artilleries and 3 infantry in Ukraine S.S.R., round 2 : 0/6 hits
3 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 10 armour, 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 21
Casualties for Russians: 3 artilleries and 3 infantryNon Combat Move - Germans
4 fighters moved from Ukraine S.S.R. to Poland
2 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Bulgaria Romania
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
3 infantry moved from Italy to France
1 cruiser moved from 7 Sea Zone to 12 Sea Zone
1 fighter moved from Belorussia to Poland
1 fighter moved from Karelia S.S.R. to Poland
1 bomber moved from Ukraine S.S.R. to PolandPlace Units - Germans
1 factory placed in France
1 armour, 2 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs totalTerritory Summary for Germans :
12 Sea Zone : 1 cruiser
13 Sea Zone : 2 submarines
Baltic States : 2 infantry
Belorussia : 1 infantry
Bulgaria Romania : 1 infantry
France : 1 aaGun, 1 factory and 7 infantry
Germany : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 4 infantry
Gibraltar : 1 flag, 1 infantry
Italy : 1 aaGun and 1 factory
Karelia S.S.R. : 1 flag, 1 factory and 3 infantry
Libya : 1 armour, 1 artillery and 1 infantry
Morocco : 1 infantry
Norway : 3 infantry
Poland : 1 artillery, 1 bomber, 6 fighters and 1 infantry
Ukraine S.S.R. : 10 armour, 1 artillery and 1 infantryProduction/PUs Summary :
Russians : 24 / 30
Germans : 41 / 41
British : 30 / 32
Japanese : 33 / 35
Americans : 40 / 40Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.510
Median : 3.000
Variance : 0.229
Standard Deviation : 0.479
Total rolls : 49Germans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.417
Median : 3.000
Variance : 0.457
Standard Deviation : 0.676
Total rolls : 36British Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 11 Sea Zone to 12 Sea Zone
1 destroyer moved from 14 Sea Zone to 12 Sea Zone
1 fighter moved from United Kingdom to 12 Sea Zone
1 artillery, 1 bomber and 2 infantry moved from Egypt to Libya
1 armour moved from Trans-Jordan to Libya
2 infantry moved from India to Burma
1 fighter moved from Szechwan to Burma
1 fighter moved from 33 Sea Zone to Libya
2 fighters moved from West Russia to BelorussiaCombat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belorussia
British attack with 2 fighters
Germans defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Battle in Libya
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
British win, taking Libya from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in 12 Sea Zone
British attack with 2 destroyers and 1 fighter
Germans defend with 1 cruiser
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 cruiser
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from 12 Sea Zone to 11 Sea Zone
1 fighter moved from Burma to India
1 fighter moved from Belorussia to West Russia
1 fighter moved from United Kingdom to West Russia
1 armour moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 carrier and 1 transport moved from 33 Sea Zone to 27 Sea Zone
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 cruiser, 1 submarine and 1 transport moved from 41 Sea Zone to 22 Sea Zone
1 bomber moved from Libya to India
1 fighter moved from Libya to Egypt
1 infantry moved from Caucasus to West Russia
1 infantry moved from Eastern Canada to Eastern United StatesPlace Units - British
2 fighters placed in United Kingdom
1 armour and 2 infantry placed in IndiaTurn Complete - British
British collect 32 PUs; end with 32 PUs total -
My Russians are hurting really bad in Ukraine. Taking 2 losses to take the country and making you suffer none with my 7 guys kinda screws up my plans to let loose on your tanks in the counter-attack. :x
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Burma
1 transport moved from 63 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
1 armour moved from 61 Sea Zone to Kwangtung
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 artillery and 4 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
2 fighters moved from French Indo-China Thailand to Burma
2 battleships moved from 49 Sea Zone to 36 Sea Zone
1 fighter moved from 49 Sea Zone to Burma
1 bomber moved from Wake Island to 53 Sea Zone
1 destroyer moved from 49 Sea Zone to 53 Sea Zone
1 fighter moved from Manchuria to KwangtungCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kwangtung from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 artillery, 3 fighters and 1 infantry
British defend with 2 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter moved from Burma to 36 Sea Zone
1 fighter moved from Burma to Anhwei
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
1 carrier moved from 49 Sea Zone to 36 Sea Zone
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Buryatia S.S.R. to Manchuria
1 fighter moved from Kwangtung to 36 Sea Zone
1 fighter moved from Burma to Anhwei
1 bomber moved from 53 Sea Zone to JapanPlace Units - Japanese
2 transports placed in 60 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 destroyer placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 11 Sea Zone to 13 Sea Zone
1 fighter moved from 13 Sea Zone to Morocco
1 infantry moved from 13 Sea Zone to Morocco
1 fighter moved from Central United States to 13 Sea Zone
1 fighter moved from Western United States to 13 Sea Zone
1 bomber moved from Western United States to 13 Sea ZoneCombat - Americans
Battle in 13 Sea Zone
British loiter and taunt with ; Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 2 submarines
Americans win with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Morocco
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Americans win, taking Morocco from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 infantry moved from Kazakh S.S.R. to Caucasus
1 fighter moved from India to West Russia
2 infantry moved from East Mexico to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 12 Sea Zone
1 battleship and 1 destroyer moved from 19 Sea Zone to 12 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Eastern Canada to Eastern United States
1 armour moved from Western Canada to Eastern United States
2 infantry moved from Western United States to Central United States
1 fighter moved from Morocco to 13 Sea Zone
1 bomber moved from 13 Sea Zone to United KingdomPlace Units - Americans
4 transports placed in 11 Sea Zone
3 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Belorussia to Ukraine S.S.R.
1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
2 armour, 2 artilleries, 2 fighters and 4 infantry moved from West Russia to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 3 artilleries, 2 fighters and 7 infantry
Germans defend with 10 armour, 1 artillery and 1 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 22
Casualties for Germans: 10 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 armour, 3 artilleries and 7 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to West Russia
5 infantry moved from Yakut S.S.R. to Evenki National Okrug
5 infantry moved from Russia to West RussiaPlace Units - Russians
4 infantry placed in Caucasus
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
I went in with the Russians anyway, but it cost me everything I had!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 infantry moved from Baltic States to Belorussia
Germans take Belorussia from Russians
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
6 fighters moved from Poland to Italy
1 bomber moved from Poland to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 armour
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 bomber moved from Ukraine S.S.R. to Germany
2 artilleries and 2 infantry moved from Germany to Poland
1 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from Germany to Karelia S.S.R.
2 infantry moved from Germany to Italy
1 bomber moved from Germany to France
6 fighters moved from Italy to FrancePlace Units - Germans
1 artillery and 5 infantry placed in France
1 armour and 1 artillery placed in Karelia S.S.R.
4 infantry placed in Germany
Germans undo move 1.
1 artillery and 5 infantry placed in Germany
Germans undo move 2.
2 infantry placed in Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 transport moved from 13 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 armour moved from 6 Sea Zone to Norway
1 fighter moved from 13 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 infantry moved from West Russia to Ukraine S.S.R.
2 fighters moved from West Russia to Ukraine S.S.R.
1 bomber moved from India to 61 Sea Zone
1 fighter moved from India to Ukraine S.S.R.Combat - British
Battle in 61 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
British attack with 1 armour, 3 fighters and 1 infantry
Germans defend with 3 infantry
British win, taking Norway from Germans with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Ukraine S.S.R.
British attack with 3 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Ukraine S.S.R. from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from 61 Sea Zone to India
1 fighter moved from Norway to United Kingdom
2 fighters moved from Norway to 6 Sea Zone
1 fighter moved from Egypt to 13 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Libya to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 transport moved from 22 Sea Zone to 11 Sea Zone
1 cruiser moved from 22 Sea Zone to 13 Sea Zone
1 destroyer moved from 12 Sea Zone to 13 Sea Zone
1 submarine moved from 22 Sea Zone to 19 Sea Zone
1 carrier and 1 transport moved from 27 Sea Zone to 22 Sea Zone
2 fighters moved from Ukraine S.S.R. to India
1 fighter moved from Ukraine S.S.R. to CaucasusPlace Units - British
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in IndiaTurn Complete - British
British collect 36 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 infantry moved from Szechwan to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 3 infantry moved from Sinkiang to Evenki National Okrug
2 fighters moved from Anhwei to Evenki National Okrug
1 infantry moved from Japan to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Alaska
Japanese take Alaska from Americans
1 fighter moved from Manchuria to Evenki National Okrug
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Western Australia
Japanese take Western Australia from British
1 bomber moved from Japan to Evenki National OkrugCombat - Japanese
Battle in Evenki National Okrug
Japanese attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
Russians defend with 5 infantry
Japanese win, taking Evenki National Okrug from Russians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 5 infantryNon Combat Move - Japanese
1 bomber and 2 fighters moved from Evenki National Okrug to Buryatia S.S.R.
1 fighter moved from Evenki National Okrug to Sinkiang
1 transport moved from 60 Sea Zone to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 49 Sea Zone
1 carrier moved from 36 Sea Zone to 46 Sea Zone
2 fighters moved from 36 Sea Zone to 46 Sea Zone
2 battleships moved from 36 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to New Guinea
1 artillery moved from 49 Sea Zone to New Guinea
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 53 Sea Zone to 49 Sea Zone
1 artillery moved from Manchuria to Anhwei
2 infantry moved from Manchuria to Anhwei
1 armour moved from Manchuria to Sinkiang
1 infantry moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to YunnanPlace Units - Japanese
1 transport placed in 60 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 armour, 1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 infantry moved from Caucasus to Kazakh S.S.R.
1 fighter moved from West Russia to Kazakh S.S.R.
1 bomber moved from United Kingdom to Germany
2 infantry moved from Western Canada to AlaskaCombat - Americans
Battle in Kazakh S.S.R.
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Germany causes 1 damage total.
Battle in Alaska
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans win, taking Alaska from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 aaGun moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 infantry moved from Central United States to 11 Sea Zone
1 infantry moved from Central United States to 11 Sea Zone
1 aaGun, 1 armour, 1 artillery, 5 infantry and 4 transports moved from 11 Sea Zone to 13 Sea Zone
2 infantry and 1 transport moved from 12 Sea Zone to 13 Sea Zone
1 aaGun, 1 armour, 1 artillery and 7 infantry moved from 13 Sea Zone to Morocco
1 destroyer moved from 13 Sea Zone to 6 Sea Zone
1 carrier and 1 fighter moved from 13 Sea Zone to 6 Sea Zone
1 fighter moved from 13 Sea Zone to 6 Sea Zone
1 battleship and 1 destroyer moved from 12 Sea Zone to 13 Sea Zone
1 infantry moved from Western United States to Western Canada
1 fighter moved from Kazakh S.S.R. to Ukraine S.S.R.
1 bomber moved from Germany to Ukraine S.S.R.Place Units - Americans
12 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from West Russia to Belorussia
2 infantry moved from Russia to Archangel
2 infantry moved from Russia to Novosibirsk
1 fighter moved from West Russia to Belorussia
1 fighter moved from West Russia to Archangel
1 infantry moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns and 3 infantry moved from West Russia to Ukraine S.S.R.
4 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Russia to West Russia
1 fighter moved from Belorussia to Ukraine S.S.R.
1 fighter moved from Archangel to Ukraine S.S.R.Place Units - Russians
2 artilleries and 2 infantry placed in Russia
4 infantry placed in Caucasus
Russians undo move 2.
3 infantry placed in Caucasus
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 39 PUs;
Germans buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from France to 13 Sea Zone
6 fighters moved from France to 13 Sea Zone
2 artilleries and 2 infantry moved from Poland to Belorussia
2 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to West Russia
1 artillery moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to West Russia -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 39 PUs;
Germans buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from France to 13 Sea Zone
6 fighters moved from France to 13 Sea Zone
2 artilleries and 2 infantry moved from Poland to Belorussia
2 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to West Russia
1 artillery moved from Karelia S.S.R. to Archangel
1 armour moved from Karelia S.S.R. to West RussiaCombat - Germans
Battle in Belorussia
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belorussia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in West Russia
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 13 Sea Zone
Germans attack with 1 bomber and 6 fighters
British defend with 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
Units damaged: 1 battleship owned by the Americans
retreated to 13 Sea Zone
Americans win with 1 battleship, 2 cruisers, 2 fighters and 5 transports remaining. Battle score for attacker is -30
Casualties for Germans: 6 fighters
Casualties for British: 1 destroyer
Casualties for Americans: 1 carrier and 1 destroyer
2 fighters owned by the Americans forced to land in MoroccoNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 13 Sea Zone to France
5 infantry moved from Germany to Italy
2 infantry moved from Germany to Bulgaria Romania
2 infantry moved from Germany to Poland
1 artillery moved from Germany to ItalyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from 13 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 13 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from Morocco: 2 fighters
EDIT: Adding units owned by Americans to 13 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 armour, 3 artilleries and 6 infantry placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
1 unit repaired. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 10 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 13 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 13 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 infantry moved from India to Burma
2 fighters moved from India to Burma
1 infantry moved from Ukraine S.S.R. to Poland
1 fighter moved from Caucasus to Poland
3 fighters moved from 6 Sea Zone to Poland
1 armour moved from Norway to Karelia S.S.R.
British take Finland from Germans
Russians take Karelia S.S.R. from Germans
1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
British take Baltic States from Germans
1 artillery moved from 5 Sea Zone to Baltic States
1 bomber moved from India to PolandCombat - British
Battle in Burma
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Poland
British attack with 1 bomber, 4 fighters and 1 infantry
Germans defend with 2 infantry
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Poland to Ukraine S.S.R.
1 fighter moved from Poland to 5 Sea Zone
3 fighters moved from Poland to Ukraine S.S.R.
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 cruiser moved from 13 Sea Zone to 6 Sea Zone
1 infantry moved from Norway to Finland
2 fighters moved from Burma to India
1 armour moved from Egypt to Persia
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from India to Caucasus
1 infantry moved from Eastern United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco
1 submarine moved from 19 Sea Zone to 56 Sea Zone
1 carrier moved from 22 Sea Zone to 13 Sea Zone
1 transport moved from 22 Sea Zone to 11 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea ZonePlace Units - British
1 transport placed in 6 Sea Zone
7 infantry placed in United Kingdom
3 infantry placed in IndiaTurn Complete - British
British collect 38 PUs; end with 38 PUs total -
I realize that the planes sent to attack my fleet were an all or nothing move because you were behind in the game. Now that it’s failed, I really don’t see a way for you to come from behind. It’s ok if you want to surrender instead of dragging this through.
-
TripleA Move Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 fighter moved from Sinkiang to Kazakh S.S.R.
2 fighters moved from Buryatia S.S.R. to Novosibirsk
1 artillery moved from Evenki National Okrug to Novosibirsk
1 bomber moved from Buryatia S.S.R. to Novosibirsk
2 infantry moved from Western Australia to Eastern Australia
1 infantry moved from New Guinea to 49 Sea Zone
1 artillery moved from New Guinea to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Eastern Australia
1 artillery moved from 45 Sea Zone to Eastern Australia
1 battleship moved from 49 Sea Zone to 45 Sea Zone
1 battleship moved from 49 Sea Zone to 45 Sea Zone
2 fighters moved from 46 Sea Zone to Burma
1 transport moved from 46 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 46 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 infantry moved from Yunnan to Burma
1 destroyer moved from 49 Sea Zone to 36 Sea Zone
1 armour moved from Yunnan to Kazakh S.S.R.
1 armour moved from Sinkiang to Novosibirsk -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 fighter moved from Sinkiang to Kazakh S.S.R.
2 fighters moved from Buryatia S.S.R. to Novosibirsk
1 artillery moved from Evenki National Okrug to Novosibirsk
1 bomber moved from Buryatia S.S.R. to Novosibirsk
2 infantry moved from Western Australia to Eastern Australia
1 infantry moved from New Guinea to 49 Sea Zone
1 artillery moved from New Guinea to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Eastern Australia
1 artillery moved from 45 Sea Zone to Eastern Australia
1 battleship moved from 49 Sea Zone to 45 Sea Zone
1 battleship moved from 49 Sea Zone to 45 Sea Zone
2 fighters moved from 46 Sea Zone to Burma
1 transport moved from 46 Sea Zone to 47 Sea Zone
1 infantry moved from Borneo to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 46 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 infantry moved from Yunnan to Burma
1 destroyer moved from 49 Sea Zone to 36 Sea Zone
1 armour moved from Yunnan to Kazakh S.S.R.
1 armour moved from Sinkiang to NovosibirskCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 armour, 1 artillery, 1 bomber and 2 fighters
Russians defend with 2 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for Russians: 2 infantry
Battle in Eastern Australia
Japanese attack with 1 artillery and 3 infantry
British defend with 3 infantry
Japanese win, taking Eastern Australia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Burma to 36 Sea Zone
2 fighters moved from Novosibirsk to Evenki National Okrug
1 bomber moved from Novosibirsk to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Manchuria to Yakut S.S.R.
1 infantry moved from Anhwei to Szechwan
1 infantry moved from Anhwei to Sinkiang
1 artillery moved from Anhwei to Sinkiang
1 fighter moved from Kazakh S.S.R. to Evenki National Okrug
1 artillery and 1 infantry moved from Manchuria to Anhwei
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 artillery moved from 36 Sea Zone to French Indo-China Thailand
1 destroyer moved from 60 Sea Zone to 51 Sea Zone
1 transport moved from 64 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Manchuria
1 bomber and 2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 6 Sea Zone to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 bomber moved from Ukraine S.S.R. to West Russia
1 infantry moved from 13 Sea Zone to Gibraltar
2 fighters moved from 13 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Gibraltar from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in West Russia
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 armour
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Americans
1 fighter moved from West Russia to 6 Sea Zone
1 fighter moved from West Russia to Ukraine S.S.R.
1 bomber moved from West Russia to Ukraine S.S.R.
5 transports moved from 13 Sea Zone to 10 Sea Zone
1 infantry moved from Algeria to Libya
1 armour moved from Morocco to Libya
1 aaGun, 1 artillery and 7 infantry moved from Morocco to Algeria
1 infantry moved from Alaska to Western Canada
2 infantry moved from Eastern United States to 11 Sea Zone
10 infantry moved from Eastern United States to Eastern Canada
1 aaGun moved from Western Canada to Eastern Canada
1 carrier moved from 13 Sea Zone to 10 Sea Zone
1 fighter moved from Gibraltar to 10 Sea Zone
1 fighter moved from Gibraltar to 10 Sea Zone
1 destroyer moved from 6 Sea Zone to 13 Sea Zone
1 infantry moved from Western United States to Central United StatesPlace Units - Americans
3 transports placed in 11 Sea Zone
1 artillery and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine S.S.R. to Poland
Russians take Poland from Germans
1 infantry moved from Ukraine S.S.R. to West Russia
Russians take West Russia from Germans
2 infantry moved from Caucasus to Kazakh S.S.R.
2 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 fighter moved from Ukraine S.S.R. to Archangel
4 infantry moved from Ukraine S.S.R. to Belorussia
1 fighter moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Archangel
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians win, taking Archangel from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Russians attack with 1 fighter and 4 infantry
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Belorussia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 3 infantry
Japanese defend with 1 armour
Russians win, taking Kazakh S.S.R. from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to Ukraine S.S.R.
1 fighter moved from Archangel to Ukraine S.S.R.Place Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total