• Customizer

    I think it has to be very difficult to design a game like this, make it somewhat historically accurate and keep game balance. I would imagine no matter how hard you try, some things are going to slip through the cracks.
    I think this game starts out pretty accurate (although Japan may have too many planes). As for how things turn out once you get started, that depends a lot more on how strategic minded the different players are rather than the mechanics and setup of the game itself.
    Look at the Allies’ setup:
    United States - starts out with a rather weak military due to the strong anti-war sentiments in the 20s and 30s, plus the Great Depression. The anti-war sentiment was so strong that Roosevelt was only able to start building up the military through projects like selling war materials to Allied nations and later the Lend-Lease program for a couple of years or so before the US was actually in the war. However, the US had the largest industrial base in the world back then which accounts for their large starting income and high NOs.
    United Kingdom - A little better militarily because they had already been at war for a while, but still relatively weak because they also had some of the same anti-war activists and the British Empire is so spread out all across the world. All added together, the UK has better income than the Axis but because it is so spread out, which is probably well represented by the separate UK London, UK India and ANZAC economies, they end up getting outmatched by the different Axis powers.
    Soviet Union - Their vast territory with massive resources makes them wealthier than any Axis country. They also have a fairly large military, but it’s effectiveness is reduced due to the paranoid purges carried out by Stalin and overall, Russia was still somewhat backwards when compared to western industrial nations.
    China - A decentralized, un-industrial nation still hampered by a nasty civil war that left them ineffective in fighting off Japanese aggression. The main thing in their favor was the large population and vastness of their territory that really impeded the Japanese.
    Now the Axis setup:
    All three Axis powers were historically somewhat poor in natural resources and industrial capabilities.
    Japan - a small island nation lacking in resources and experiencing a population boom.
    Germany - vanquished in WW1 and kept down by the harsh terms of the Versailles Treaty, they had no external colonies left and really suffered from inflation.
    Italy - while considered a victor nation in WW1, they did not get to share in the spoils like other Allied nations did and suffered economic strife which led to the rise of Mussolini.
    In all three Axis nations, due to the rise of more militant leaders, they managed to use their meager resources to build up large military forces. They disregarded any dis-armament treaties and stood ready to grab by force the territory and resources they felt they were denied.

    So, now we have the setup for our game. Allies start with relatively weak militaries but much larger incomes. Axis start with large military forces but very poor income. I think it shows a fairly historical start up without being overly complicated and thus ruining the game. As stated numerous times, perhaps Japan’s air force is really too large, but they also need to spread out fast to make their income more compatible to the Allies. Perhaps Larry Harris felt the best way to do this was to give them more planes to strike with. It is hard for Japan to really expand in Asia as their ground units, which are needed to take and hold the territory they need, get eaten up pretty fast.

    Cow,
    Perhaps your problem with this game is you have played Japan so often and gotten so good with them that you think they are overpowered. Maybe it would change your thoughts if you gave up Japan and played the Allied powers more often.


  • Great summary of the respective national situations, knp.


  • Yes. Great effort and thought put in by you once again


  • pretty good explanation…cant argue.

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