Your assumption is correct.
14L G40 bonusbent (axis) - Whackamatt (Allies+10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Jehol to Suiyuyan
Chinese take Chahar from Japanese
Chinese take Suiyuyan from Japanese
1 infantry moved from Okinawa to 19 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 submarine, 3 tactical_bombers and 1 transport moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
1 infantry moved from 36 Sea Zone to French Indo China
4 fighters and 1 tactical_bomber moved from Korea to Yenisey
2 fighters moved from Western United States to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 destroyers moved from 106 Sea Zone to 91 Sea Zone
2 submarines moved from 104 Sea Zone to 91 Sea Zone
2 bombers moved from United Kingdom to Gibraltar
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from French West Africa to Egypt
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Yakut S.S.R.Combat - Americans
Battle in French Indo China
Battle in Gibraltar
Americans attack with 2 bombers, 1 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking French Indo China from Japanese, taking Gibraltar from Italians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - Americans
2 bombers moved from Gibraltar to French West Africa
1 armour and 1 mech_infantry moved from Western United States to Eastern United States
1 fighter moved from Western United States to 101 Sea ZonePlace Units - Americans
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Korea
4 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 19 PUs;
British buy 3 aaGuns; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 3 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
2 artilleries and 4 infantry moved from Burma to Shan State
2 infantry moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery and 6 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 infantryNon Combat Move - British
1 aaGun moved from Burma to YunnanPlace Units - British
3 aaGuns placed in EgyptTurn Complete - British
British collect 26 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Iraq to Syria
Italians take Syria from French
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Italians win, taking Gibraltar from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Gibraltar to 92 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Northwest Persia to Greece
1 bomber moved from Northwest Persia to Southern Italy
1 submarine moved from 83 Sea Zone to 70 Sea ZonePlace Units - Italians
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 transports; Remaining resources: 5 PUs;Combat Move - ANZAC
2 artilleries and 2 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Tobruk to Alexandria
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 armour, 1 artillery and 5 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to Western Australia
2 submarines moved from 6 Sea Zone to 20 Sea ZoneCombat - ANZAC
Battle in Sumatra
ANZAC attack with 2 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 factory_minor placed in Queensland
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 13 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
1 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
3 armour moved from Volgograd to Russia
23 armour, 22 artilleries, 3 fighters, 14 infantry and 13 mech_infantrys moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Nenetsia to Russia
1 mech_infantry moved from Urals to Russia
2 fighters moved from Caucasus to Russia
2 tactical_bombers moved from Caucasus to Russia
5 bombers moved from Caucasus to Russia -
So, here it goes. All or nothing in Moscow :roll:
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Well, you got luck during the first round with 48 hits. No need to finish the battle. A shame considered I had 75 % to win the battle before the first round and now 1 % after the first round :-)
I concede.
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Well played, Sir! About as close as they get.