Viet nam war could be made into a fun game, with helicopter rules or something like that.� The US would have superior military, but fewer units- maybe some kind of home morale system affected by US troop losses?� Would the Vietnamese/Chinese have human wave tactics?� Perhaps you could change history and fight the war like it was a war and not a police action.�
It would be hard to model a war in which the US forces never lost a significant battle, but was still forced to stop fighting.
I have a scenario I’m working on for Vietnam. It involves helicopter landings, infiltrating Vietnamese troops, and terrain difficulties. I have the map and rules pretty well done, just need to playtest it and refine the rules a bit. Also need to figure out victory conditions (probably use a morale system like you mentioned). I’d be happy to post it on this board if anyone’s interested (would that go in “House Rules,” or “Modifications?”).
FYI Guys, I’ve just posted my Vietnam ruleset and map over in “Other Variants”: http://www.axisandallies.org/forums/index.php?topic=30166.0
Those of you who are interested, let me know what you think.