Sorry for not getting back to you sooner, but it’s been a crazy year.
I know that there is evidence of Dutch transports, and I’m not refuting that. I’m simply stating that the addition of a transport makes the new Dutch units too powerful on the game board, and grossly unbalances the game in favor of the Allies, which is a bad thing.
My solution, after play testing, is to give the Axis some units to balance it out, and I’ve edited my original post to reflect this.
I like the general idea though of course it would have to be carefully balanced. As for the units, I’m not much in favor of the tank in Scotland, for realism’s sake. The Dutch had one small tank at home. The Belgians did have a significant number of tanks but evacuating them to the UK was evidently impossible. Having two Benelux infantry units there is already more than enough compared to the French who were far more numerous.
Dutch New Guinea might have an infantry unit, though. Dutch resistance continued throughout the war there, and the Japanese never completely conquered that territory.
I can’t find it now, but in my research, I came across a Dutch tank unit raised in England after the fall of the Netherlands. For balance’s sake, maybe it should be 1 Artillery to represent Luxembourg’s limited contribution to the allied war effort. And maybe it should be only one infantry in England for both balance, and scale.
I couldn’t find any Dutch 1940 Order of Battle for Dutch New Guinea. I only found references to DNG being reinforced after Japan declared war. This is the best historical argument for a Dutch transport in the Pacific, though I still feel it should be up to ANZAC to ferry Dutch units around for balance’s sake, which is empirically more important than historical accuracy.
Another reason I don’t stress accuracy, is that it’s a slippery slope that eventually leads to completely revamping the game; not just the setup, but the map, and game mechanics as well. I would certainly like to do this for my own amusement, but it’s hard enough to get a game of Global going. I don’t want to compound that problem by creating an even more complicated game with 40-something countries, resources, trade agreements, diplomatic agreements, governments in exile, technology, a dozen new units, prison camps, espionage, sabotage, food rationing on the home front, and the Bretton Woods Conference.
Though I would totally play that game.
From my understanding of Luxembourg war effort against the Wehrmacht was the fact their nation did not have a military and only their capital city had some kind of defense and it was the cities police force that fought and surrendered (if I remember correctly) after a day of fighting. So as far as I know, no military campaign of any sort came from Luxembourg.
The Luxembourg government in exile did field a small artillery troop attached to the 1st Belgian Field Artillery Battery (specifically Troop C). They fought in Northern France, and Belgium.