@Imperious:
The map should be marked for possible landing sites. It is not a fact that major landings could take place “anywhere”.
First, the attacker should only be able to attack with infantry only on the first round ( and air units). This would be rolled after SB is performed
Second, Defending Infantry and Artillery should fire preemptively ( loses taken first do not fire in subsequent rounds)
Third, all remaining attacking units roll, then remaining
The attacker should be able to retreat, however all mech units are converted into infantry ( they leave the beaches with equipment…ala Dunkirk)
This is all in AARHE 2004 ( look it up for other ideas)
Thanks IL for your ideas. I’ve just take a look on the AARHE about ASW.
Your four ideas are interesting to compare with what has been develop 'till now.
And Toblerone77 post is just the way I look upon all your suggestions:
@toblerone77:
The only thing I would interject upon is that IF the goal is to move closer to historical accuracy, you must remember that the scale and scope of the game does not represent just one battle, but a macroscopic representation of a campaign of a specified region. In other words a battle on the board for one territory represents a much bigger campaign on a relatively “large” section of the world. However the idea could be very fun. I particularly find the aspect of dissecting the battle mechanic via round compelling.
I can say that your ideas are quite nearer a tactical perspective than the macroscopic representation implied in such a strategic game.
In addition, some of your changes can probably affect the balance to be much more in favour of the defensive side of the amphibious assault, something which may implies some kind of modification to the start-up board.
I cannot go that far, even if the steps you proposed give a better picture of the historical hardiness of any amphibious assault.
So, before a detail exam of all your points, I will take another look to AARHE2004 on amph. assault, nonetheless I will kept in mind the advice of Toblerone77 and if I introduce any mods this HR, it will be at the strategic level, not tactical.
Thanks again.