Dawgoneit Allies -VS- ShrimpBoatChef Axis


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 artillery moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                2 fighters moved from New Zealand to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 40 / 69
        Russians : 37 / 37
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 28 / 34
        UK_Pacific : 17 / 17
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 1

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 1

    Combat Move - French
                1 artillery moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry; Italians defend with 1 aaGun, 1 armour and 1 infantry
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  2/2 hits
                        Germans roll dice for 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry in Southern France, round 2 :  2/4 hits
                        1 infantry owned by the French, 1 aaGun owned by the Italians, 1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Germans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 aaGun and 1 infantry

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Morocco to Algeria

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Algeria : 2 infantry
        Syria : 1 infantry
        72 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 40 / 69
        Russians : 37 / 37
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 28 / 34
        UK_Pacific : 17 / 17
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.833
            Median : 2.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                1 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    French Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                3 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Western Germany to United Kingdom


  • please lunch my interceptors. as many as I can


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Southern France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                3 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Western Germany to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 8 units heading to United Kingdom
                    British launches 5 interceptors out of United Kingdom
                    1 fighter owned by the Germans lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 6,5,8 and causes: 19 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 6,4 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom causes 26 damage total.  Damaged units is as follows: harbour = 1, factory_major = 19, airfield = 6
                Cleaning up after air battles

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Norway to Finland
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                3 bombers moved from United Kingdom to Western Germany
                2 tactical_bombers moved from United Kingdom to Holland Belgium
                1 aaGun and 1 artillery moved from France to Holland Belgium
                1 armour moved from Southern France to Yugoslavia
                3 infantry moved from Northern Italy to France
                1 infantry moved from Western Germany to Holland Belgium
                1 armour moved from France to Holland Belgium
                4 armour moved from France to Yugoslavia
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 fighter moved from Northern Italy to Western Germany
                1 armour, 2 artilleries and 5 infantry moved from Romania to Eastern Poland
                2 aaGuns, 1 armour, 1 artillery and 12 infantry moved from Poland to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Bulgaria to Romania
                1 aaGun moved from Slovakia Hungary to Romania
                1 aaGun moved from Germany to Poland

    Place Units - Germans
                1 artillery, 1 bomber and 1 infantry placed in Western Germany
                1 armour and 7 mech_infantrys placed in Germany
                1 destroyer placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 7 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                3 infantry moved from Belarus to Baltic States


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 7 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                3 infantry moved from Belarus to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Baltic States, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Baltic States, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Baltic States, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Novgorod to Belarus
                2 aaGuns, 1 artillery and 7 infantry moved from Archangel to Smolensk
                4 infantry moved from Novgorod to Archangel
                2 infantry moved from Ukraine to Bryansk
                3 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns moved from Buryatia to Yakut S.S.R.
                12 infantry moved from Buryatia to Yakut S.S.R.
                1 submarine moved from 127 Sea Zone to 112 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs

    Territory Summary for Russians :

    Yenisey : 6 infantry
        Yakut S.S.R. : 2 aaGuns and 12 infantry
        Belarus : 1 infantry
        Baltic States : 2 infantry
        Bryansk : 1 artillery and 11 infantry
        Archangel : 4 infantry
        Bessarabia : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_major, 2 fighters, 17 infantry, 3 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 2 aaGuns, 1 artillery and 8 infantry
        112 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 35 / 47
        Japanese : 30 / 42
        Americans : 52 / 52
        Chinese : 8 / 8
        British : 28 / 34
        UK_Pacific : 17 / 17
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.250
            Median : 4.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Germans Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.222
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Jehol to 19 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                1 armour moved from Kiangsu to Kwangtung
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                2 battleships and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Siam to Shan State
                1 artillery moved from Yunnan to Shan State
                1 artillery moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                2 fighters moved from Kwangsi to Shan State
                1 fighter moved from Kiangsi to Shan State


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Jehol to 19 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                1 armour moved from Kiangsu to Kwangtung
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                2 battleships and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                2 infantry moved from Siam to Shan State
                1 artillery moved from Yunnan to Shan State
                1 artillery moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                2 fighters moved from Kwangsi to Shan State
                1 fighter moved from Kiangsi to Shan State

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 3 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Borneo
                Battle in Philippines
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 bomber, 5 fighters and 2 tactical_bombers moved from Shan State to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                2 artilleries and 3 infantry moved from Anhwe to Hunan
                2 fighters moved from Kwangtung to Yunnan
                1 infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Chahar to Hunan
                1 infantry moved from Jehol to Anhwe
                1 aaGun and 8 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                2 tactical_bombers moved from 16 Sea Zone to Japan
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from 42 Sea Zone to Yunnan
                2 tactical_bombers moved from Kwangtung to Yunnan
                1 submarine moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                2 mech_infantrys placed in Kiangsu
                2 artilleries placed in Japan
                Japanese undo move 3.
                1 artillery placed in Japan
                1 artillery placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 factory_minor, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 38 Sea Zone to 43 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 factory_minor, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 38 Sea Zone to 43 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 armour and 1 artillery moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery moved from 8 Sea Zone to Aleutian Islands
                1 armour moved from 8 Sea Zone to Aleutian Islands
                1 fighter moved from Guam to 8 Sea Zone
                1 tactical_bomber moved from 8 Sea Zone to Alaska
                2 fighters moved from Western United States to 8 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                3 bombers moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 factory_minor placed in Alaska
                2 transports placed in 10 Sea Zone
                Americans undo move 2.
                1 transport placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Western United States
                1 artillery placed in Eastern United States
                1 infantry placed in Eastern United States
                2 infantry and 1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Alaska : 1 factory_minor and 1 tactical_bomber
        Aleutian Islands : 1 armour, 1 artillery and 2 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        43 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 1 destroyer
        10 Sea Zone : 1 transport
        8 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 4 fighters, 1 submarine and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 4 mech_infantrys
        Gibraltar : 1 artillery, 3 bombers, 2 fighters and 1 infantry
        101 Sea Zone : 1 transport
        91 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 35 / 47
        Japanese : 45 / 45
        Americans : 50 / 70
        Chinese : 5 / 8
        British : 28 / 34
        UK_Pacific : 9 / 17
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Suiyuyan
                3 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                2 infantry moved from Shensi to Hopei
                3 infantry moved from Shensi to Suiyuyan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Suiyuyan
                3 infantry moved from Shensi to Hopei
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                2 infantry moved from Shensi to Hopei
                3 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Suiyuyan, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 infantry in Hopei, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kansu

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 5 infantry
        Kweichow : 2 infantry
        Kansu : 1 fighter
        Hopei : 6 infantry

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 35 / 47
        Japanese : 42 / 45
        Americans : 50 / 70
        Chinese : 8 / 10
        British : 28 / 34
        UK_Pacific : 9 / 17
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.045
            Median : 2.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 22

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 17

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • I have to go to work. I will finish later


  • np


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Combat Move - British
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 93 Sea Zone
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 93 Sea Zone
                1 artillery moved from Ethiopia to Kenya
                1 fighter moved from British Somaliland to Kenya
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from British Somaliland to Kenya
                1 artillery moved from Ethiopia to Kenya


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - British
                British repair 0 damage on 1 factory_major; Remaining resources: 15 PUs;
                British buy 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 93 Sea Zone
                1 destroyer moved from 111 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 93 Sea Zone
                1 artillery moved from Ethiopia to Kenya
                1 fighter moved from British Somaliland to Kenya
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from British Somaliland to Kenya
                1 artillery moved from Ethiopia to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Kenya, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 infantry
                Battle in 93 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer; Italians defend with 1 battleship, 2 cruisers and 2 transports
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 93 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 carrier owned by the British
                        1 tactical_bomber owned by the British, 1 cruiser owned by the British, 1 destroyer owned by the Germans and 2 cruisers owned by the Italians lost in 93 Sea Zone
                        British roll dice for 1 bomber, 1 carrier and 1 fighter in 93 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 battleship and 2 transports in 93 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Italians and 1 fighter owned by the British lost in 93 Sea Zone
                        2 transports owned by the Italians lost in 93 Sea Zone
                    British win, taking 93 Sea Zone from Italians with 1 bomber and 1 carrier remaining. Battle score for attacker is 33
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 cruiser, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
                Battle in 96 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 submarine
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 96 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - British
                1 bomber moved from 93 Sea Zone to Gibraltar
                1 cruiser, 1 destroyer and 2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Kenya to Egypt
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Ethiopia to Egypt

    Place Units - British
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 infantry
        Gibraltar : 1 artillery, 1 bomber, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Kenya : 1 artillery
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Morocco : 1 armour and 1 infantry
        Ethiopia : 1 flag
        96 Sea Zone : 1 destroyer
        76 Sea Zone : 1 battleship
        93 Sea Zone : 1 flag, 1 carrier
        Eastern Persia : 1 flag
        81 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 1 destroyer and 2 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 35 / 47
        Japanese : 42 / 45
        Americans : 50 / 70
        Chinese : 8 / 10
        British : 31 / 36
        UK_Pacific : 9 / 9
        Italians : 12 / 13
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 2.944
            Median : 3.000
            Variance : 2.353
            Standard Deviation : 1.534
            Total rolls : 18

    British Combat
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 3.182
            Median : 3.000
            Variance : 2.100
            Standard Deviation : 1.449
            Total rolls : 11

    Italians Combat
                2 was rolled 3 times
                3 was rolled 4 times
            Average roll : 2.571
            Median : 3.000
            Variance : 2.833
            Standard Deviation : 1.683
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria
                3 fighters moved from Southern Italy to 93 Sea Zone
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 3 fighters
                    British defend with 1 carrier
                    Italians win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 carrier
                    Casualties for Italians: 1 fighter
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 2 infantry
                    1 artillery owned by the Italians retreated to Tunisia
                    French win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy
                2 fighters moved from 93 Sea Zone to Southern Italy
                1 armour moved from Southern France to Southern Italy
                1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Yugoslavia to Eastern Poland
                1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
                1 artillery and 1 infantry moved from Yugoslavia to Greater Southern Germany
                1 aaGun moved from Yugoslavia to Bulgaria
                1 armour and 1 mech_infantry moved from Tobruk to Libya
                1 artillery and 2 infantry moved from Tobruk to Libya
                1 infantry moved from Tobruk to Libya

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 35 / 47
        Japanese : 42 / 45
        Americans : 50 / 70
        Chinese : 8 / 10
        British : 31 / 36
        UK_Pacific : 9 / 9
        Italians : 12 / 14
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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