SouL (Axis) v. MrRoboto (Allies +10) game 2

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 27

    Purchase Units - British
                British buy 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 2 infantry and 2 tactical_bombers moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Eastern Persia
                1 infantry moved from West India to Eastern Persia
                1 infantry moved from West India to Eastern Persia
                1 armour moved from Shensi to Timguska
                      UK_Pacific take Timguska from Japanese
                3 artilleries, 9 infantry and 3 mech_infantrys moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                2 mech_infantrys moved from Kiangsi to Anhwe
                1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
                1 mech_infantry moved from Afghanistan to Kazakhstan
                      British take Kazakhstan from Italians
                1 infantry moved from Libya to Tunisia
                      French take Tunisia from Italians

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 artillery, 2 infantry and 2 tactical_bombers
                    Germans defend with 2 mech_infantrys
                    British win, taking Trans-Jordan from Germans with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Eastern Persia
                    British attack with 1 bomber and 2 infantry
                    Germans defend with 1 harbour and 1 infantry
                    British win, taking Eastern Persia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Eastern Persia to India
                2 artilleries and 2 infantry moved from West India to Afghanistan
                2 artilleries and 6 infantry moved from India to West India
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from 81 Sea Zone to Egypt
                2 tactical_bombers moved from Trans-Jordan to Egypt

    Place Units - British
                3 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 submarines placed in 39 Sea Zone
                1 armour and 2 mech_infantrys placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 2 submarines


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 27

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                1 bomber and 1 fighter moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    Americans defend with 1 artillery and 1 factory_minor
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 2 :  3/4 hits
                        Americans roll dice for 1 artillery in Northern Italy, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,1,3,2,2,1,6,3,5,4
                Italians collect 6 PUs (8 lost to blockades); end with 8 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 factory_minor and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 18 infantry and 9 mech_infantrys
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Western Ukraine : 1 flag
        Iraq : 1 aaGun

    Production/PUs Summary :

    Germans : 71 / 95
        Russians : 0 / 0
        Japanese : 23 / 25
        Americans : 72 / 106
        Chinese : 11 / 16
        British : 31 / 36
        UK_Pacific : 22 / 27
        Italians : 14 / 8
        ANZAC : 19 / 32
        French : 18 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 27

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French
                French collect 18 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 28

    Politics - Germans

    Purchase Units - Germans
                Germans repair 8 damage on 8 factory_upgrades; Remaining resources: 87 PUs;
                Germans buy 25 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Syria to Trans-Jordan
                8 armour moved from Saudi Arabia to Trans-Jordan
                3 fighters moved from Iraq to 81 Sea Zone
                2 infantry moved from Persia to Eastern Persia
                4 fighters moved from Persia to Eastern Persia
                1 bomber moved from Persia to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 bomber moved from Iraq to 81 Sea Zone
                3 infantry moved from Western Germany to Holland Belgium
                1 bomber and 4 fighters moved from Western Germany to Holland Belgium
                3 fighters moved from Germany to Holland Belgium
                1 infantry moved from Kiangsu to Kiangsi
                      Germans take Kiangsi from Chinese

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 7 fighters and 3 infantry
                    Americans defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 bomber, 7 fighters and 3 infantry in Holland Belgium, round 2 :  4/11 hits
                        Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 bomber, 7 fighters and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Eastern Persia
                    Germans attack with 4 fighters and 2 infantry
                    British defend with 1 harbour and 1 infantry
                        Germans roll dice for 4 fighters and 2 infantry in Eastern Persia, round 2 :  0/6 hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Eastern Persia
                        Germans roll dice for 4 fighters and 1 infantry in Eastern Persia, round 3 :  1/5 hits
                        British roll dice for 1 infantry in Eastern Persia, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Eastern Persia
                    Germans win with 4 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 bomber and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        British roll dice for 1 mech_infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber and 3 fighters
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Trans-Jordan
                    Germans attack with 8 armour and 11 infantry
                    British defend with 1 artillery and 2 infantry
                        Germans roll dice for 8 armour and 11 infantry in Trans-Jordan, round 2 :  10/19 hits
                        British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 :  2/3 hits
                        2 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 8 armour and 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Germans
                3 infantry moved from Turkey to Iraq
                1 infantry moved from Persia to Iraq
                2 aaGuns moved from Persia to Iraq
                1 bomber moved from Kazakhstan to Iraq
                1 bomber and 3 fighters moved from 81 Sea Zone to Iraq
                4 fighters moved from Eastern Persia to Iraq
                10 infantry moved from Germany to Western Germany
                1 bomber moved from Holland Belgium to Iraq
                4 fighters moved from Holland Belgium to Germany
                1 fighter moved from Holland Belgium to Western Germany
                2 infantry moved from Kiangsu to Shantung
                2 fighters moved from Holland Belgium to Western Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                10 infantry placed in Germany
                3 infantry placed in Slovakia Hungary
                1 mech_infantry placed in Volgograd
                1 mech_infantry placed in Russia
                Germans undo move 5.
                Germans undo move 4.
                3 mech_infantrys placed in Iraq
                1 infantry placed in Volgograd
                1 infantry placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,1,4,5,5,1,1,1,6,6,4,4,3,2,5,1,1,2,6,1,6,6,1,6,3,2,5,4,2,5,4,4,6,5,1,1,1,4,2,3,1,3,6,4,4,6,3,3,4,3,4,1,1,1,6,1,4,1,2,3,4,2,2,4,1,4,6,5,1,5,3,2,4,4,6,5,4,6,6,1,1,5,4,6,3,6,4,4,5,1,3,2,4,3,5,3,3,4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,5,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,2,6,3,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,1,1,3,6,4,4,2,2,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
                Germans collect 60 PUs (16 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

    Territory Summary for Germans :

    Shantung : 1 flag, 1 factory_minor and 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 infantry
        Manchuria : 1 flag
        Trans-Jordan : 1 flag, 8 armour and 9 infantry
        Syria : 1 flag
        Slovakia Hungary : 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 3 armour, 30 artilleries, 1 factory_upgrade, 3 fighters, 1 harbour, 118 infantry and 13 mech_infantrys
        Germany : 1 factory_major, 4 fighters and 10 infantry
        Holland Belgium : 3 infantry
        Southern Italy : 1 aaGun
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        Smolensk : 1 flag
        Samara : 1 flag
        Turkey : 1 flag, 1 factory_minor
        Saudi Arabia : 1 flag, 1 factory_minor
        Switzerland : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 factory_minor
        Iraq : 1 flag, 2 aaGuns, 3 bombers, 1 factory_minor, 7 fighters, 4 infantry and 3 mech_infantrys
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        Sweden : 1 flag
        115 Sea Zone : 1 carrier, 3 destroyers and 5 transports
        Yugoslavia : 1 flag, 1 airfield
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 76 / 91
        Russians : 0 / 0
        Japanese : 23 / 25
        Americans : 69 / 106
        Chinese : 10 / 16
        British : 30 / 36
        UK_Pacific : 22 / 27
        Italians : 14 / 8
        ANZAC : 19 / 29
        French : 18 / 18
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 28

    Purchase Units - Japanese
                Japanese buy 1 fighter and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                4 fighters moved from 6 Sea Zone to 18 Sea Zone
                3 fighters moved from Japan to 18 Sea Zone
                6 fighters and 4 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 18 Sea Zone
                    Japanese attack with 7 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 7 fighters in 18 Sea Zone, round 2 :  3/7 hits
                        ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 18 Sea Zone
                    Japanese win with 7 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 6 fighters, 1 submarine and 4 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                6 fighters and 4 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                7 fighters moved from 18 Sea Zone to Shantung

    Place Units - Japanese
                1 fighter placed in Japan
                3 infantry placed in Korea
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,6,6,6,5,1,1,5,1,4,2,6,4,5,2,4,2,2,2,5,4,2,1,2,2,2,5,5,1,1,6,3,6,4,6,3,4,2,4,2,2,6,3,2,6,3,3,3,6,2,2,1,1,5,1,2,5,5,6,3,2,5,5,3,5,3,4,4,2,6,3,5,4,1,6,3,5,4,5,4,1,6,2,6,5,5,1,3,3,3,2,2,4,5,5,3,2,4
                Japanese collect 22 PUs (1 lost to blockades); end with 22 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 aaGun, 2 artilleries, 7 fighters and 8 infantry
        Korea : 1 factory_minor and 3 infantry
        Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Jehol : 1 flag
        Suiyuyan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Midway : 1 flag, 1 airfield
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag
        6 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 21 destroyers, 6 fighters, 16 submarines, 4 tactical_bombers and 1 transport
        Urals : 1 flag
        Archangel : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag

    Production/PUs Summary :

    Germans : 76 / 91
        Russians : 0 / 0
        Japanese : 23 / 22
        Americans : 69 / 106
        Chinese : 10 / 16
        British : 30 / 36
        UK_Pacific : 22 / 27
        Italians : 14 / 8
        ANZAC : 19 / 29
        French : 18 / 18
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 28

    Purchase Units - British
                British buy 3 aaGuns and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Timguska to Novosibirsk
                      British take Novosibirsk from Japanese
                1 armour moved from Novosibirsk to Vologda
                      British take Vologda from Japanese
                1 infantry moved from Afghanistan to Turkmenistan
                      British take Turkmenistan from Germans
                1 armour moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Germans
                1 armour moved from Kiangsu to Anhwe
                1 bomber moved from India to Volgograd

    Combat - British
                Strategic bombing raid in Volgograd
                    1 bomber killed by AA
                    Bombing raid in Volgograd causes 0 damage total.

    Non Combat Move - British
                2 artilleries and 1 infantry moved from Afghanistan to Kazakhstan
                2 artilleries and 6 infantry moved from West India to Afghanistan
                1 armour and 2 mech_infantrys moved from India to Afghanistan
                2 submarines moved from 39 Sea Zone to 80 Sea Zone
                2 aaGuns moved from Hunan to Anhwe
                1 infantry moved from Tunisia to Libya
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 aaGuns placed in Egypt
                3 transports placed in 109 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                3 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in India change ownership: 3 armour and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 28

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber, 1 fighter and 3 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 bomber, 1 fighter and 3 infantry
                    Americans defend with 1 factory_minor and 3 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Northern Italy, round 2 :  1/5 hits
                        Americans roll dice for 3 infantry in Northern Italy, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Northern Italy, round 3 :  4/4 hits
                        Americans roll dice for 2 infantry in Northern Italy, round 3 :  1/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,1,2,3,2,2,4,4
                Italians collect 6 PUs (8 lost to blockades); end with 8 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 factory_minor and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry and 9 mech_infantrys
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag
        Western Ukraine : 1 flag
        Iraq : 1 aaGun

    Production/PUs Summary :

    Germans : 66 / 91
        Russians : 0 / 0
        Japanese : 18 / 22
        Americans : 73 / 107
        Chinese : 19 / 22
        British : 32 / 32
        UK_Pacific : 22 / 28
        Italians : 14 / 8
        ANZAC : 19 / 29
        French : 18 / 18
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 28

    Purchase Units - French
                French buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - French
                3 infantry moved from France to Northern Italy

    Combat - French
                Battle in Northern Italy
                    French attack with 3 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                    French win, taking Northern Italy from Italians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - French

    Place Units - French
                1 fighter and 2 infantry placed in France

    Turn Complete - French
                French collect 22 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 29

    Politics - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 3 factory_upgrades; Remaining resources: 88 PUs;
                Germans buy 1 aaGun, 25 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to Holland Belgium
                8 armour and 9 infantry moved from Trans-Jordan to Egypt
                3 mech_infantrys moved from Iraq to Egypt
                4 fighters moved from Germany to Holland Belgium
                3 fighters moved from Western Germany to Northern Italy
                1 bomber moved from Iraq to Vologda
                1 infantry moved from Russia to Vologda
                2 bombers and 1 fighter moved from Iraq to Egypt
                1 infantry moved from Shantung to Kiangsu
                      Germans take Kiangsu from Chinese

    Combat - Germans
                Battle in Egypt
                    Germans attack with 8 armour, 2 bombers, 1 fighter, 9 infantry and 3 mech_infantrys
                    British defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
                        AA fire in Egypt :  2/3 hits
                        1 bomber owned by the Germans and 1 fighter owned by the Germans lost in Egypt
                        Germans roll dice for 8 armour, 1 bomber, 9 infantry and 3 mech_infantrys in Egypt, round 2 :  4/21 hits
                        British roll dice for 3 aaGuns, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers in Egypt, round 2 :  5/14 hits
                        1 infantry owned by the British , 5 infantry owned by the Germans and 3 aaGuns owned by the British lost in Egypt
                        Germans roll dice for 8 armour, 1 bomber, 4 infantry and 3 mech_infantrys in Egypt, round 3 :  7/16 hits
                        British roll dice for 2 artilleries, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Egypt, round 3 :  5/13 hits
                        7 infantry owned by the British , 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Egypt
                        Germans roll dice for 8 armour, 1 bomber and 2 mech_infantrys in Egypt, round 4 :  7/11 hits
                        British roll dice for 2 artilleries, 2 mech_infantrys and 2 tactical_bombers in Egypt, round 4 :  1/6 hits
                        2 tactical_bombers owned by the British , 2 mech_infantrys owned by the British , 2 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Egypt
                    Germans win, taking Egypt from British with 8 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 bomber, 1 fighter, 9 infantry and 2 mech_infantrys
                    Casualties for British: 3 aaGuns, 2 artilleries, 8 infantry, 2 mech_infantrys and 2 tactical_bombers
                Battle in Holland Belgium
                    Germans attack with 4 fighters and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 :  4/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Northern Italy
                    Germans attack with 3 fighters and 2 infantry
                    French defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 3 fighters and 2 infantry in Northern Italy, round 2 :  3/5 hits
                        French roll dice for 2 infantry in Northern Italy, round 2 :  2/2 hits
                        2 infantry owned by the French and 2 infantry owned by the Germans lost in Northern Italy
                    Germans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for French: 2 infantry
                Battle in Vologda
                    Germans attack with 1 bomber and 1 infantry
                    British defend with 1 armour
                        Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 :  1/2 hits
                        British roll dice for 1 armour in Vologda, round 2 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Germans lost in Vologda
                    Germans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                1 bomber moved from Vologda to Russia
                1 bomber moved from Egypt to Iraq
                3 fighters moved from Iraq to Volgograd
                3 fighters moved from Iraq to Persia
                4 infantry moved from Iraq to Persia
                1 aaGun moved from Iraq to Trans-Jordan
                4 fighters moved from Holland Belgium to Western Germany
                3 fighters moved from Northern Italy to Germany
                3 infantry moved from Slovakia Hungary to Germany
                10 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 aaGun and 9 infantry placed in Western Germany
                10 infantry placed in Germany
                1 infantry and 1 mech_infantry placed in Russia
                1 infantry and 1 mech_infantry placed in Volgograd
                3 infantry placed in Shantung
                1 infantry placed in Persia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 21
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,3,5,6,6,4,1,2,2,3,5,1,2,2,4,5,4,4,6,6,6,2,4,6,5,5,2,4,1,1,3,1,3,4,5,6,1,3,2,2,5,5,5,6,5,6,2,5,1,5,3,5,6,5,3,5,3,6,6,5,4,5,3,1,5,5,5,2,3,5,5,1,3,6,1,1,1,3,1,4,1,4,3,6,1,2,3,3,2,4,4,6,3,2,2,5,4,3,4,3,5,4,5,4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,4,1,3,6,5,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,3,1,3,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,3,1,6,6,6,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,3,4
                Germans collect 53 PUs (21 lost to blockades); end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs

    Territory Summary for Germans :

    Shantung : 1 flag, 1 factory_minor and 4 infantry
        Kiangsu : 1 flag, 1 infantry
        Trans-Jordan : 1 flag, 1 aaGun
        Egypt : 1 flag, 1 airfield, 8 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Syria : 1 flag
        Slovakia Hungary : 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 3 armour, 30 artilleries, 1 factory_upgrade, 4 fighters, 1 harbour, 133 infantry and 13 mech_infantrys
        Germany : 1 factory_major, 3 fighters and 13 infantry
        Holland Belgium : 1 infantry
        Southern Italy : 1 aaGun
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 1 factory_minor, 3 fighters, 2 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        Smolensk : 1 flag
        Samara : 1 flag
        Turkey : 1 flag, 1 factory_minor
        Saudi Arabia : 1 flag, 1 factory_minor
        Switzerland : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 factory_minor
        Iraq : 1 flag, 1 aaGun, 1 bomber and 1 factory_minor
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor, 3 fighters and 5 infantry
        Sweden : 1 flag
        115 Sea Zone : 1 carrier, 3 destroyers and 5 transports
        Yugoslavia : 1 flag, 1 airfield
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 74 / 89
        Russians : 0 / 0
        Japanese : 18 / 22
        Americans : 70 / 107
        Chinese : 16 / 22
        British : 30 / 32
        UK_Pacific : 22 / 28
        Italians : 10 / 8
        ANZAC : 19 / 29
        French : 22 / 24
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 29

    Purchase Units - Japanese
                Japanese buy 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Korea to Manchuria
                6 fighters and 4 tactical_bombers moved from 6 Sea Zone to Manchuria
                1 fighter moved from Japan to Manchuria
                7 fighters moved from Shantung to Manchuria

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 14 fighters, 3 infantry and 4 tactical_bombers
                    Chinese defend with 1 artillery, 1 fighter and 4 infantry; Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 14 fighters, 3 infantry and 4 tactical_bombers in Manchuria, round 2 :  13/21 hits
                        Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Manchuria, round 2 :  4/8 hits
                        1 fighter owned by the Chinese , 1 artillery owned by the Chinese , 1 artillery owned by the Americans , 3 infantry owned by the Japanese , 4 infantry owned by the Chinese , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Manchuria
                    Japanese win with 13 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 fighter and 3 infantry
                    Casualties for Chinese: 1 artillery, 1 fighter and 4 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                6 fighters moved from Manchuria to Shantung
                7 fighters and 4 tactical_bombers moved from Manchuria to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                2 infantry and 1 mech_infantry placed in Korea
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,5,5,3,6,6,2,4,1,4,2,4,4,3,2,5,5,1,1,3,2,3,5,5,2,2,6,3,5,2,4,1,1,6,6,3,6,3,4,3,2,5,6,5,4,3,6,2,5,4,6,2,4,1,2,6,5,3,2,6,6,2,2,5,5,6,2,6,4,5,2,4,4,2,6,3,6,5,1,4,4,5,2,6,4,2,1,2,3,3,4,2,1,2,6,6,2,6,1,4,1,2,3,6
                Japanese collect 17 PUs (1 lost to blockades); end with 17 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 aaGun, 2 artilleries, 6 fighters and 8 infantry
        Korea : 1 factory_minor, 4 infantry and 1 mech_infantry
        Japan : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Jehol : 1 flag
        Chahar : 1 flag
        Midway : 1 flag, 1 airfield
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        6 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 21 destroyers, 7 fighters, 16 submarines, 4 tactical_bombers and 1 transport
        Urals : 1 flag
        Archangel : 1 flag

    Production/PUs Summary :

    Germans : 74 / 89
        Russians : 0 / 0
        Japanese : 18 / 17
        Americans : 70 / 107
        Chinese : 16 / 22
        British : 30 / 32
        UK_Pacific : 22 / 28
        Italians : 10 / 8
        ANZAC : 19 / 29
        French : 22 / 24
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 29

    Purchase Units - British
                British repair 3 damage on 3 factory_majors; Remaining resources: 29 PUs;
                British buy 3 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Kazakhstan to Samara
                      British take Samara from Germans
                6 infantry moved from United Kingdom to 109 Sea Zone
                6 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
                6 infantry moved from 112 Sea Zone to Norway

    Combat - British
                Battle in Norway

    Non Combat Move - British
                2 fighters moved from United Kingdom to France
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 artilleries and 6 infantry moved from Afghanistan to Eastern Persia
                1 infantry moved from Turkmenistan to Eastern Persia
                2 artilleries moved from Kazakhstan to Afghanistan
                3 armour and 2 mech_infantrys moved from India to Afghanistan

    Place Units - British
                1 transport placed in 109 Sea Zone
                2 artilleries and 2 infantry placed in United Kingdom
                British undo move 2.
                1 artillery and 2 infantry placed in Union of South Africa
                2 artilleries and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 2 armour and 4 mech_infantrys


  • I had a lot of fun with this one, but I think it’s time to resign.

  • '19 '18

    It’s been a very fun game indeed so far.

    That Battle in Iraq with 130 TUV less than average brought you egypt, which means you will have a huge boost in income soon. But I agree, you will not be able to get back France, I think.

  • '19 '18

    Well if you really want to resign, report the game. Otherwise I assume we continue


  • I’m on vacation, sorry I didn’t get back to you sooner. I have had a great middle east campaign, but I have a 2:1 ipc discrepancy in europe… and I tried to make japan relevant but messed up when I got too far out over my skis. You were better than me this time, good game. I will report.

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