JEB (Axis) vs Atease (Allies) Spring 42


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 20

    Purchase Units - Russians
                Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Yakut S.S.R.
                1 armour moved from Russia to Yakut S.S.R.
                1 fighter moved from Russia to Yakut S.S.R.
                1 fighter moved from Russia to Yakut S.S.R.

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 1 armour, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour, 2 fighters and 1 infantry in Yakut S.S.R., round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
                    Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Yakut S.S.R. to Russia

    Place Units - Russians
                2 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

    Territory Summary for Russians :

    Kwantung : 1 flag
        Yakut S.S.R. : 1 armour
        Caucasus : 1 factory
        Russia : 2 aaGuns, 5 armour, 4 artilleries, 1 factory, 2 fighters and 31 infantry
        China : 1 armour

    Production/PUs Summary :

    Russians : 23 / 23
        Germans : 34 / 45
        British : 27 / 28
        Japanese : 23 / 31
        Americans : 59 / 62


  • 20 rounds this is nuts

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 20

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from West Russia to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Kazakh S.S.R. to Novosibirsk
                      Germans take Novosibirsk from Russians
                4 infantry moved from Ukraine S.S.R. to Caucasus
                8 infantry moved from West Russia to Caucasus
                8 armour moved from West Russia to Caucasus
                1 artillery moved from West Russia to Caucasus
                3 infantry moved from Belorussia to Karelia S.S.R.
                1 armour moved from Belorussia to Caucasus
                1 infantry moved from Kazakh S.S.R. to Persia
                1 infantry moved from Kazakh S.S.R. to Persia
                1 fighter moved from Germany to Karelia S.S.R.
                1 bomber moved from Ukraine S.S.R. to Russia
                1 bomber moved from Western Europe to Karelia S.S.R.
                8 infantry moved from Germany to Eastern Europe
                1 armour moved from Germany to Eastern Europe
                6 infantry moved from Balkans to Eastern Europe
                1 infantry moved from Belorussia to Eastern Europe

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 5 and costs: 5 production.
                    Bombing raid costs 5  production in Russia
                Battle in Karelia S.S.R.
                    Germans attack with 1 bomber, 1 fighter and 3 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 2 :  1/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 :  0/2 hits
                        1 infantry owned by the British lost in Karelia S.S.R.
                        Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 3 :  1/5 hits
                        Russians roll dice for 1 artillery in Karelia S.S.R., round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Eastern Europe
                    Germans attack with 1 armour and 15 infantry
                    British defend with 1 aaGun and 2 infantry
                        Germans roll dice for 1 armour and 15 infantry in Eastern Europe, round 2 :  2/16 hits
                        British roll dice for 2 infantry in Eastern Europe, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Eastern Europe
                    Germans win, taking Eastern Europe from British with 1 armour and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Caucasus
                    Germans attack with 9 armour, 1 artillery and 12 infantry
                    Russians defend with 1 factory; Americans defend with 1 armour
                        Germans roll dice for 9 armour, 1 artillery and 12 infantry in Caucasus, round 2 :  9/22 hits
                        Russians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 9 armour, 1 artillery and 11 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                1 fighter moved from Karelia S.S.R. to Germany
                1 bomber moved from Karelia S.S.R. to Western Europe
                1 bomber moved from Russia to Western Europe
                1 aaGun moved from West Russia to Caucasus
                1 infantry moved from Belorussia to West Russia
                1 infantry moved from Belorussia to Ukraine S.S.R.

    Place Units - Germans
                1 armour, 1 fighter and 8 infantry placed in Germany
                2 infantry placed in Southern Europe

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 1 armour, 1 factory, 2 fighters and 13 infantry
        Persia : 2 infantry
        Southern Europe : 1 factory and 2 infantry
        Archangel : 1 flag, 1 infantry
        Novosibirsk : 1 flag, 1 infantry
        Eastern Europe : 1 aaGun, 1 armour and 14 infantry
        Karelia S.S.R. : 1 flag, 2 infantry
        Kazakh S.S.R. : 1 flag
        Western Europe : 1 aaGun, 2 bombers and 13 infantry
        Caucasus : 1 flag, 1 aaGun, 9 armour, 1 artillery, 1 factory and 11 infantry
        Ukraine S.S.R. : 1 infantry
        West Russia : 1 infantry

    Production/PUs Summary :

    Russians : 13 / 23
        Germans : 47 / 47
        British : 24 / 28
        Japanese : 23 / 31
        Americans : 59 / 62

  • '16

    Indeed. This is the longest game I ever played. It must be 1950 or so by now…


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 20

    Purchase Units - British
                British buy 1 artillery, 1 cruiser and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser and 1 transport moved from 2 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                1 fighter moved from 5 Sea Zone to Karelia S.S.R.
                1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 5 Sea Zone to 6 Sea Zone
                2 fighters moved from Russia to Karelia S.S.R.
                1 bomber moved from Russia to Karelia S.S.R.
                2 infantry moved from Norway to Karelia S.S.R.
                2 artilleries and 4 infantry moved from United Kingdom to 6 Sea Zone
                2 artilleries and 4 infantry moved from 6 Sea Zone to Norway
                1 artillery moved from Libya to Anglo Egypt

    Combat - British
                Battle in Karelia S.S.R.
                    British attack with 1 bomber, 3 fighters and 2 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 bomber, 3 fighters and 2 infantry in Karelia S.S.R., round 2 :  2/6 hits
                        Germans roll dice for 2 infantry in Karelia S.S.R., round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Karelia S.S.R.
                    British win, taking Karelia S.S.R. from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                1 bomber moved from Karelia S.S.R. to Russia
                3 fighters moved from Karelia S.S.R. to Russia

    Place Units - British
                1 cruiser placed in 6 Sea Zone
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 24 PUs; end with 24 PUs total

    Territory Summary for British :

    Australia : 3 infantry
        Karelia S.S.R. : 2 infantry
        Norway : 1 aaGun, 1 armour, 2 artilleries and 8 infantry
        United Kingdom : 1 aaGun, 1 artillery, 1 factory and 4 infantry
        New Zealand : 1 infantry
        Algeria : 1 flag
        Libya : 1 flag
        Russia : 1 bomber and 3 fighters
        Anglo Egypt : 1 artillery
        6 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 4 transports

    Production/PUs Summary :

    Russians : 15 / 23
        Germans : 45 / 47
        British : 24 / 24
        Japanese : 23 / 31
        Americans : 59 / 62


  • I hate that Germany has planes now

  • '16

    Do you wish to submerge?

    Skärmavbild 2014-03-23 kl. 23.58.57.png


  • Yes.

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy 1 artillery, 5 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from French Equatorial Africa to Italian East Africa
                1 bomber moved from India to Italian East Africa
                2 infantry moved from India to French Indochina
                2 fighters moved from India to French Indochina
                3 fighters moved from Japan to 59 Sea Zone
                1 armour moved from Manchuria to Kwantung
                      Japanese take Kwantung from Russians
                1 submarine moved from 61 Sea Zone to 59 Sea Zone
                1 fighter moved from French Indochina to 59 Sea Zone
                5 infantry moved from Kazakh S.S.R. to Sinkiang
                1 artillery moved from Kazakh S.S.R. to Sinkiang
                4 armour moved from Kazakh S.S.R. to Sinkiang
                1 armour moved from Kazakh S.S.R. to Sinkiang

    Combat - Japanese
                Battle in French Indochina
                    Japanese attack with 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in French Indochina, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry in French Indochina, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in French Indochina
                        Japanese roll dice for 1 fighter and 1 infantry in French Indochina, round 3 :  1/2 hits
                        Americans roll dice for 1 infantry in French Indochina, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in French Indochina
                    Japanese win, taking French Indochina from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Italian East Africa
                    Japanese attack with 1 armour and 1 bomber
                    Americans defend with 1 armour
                        Japanese roll dice for 1 armour and 1 bomber in Italian East Africa, round 2 :  1/2 hits
                        British roll dice for 1 armour in Italian East Africa, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Italian East Africa
                    Japanese win, taking Italian East Africa from British with 1 armour and 1 bomber remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 armour
                Battle in Sinkiang
                    Japanese attack with 5 armour, 1 artillery and 5 infantry
                    Americans defend with 1 factory and 1 infantry
                        Japanese roll dice for 5 armour, 1 artillery and 5 infantry in Sinkiang, round 2 :  2/11 hits
                        Americans roll dice for 1 infantry in Sinkiang, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sinkiang
                    Japanese win, taking Sinkiang from Americans with 5 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 59 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 59 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 59 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from 59 Sea Zone to 61 Sea Zone
                1 fighter moved from 59 Sea Zone to Japan
                1 fighter moved from 59 Sea Zone to Japan
                1 submarine moved from 61 Sea Zone to 59 Sea Zone
                1 fighter moved from French Indochina to 61 Sea Zone
                1 armour moved from Kwantung to Manchuria
                1 infantry moved from Japan to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to Manchuria
                1 bomber moved from Italian East Africa to India
                1 armour moved from Kazakh S.S.R. to India
                1 infantry moved from Kazakh S.S.R. to Caucasus
                4 armour moved from Kazakh S.S.R. to Caucasus
                1 aaGun moved from Kazakh S.S.R. to Sinkiang
                1 infantry moved from Kazakh S.S.R. to Caucasus

    Place Units - Japanese
                3 infantry placed in India
                1 artillery and 2 infantry placed in Japan
                2 submarines placed in 61 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total

    Territory Summary for Japanese :

    Manchuria : 2 armour and 1 infantry
        Persia : 1 flag
        French West Africa : 1 flag
        Belgian Congo : 1 flag
        India : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory and 5 infantry
        Soviet Far East : 1 flag
        Italian East Africa : 1 flag, 1 armour
        Hawaiian Islands : 1 flag
        French Indochina : 1 infantry
        Kazakh S.S.R. : 1 infantry
        Trans-Jordan : 1 flag
        French Equatorial Africa : 1 flag
        Caucasus : 4 armour and 2 infantry
        Sinkiang : 1 flag, 1 aaGun, 5 armour, 1 artillery, 1 factory and 4 infantry
        Wake Island : 1 infantry
        Buryatia S.S.R. : 1 flag
        Japan : 1 artillery, 1 factory, 2 fighters and 3 infantry
        Caroline Islands : 2 infantry
        59 Sea Zone : 1 submarine
        61 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 3 submarines and 1 transport

    Production/PUs Summary :

    Russians : 12 / 23
        Germans : 45 / 47
        British : 23 / 24
        Japanese : 32 / 32
        Americans : 54 / 62


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 destroyers, 6 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery moved from Anglo Egypt to Italian East Africa
                1 fighter moved from Libya to Italian East Africa
                1 destroyer moved from 33 Sea Zone to 31 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 34 Sea Zone to 37 Sea Zone
                1 infantry moved from China to Kwantung
                      Americans take Kwantung from Japanese
                2 infantry moved from China to French Indochina
                2 fighters moved from 48 Sea Zone to French Indochina
                1 fighter moved from 36 Sea Zone to 59 Sea Zone
                1 transport moved from 25 Sea Zone to 20 Sea Zone
                1 infantry moved from Evenki National Okrug to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                1 armour moved from Russia to Archangel
                1 armour moved from Norway to Archangel

    Combat - Americans
                Battle in Archangel
                    Americans attack with 2 armour
                    Germans defend with 1 infantry
                        Americans roll dice for 2 armour in Archangel, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Americans win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in French Indochina
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters and 2 infantry in French Indochina, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in French Indochina, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indochina
                    Americans win, taking French Indochina from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Italian East Africa
                    Americans attack with 1 artillery and 1 fighter
                    Japanese defend with 1 armour
                        Americans roll dice for 1 artillery and 1 fighter in Italian East Africa, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Italian East Africa, round 2 :  1/1 hits
                        1 artillery owned by the Americans lost in Italian East Africa
                    retreated to Italian East Africa
                    Japanese win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 artillery
                Battle in Novosibirsk
                    Americans attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novosibirsk
                    Americans win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 59 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 59 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 59 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 59 Sea Zone to 36 Sea Zone
                1 carrier moved from 48 Sea Zone to 36 Sea Zone
                1 destroyer moved from 48 Sea Zone to 36 Sea Zone
                1 fighter moved from French Indochina to 36 Sea Zone
                1 fighter moved from French Indochina to 36 Sea Zone
                1 fighter moved from Italian East Africa to Libya
                1 destroyer moved from 36 Sea Zone to 49 Sea Zone
                1 carrier moved from 36 Sea Zone to 48 Sea Zone
                2 fighters moved from 36 Sea Zone to 48 Sea Zone
                2 destroyers moved from 36 Sea Zone to 48 Sea Zone
                1 battleship moved from 36 Sea Zone to 48 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Novosibirsk to Russia

    Place Units - Americans
                1 armour and 2 infantry placed in Norway
                1 destroyer and 1 transport placed in 48 Sea Zone
                1 artillery and 1 infantry placed in Borneo
                1 artillery and 1 infantry placed in East Indies
                1 destroyer and 1 submarine placed in 37 Sea Zone
                2 infantry were produced but were not placed

    Turn Complete - Americans
                Americans collect 60 PUs; end with 62 PUs total

    Territory Summary for Americans :

    Midway : 1 infantry
        Philipine Islands : 1 flag, 1 artillery
        Archangel : 2 armour
        Novosibirsk : 1 infantry
        Western United States : 1 aaGun, 1 artillery and 1 factory
        Kwantung : 1 flag, 1 infantry
        Borneo : 1 flag, 1 artillery, 1 factory and 1 infantry
        East Indies : 1 flag, 1 artillery, 1 factory and 1 infantry
        Norway : 1 flag, 1 armour, 1 factory and 9 infantry
        French Indochina : 1 flag, 2 infantry
        Solomon Islands : 1 flag
        Libya : 1 fighter
        Eastern United States : 1 aaGun and 1 factory
        Russia : 1 fighter
        New Guinea : 1 flag
        Panama : 1 armour and 1 infantry
        China : 1 aaGun and 1 infantry
        31 Sea Zone : 1 destroyer
        37 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 3 submarines and 2 transports
        49 Sea Zone : 1 destroyer
        48 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 transport
        20 Sea Zone : 1 transport

    Production/PUs Summary :

    Russians : 16 / 23
        Germans : 41 / 47
        British : 23 / 24
        Japanese : 26 / 32
        Americans : 60 / 62


  • So, I made a mistake with my purchases and I was left with 2 inf. Do they get reimbursed? Will I have them next turn?


  • And if not, do I just add 6 PU to my bank?


  • Alright Sorry for multiple posts. They do not get reimbursed and i played until the next US turn and they do not appear. So I will edit two troops for US and put on mainland.


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 21

    Purchase Units - Russians
                Russians repair 5 damage on 5 factories; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from China to French Indochina
                5 armour, 4 artilleries, 2 fighters and 31 infantry moved from Russia to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 5 armour, 4 artilleries, 2 fighters and 31 infantry
                    Japanese defend with 4 armour and 2 infantry; Germans defend with 1 aaGun, 9 armour, 1 artillery, 1 factory and 11 infantry
                        AA fire in Caucasus :  0/2 hits
                        Russians roll dice for 5 armour, 4 artilleries, 2 fighters and 31 infantry in Caucasus, round 2 :  6/42 hits
                        Germans roll dice for 13 armour, 1 artillery and 13 infantry in Caucasus, round 2 :  11/27 hits
                        11 infantry owned by the Russians and 6 infantry owned by the Germans lost in Caucasus
                        Russians roll dice for 5 armour, 4 artilleries, 2 fighters and 20 infantry in Caucasus, round 3 :  14/31 hits
                        Germans roll dice for 13 armour, 1 artillery and 7 infantry in Caucasus, round 3 :  8/21 hits
                        8 infantry owned by the Russians , 5 infantry owned by the Germans , 2 infantry owned by the Japanese , 6 armour owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
                        Russians roll dice for 5 armour, 4 artilleries, 2 fighters and 12 infantry in Caucasus, round 4 :  9/23 hits
                        Germans roll dice for 7 armour in Caucasus, round 4 :  5/7 hits
                        5 infantry owned by the Russians , 4 armour owned by the Japanese and 3 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 5 armour, 4 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 36
                    Casualties for Japanese: 4 armour and 2 infantry
                    Casualties for Germans: 9 armour, 1 artillery and 11 infantry
                    Casualties for Russians: 24 infantry

    Non Combat Move - Russians
                2 fighters moved from Caucasus to Russia
                1 armour moved from Yakut S.S.R. to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    Territory Summary for Russians :

    French Indochina : 1 armour
        Caucasus : 1 aaGun, 5 armour, 4 artilleries, 1 factory and 7 infantry
        Russia : 2 aaGuns, 1 armour, 1 factory, 2 fighters and 6 infantry

    Production/PUs Summary :

    Russians : 20 / 20
        Germans : 37 / 47
        British : 23 / 24
        Japanese : 26 / 32
        Americans : 60 / 62

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 21

    Purchase Units - Germans
                Germans buy 5 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Eastern Europe to Karelia S.S.R.
                2 fighters moved from Germany to Karelia S.S.R.
                1 bomber moved from Western Europe to Karelia S.S.R.
                1 bomber moved from Western Europe to Norway
                1 infantry moved from Eastern Europe to Karelia S.S.R.

    Combat - Germans
                Strategic bombing raid in Norway
                        AA fire in Norway :  0/1 hits
                    Bombing raid in Norway rolls: 4 and costs: 4 production.
                    Bombing raid costs 4  production in Norway
                Battle in Karelia S.S.R.
                    Germans attack with 1 bomber, 2 fighters and 3 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Karelia S.S.R., round 2 :  2/6 hits
                        Russians roll dice for 2 infantry in Karelia S.S.R., round 2 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Germans
                2 fighters moved from Karelia S.S.R. to Germany
                11 infantry moved from Eastern Europe to Belorussia
                1 armour moved from Eastern Europe to Belorussia
                1 armour moved from Germany to Belorussia
                1 bomber moved from Karelia S.S.R. to Western Europe
                1 bomber moved from Norway to Western Europe
                1 infantry moved from Southern Europe to Western Europe
                2 infantry moved from Germany to Balkans
                1 infantry moved from Germany to Eastern Europe
                4 infantry moved from Germany to Balkans
                1 infantry moved from Southern Europe to Balkans
                1 infantry moved from Persia to Trans-Jordan
                1 infantry moved from Persia to Trans-Jordan
                1 infantry moved from Germany to Balkans

    Place Units - Germans
                5 armour, 1 artillery and 4 infantry placed in Germany
                2 infantry placed in Southern Europe

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 5 armour, 1 artillery, 1 factory, 2 fighters and 9 infantry
        Southern Europe : 1 factory and 2 infantry
        Eastern Europe : 1 aaGun and 1 infantry
        Karelia S.S.R. : 1 flag, 1 infantry
        Kazakh S.S.R. : 1 flag
        Trans-Jordan : 2 infantry
        Western Europe : 1 aaGun, 2 bombers and 14 infantry
        Balkans : 8 infantry
        Ukraine S.S.R. : 1 infantry
        West Russia : 1 infantry
        Belorussia : 2 armour and 11 infantry

    Production/PUs Summary :

    Russians : 18 / 20
        Germans : 39 / 39
        British : 23 / 24
        Japanese : 26 / 32
        Americans : 60 / 62

  • '16

    You mean for next turn?


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 21

    Purchase Units - British
                British buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 4 infantry moved from United Kingdom to 6 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
                1 armour, 2 artilleries and 8 infantry moved from Norway to Karelia S.S.R.
                1 infantry moved from 5 Sea Zone to Eastern Europe
                1 artillery moved from 5 Sea Zone to Eastern Europe
                3 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 artillery moved from Anglo Egypt to Italian East Africa
                1 bomber moved from Russia to Italian East Africa

    Combat - British
                Battle in Italian East Africa
                    British attack with 1 artillery and 1 bomber
                    Japanese defend with 1 armour
                        British roll dice for 1 artillery and 1 bomber in Italian East Africa, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Italian East Africa, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 bomber in Italian East Africa, round 3 :  1/2 hits
                        Japanese roll dice for 1 armour in Italian East Africa, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 artillery owned by the British lost in Italian East Africa
                    British win with 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 artillery
                Battle in Karelia S.S.R.
                    British attack with 1 armour, 2 artilleries and 11 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 cruiser in Karelia S.S.R., round 2 :  0/1 hits
                        British roll dice for 1 armour, 2 artilleries and 11 infantry in Karelia S.S.R., round 2 :  1/14 hits
                        Germans roll dice for 1 infantry in Karelia S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia S.S.R.
                    British win, taking Karelia S.S.R. from Germans with 1 armour, 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Europe
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 aaGun and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Eastern Europe, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Eastern Europe, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Europe
                    British win, taking Eastern Europe from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 fighter moved from Russia to 5 Sea Zone
                1 fighter moved from Russia to Libya
                1 bomber moved from Italian East Africa to Libya

    Place Units - British
                2 artilleries and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs total

    Territory Summary for British :

    Australia : 3 infantry
        Eastern Europe : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Karelia S.S.R. : 1 armour, 2 artilleries and 11 infantry
        Norway : 1 aaGun
        United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 5 infantry
        New Zealand : 1 infantry
        Algeria : 1 flag
        Libya : 1 flag, 1 bomber and 1 fighter
        Russia : 1 fighter
        5 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 4 transports

    Production/PUs Summary :

    Russians : 20 / 20
        Germans : 34 / 39
        British : 26 / 27
        Japanese : 26 / 32
        Americans : 60 / 62


  • Russians roll dice for 5 armour, 4 artilleries, 2 fighters and 31 infantry in Caucasus, round 2 :  6/42 hits

    British roll dice for 1 armour, 2 artilleries and 11 infantry in Karelia S.S.R., round 2 :  1/14 hits

    ouch eh

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 21

    Purchase Units - Japanese
                Japanese buy 1 armour, 7 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 armour moved from Manchuria to Kwantung
                1 infantry moved from Manchuria to Kwantung
                3 infantry moved from India to French Indochina
                2 fighters moved from 61 Sea Zone to French Indochina
                1 fighter moved from 61 Sea Zone to French Indochina
                1 destroyer moved from 61 Sea Zone to 49 Sea Zone
                2 infantry moved from Sinkiang to Novosibirsk
                1 infantry moved from Sinkiang to China
                2 armour moved from Sinkiang to China
                1 bomber moved from India to Novosibirsk
                1 armour moved from Manchuria to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Sinkiang to China
                2 fighters moved from Japan to 49 Sea Zone

    Combat - Japanese
                Battle in 49 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 49 Sea Zone, round 3 :  3/3 hits
                        Americans roll dice for 1 destroyer in 49 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 49 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in French Indochina
                    Japanese attack with 3 fighters and 3 infantry
                    Russians defend with 1 armour; Americans defend with 2 infantry
                        Japanese roll dice for 3 fighters and 3 infantry in French Indochina, round 2 :  1/6 hits
                        Americans roll dice for 1 armour and 2 infantry in French Indochina, round 2 :  3/3 hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Americans lost in French Indochina
                    retreated to French Indochina
                    Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Kwantung
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Kwantung, round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Kwantung, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Kwantung
                    Japanese win, taking Kwantung from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 bomber and 2 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Novosibirsk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in China
                    Japanese attack with 3 armour and 1 infantry
                    Americans defend with 1 aaGun and 1 infantry
                        Japanese roll dice for 3 armour and 1 infantry in China, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in China, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in China
                    Japanese win, taking China from Americans with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from French Indochina to India
                1 fighter moved from 49 Sea Zone to 61 Sea Zone
                1 fighter moved from 49 Sea Zone to 61 Sea Zone
                1 artillery moved from Japan to 61 Sea Zone
                1 infantry moved from Japan to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to Manchuria
                1 artillery moved from 61 Sea Zone to Manchuria
                1 bomber moved from Novosibirsk to India
                1 infantry moved from Kazakh S.S.R. to Persia
                1 infantry moved from Sinkiang to Kazakh S.S.R.

    Place Units - Japanese
                1 armour and 2 infantry placed in India
                1 submarine placed in 61 Sea Zone
                2 infantry placed in Sinkiang
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total

    Territory Summary for Japanese :

    Manchuria : 1 artillery and 1 infantry
        Persia : 1 flag, 1 infantry
        French West Africa : 1 flag
        Belgian Congo : 1 flag
        India : 1 flag, 1 aaGun, 2 armour, 1 bomber, 1 factory, 3 fighters and 4 infantry
        Soviet Far East : 1 flag
        Novosibirsk : 1 flag, 2 infantry
        Italian East Africa : 1 flag
        Kwantung : 1 armour and 1 infantry
        Yakut S.S.R. : 1 flag, 1 armour
        Hawaiian Islands : 1 flag
        Kazakh S.S.R. : 1 infantry
        Trans-Jordan : 1 flag
        French Equatorial Africa : 1 flag
        Sinkiang : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
        Wake Island : 1 infantry
        Buryatia S.S.R. : 1 flag
        China : 1 flag, 1 aaGun, 3 armour and 1 infantry
        Japan : 1 factory and 5 infantry
        Caroline Islands : 2 infantry
        61 Sea Zone : 1 battleship, 2 carriers, 2 fighters, 4 submarines and 1 transport
        49 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Russians : 17 / 20
        Germans : 34 / 39
        British : 26 / 27
        Japanese : 34 / 34
        Americans : 55 / 62


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 21

    Purchase Units - Americans
                Americans repair 4 damage on 4 factories; Remaining resources: 58 PUs;
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 cruiser, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Borneo to 48 Sea Zone
                1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 49 Sea Zone
                2 fighters moved from 48 Sea Zone to 49 Sea Zone
                1 fighter moved from 37 Sea Zone to 49 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 48 Sea Zone to 59 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 infantry, 2 submarines and 2 transports moved from 37 Sea Zone to 59 Sea Zone
                2 infantry moved from 59 Sea Zone to Kwantung
                1 artillery moved from 59 Sea Zone to Formosa
                      Americans take Formosa from Japanese
                1 artillery moved from 59 Sea Zone to Kwantung
                1 destroyer moved from 31 Sea Zone to 48 Sea Zone
                1 armour and 1 infantry moved from Panama to 20 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 53 Sea Zone
                1 armour and 9 infantry moved from Norway to Karelia S.S.R.
                1 armour moved from Archangel to West Russia
                1 fighter moved from Russia to West Russia

    Combat - Americans
                Battle in West Russia
                    Americans attack with 1 armour and 1 fighter
                    Germans defend with 1 infantry
                        Americans roll dice for 1 armour and 1 fighter in West Russia, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in West Russia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in West Russia
                    Americans win, taking West Russia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kwantung
                    Americans attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour and 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Kwantung, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour and 1 infantry in Kwantung, round 2 :  2/2 hits
                        1 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kwantung
                    Americans win, taking Kwantung from Japanese with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 49 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 49 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 49 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 49 Sea Zone
                    retreated to 49 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                3 fighters moved from 49 Sea Zone to 59 Sea Zone
                1 fighter moved from Libya to Caucasus
                1 fighter moved from West Russia to Caucasus
                1 armour moved from Archangel to Karelia S.S.R.

    Place Units - Americans
                1 cruiser placed in 48 Sea Zone
                1 bomber and 1 fighter placed in Borneo
                Americans undo move 2.
                1 bomber and 1 fighter placed in East Indies
                1 artillery and 1 infantry placed in Borneo
                Americans undo move 3.
                1 armour, 1 artillery and 1 infantry placed in Norway
                2 infantry placed in Borneo
                2 infantry placed in East Indies
                Americans undo move 3.
                Americans undo move 4.
                1 armour and 2 infantry placed in Norway
                Americans undo move 3.
                1 artillery and 1 infantry placed in Borneo
                2 infantry placed in East Indies

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total

    Territory Summary for Americans :

    Midway : 1 infantry
        Formosa : 1 flag, 1 artillery
        Philipine Islands : 1 flag, 1 artillery
        Western United States : 1 aaGun, 1 artillery, 1 factory and 2 infantry
        Karelia S.S.R. : 2 armour and 9 infantry
        Kwantung : 1 flag, 1 artillery
        Borneo : 1 flag, 1 artillery, 1 factory and 1 infantry
        East Indies : 1 flag, 1 bomber, 1 factory, 1 fighter and 2 infantry
        Norway : 1 flag, 1 armour, 1 factory and 2 infantry
        French Indochina : 1 flag, 1 infantry
        Solomon Islands : 1 flag
        Caucasus : 2 fighters
        West Russia : 1 flag, 1 armour
        Eastern United States : 1 aaGun and 1 factory
        New Guinea : 1 flag
        53 Sea Zone : 1 armour, 1 infantry and 1 transport
        59 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 3 fighters, 2 submarines and 3 transports
        48 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Russians : 17 / 20
        Germans : 32 / 39
        British : 26 / 27
        Japanese : 31 / 34
        Americans : 60 / 60

Suggested Topics

  • 19
  • 59
  • 8
  • 32
  • 170
  • 183
  • 152
  • 414
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.0k

Users

39.3k

Topics

1.7m

Posts