But of course!
JEB (Axis) vs Atease (Allies) Spring 42
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 2 destroyers and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to Alaska
Japanese take Alaska from Americans
1 submarine moved from 60 Sea Zone to 49 Sea Zone
1 fighter moved from 60 Sea Zone to 49 Sea Zone
1 infantry moved from Manchuria to Kwantung
1 infantry moved from China to Kwantung
2 fighters moved from 60 Sea Zone to Kwantung
2 fighters moved from 60 Sea Zone to Kwantung
1 fighter moved from 60 Sea Zone to 49 Sea Zone
1 infantry moved from Yakut S.S.R. to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 49 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwantung
Japanese attack with 4 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 4 fighters and 2 infantry in Kwantung, round 2 : 0/6 hits
Americans roll dice for 1 artillery and 1 infantry in Kwantung, round 2 : 0/2 hits
Japanese roll dice for 4 fighters and 2 infantry in Kwantung, round 3 : 3/6 hits
Americans roll dice for 1 artillery and 1 infantry in Kwantung, round 3 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwantung
Japanese win, taking Kwantung from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
2 infantry moved from Japan to 60 Sea Zone
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
1 aaGun moved from China to Kwantung
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
4 fighters moved from Kwantung to 60 Sea Zone
2 fighters moved from 49 Sea Zone to 60 Sea ZonePlace Units - Japanese
5 infantry placed in Japan
2 destroyers placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs totalTerritory Summary for Japanese :
Alaska : 1 flag, 2 infantry
French West Africa : 1 flag
Soviet Far East : 1 flag
Novosibirsk : 1 flag, 1 infantry
Italian East Africa : 1 flag
Kwantung : 1 aaGun and 1 infantry
Yakut S.S.R. : 1 flag, 1 artillery and 2 infantry
Hawaiian Islands : 1 flag
French Equatorial Africa : 1 flag
Wake Island : 1 infantry
Buryatia S.S.R. : 1 flag, 1 armour and 2 infantry
China : 1 flag
Japan : 1 factory and 5 infantry
Caroline Islands : 2 infantry
63 Sea Zone : 1 transport
49 Sea Zone : 1 submarine
60 Sea Zone : 1 battleship, 3 carriers, 5 destroyers, 6 fighters, 5 submarines and 2 transportsProduction/PUs Summary :
Russians : 18 / 22
Germans : 33 / 39
British : 35 / 35
Japanese : 28 / 28
Americans : 52 / 63 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 25
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 3 destroyers, 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from French Indochina to Kwantung
1 infantry moved from French Indochina to China
Americans take China from Japanese
1 armour moved from India to Kwantung
1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters and 3 submarines moved from 59 Sea Zone to 60 Sea Zone
3 destroyers moved from 36 Sea Zone to 60 Sea Zone
4 submarines moved from 48 Sea Zone to 60 Sea Zone
2 bombers moved from Borneo to 60 Sea Zone
1 bomber moved from East Indies to 60 Sea Zone
1 armour moved from East Indies to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 34 Sea Zone
1 armour moved from 34 Sea Zone to Italian East Africa
British take Italian East Africa from Japanese
1 transport moved from 59 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 48 Sea Zone
3 infantry moved from India to PersiaCombat - Americans
Battle in Kwantung
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 aaGun and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Kwantung, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kwantung, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Kwantung
Americans roll dice for 1 armour and 1 artillery in Kwantung, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kwantung, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwantung
Americans win, taking Kwantung from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 60 Sea Zone
Americans attack with 1 battleship, 3 bombers, 2 carriers, 2 cruisers, 8 destroyers, 4 fighters and 7 submarines
Japanese defend with 1 battleship, 3 carriers, 5 destroyers, 6 fighters, 5 submarines and 2 transports
Americans roll dice for 7 submarines in 60 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 5 submarines in 60 Sea Zone, round 2 : 0/5 hits
Americans roll dice for 1 battleship, 3 bombers, 2 carriers, 2 cruisers, 8 destroyers and 4 fighters in 60 Sea Zone, round 2 : 8/20 hits
Japanese roll dice for 1 battleship, 3 carriers, 5 destroyers, 6 fighters and 2 transports in 60 Sea Zone, round 2 : 9/15 hits
Units damaged: 1 battleship owned by the Americans
7 submarines owned by the Americans , 1 destroyer owned by the Americans , 5 destroyers owned by the Japanese and 5 submarines owned by the Japanese lost in 60 Sea Zone
Americans roll dice for 1 battleship, 3 bombers, 2 carriers, 2 cruisers, 7 destroyers and 4 fighters in 60 Sea Zone, round 3 : 6/19 hits
Japanese roll dice for 1 battleship, 3 carriers, 6 fighters and 2 transports in 60 Sea Zone, round 3 : 5/10 hits
5 destroyers owned by the Americans , 3 carriers owned by the Japanese and 3 fighters owned by the Japanese lost in 60 Sea Zone
Americans roll dice for 1 battleship, 3 bombers, 2 carriers, 2 cruisers, 2 destroyers and 4 fighters in 60 Sea Zone, round 4 : 9/14 hits
Japanese roll dice for 1 battleship, 3 fighters and 2 transports in 60 Sea Zone, round 4 : 3/4 hits
2 transports owned by the Japanese , 2 destroyers owned by the Americans , 1 cruiser owned by the Americans , 3 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 60 Sea Zone
Americans win with 1 battleship, 3 bombers, 2 carriers, 1 cruiser and 4 fighters remaining. Battle score for attacker is 88
Casualties for Japanese: 1 battleship, 3 carriers, 5 destroyers, 6 fighters, 5 submarines and 2 transports
Casualties for Americans: 1 cruiser, 8 destroyers and 7 submarinesNon Combat Move - Americans
3 bombers moved from 60 Sea Zone to Philipine Islands
1 aaGun, 1 artillery and 2 infantry moved from Western United States to Western CanadaPlace Units - Americans
1 destroyer placed in 48 Sea Zone
2 destroyers placed in 37 Sea Zone
1 artillery and 1 infantry placed in Borneo
1 artillery and 1 infantry placed in East Indies
1 infantry placed in Western United States
1 fighter placed in Borneo
2 armour placed in SinkiangTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
1 unit repaired.Territory Summary for Americans :
Midway : 1 infantry
Formosa : 1 flag
Persia : 3 infantry
Belgian Congo : 1 infantry
Philipine Islands : 1 flag, 1 artillery and 3 bombers
Italian East Africa : 1 armour
Western United States : 1 factory and 1 infantry
Kwantung : 1 flag, 1 aaGun, 1 armour and 1 artillery
Borneo : 1 flag, 1 artillery, 1 factory, 1 fighter and 1 infantry
East Indies : 1 flag, 1 artillery, 1 factory and 3 infantry
French Indochina : 1 flag
Solomon Islands : 1 flag
Sinkiang : 1 aaGun, 2 armour and 1 factory
Eastern United States : 1 aaGun and 1 factory
Russia : 1 fighter
New Guinea : 1 flag
Western Canada : 1 aaGun, 1 artillery and 2 infantry
China : 1 infantry
34 Sea Zone : 1 transport
37 Sea Zone : 2 destroyers and 2 transports
48 Sea Zone : 1 destroyer and 1 transport
60 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 4 fightersProduction/PUs Summary :
Russians : 18 / 22
Germans : 33 / 39
British : 36 / 35
Japanese : 22 / 28
Americans : 57 / 59 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 26
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Sinkiang to Novosibirsk
1 infantry moved from Russia to Novosibirsk
1 infantry moved from West Russia to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
1 infantry moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
4 infantry moved from Russia to NovosibirskCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 3/4 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Novosibirsk
Russians attack with 1 armour and 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 5 infantry in Novosibirsk, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West RussiaPlace Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs totalTerritory Summary for Russians :
Novosibirsk : 1 armour and 5 infantry
Karelia S.S.R. : 1 aaGun and 1 infantry
Caucasus : 1 aaGun, 5 artilleries, 1 factory, 2 fighters and 11 infantry
Evenki National Okrug : 1 infantry
Libya : 1 flag
Ukraine S.S.R. : 1 flag, 1 artillery and 1 infantry
West Russia : 6 infantry
Russia : 1 aaGun, 1 armour, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 25 / 26
Germans : 28 / 39
British : 36 / 35
Japanese : 20 / 28
Americans : 57 / 59 -
Hey!
I think that’s game?
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Yep. Here is the point where I give up. Well played.
This was the game that resembled the war the most of all the games I’ve played. It was really a war of attrition, where the axis were slowly grinded down by the allies - just like in the real war.
If you’re up for a rematch I’m game.
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Well played as well! so much fun. I enjoy non-traditional games the most because it gets outside of the usual discernible patterns.
I am out for a rematch for now though, I kind of can’t find the strength in me to start a brand new game. I really enjoyed our game, in fact the funnest i’ve ever had, live or in person!
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Sure. I didn’t mean we have to start one right away. I also need some “rest” after this lengthy game. Send me a message if you want a rematch in the future
/JEB