JEB (Axis) vs Atease (Allies) Spring 42

  • '16

    I say the big tipping point was that sea battle between Japan and the US, when I didn’t take your extra fighters into account. After that you could hold your factories at Burma and Indonesia without problem. When US economy is twice as big and they can deploy troops at the backdoor of Japan… It’s an impossible battle fight for the japs. I don’t remember exactly, but that was probably the reason why my reinforcements to russia stopped as well - had to send everything I had towards US

    Anyways - lets do I few more turns of this till a deciding battle


  • WAR :evil: :evil: :evil: :evil:

  • '19 '18 '17 '16 '15

    As an audience I am excited to see how this war evolves… :evil: good learning lesson.


  • LOL innohub.

    I’m happy you’re not rubbing my defeat at your hands in my face. Mucho appreciado.

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 24

    Purchase Units - Germans
                Germans buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belorussia to Ukraine S.S.R.
                14 infantry moved from Belorussia to Karelia S.S.R.
                7 armour moved from Belorussia to Karelia S.S.R.
                15 infantry moved from Eastern Europe to Karelia S.S.R.
                1 artillery moved from Eastern Europe to Karelia S.S.R.
                1 armour moved from Eastern Europe to Karelia S.S.R.
                1 bomber moved from Germany to Karelia S.S.R.
                2 fighters moved from Germany to Karelia S.S.R.
                1 infantry moved from Southern Europe to Western Europe
                2 infantry moved from Germany to Balkans
                3 infantry moved from Germany to Western Europe
                3 armour moved from Germany to Karelia S.S.R.
                1 infantry moved from Libya to Algeria
                      Germans take Algeria from British
                1 bomber moved from French Equatorial Africa to Ukraine S.S.R.
                1 infantry moved from Germany to Balkans
                1 infantry moved from Germany to Balkans

    Combat - Germans
                Battle in Ukraine S.S.R.
                    Germans attack with 1 bomber and 1 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Ukraine S.S.R., round 2 :  1/2 hits
                        Americans roll dice for 1 infantry in Ukraine S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Ukraine S.S.R.
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Balkans
                    Germans attack with 4 infantry
                    Americans defend with 1 armour
                        Germans roll dice for 4 infantry in Balkans, round 2 :  1/4 hits
                        Americans roll dice for 1 armour in Balkans, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Balkans
                    Germans win, taking Balkans from Americans with 4 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 armour
                Battle in Western Europe
                    Germans attack with 4 infantry
                    British defend with 1 aaGun and 1 artillery
                        Germans roll dice for 4 infantry in Western Europe, round 2 :  0/4 hits
                        British roll dice for 1 artillery in Western Europe, round 2 :  0/1 hits
                        Germans roll dice for 4 infantry in Western Europe, round 3 :  0/4 hits
                        British roll dice for 1 artillery in Western Europe, round 3 :  0/1 hits
                        Germans roll dice for 4 infantry in Western Europe, round 4 :  0/4 hits
                        British roll dice for 1 artillery in Western Europe, round 4 :  0/1 hits
                        Germans roll dice for 4 infantry in Western Europe, round 5 :  0/4 hits
                        British roll dice for 1 artillery in Western Europe, round 5 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Europe
                        Germans roll dice for 3 infantry in Western Europe, round 6 :  0/3 hits
                        British roll dice for 1 artillery in Western Europe, round 6 :  0/1 hits
                        Germans roll dice for 3 infantry in Western Europe, round 7 :  0/3 hits
                        British roll dice for 1 artillery in Western Europe, round 7 :  0/1 hits
                        Germans roll dice for 3 infantry in Western Europe, round 8 :  0/3 hits
                        British roll dice for 1 artillery in Western Europe, round 8 :  0/1 hits
                        Germans roll dice for 3 infantry in Western Europe, round 9 :  1/3 hits
                        British roll dice for 1 artillery in Western Europe, round 9 :  0/1 hits
                        1 artillery owned by the British lost in Western Europe
                    Germans win, taking Western Europe from British with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Karelia S.S.R.
                    Germans attack with 11 armour, 1 artillery, 1 bomber, 2 fighters and 29 infantry
                    Russians defend with 1 aaGun and 1 armour; British defend with 1 armour, 2 artilleries, 2 fighters and 11 infantry; Americans defend with 3 armour, 2 fighters and 11 infantry
                        AA fire in Karelia S.S.R. :  0/3 hits
                        Germans roll dice for 11 armour, 1 artillery, 1 bomber, 2 fighters and 29 infantry in Karelia S.S.R., round 2 :  13/44 hits
                        Russians roll dice for 5 armour, 2 artilleries, 4 fighters and 22 infantry in Karelia S.S.R., round 2 :  6/33 hits
                        11 infantry owned by the British , 6 infantry owned by the Germans and 2 infantry owned by the Americans lost in Karelia S.S.R.
                        Germans roll dice for 11 armour, 1 artillery, 1 bomber, 2 fighters and 23 infantry in Karelia S.S.R., round 3 :  7/38 hits
                        Russians roll dice for 5 armour, 2 artilleries, 4 fighters and 9 infantry in Karelia S.S.R., round 3 :  7/20 hits
                        7 infantry owned by the Germans and 7 infantry owned by the Americans lost in Karelia S.S.R.
                        Germans roll dice for 11 armour, 1 artillery, 1 bomber, 2 fighters and 16 infantry in Karelia S.S.R., round 4 :  11/31 hits
                        Russians roll dice for 5 armour, 2 artilleries, 4 fighters and 2 infantry in Karelia S.S.R., round 4 :  6/13 hits
                        1 armour owned by the Russians , 1 armour owned by the British , 6 infantry owned by the Germans , 2 artilleries owned by the British , 3 armour owned by the Americans , 2 fighters owned by the British and 2 infantry owned by the Americans lost in Karelia S.S.R.
                        Germans roll dice for 11 armour, 1 artillery, 1 bomber, 2 fighters and 10 infantry in Karelia S.S.R., round 5 :  7/25 hits
                        Russians roll dice for 2 fighters in Karelia S.S.R., round 5 :  2/2 hits
                        2 fighters owned by the Americans and 2 infantry owned by the Germans lost in Karelia S.S.R.
                    Germans win, taking Karelia S.S.R. from Russians with 11 armour, 1 artillery, 1 bomber, 2 fighters and 8 infantry remaining. Battle score for attacker is 76
                    Casualties for Germans: 21 infantry
                    Casualties for Russians: 1 armour
                    Casualties for British: 1 armour, 2 artilleries, 2 fighters and 11 infantry
                    Casualties for Americans: 3 armour, 2 fighters and 11 infantry

    Non Combat Move - Germans
                1 bomber moved from Ukraine S.S.R. to Germany
                1 bomber moved from Karelia S.S.R. to Germany
                2 fighters moved from Karelia S.S.R. to Germany

    Place Units - Germans
                10 infantry placed in Germany
                2 infantry placed in Southern Europe

    Turn Complete - Germans
                Germans collect 34 PUs; end with 34 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 2 bombers, 1 factory, 2 fighters and 13 infantry
        Southern Europe : 1 factory and 2 infantry
        Eastern Europe : 1 aaGun
        Karelia S.S.R. : 1 flag, 1 aaGun, 11 armour, 1 artillery and 8 infantry
        Western Europe : 1 aaGun and 3 infantry
        Algeria : 1 infantry
        Balkans : 4 infantry

    Production/PUs Summary :

    Russians : 18 / 22
        Germans : 34 / 34
        British : 28 / 33
        Japanese : 31 / 36
        Americans : 55 / 58

  • '16

    Haha greetings innohub. Fun with an audience as well ;)


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 24

    Purchase Units - British
                British repair 3 damage on 3 factories; Remaining resources: 30 PUs;
                British buy 1 armour and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                6 infantry moved from United Kingdom to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Eastern Europe
                      British take Eastern Europe from Germans
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Karelia S.S.R.
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Karelia S.S.R.
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Eastern Europe
                1 bomber moved from United Kingdom to Germany

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 5 and costs: 5 production.
                    Bombing raid costs 5  production in Germany
                Battle in Karelia S.S.R.
                    British attack with 4 infantry
                    Germans defend with 1 aaGun, 11 armour, 1 artillery and 8 infantry
                        British roll dice for 4 infantry in Karelia S.S.R., round 2 :  0/4 hits
                        Germans roll dice for 11 armour, 1 artillery and 8 infantry in Karelia S.S.R., round 2 :  8/20 hits
                        4 infantry owned by the British lost in Karelia S.S.R.
                    Germans win with 11 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is -12
                    Casualties for British: 4 infantry

    Non Combat Move - British
                1 battleship, 1 carrier, 3 cruisers and 1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 bomber moved from Germany to Caucasus

    Place Units - British
                8 infantry placed in United Kingdom
                1 armour placed in India

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Territory Summary for British :

    Australia : 3 infantry
        India : 1 aaGun, 1 armour and 1 factory
        Eastern Europe : 1 flag, 1 aaGun and 2 infantry
        Norway : 1 aaGun
        United Kingdom : 1 aaGun, 1 factory and 8 infantry
        New Zealand : 1 infantry
        Caucasus : 1 bomber
        West Russia : 1 flag
        5 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 4 transports

    Production/PUs Summary :

    Russians : 18 / 22
        Germans : 31 / 34
        British : 31 / 32
        Japanese : 31 / 36
        Americans : 55 / 58


  • Ah shit. I stupidly forgot to move my fleet with my transport, for what was meant as 4 bombardment. Seriously stupid. Could I roll 3 cruisers and 1 BB?

  • '16

    ok


  • :roll 3@3 1@4:


  • :roll: 3@3 1@4


  • DiceRolls: 1@4 3@3; Total Hits: 31@4: (3)3@3: (5, 2, 3)


  • Ha! Sorry about the messing around, I forgot how to do it. You can edit the 3 hits on your turn please. Thanks,

  • '16

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 24

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Karelia S.S.R.: 3 infantry
                EDIT: Turning off Edit Mode
                Japanese buy 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 60 Sea Zone to 59 Sea Zone
                1 submarine moved from 60 Sea Zone to 49 Sea Zone
                2 fighters moved from 60 Sea Zone to 59 Sea Zone
                2 fighters moved from 60 Sea Zone to 49 Sea Zone
                1 fighter moved from 60 Sea Zone to 59 Sea Zone
                1 fighter moved from 60 Sea Zone to 49 Sea Zone

    Combat - Japanese
                Battle in 49 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 49 Sea Zone
                    Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 59 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 59 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 3 fighters in 59 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the Americans lost in 59 Sea Zone
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                1 infantry moved from Buryatia S.S.R. to Manchuria
                1 infantry moved from Kwantung to China
                3 fighters moved from 59 Sea Zone to 60 Sea Zone
                3 fighters moved from 49 Sea Zone to 60 Sea Zone
                1 armour moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                1 artillery moved from Japan to 60 Sea Zone
                1 infantry moved from Japan to 60 Sea Zone
                2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
                1 armour moved from 60 Sea Zone to Buryatia S.S.R.
                1 artillery moved from 60 Sea Zone to Buryatia S.S.R.

    Place Units - Japanese
                2 infantry placed in Sinkiang
                1 destroyer, 2 submarines and 1 transport placed in 60 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total

    Territory Summary for Japanese :

    Manchuria : 1 infantry
        French West Africa : 1 flag
        Belgian Congo : 1 flag
        Soviet Far East : 1 flag
        Italian East Africa : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Hawaiian Islands : 1 flag
        French Equatorial Africa : 1 flag
        Sinkiang : 1 flag, 1 aaGun, 1 factory and 2 infantry
        Wake Island : 1 infantry
        Evenki National Okrug : 1 flag
        Buryatia S.S.R. : 1 flag, 1 armour, 1 artillery and 2 infantry
        China : 1 flag, 1 aaGun and 1 infantry
        Japan : 1 factory and 4 infantry
        Caroline Islands : 2 infantry
        59 Sea Zone : 1 destroyer
        49 Sea Zone : 1 submarine
        60 Sea Zone : 1 battleship, 3 carriers, 3 destroyers, 6 fighters, 6 submarines and 3 transports

    Production/PUs Summary :

    Russians : 18 / 22
        Germans : 31 / 34
        British : 31 / 32
        Japanese : 31 / 31
        Americans : 55 / 58


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 24

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 5 infantry and 4 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 destroyer moved from 48 Sea Zone to 49 Sea Zone
                2 bombers moved from East Indies to 49 Sea Zone
                2 fighters moved from 48 Sea Zone to 49 Sea Zone
                2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 3 submarines moved from 48 Sea Zone to 59 Sea Zone
                1 battleship moved from 35 Sea Zone to 59 Sea Zone
                1 cruiser moved from 35 Sea Zone to 59 Sea Zone
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from East Indies to 37 Sea Zone
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Anglo Egypt to Belgian Congo
                      British take Belgian Congo from Japanese
                1 artillery and 2 infantry moved from India to French Indochina
                      Americans take French Indochina from Japanese
                1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 59 Sea Zone
                1 artillery and 1 infantry moved from 59 Sea Zone to Kwantung
                1 armour and 1 infantry moved from East Indies to 37 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
                1 armour and 3 infantry moved from 35 Sea Zone to India
                1 fighter moved from Norway to Russia

    Combat - Americans
                Battle in 59 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 59 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 59 Sea Zone
                    Americans win with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 49 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 49 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the Japanese lost in 49 Sea Zone
                    Americans win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Kwantung

    Non Combat Move - Americans
                2 fighters moved from 49 Sea Zone to 59 Sea Zone
                2 destroyers moved from 48 Sea Zone to 59 Sea Zone
                2 bombers moved from 49 Sea Zone to Borneo
                3 destroyers moved from 34 Sea Zone to 36 Sea Zone
                1 transport moved from 34 Sea Zone to 37 Sea Zone

    Place Units - Americans
                3 infantry placed in Norway
                4 submarines placed in 48 Sea Zone
                1 armour, 1 bomber and 2 infantry placed in East Indies

    Turn Complete - Americans
                Americans collect 61 PUs; end with 63 PUs total

    Territory Summary for Americans :

    Midway : 1 infantry
        Formosa : 1 flag
        Belgian Congo : 1 infantry
        India : 1 armour and 3 infantry
        Philipine Islands : 1 flag, 1 artillery
        Western United States : 1 aaGun, 1 artillery, 1 factory and 2 infantry
        Kwantung : 1 flag, 1 artillery and 1 infantry
        Borneo : 1 flag, 2 bombers and 1 factory
        East Indies : 1 flag, 1 armour, 1 bomber, 1 factory and 2 infantry
        Norway : 1 flag, 2 armour, 1 factory and 3 infantry
        French Indochina : 1 flag, 1 artillery and 2 infantry
        Solomon Islands : 1 flag
        Ukraine S.S.R. : 1 flag
        Eastern United States : 1 aaGun and 1 factory
        Russia : 1 fighter
        New Guinea : 1 flag
        59 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters, 3 submarines and 1 transport
        37 Sea Zone : 1 transport
        36 Sea Zone : 3 destroyers
        49 Sea Zone : 1 destroyer
        48 Sea Zone : 4 submarines
        35 Sea Zone : 2 transports

    Production/PUs Summary :

    Russians : 18 / 22
        Germans : 31 / 34
        British : 32 / 32
        Japanese : 24 / 31
        Americans : 61 / 63


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 25

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Sinkiang
                1 infantry moved from Kazakh S.S.R. to Sinkiang
                1 armour moved from Russia to Sinkiang
                1 armour moved from Caucasus to Sinkiang
                1 infantry moved from Russia to Evenki National Okrug
                      Russians take Evenki National Okrug from Japanese
                1 infantry moved from West Russia to Belorussia
                      Russians take Belorussia from Germans
                1 infantry moved from Caucasus to Ukraine S.S.R.
                1 infantry moved from Anglo Egypt to Libya
                      Russians take Libya from Germans
                1 infantry moved from Caucasus to West Russia

    Combat - Russians
                Battle in Sinkiang
                    Russians attack with 2 armour and 2 infantry
                    Japanese defend with 1 aaGun, 1 factory and 2 infantry
                        Russians roll dice for 2 armour and 2 infantry in Sinkiang, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Sinkiang, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sinkiang
                        Russians roll dice for 2 armour and 1 infantry in Sinkiang, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Sinkiang, round 3 :  0/1 hits
                        Russians roll dice for 2 armour and 1 infantry in Sinkiang, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Sinkiang, round 4 :  1/1 hits
                        1 infantry owned by the Russians lost in Sinkiang
                        Russians roll dice for 2 armour in Sinkiang, round 5 :  2/2 hits
                        Japanese roll dice for 1 infantry in Sinkiang, round 5 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Sinkiang
                    Russians win, taking Sinkiang from Japanese with 1 armour remaining. Battle score for attacker is -5
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 armour and 2 infantry

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 2 infantry placed in Caucasus
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    Territory Summary for Russians :

    Caucasus : 1 aaGun, 5 artilleries, 1 factory, 2 fighters and 15 infantry
        Sinkiang : 1 armour
        Evenki National Okrug : 1 infantry
        Libya : 1 flag, 1 infantry
        Ukraine S.S.R. : 1 infantry
        West Russia : 1 infantry
        Belorussia : 1 flag, 1 infantry
        Russia : 1 aaGun, 1 factory and 5 infantry

    Production/PUs Summary :

    Russians : 22 / 22
        Germans : 28 / 34
        British : 32 / 32
        Japanese : 21 / 31
        Americans : 63 / 63

  • '16

    I got “unknown error, post a bug to the tripleA develpment team” when trying to upload the turn. You’ve seen this before?


  • maybe the server’s down. see other posts, or try later, or copy-paste the game history here, and attach savegame

  • '16

    The server is full yes. If you send me your email, I can email the file instead


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 25

    Purchase Units - British
                British buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 4 transports moved from 5 Sea Zone to 6 Sea Zone
                8 infantry moved from United Kingdom to 6 Sea Zone
                8 infantry moved from 6 Sea Zone to Western Europe
                1 bomber moved from Caucasus to Western Europe

    Combat - British
                Battle in Western Europe
                    British attack with 1 bomber and 8 infantry
                    Germans defend with 1 aaGun and 5 infantry
                        AA fire in Western Europe :  0/1 hits
                        British roll dice for 1 battleship and 3 cruisers in Western Europe, round 2 :  3/4 hits
                        British roll dice for 1 bomber and 8 infantry in Western Europe, round 2 :  1/9 hits
                        Germans roll dice for 5 infantry in Western Europe, round 2 :  1/5 hits
                        1 infantry owned by the British and 4 infantry owned by the Germans lost in Western Europe
                        British roll dice for 1 bomber and 7 infantry in Western Europe, round 3 :  1/8 hits
                        Germans roll dice for 1 infantry in Western Europe, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Europe
                    British win, taking Western Europe from Germans with 1 bomber and 7 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 5 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber moved from Western Europe to United Kingdom
                1 armour moved from India to Caucasus

    Place Units - British
                1 armour placed in India
                3 artilleries and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Territory Summary for British :

    Australia : 3 infantry
        India : 1 aaGun, 1 armour and 1 factory
        United Kingdom : 1 aaGun, 3 artilleries, 1 bomber, 1 factory and 5 infantry
        Western Europe : 1 flag, 1 aaGun and 7 infantry
        New Zealand : 1 infantry
        Caucasus : 1 armour
        West Russia : 1 flag
        6 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 4 transports

    Production/PUs Summary :

    Russians : 20 / 22
        Germans : 33 / 39
        British : 35 / 35
        Japanese : 21 / 31
        Americans : 57 / 63

Suggested Topics

  • 1
  • 64
  • 39
  • 31
  • 85
  • 51
  • 10
  • 79
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.3k

Users

39.7k

Topics

1.7m

Posts