• '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 59 Sea Zone
                2 fighters moved from 36 Sea Zone to 59 Sea Zone
                1 armour moved from Anglo Egypt to Italian East Africa
                      Japanese take Italian East Africa from British
                1 armour moved from Italian East Africa to Kenya
                      Japanese take Kenya from British
                1 infantry moved from Yakut S.S.R. to Novosibirsk
                1 infantry moved from Yakut S.S.R. to Novosibirsk
                1 bomber moved from Balkans to United Kingdom
                1 bomber moved from India to Russia
                1 fighter moved from Caucasus to Novosibirsk
                1 fighter moved from Caucasus to Novosibirsk
                2 fighters moved from 36 Sea Zone to 59 Sea Zone

    Combat - Japanese
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 2 and costs: 2 production.
                    Bombing raid costs 2  production in Russia
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 2 and costs: 2 production.
                    Bombing raid costs 2  production in United Kingdom
                Battle in Novosibirsk
                    Japanese attack with 2 fighters and 2 infantry
                    Russians defend with 1 artillery
                        Japanese roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in 59 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 4 fighters in 59 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer in 59 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 59 Sea Zone
                    Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 60 Sea Zone
                3 transports moved from 36 Sea Zone to 61 Sea Zone
                2 carriers moved from 36 Sea Zone to 61 Sea Zone
                1 destroyer moved from 36 Sea Zone to 61 Sea Zone
                1 battleship moved from 36 Sea Zone to 61 Sea Zone
                4 fighters moved from 59 Sea Zone to 61 Sea Zone
                1 fighter moved from 61 Sea Zone to 60 Sea Zone
                2 infantry moved from Japan to 61 Sea Zone
                2 infantry moved from 61 Sea Zone to Manchuria
                2 infantry moved from Japan to 61 Sea Zone
                2 infantry moved from 61 Sea Zone to Manchuria
                1 infantry moved from Japan to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to Manchuria
                1 fighter moved from 61 Sea Zone to Japan
                1 fighter moved from 60 Sea Zone to Japan
                1 bomber moved from United Kingdom to Western Europe
                2 fighters moved from Novosibirsk to China
                1 infantry moved from Yakut S.S.R. to Novosibirsk
                1 artillery moved from Sinkiang to Kazakh S.S.R.
                1 infantry moved from Sinkiang to Kazakh S.S.R.
                1 armour moved from Persia to French Indochina
                1 infantry moved from India to Persia
                2 artilleries moved from India to Persia
                1 bomber moved from Russia to China
                1 infantry moved from French Indochina to China
                2 infantry moved from French Indochina to India
                2 infantry moved from Caucasus to West Russia
                1 infantry moved from Caucasus to Kazakh S.S.R.
                1 infantry moved from Caucasus to West Russia

    Place Units - Japanese
                2 destroyers placed in 61 Sea Zone
                1 carrier placed in 61 Sea Zone
                4 infantry placed in Japan
                3 infantry placed in French Indochina
                Japanese undo move 4.
                3 infantry placed in French Indochina
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
                EDIT: Adding units owned by Japanese to Japan: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Territory Summary for Japanese :

    Kenya : 1 flag, 1 armour
        Manchuria : 3 infantry
        Persia : 1 flag, 2 artilleries and 1 infantry
        India : 1 flag, 2 infantry
        Soviet Far East : 1 flag
        Archangel : 1 flag
        Novosibirsk : 1 flag, 2 infantry
        Italian East Africa : 1 flag
        Borneo : 1 infantry
        Yakut S.S.R. : 1 flag, 1 infantry
        East Indies : 1 infantry
        French Indochina : 1 aaGun, 2 armour, 1 factory and 6 infantry
        Kazakh S.S.R. : 1 flag, 2 artilleries and 3 infantry
        Western Europe : 1 bomber
        Solomon Islands : 1 infantry
        Caucasus : 3 armour, 4 artilleries and 4 infantry
        Sinkiang : 1 flag
        Evenki National Okrug : 1 flag, 1 infantry
        West Russia : 3 infantry
        Buryatia S.S.R. : 1 flag
        Anglo Egypt : 1 flag
        China : 1 flag, 1 bomber, 2 fighters and 1 infantry
        Japan : 1 aaGun, 1 factory, 3 fighters and 9 infantry
        59 Sea Zone : 1 destroyer
        61 Sea Zone : 1 battleship, 3 carriers, 3 destroyers, 2 fighters and 3 transports
        60 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Russians : 8 / 15
        Germans : 46 / 46
        British : 20 / 24
        Japanese : 49 / 49
        Americans : 43 / 46


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 52 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 47 Sea Zone
                1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
                      Americans take New Guinea from Japanese
                1 submarine moved from 50 Sea Zone to 59 Sea Zone
                1 bomber moved from Wake Island to 60 Sea Zone
                1 bomber moved from Wake Island to 59 Sea Zone
                4 infantry moved from Philipine Islands to 49 Sea Zone
                1 battleship moved from 49 Sea Zone to 48 Sea Zone
                1 battleship moved from 49 Sea Zone to 48 Sea Zone
                1 cruiser moved from 49 Sea Zone to 37 Sea Zone
                1 cruiser moved from 49 Sea Zone to 37 Sea Zone
                1 cruiser moved from 49 Sea Zone to 48 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to East Indies
                2 infantry moved from 48 Sea Zone to Borneo
                1 carrier moved from 49 Sea Zone to 48 Sea Zone
                1 fighter moved from 49 Sea Zone to Borneo
                1 fighter moved from 49 Sea Zone to East Indies
                1 destroyer moved from 49 Sea Zone to 47 Sea Zone
                1 destroyer moved from 49 Sea Zone to 47 Sea Zone
                1 carrier moved from 48 Sea Zone to 37 Sea Zone
                1 bomber moved from Russia to Kenya
                1 cruiser moved from 10 Sea Zone to 8 Sea Zone
                2 artilleries and 6 infantry moved from Eastern Canada to 9 Sea Zone
                2 infantry and 1 transport moved from 9 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to French West Africa
                1 destroyer moved from 9 Sea Zone to 17 Sea Zone
                2 artilleries, 2 destroyers, 4 infantry and 3 transports moved from 9 Sea Zone to 7 Sea Zone
                2 artilleries and 4 infantry moved from 7 Sea Zone to United Kingdom
                1 armour, 1 artillery and 6 infantry moved from Eastern United States to Eastern Canada

    Combat - Americans
                Battle in 60 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 60 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 60 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 59 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 59 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 59 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 59 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 59 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 59 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in East Indies
                    Americans attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 cruisers in East Indies, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in East Indies, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
                    Americans win, taking East Indies from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Kenya
                    Americans attack with 1 bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 bomber in Kenya, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Kenya, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Kenya, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour in Kenya, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in Kenya, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour in Kenya, round 4 :  0/1 hits
                        Americans roll dice for 1 bomber in Kenya, round 5 :  1/1 hits
                        Japanese roll dice for 1 armour in Kenya, round 5 :  0/1 hits
                        1 armour owned by the Japanese lost in Kenya
                    Americans win with 1 bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 armour
                Battle in Borneo
                    Americans attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 battleships in Borneo, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Borneo to 37 Sea Zone
                1 bomber moved from 60 Sea Zone to Midway
                1 bomber moved from 59 Sea Zone to Wake Island
                1 destroyer moved from 49 Sea Zone to 60 Sea Zone
                3 destroyers and 4 submarines moved from 49 Sea Zone to 48 Sea Zone
                1 fighter moved from East Indies to 37 Sea Zone
                1 destroyer moved from 48 Sea Zone to 37 Sea Zone
                1 bomber moved from Kenya to Union of South Africa

    Place Units - Americans
                1 carrier placed in 55 Sea Zone
                2 fighters placed in 55 Sea Zone
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern Canada: 1 armour and 1 infantry
                EDIT: Adding units owned by Americans to Eastern United States: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Eastern Canada : 1 aaGun, 1 artillery and 5 infantry
        Midway : 1 bomber and 1 infantry
        Union of South Africa : 1 bomber
        French West Africa : 2 infantry
        Philipine Islands : 1 flag
        Western United States : 1 aaGun and 1 factory
        Borneo : 1 flag, 2 infantry
        East Indies : 1 flag, 1 infantry
        United Kingdom : 2 artilleries and 4 infantry
        Algeria : 1 flag
        Wake Island : 1 flag, 1 bomber
        Libya : 1 flag
        Eastern United States : 1 armour, 1 factory and 1 infantry
        Russia : 1 fighter
        New Guinea : 1 flag, 1 artillery and 1 infantry
        7 Sea Zone : 2 destroyers and 3 transports
        59 Sea Zone : 1 submarine
        8 Sea Zone : 1 cruiser
        37 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
        48 Sea Zone : 2 battleships, 1 cruiser, 2 destroyers, 4 submarines and 1 transport
        17 Sea Zone : 1 destroyer and 1 transport
        10 Sea Zone : 1 transport
        55 Sea Zone : 1 carrier and 2 fighters
        60 Sea Zone : 1 destroyer
        47 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Russians : 8 / 15
        Germans : 46 / 46
        British : 20 / 24
        Japanese : 40 / 49
        Americans : 52 / 57


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 15 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Archangel
                      Russians take Archangel from Japanese

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians
                Russians collect 10 PUs; end with 25 PUs total

    Territory Summary for Russians :

    Archangel : 1 infantry
        Russia : 2 aaGuns, 2 artilleries, 1 factory, 3 fighters and 24 infantry

    Production/PUs Summary :

    Russians : 10 / 25
        Germans : 46 / 46
        British : 20 / 24
        Japanese : 38 / 49
        Americans : 52 / 57

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 15

    Purchase Units - Germans
                Germans repair 3 damage on 3 factories; Remaining resources: 43 PUs;
                Germans buy 2 armour and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia S.S.R. to Archangel
                1 infantry moved from West Russia to Archangel
                1 fighter moved from Caucasus to Archangel
                1 bomber moved from French Indochina to Russia

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 1 and costs: 1 production.
                    Bombing raid costs 1  production in Russia

    Non Combat Move - Germans
                1 bomber moved from Russia to Caucasus
                2 fighters moved from Caucasus to Germany
                2 infantry moved from Ukraine S.S.R. to Caucasus
                1 artillery moved from Ukraine S.S.R. to Caucasus
                1 infantry moved from Belorussia to West Russia
                1 fighter moved from Archangel to Caucasus
                2 armour moved from Germany to Ukraine S.S.R.
                1 armour moved from Germany to Ukraine S.S.R.
                3 infantry moved from Balkans to Germany
                1 artillery moved from Balkans to Ukraine S.S.R.
                2 infantry moved from Germany to Western Europe
                1 infantry moved from Germany to Western Europe
                1 infantry moved from Germany to Western Europe
                1 infantry moved from Germany to Western Europe
                1 armour moved from Western Europe to Germany
                1 infantry moved from Germany to Western Europe

    Place Units - Germans
                4 infantry placed in Caucasus
                2 armour and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total

    Territory Summary for Germans :

    Germany : 1 aaGun, 3 armour, 1 factory, 3 fighters and 12 infantry
        Southern Europe : 1 aaGun and 1 factory
        Archangel : 1 flag, 2 infantry
        Eastern Europe : 1 infantry
        Karelia S.S.R. : 1 flag
        Norway : 2 infantry
        Trans-Jordan : 1 flag
        Western Europe : 1 aaGun, 1 fighter and 15 infantry
        French Equatorial Africa : 1 flag
        Caucasus : 1 flag, 1 aaGun, 9 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 13 infantry
        Ukraine S.S.R. : 3 armour and 1 artillery
        West Russia : 2 artilleries and 1 infantry

    Production/PUs Summary :

    Russians : 8 / 25
        Germans : 48 / 48
        British : 20 / 24
        Japanese : 38 / 49
        Americans : 52 / 57


  • about the british edit, its always a nightmare to split transports in the same fleet offloading in multiple territories. So here you go.


  • TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 15

    Purchase Units - British
                British repair 2 damage on 2 factories; Remaining resources: 22 PUs;
                British buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 artillery and 7 infantry
                EDIT: Adding units owned by British to Eastern Europe: 2 infantry
                EDIT: Adding units owned by British to Karelia S.S.R.: 2 artilleries and 4 infantry
                EDIT: Removing units owned by British from Karelia S.S.R.: 1 artillery
                EDIT: Adding units owned by British to Karelia S.S.R.: 1 infantry
                EDIT: Turning off Edit Mode
                1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 4 transports moved from 7 Sea Zone to 5 Sea Zone

    Combat - British
                British creates battle in territory Eastern Europe
                British creates battle in territory Karelia S.S.R.
                Battle in Eastern Europe
                    British attack with 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 2 infantry in Eastern Europe, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Eastern Europe, round 2 :  0/1 hits
                        British roll dice for 2 infantry in Eastern Europe, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Eastern Europe, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Europe
                    British win, taking Karelia S.S.R. from Germans, taking Eastern Europe from Germans with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British

    Place Units - British
                2 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 23 PUs; end with 25 PUs total

    Territory Summary for British :

    Eastern Canada : 1 infantry
        Eastern Europe : 1 flag, 2 infantry
        Karelia S.S.R. : 1 artillery and 5 infantry
        United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 4 infantry
        New Zealand : 1 infantry
        7 Sea Zone : 1 destroyer
        5 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 4 transports

    Production/PUs Summary :

    Russians : 10 / 25
        Germans : 43 / 48
        British : 23 / 25
        Japanese : 38 / 49
        Americans : 52 / 57

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v4, version: 2.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Japanese
                3 infantry moved from West Russia to Karelia S.S.R.
                1 bomber moved from Western Europe to Karelia S.S.R.
                1 bomber moved from China to Karelia S.S.R.
                2 armour moved from Caucasus to Karelia S.S.R.
                1 destroyer moved from 61 Sea Zone to 60 Sea Zone
                2 fighters moved from Japan to 60 Sea Zone
                1 destroyer moved from 61 Sea Zone to 59 Sea Zone
                1 fighter moved from Japan to 59 Sea Zone
                1 fighter moved from 61 Sea Zone to 59 Sea Zone
                1 infantry moved from Japan to 61 Sea Zone
                1 infantry moved from Japan to 61 Sea Zone
                2 infantry and 1 transport moved from 61 Sea Zone to 59 Sea Zone
                2 infantry and 1 transport moved from 59 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Philipine Islands
                      Japanese take Philipine Islands from Americans
                1 armour moved from Caucasus to Karelia S.S.R.

    Combat - Japanese
                Battle in Karelia S.S.R.
                    Japanese attack with 3 armour, 2 bombers and 3 infantry
                    British defend with 1 artillery and 5 infantry
                        Japanese roll dice for 3 armour, 2 bombers and 3 infantry in Karelia S.S.R., round 2 :  5/8 hits
                        Russians roll dice for 1 artillery and 5 infantry in Karelia S.S.R., round 2 :  1/6 hits
                        5 infantry owned by the British and 1 infantry owned by the Japanese lost in Karelia S.S.R.
                        Japanese roll dice for 3 armour, 2 bombers and 2 infantry in Karelia S.S.R., round 3 :  3/7 hits
                        Russians roll dice for 1 artillery in Karelia S.S.R., round 3 :  0/1 hits
                        1 artillery owned by the British lost in Karelia S.S.R.
                    Japanese win, taking Karelia S.S.R. from Russians with 3 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 5 infantry
                Battle in 60 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 60 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 60 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 60 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 59 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 59 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 59 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 59 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Evenki National Okrug
                2 infantry moved from Caucasus to West Russia
                1 infantry moved from Caucasus to West Russia
                1 artillery moved from Caucasus to West Russia
                1 artillery moved from Caucasus to West Russia
                1 infantry moved from Persia to Trans-Jordan
                1 artillery moved from Persia to Trans-Jordan
                2 infantry moved from India to Persia
                2 armour moved from French Indochina to Persia
                1 artillery moved from Persia to Kazakh S.S.R.
                1 infantry moved from Kazakh S.S.R. to Persia
                1 artillery moved from Kazakh S.S.R. to Caucasus
                1 infantry moved from China to Sinkiang
                3 infantry moved from Manchuria to China
                2 infantry moved from Japan to 61 Sea Zone
                2 infantry moved from Japan to 61 Sea Zone
                4 infantry moved from 61 Sea Zone to Manchuria
                1 fighter moved from China to French Indochina
                1 bomber moved from Karelia S.S.R. to Caucasus
                1 bomber moved from Karelia S.S.R. to West Russia
                1 destroyer moved from 61 Sea Zone to 49 Sea Zone
                1 battleship moved from 61 Sea Zone to 60 Sea Zone
                1 carrier moved from 61 Sea Zone to 60 Sea Zone
                1 carrier moved from 61 Sea Zone to 60 Sea Zone
                1 fighter moved from 59 Sea Zone to 61 Sea Zone
                1 fighter moved from 59 Sea Zone to 60 Sea Zone
                1 fighter moved from China to 60 Sea Zone
                2 infantry moved from French Indochina to India

    Place Units - Japanese
                2 armour and 1 infantry placed in French Indochina
                1 bomber placed in Japan
                2 destroyers placed in 61 Sea Zone
                1 transport placed in 60 Sea Zone

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 44 PUs total

    Territory Summary for Japanese :

    Kenya : 1 flag
        Manchuria : 4 infantry
        Persia : 1 flag, 2 armour and 3 infantry
        India : 1 flag, 2 infantry
        Soviet Far East : 1 flag
        Philipine Islands : 2 infantry
        Novosibirsk : 1 flag, 2 infantry
        Italian East Africa : 1 flag
        Karelia S.S.R. : 1 flag, 3 armour and 2 infantry
        Yakut S.S.R. : 1 flag
        French Indochina : 1 aaGun, 2 armour, 1 factory, 1 fighter and 5 infantry
        Kazakh S.S.R. : 1 flag, 2 artilleries and 2 infantry
        Trans-Jordan : 1 artillery and 1 infantry
        Solomon Islands : 1 infantry
        Caucasus : 3 artilleries, 1 bomber and 1 infantry
        Sinkiang : 1 flag, 1 infantry
        Evenki National Okrug : 1 flag, 2 infantry
        West Russia : 2 artilleries, 1 bomber and 3 infantry
        Buryatia S.S.R. : 1 flag
        Anglo Egypt : 1 flag
        China : 1 flag, 3 infantry
        Japan : 1 aaGun, 1 bomber, 1 factory and 3 infantry
        61 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
        49 Sea Zone : 1 destroyer and 1 transport
        60 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport

    Production/PUs Summary :

    Russians : 8 / 25
        Germans : 43 / 48
        British : 23 / 25
        Japanese : 43 / 44
        Americans : 49 / 57


  • I’ll concede this one! well played. I can’t find anything to do that would turn the tide, and within 1-3 turn you got russia.

    Start another? I’ll try axis.

  • '19 '18 '17 '16 '15

    Sure.  Actually the complete build of navy force is something I haven’t seen before.  It is quite powerful in the mid game! 
    I will start one later today.

    Cheers,

Suggested Topics

  • 18
  • 56
  • 8
  • 32
  • 139
  • 21
  • 162
  • 182
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.0k

Users

39.3k

Topics

1.7m

Posts