Can Neutrals be activated by Air transported infantry?

  • Liaison TripleA '11 '10

    Can Neutrals be activated by Air transported infantry only?

    And do the bombers have to end in the same zone as the infantry that are unloaded.  Or can they “drop” the infantry and leave?

    Example - Leningrad is captured by Germany, and in the NCM phase of the same turn, 2 german bombers with 2 regular infantry in Paris, fly to spain and activate two of it’s territories for the axis.

  • '13

    In our playthrough, minors can be activated by airborne units.

  • '20 '19 '18 '16 '15 '11 '10

    Here’s how we play it,
    Neutrals are activated by ground units only. No air transported infantry as we are not permitted to land in newly acquired territories friendly or not.

    As for Axis minors,

    When their capital is fall the conquering power gets their IPCs.

  • Liaison TripleA '11 '10

    Interesting.

    Totally opposing answers from other players…

    I wonder if we’ll get an official ruling?

  • Sponsor '17 TripleA '11 '10

    @Gargantua:

    Can Neutrals be activated by Air transported infantry only?

    And do the bombers have to end in the same zone as the infantry that are unloaded.  Or can they “drop” the infantry and leave?

    Example - Leningrad is captured by Germany, and in the NCM phase of the same turn, 2 german bombers with 2 regular infantry in Paris, fly to spain and activate two of it’s territories for the axis.

    A Pro-Neutral CAN be activated by infantry in this way. The way the rules are written currently, it specifies only land units can activate them. Infantry are land units whether they walk in, fly in, or boat in. The rule simply prevents aircraft alone from activating.

    Bombers DO NOT have to end in the same zone as the unloaded unit, but MUST begin the turn in the same zone as the unit and start from an AIRBASE. They would indeed “drop and leave” using normal NCM movement rules. Also, the bomber can not have participated in any other activity that turn per the Bomber Rules.

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