2. Are there any strategy value for the airport on Iceland?
Here are a couple wikipedia articles:
Without long rang aircraft tech, American fighters can’t reach England in one turn. Iceland serves as a possible way-point, especially if the Allies are having difficulty regaining control of the Northest Atlantic.
Incidentally, I think I figured out why pre-war US is allowed to venture warships into SZ 102 for “patrols”: fighters on an acft carrier there can attack Gibraltar or Morocco on Turn 4.
Also, in the event of a successful Sealion G3(successful from the German point of view), planes on patrol in z102 and bombers from the airbase in Eastern USA can hit the German fleet in z109 and z110. This is why you always activate Eire on UK1 - If Germany wants to take away American bomber landing spots, it has to make the attack on London light by at least 2 transports, increasing London’s survivability.
Of course, if you didn’t buy a carrier US1 and park it with planes in z102 on US2, and if you didn’t buy bombers (and park them in EUSA on US2), well… then you had better not lose London!! :lol: