I’m not able to post directly from Triple A this afternoon, maybe I need to reboot or something.
J1 is done,
FUCKK ME. I just let you walk into Italy!
How did I not see that an keep my infantry there?!?!?
That was a error.
This game is over.
But lets play some more.
U have retaken it already :lol: The game just starts ;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Iraq to Northwest Persia
2 aaGuns, 2 fighters and 2 infantry moved from New South Wales to Queensland
1 bomber moved from New Zealand to Queensland
1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
2 submarines moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from India to Yunnan
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 artillery
Yunnan : 1 fighter and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 armour, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
39 Sea Zone : 2 fighters
26 Sea Zone : 1 cruiser
25 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 flag, 2 submarines
62 Sea Zone : 1 destroyer and 1 transport
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
Northwest Persia : 1 infantry
Production/PUs Summary :
Germans : 53 / 63
Russians : 24 / 26
Japanese : 48 / 59
Americans : 52 / 91
Chinese : 10 / 13
British : 35 / 40
UK_Pacific : 13 / 11
Italians : 13 / 13
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from 95 Sea Zone to Sicily
Combat - French
Battle in Sicily
Non Combat Move - French
1 fighter moved from Algeria to Gibraltar
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Sicily : 1 flag, 1 infantry
79 Sea Zone : 1 infantry
Northwest Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 53 / 63
Russians : 24 / 26
Japanese : 48 / 59
Americans : 52 / 91
Chinese : 10 / 13
British : 35 / 40
UK_Pacific : 13 / 11
Italians : 13 / 13
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Belarus to Rostov
Combat - Germans
Battle in Rostov
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Rostov to Bryansk
2 fighters and 1 tactical_bomber moved from Western Germany to Bryansk
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
5 armour moved from Eastern Poland to Bryansk
3 aaGuns, 10 armour, 7 artilleries, 24 infantry and 4 mech_infantrys moved from Belarus to Bryansk
2 armour and 1 artillery moved from Ukraine to Bryansk
1 armour, 2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
3 infantry moved from Novgorod to Belarus
8 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Bessarabia to Ukraine
3 armour moved from Romania to Ukraine
Place Units - Germans
3 artilleries placed in Ukraine
1 factory_minor placed in Western Ukraine
3 armour placed in Novgorod
3 armour placed in Romania
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,1,5,2,6,1,5,4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 aaGun, 1 airfield and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Samara to Archangel
2 fighters and 2 tactical_bombers moved from Russia to Archangel
6 infantry moved from Siberia to Soviet Far East
Combat - Russians
Battle in Soviet Far East
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Soviet Far East, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 4/5 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 armour and 1 mech_infantry moved from Samara to Sikang
4 aaGuns, 1 armour, 27 artilleries, 28 infantry and 2 mech_infantrys moved from Russia to Samara
1 armour and 2 mech_infantrys moved from Samara to Novosibirsk
2 aaGuns and 12 infantry moved from Amur to Siberia
2 fighters and 2 tactical_bombers moved from Archangel to Samara
Place Units - Russians
1 aaGun and 2 infantry placed in Volgograd
1 airfield placed in Kazakhstan
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Territory Summary for Russians :
Yunnan : 2 infantry
Sikang : 2 armour and 1 mech_infantry
Soviet Far East : 6 infantry
Siberia : 2 aaGuns and 12 infantry
Kazakhstan : 1 airfield
Archangel : 1 mech_infantry
Russia : 1 airfield and 1 factory_major
Novosibirsk : 1 armour and 2 mech_infantrys
Volgograd : 1 aaGun, 1 factory_minor and 2 infantry
Samara : 4 aaGuns, 27 artilleries, 2 fighters, 28 infantry and 2 tactical_bombers
Production/PUs Summary :
Germans : 55 / 62
Russians : 23 / 23
Japanese : 47 / 59
Americans : 52 / 91
Chinese : 10 / 13
British : 35 / 40
UK_Pacific : 13 / 11
Italians : 13 / 13
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
We only have magnificent games 8-) :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Kwangsi to French Indo China
2 infantry moved from Kiangsi to Hunan
5 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Battle in French Indo China
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from Korea to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from Jehol to Japan
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsi to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Manchuria to Jehol
2 fighters moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
Japanese collect 45 PUs (6 lost to blockades); end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 harbour and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from Midway to 16 Sea Zone
2 bombers moved from Midway to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 2 bombers, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 aaGun, 1 artillery and 2 infantry moved from Midway to 25 Sea Zone
1 aaGun, 1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry, 3 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers and 4 fighters moved from 16 Sea Zone to 26 Sea Zone
2 bombers and 3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 2 tactical_bombers moved from Western United States to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 95 Sea Zone to 92 Sea Zone
3 submarines moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 aaGun, 4 infantry and 1 mech_infantry moved from Brazil to 85 Sea Zone
1 aaGun, 4 infantry, 1 mech_infantry and 3 transports moved from 85 Sea Zone to 88 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from 88 Sea Zone to British Guiana
1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
Place Units - Americans
1 destroyer and 2 submarines placed in 85 Sea Zone
1 harbour placed in Brazil
1 carrier, 2 destroyers and 3 submarines placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Alaska : 1 factory_minor and 3 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 3 fighters, 1 harbour and 4 infantry
Midway : 1 airfield and 1 harbour
41 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports
10 Sea Zone : 1 submarine
16 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 aaGuns, 1 bomber and 1 infantry
British Guiana : 1 aaGun, 4 infantry and 1 mech_infantry
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
85 Sea Zone : 1 destroyer and 2 submarines
109 Sea Zone : 1 destroyer and 1 submarine
97 Sea Zone : 4 submarines
92 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
101 Sea Zone : 1 carrier, 2 destroyers and 3 submarines
Brazil : 1 flag, 1 factory_minor and 1 harbour
88 Sea Zone : 3 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 55 / 62
Russians : 23 / 23
Japanese : 51 / 50
Americans : 52 / 72
Chinese : 8 / 13
British : 35 / 40
UK_Pacific : 11 / 11
Italians : 13 / 13
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Americans takes 42 Sea Zone from Japanese
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery and 1 fighter in Hunan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Territory Summary for Chinese :
Yunnan : 6 artilleries, 1 fighter and 8 infantry
Hunan : 1 artillery
Production/PUs Summary :
Germans : 55 / 62
Russians : 23 / 23
Japanese : 50 / 50
Americans : 52 / 72
Chinese : 9 / 16
British : 35 / 40
UK_Pacific : 11 / 11
Italians : 13 / 13
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 harbour, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Shensi to Chahar
Chinese take Chahar from Japanese
1 mech_infantry moved from Hopei to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 infantry moved from Siam to French Indo China
1 artillery moved from Yunnan to French Indo China
1 tactical_bomber moved from India to 37 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Anhwe
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 mech_infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Malta to Rostov
1 mech_infantry moved from Northwest Persia to Rostov
Combat - British
Battle in Sumatra
British attack with 1 artillery
Japanese defend with 1 infantry
British roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
British roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 artillery owned by the British lost in Sumatra
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery
Battle in Borneo
Battle in Anhwe
British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 4 infantry
British roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/6 hits
Japanese roll dice for 4 infantry in Anhwe, round 2 : 1/4 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
British roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 3 : 4/5 hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 2/2 hits
2 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Anhwe
British win, taking Borneo from Japanese with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 4 infantry
Casualties for British: 1 fighter and 2 mech_infantrys
Battle in Rostov
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in French Indo China
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 37 Sea Zone
British attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
British win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - British
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Rostov to Northwest Persia
3 artilleries and 4 infantry moved from Iraq to Northwest Persia
2 armour and 6 mech_infantrys moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Yunnan to Shan State
Place Units - British
1 transport placed in 80 Sea Zone
3 submarines placed in 81 Sea Zone
1 harbour placed in British Guiana
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,2,6,5,3,4,5,4,6
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Units Change Ownership
Some Units in India change ownership: 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Territory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 4 aaGuns, 1 armour, 1 bomber, 1 fighter, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Suiyuyan : 1 mech_infantry
Chahar : 1 mech_infantry
Shan State : 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour and 1 infantry
Borneo : 1 mech_infantry
French Indo China : 1 flag, 1 artillery
41 Sea Zone : 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Rostov : 1 mech_infantry
80 Sea Zone : 1 transport
Eire : 1 flag
109 Sea Zone : 2 transports
Iraq : 1 flag, 1 factory_minor and 1 mech_infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
81 Sea Zone : 3 submarines
Northwest Persia : 3 armour, 4 artilleries, 1 bomber, 8 infantry and 8 mech_infantrys
Persia : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 53 / 62
Russians : 25 / 23
Japanese : 42 / 50
Americans : 52 / 72
Chinese : 11 / 16
British : 35 / 40
UK_Pacific : 17 / 15
Italians : 13 / 13
ANZAC : 11 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Bryansk to Rostov
3 armour moved from Bryansk to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 3 armour and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Rostov from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Novgorod to Western Germany
1 infantry moved from Western Ukraine to Bryansk
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,2,3,4,4,3
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 39 Sea Zone to Sumatra
Combat - ANZAC
Battle in Java
Battle in Sumatra
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 2 fighters in Sumatra, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in Sumatra, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 fighter owned by the ANZAC lost in Sumatra
ANZAC roll dice for 1 fighter in Sumatra, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
ANZAC roll dice for 1 fighter in Sumatra, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Sumatra to 39 Sea Zone
1 fighter moved from Yunnan to 39 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 26 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
1 fighter and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 artillery
Yunnan : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 bomber, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Java : 1 flag, 1 armour and 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
35 Sea Zone : 1 submarine
39 Sea Zone : 2 fighters
26 Sea Zone : 1 cruiser, 2 fighters and 1 submarine
25 Sea Zone : 1 destroyer
54 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Anglo Egyptian Sudan : 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 1 infantry
Production/PUs Summary :
Germans : 53 / 62
Russians : 23 / 23
Japanese : 38 / 50
Americans : 52 / 72
Chinese : 11 / 16
British : 35 / 40
UK_Pacific : 17 / 15
Italians : 15 / 7
ANZAC : 15 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from 41 Sea Zone to Sumatra
EDIT: 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Combat - French
Battle in Sumatra
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Territory Summary for French :
Sumatra : 1 flag, 1 infantry
United Kingdom : 1 fighter and 2 infantry
Sicily : 1 flag, 1 infantry
Northwest Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 53 / 62
Russians : 23 / 23
Japanese : 34 / 50
Americans : 52 / 72
Chinese : 11 / 16
British : 35 / 40
UK_Pacific : 17 / 15
Italians : 15 / 7
ANZAC : 15 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
I am enjoying this game :))
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
2 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Russia
Germans take Russia from Russians
2 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
Combat - Germans
Battle in Caucasus
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 infantry
Germans win, taking Caucasus from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
3 aaGuns, 21 armour, 10 artilleries, 30 infantry and 2 mech_infantrys moved from Bryansk to Tambov
3 armour moved from Ukraine to Tambov
4 artilleries and 4 infantry moved from Ukraine to Rostov
8 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 fighter moved from Bryansk to Germany
1 bomber moved from Novgorod to Western Germany
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 113 Sea Zone to 112 Sea Zone
3 armour moved from Romania to Ukraine
1 artillery and 3 infantry moved from Western Germany to France
Place Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Novgorod
2 fighters and 1 infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,3,6,2,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 53 PUs (7 lost to blockades); end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Samara to Caucasus
1 mech_infantry moved from Novosibirsk to Archangel
1 fighter and 1 tactical_bomber moved from Samara to Archangel
Combat - Russians
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Vologda
1 infantry moved from Samara to Volgograd
4 aaGuns, 27 artilleries and 26 infantry moved from Samara to Vologda
2 armour and 1 mech_infantry moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Caucasus to Tsinghai
6 infantry moved from Soviet Far East to Siberia
1 armour and 1 mech_infantry moved from Novosibirsk to Vologda
Turn Complete - Russians
Territory Summary for Russians :
Yunnan : 2 armour, 2 infantry and 1 mech_infantry
Tsinghai : 1 fighter and 1 tactical_bomber
Siberia : 2 aaGuns and 18 infantry
Kazakhstan : 1 airfield
Archangel : 1 mech_infantry
Vologda : 4 aaGuns, 1 armour, 27 artilleries, 1 fighter, 26 infantry, 1 mech_infantry and 1 tactical_bomber
Volgograd : 1 aaGun, 1 factory_minor and 1 infantry
Caucasus : 1 infantry
Samara : 1 infantry
Production/PUs Summary :
Germans : 57 / 96
Russians : 19 / 0
Japanese : 34 / 50
Americans : 52 / 72
Chinese : 11 / 16
British : 35 / 40
UK_Pacific : 17 / 15
Italians : 15 / 7
ANZAC : 15 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
2 tactical_bombers moved from Kwangsi to French Indo China
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Japan to 35 Sea Zone
1 bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer and 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in French Indo China
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 artillery
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Japanese
2 tactical_bombers moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsu
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from 43 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 bomber moved from 44 Sea Zone to Philippines
1 bomber moved from 35 Sea Zone to Philippines
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
2 fighters moved from 16 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
3 armour placed in Kwangtung
1 bomber placed in Japan
3 infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
2 bombers moved from Hawaiian Islands to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
3 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Iwo Jima
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 25 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 bomber, 3 carriers, 1 cruiser, 4 destroyers and 3 submarines
Japanese defend with 1 submarine
Americans roll dice for 3 submarines in 25 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win, taking 97 Sea Zone from Italians, taking Iwo Jima from Japanese, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 bomber, 3 carriers, 1 cruiser, 4 destroyers and 3 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 2 bombers, 5 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers, 5 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/9 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
3 fighters moved from 16 Sea Zone to Midway
2 bombers moved from 16 Sea Zone to Midway
2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
1 destroyer and 2 submarines moved from 85 Sea Zone to 63 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 aaGuns moved from Gibraltar to 92 Sea Zone
2 aaGuns, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 aaGuns, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 submarine moved from 101 Sea Zone to 123 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 101 Sea Zone to 51 Sea Zone
Place Units - Americans
1 destroyer and 2 submarines placed in 85 Sea Zone
1 bomber and 4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Iwo Jima : 1 flag, 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major, 4 fighters and 1 harbour
Alaska : 1 factory_minor and 3 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 1 infantry
Midway : 1 airfield, 1 artillery, 2 bombers, 3 fighters, 1 harbour and 1 infantry
41 Sea Zone : 1 flag
51 Sea Zone : 1 carrier, 2 destroyers and 2 submarines
25 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
17 Sea Zone : 1 transport
63 Sea Zone : 1 destroyer and 2 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 3 aaGuns, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Holland Belgium : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
123 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
85 Sea Zone : 1 destroyer and 2 submarines
97 Sea Zone : 1 flag, 3 submarines
Brazil : 1 flag, 1 factory_minor and 1 harbour
110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 6 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 52 / 96
Russians : 19 / 0
Japanese : 34 / 35
Americans : 58 / 78
Chinese : 10 / 16
British : 35 / 40
UK_Pacific : 17 / 15
Italians : 15 / 7
ANZAC : 15 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
Place Units - Chinese
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Territory Summary for Chinese :
Yunnan : 6 artilleries, 1 fighter and 11 infantry
Hunan : 1 artillery and 1 infantry
Production/PUs Summary :
Germans : 52 / 96
Russians : 19 / 0
Japanese : 33 / 35
Americans : 58 / 78
Chinese : 11 / 17
British : 35 / 40
UK_Pacific : 17 / 15
Italians : 15 / 7
ANZAC : 15 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 4 artilleries, 1 destroyer, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
3 armour, 1 bomber and 8 mech_infantrys moved from Northwest Persia to Rostov
1 bomber moved from Yunnan to Rostov
1 mech_infantry moved from Suiyuyan to Jehol
Chinese take Jehol from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
1 fighter and 2 tactical_bombers moved from Yunnan to Kiangsi
Combat - British
Battle in Kiangsi
British attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kiangsi
British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Rostov
British attack with 3 armour, 2 bombers and 8 mech_infantrys
Germans defend with 4 artilleries and 4 infantry; Italians defend with 3 armour and 1 mech_infantry
British roll dice for 3 armour, 2 bombers and 8 mech_infantrys in Rostov, round 2 : 6/13 hits
Italians roll dice for 3 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Rostov, round 2 : 2/12 hits
4 infantry owned by the Germans , 1 mech_infantry owned by the Italians , 2 mech_infantrys owned by the British and 1 artillery owned by the Germans lost in Rostov
British roll dice for 3 armour, 2 bombers and 6 mech_infantrys in Rostov, round 3 : 4/11 hits
Italians roll dice for 3 armour and 3 artilleries in Rostov, round 3 : 5/6 hits
5 mech_infantrys owned by the British , 3 artilleries owned by the Germans and 1 armour owned by the Italians lost in Rostov
British roll dice for 3 armour, 2 bombers and 1 mech_infantry in Rostov, round 4 : 1/6 hits
Italians roll dice for 2 armour in Rostov, round 4 : 0/2 hits
1 armour owned by the Italians lost in Rostov
British roll dice for 3 armour, 2 bombers and 1 mech_infantry in Rostov, round 5 : 2/6 hits
Italians roll dice for 1 armour in Rostov, round 5 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 3 armour and 2 bombers remaining. Battle score for attacker is 18
Casualties for Germans: 4 artilleries and 4 infantry
Casualties for British: 8 mech_infantrys
Casualties for Italians: 3 armour and 1 mech_infantry
Non Combat Move - British
4 artilleries and 8 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
2 bombers moved from Rostov to Caucasus
2 infantry moved from Trans-Jordan to Iraq
1 transport moved from 80 Sea Zone to 81 Sea Zone
3 submarines moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 transports moved from 109 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from India to Yunnan
1 infantry moved from Shan State to Yunnan
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 transport moved from 41 Sea Zone to 39 Sea Zone
1 fighter and 2 tactical_bombers moved from Kiangsi to Yunnan
1 battleship, 1 carrier, 2 fighters and 2 transports moved from 39 Sea Zone to 79 Sea Zone
Place Units - British
1 submarine placed in 110 Sea Zone
1 submarine placed in 81 Sea Zone
1 destroyer placed in 80 Sea Zone
3 artilleries placed in Iraq
1 artillery and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 79 Sea Zone: 1 battleship, 1 carrier and 2 transports
EDIT: Adding units owned by British to 39 Sea Zone: 1 battleship, 1 carrier and 2 transports
EDIT: Removing units owned by ANZAC from 79 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to 39 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,5,2,1,5,3,5,3,6,3
UK_Pacific collect 15 PUs (2 lost to blockades); end with 16 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine
Territory Summary for British, UK_Pacific :
Jehol : 1 mech_infantry
Siam : 1 flag
Yunnan : 4 aaGuns, 1 armour, 1 fighter, 7 infantry, 1 mech_infantry and 2 tactical_bombers
India : 1 airfield, 1 factory_major and 1 harbour
Malaya : 1 harbour and 1 infantry
Borneo : 1 mech_infantry
French Indo China : 1 flag
37 Sea Zone : 1 flag, 1 cruiser
39 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 transports
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 aaGun
Tunisia : 1 flag
Holland Belgium : 1 aaGun
Tobruk : 1 flag
Libya : 1 flag
Rostov : 1 flag, 3 armour
Caucasus : 4 artilleries, 2 bombers, 8 infantry and 1 mech_infantry
80 Sea Zone : 1 destroyer
Eire : 1 flag
97 Sea Zone : 3 submarines
Iraq : 1 flag, 3 artilleries, 1 factory_minor and 2 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 submarine and 1 transport
Persia : 1 flag, 1 artillery, 1 factory_minor and 1 mech_infantry
110 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 52 / 96
Russians : 19 / 0
Japanese : 32 / 35
Americans : 58 / 78
Chinese : 12 / 17
British : 37 / 42
UK_Pacific : 17 / 16
Italians : 13 / 7
ANZAC : 15 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0