Thank you for sending the map to my printer. I have been testing scenarios out with my A&A using my 1942 second edition. I just have been using sticky note paper to mark my Italian territories. I used the game pieces from my anniversary addition for the Italian pieces. I also added have tracks: cost is IPC 5. Attack 2, defend 2 as tanks cost 6 IPC in this version. Its nice to spend 5 IPC on an actual unit other than an AA gun. No artillery bonus on half track in this version
I also added the recruitment center from zombies.
Please see the chart below
MOBILIZATION ZONE
UNIT STATS COST MOVE ATTACK DEFENSE
LAND UNITS
INFANTRY 3 1 1 2
ARTILLERY 4 1 2 2
HALF TRACK 5 2 2 2
TANK 6 2 3 3
ANTIAIRCRAFT ARTILLERY 5 1 0 1
RECRUITMENT CENTER 10 0 0 0
INDUSTRIAL COMPLEX 15 0 0 0
Using Tripple A and a map that I made based of Europe at war
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I looked at triple a’s use of sub boxes to make other theater’s better than the absurdly bad Africa in A&A 1914 and i have been building a system of moral for use in it. I may as an option introduce technology to the game as well but not at this stage. I have decided on a system of simultaneous movement by writing orders down while speeding the game up. I broke it out into 2 week intervals and production will be every other turn to encourage tactics rather than massed armies i tripled production on the map and kept all the costs the same we will be play testing it next week.
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i would like to post a picture of the map but I didn’t see an option too.
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you need enough posts on the forum to unlock the ability to attach photos.
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How many posts is that
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47,000
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46,995 to go. IL your killin me. :-D
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