Ouch, tough luck for Italy. BTW, I think we did the battle in SZ106 correctly, so I just played on.
Wittmann(Axis) and Unknown Soldier(Allies +9) L2014
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No thank you. My best pilots are on jet training, so cannot be spared just yet.
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@wittmann:
No thank you. My best pilots are on jet training, so cannot be spared just yet.
So they have infiltrated the US??? :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 armour, 1 artillery, 2 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 armour moved from Aleutian Islands to 8 Sea Zone
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone
1 mech_infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 bomber moved from India to Kazakhstan
1 destroyer and 2 submarines moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 submarines moved from 26 Sea Zone to 17 Sea ZoneCombat - Americans
Battle in Soviet Far East
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Battle in Burma
Americans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 armour
Americans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 armour owned by the Japanese lost in Burma
Americans win, taking Borneo from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for Americans: 1 mech_infantry
Battle in Kazakhstan
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 3 : 1/1 hits
1 mech_infantry owned by the Americans lost in Kazakhstan
Americans roll dice for 1 bomber in Kazakhstan, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 4 : 1/1 hits
1 bomber owned by the Americans and 1 artillery owned by the Japanese lost in Kazakhstan
Japanese win with no units remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 bomber and 1 mech_infantry
Battle in 112 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 2 submarines
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 4 fighters in 112 Sea Zone, round 2 : 4/5 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 4 artilleries and 4 infantry
Germans defend with 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Americans roll dice for 4 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 5/8 hits
Germans roll dice for 1 armour and 2 artilleries in Normandy Bordeaux, round 2 : 0/3 hits
1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 2 artilleries
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 17 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 2 submarines in 17 Sea Zone, round 4 : 0/2 hits
Americans win, taking 17 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Burma to 39 Sea Zone
2 destroyers moved from 78 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Eastern Persia to India
3 infantry moved from Alexandria to Egypt
4 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
4 transports moved from 109 Sea Zone to 106 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from 110 Sea Zone to United KingdomPlace Units - Americans
2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United States
3 armour placed in Iraq
4 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
Americans undo move 5.
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
India : 2 mech_infantrys
Borneo : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
Soviet Far East : 1 armour and 1 infantry
42 Sea Zone : 1 flag
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 2 tactical_bombers
26 Sea Zone : 1 flag, 2 carriers, 4 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 4 submarines and 2 transports
17 Sea Zone : 1 flag, 2 submarines
4 Sea Zone : 1 transport
63 Sea Zone : 1 flag
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Quebec : 4 aaGuns, 4 artilleries and 4 infantry
Egypt : 3 infantry
United Kingdom : 3 fighters
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
112 Sea Zone : 1 destroyer and 1 submarine
106 Sea Zone : 4 transports
109 Sea Zone : 1 flag
Iraq : 1 flag, 3 armour and 1 factory_minor
101 Sea Zone : 2 submarines and 4 transports
98 Sea Zone : 1 flag, 1 submarine
110 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 43 / 59
Russians : 28 / 28
Japanese : 61 / 71
Americans : 55 / 75
Chinese : 3 / 5
British : 39 / 44
UK_Pacific : 9 / 9
Italians : 12 / 12
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 9 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 4 artilleries, 1 infantry and 3 mech_infantrys
Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 2 : 2/10 hits
Japanese roll dice for 4 artilleries, 1 infantry and 3 mech_infantrys in Shensi, round 2 : 4/8 hits
1 infantry owned by the Japanese , 4 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 : 2/6 hits
Japanese roll dice for 4 artilleries and 2 mech_infantrys in Shensi, round 3 : 3/6 hits
3 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits
Japanese roll dice for 4 artilleries in Shensi, round 4 : 1/4 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 1/2 hits
Japanese roll dice for 3 artilleries in Shensi, round 5 : 0/3 hits
1 artillery owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 6 : 0/2 hits
Japanese roll dice for 2 artilleries in Shensi, round 6 : 0/2 hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 7 : 0/2 hits
Japanese roll dice for 2 artilleries in Shensi, round 7 : 1/2 hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 2 artilleries remaining. Battle score for attacker is -4
Casualties for Japanese: 2 artilleries, 1 infantry and 3 mech_infantrys
Casualties for Chinese: 9 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 1 infantry
Production/PUs Summary :
Germans : 43 / 59
Russians : 28 / 28
Japanese : 61 / 71
Americans : 55 / 75
Chinese : 3 / 5
British : 39 / 44
UK_Pacific : 9 / 9
Italians : 12 / 12
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 1 artillery, 1 carrier and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Gibraltar
1 infantry moved from Tobruk to Alexandria
2 armour moved from Trans-Jordan to Persia
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 125 Sea Zone to 110 Sea ZonePlace Units - British
1 carrier placed in 110 Sea Zone
1 artillery and 2 infantry placed in Egypt
6 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantryTerritory Summary for British, UK_Pacific :
Burma : 1 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun, 1 artillery, 1 fighter and 7 infantry
Algeria : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
Eastern Persia : 1 flag
Brazil : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 2 armour
98 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 3 transports
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 43 / 59
Russians : 28 / 28
Japanese : 60 / 71
Americans : 55 / 75
Chinese : 3 / 5
British : 39 / 44
UK_Pacific : 10 / 10
Italians : 12 / 12
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
You have been very methodical and patient and you will have Paris next turn.(I think.)
Nice play.
Will not play until tomorrow. Enjoy your day. Any idea when the snow will have gone and you can get back to normal? -
@wittmann:
You have been very methodical and patient and you will have Paris next turn.(I think.)
Nice play.
Will not play until tomorrow. Enjoy your day. Any idea when the snow will have gone and you can get back to normal?Good afternoon to you sir. Thank you for the kind words. Patience is usually not my strong suit, but I have learned the hard way it is usually best as the Allies.
I think the snow should be done and cleared by June :roll:. I am headed out to clear more now just so I can go to the store. The worst part is the plows just dumping it at the end of the driveways. It gets waist deep there.
Have a good day sir!
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I am a big kid: I cannot wait for anything!
Sorry things are so bad.
I have just had to spend half my savings on a new roof for my Victorian house, so am not that happy at the moment.
All the best. -
Sorry to hear that my friend. I know how things like that can be very stressful. :-(
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from BritishCombat - Italians
Non Combat Move - Italians
1 infantry moved from Bulgaria to Romania
1 infantry moved from Romania to Bessarabia
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs totalTerritory Summary for Italians :
Southern France : 1 infantry
France : 1 aaGun, 2 artilleries and 2 infantry
Romania : 1 infantry and 2 mech_infantrys
Holland Belgium : 1 infantry
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
Bessarabia : 1 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 3 destroyers and 1 submarine
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 46 / 59
Russians : 28 / 28
Japanese : 60 / 71
Americans : 55 / 75
Chinese : 3 / 5
British : 36 / 44
UK_Pacific : 10 / 10
Italians : 12 / 12
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour, 1 infantry and 1 transport moved from 78 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from India to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Sumatra to 39 Sea Zone
1 fighter moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
1 mech_infantry moved from New South Wales to Queensland
1 submarine moved from 57 Sea Zone to 42 Sea Zone
1 submarine moved from 57 Sea Zone to 44 Sea Zone
1 submarine moved from 40 Sea Zone to 37 Sea Zone
1 destroyer moved from 60 Sea Zone to 40 Sea Zone
1 submarine moved from 40 Sea Zone to 39 Sea ZonePlace Units - ANZAC
1 submarine and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 armour and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 1 submarine
41 Sea Zone : 1 transport
44 Sea Zone : 1 submarine
37 Sea Zone : 1 submarine
39 Sea Zone : 1 fighter and 1 submarine
40 Sea Zone : 1 destroyer
26 Sea Zone : 1 artillery, 1 infantry, 1 submarine and 1 transport
62 Sea Zone : 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 46 / 59
Russians : 28 / 28
Japanese : 56 / 71
Americans : 55 / 75
Chinese : 3 / 5
British : 36 / 44
UK_Pacific : 10 / 10
Italians : 12 / 12
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 59
Russians : 28 / 28
Japanese : 56 / 71
Americans : 55 / 75
Chinese : 3 / 5
British : 36 / 44
UK_Pacific : 10 / 10
Italians : 12 / 12
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Archangel to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Novgorod to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour and 1 mech_infantry moved from Nenetsia to Urals
1 mech_infantry moved from Novgorod to Vologda
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to UkraineCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 4 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from Ukraine to Eastern Poland
1 fighter moved from Belarus to Novgorod
1 artillery moved from Karelia to Novgorod
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 artillery and 2 infantry moved from Poland to Baltic States
1 fighter moved from Western Germany to France
1 aaGun, 1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in France
2 infantry placed in Germany
3 artilleries and 3 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Western Germany
Germans undo move 3.
1 infantry placed in Western Germany
Germans undo move 4.
1 armour, 1 infantry and 1 mech_infantry placed in Western Germany
1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
4 armour, 4 artilleries and 9 infantry moved from Smolensk to Vologda
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
4 artilleries moved from Bryansk to Ukraine
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Western Ukraine
4 infantry moved from Bryansk to Ukraine
4 infantry moved from Bryansk to Ukraine
2 armour moved from Bryansk to Ukraine
2 armour moved from Bryansk to UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 4 armour, 4 artilleries and 9 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 armour, 4 artilleries and 9 infantry in Vologda, round 2 : 5/17 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 armour, 4 artilleries and 9 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 4 armour, 4 artilleries and 8 infantry
Germans defend with 1 armour, 1 artillery and 1 factory_minor
Russians roll dice for 4 armour, 4 artilleries and 8 infantry in Ukraine, round 2 : 7/16 hits
Germans roll dice for 1 armour and 1 artillery in Ukraine, round 2 : 0/2 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 4 armour, 4 artilleries and 8 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artillery
Battle in Western Ukraine
Russians attack with 1 artillery, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/5 hits
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 aaGun moved from Smolensk to Vologda
1 aaGun moved from Yenisey to Evenkiyskiy
1 infantry moved from Suiyuyan to KansuPlace Units - Russians
3 infantry placed in Volgograd
Russians undo move 1.
1 artillery and 2 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Kansu : 1 infantry
Evenkiyskiy : 1 aaGun
Belarus : 1 infantry
Bryansk : 2 artilleries and 25 infantry
Archangel : 2 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 16 infantry and 1 tactical_bomber
Ukraine : 4 armour, 4 artilleries, 1 factory_minor and 8 infantry
Western Ukraine : 1 artillery and 1 infantry
Vologda : 1 aaGun, 4 armour, 4 artilleries and 9 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 60
Russians : 28 / 28
Japanese : 56 / 71
Americans : 55 / 75
Chinese : 3 / 5
British : 36 / 44
UK_Pacific : 10 / 10
Italians : 12 / 12
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Good mornin’ to you sir! Nothing like starting my day off with a little A&A. I am off to work now. Have a great day!
-
Good morning to you too.
Hope you do not hate it too much. We are still quiet at the restaurant and snow is forecast, which is never good. I will end up losing customers I cannot afford. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Korea to 17 Sea Zone
1 fighter moved from Japan to 4 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Philippines to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Sikang to Caucasus
Japanese take Caucasus from Russians
1 artillery moved from Shensi to Kansu
1 artillery moved from Shensi to Kansu
1 mech_infantry moved from Hopei to Kansu
1 fighter moved from Yunnan to Kansu
1 tactical_bomber moved from Yunnan to Kansu
1 fighter moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 artillery moved from Yunnan to BurmaCombat - Japanese
Battle in 4 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 2 submarines
Japanese win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kansu
Japanese attack with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry; Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 fighter and 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 infantry moved from Sakha to Siberia
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Sikang
3 mech_infantrys moved from Kiangsu to Kweichow
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Java
1 bomber moved from Borneo to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Burma to Yunnan
1 fighter moved from Japan to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 18 Sea Zone
1 carrier moved from 18 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 armour and 1 artillery placed in French Indo China
1 factory_minor placed in Kwangtung
2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3
Japanese collect 61 PUs (4 lost to blockades); end with 61 PUs totalTerritory Summary for Japanese :
Iwo Jima : 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 aaGuns and 2 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Yunnan : 1 flag, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 artillery and 1 mech_infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 1 mech_infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Sakha : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag
French Indo China : 1 flag, 2 armour, 1 artillery and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 fighter
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 destroyer and 1 submarine
43 Sea Zone : 1 transport
36 Sea Zone : 1 flag
35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber
24 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 carriers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Caucasus : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 46 / 60
Russians : 26 / 28
Japanese : 65 / 61
Americans : 55 / 75
Chinese : 1 / 5
British : 36 / 44
UK_Pacific : 5 / 10
Italians : 12 / 12
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@wittmann:
Good morning to you too.
Hope you do not hate it too much. We are still quiet at the restaurant and snow is forecast, which is never good. I will end up losing customers I cannot afford.I hope that does not happen :-(
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 5 artilleries, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 24 Sea Zone
1 armour and 1 infantry moved from Soviet Far East to Siberia
2 armour moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Burma
1 mech_infantry moved from India to Burma
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
3 fighters moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 3 fighters and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern France
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
Americans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 artillery and 1 mech_infantry
Americans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 1/2 hits
1 mech_infantry owned by the Americans , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
Americans win, taking Burma from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Siberia
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Siberia, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Americans attack with 3 armour
Japanese defend with 1 mech_infantry
Americans roll dice for 3 armour in Caucasus, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
Americans roll dice for 3 armour in Caucasus, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits
1 armour owned by the Americans lost in Caucasus
Americans roll dice for 2 armour in Caucasus, round 4 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Caucasus
Americans win, taking Caucasus from Japanese with 2 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 24 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 24 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 24 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
3 fighters moved from 41 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to 39 Sea Zone
2 fighters moved from 24 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries and 4 infantry moved from Quebec to 106 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
4 artilleries, 4 infantry, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Southern France to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea ZonePlace Units - Americans
1 transport placed in 80 Sea Zone
1 artillery and 1 infantry placed in Iraq
4 artilleries and 4 infantry placed in Eastern United States
2 armour and 1 infantry placed in Normandy Bordeaux
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 4 transports
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Burma : 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
Siberia : 1 armour
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 destroyer
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 fighters and 2 tactical_bombers
24 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 1 armour, 1 artillery, 2 carriers, 4 destroyers, 3 fighters, 2 infantry, 6 submarines, 1 tactical_bomber and 3 transports
10 Sea Zone : 3 submarines
17 Sea Zone : 1 flag
63 Sea Zone : 1 flag
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Quebec : 4 aaGuns
Egypt : 3 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 2 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 infantry
Caucasus : 2 armour
80 Sea Zone : 1 transport
104 Sea Zone : 1 submarine
102 Sea Zone : 4 transports
109 Sea Zone : 1 flag
99 Sea Zone : 1 submarine
Iraq : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
98 Sea Zone : 1 flag
91 Sea Zone : 8 artilleries, 8 infantry, 2 submarines and 8 transports
110 Sea Zone : 2 carriers, 2 destroyers and 4 fightersProduction/PUs Summary :
Germans : 40 / 60
Russians : 29 / 28
Japanese : 61 / 61
Americans : 61 / 81
Chinese : 1 / 5
British : 36 / 44
UK_Pacific : 6 / 10
Italians : 12 / 12
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 40 / 60
Russians : 29 / 28
Japanese : 61 / 61
Americans : 61 / 81
Chinese : 1 / 3
British : 36 / 44
UK_Pacific : 6 / 10
Italians : 12 / 12
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





