14L Whackamatt (Axis) vs. souL(Allies +12) Round 2


  • Yes

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 bombers, 2 destroyers and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Hawaiian Islands to 10 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                2 infantry moved from India to Burma
                1 fighter moved from Kiangsu to Burma

    Combat - Japanese
                Americans scrambles 1 units out of Western United States to defend against the attack in 10 Sea Zone
                Battle in 10 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 fighter, 1 submarine and 3 transports
                    1 submarine owned by the Americans Submerged
                    Americans win with 3 transports remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 fighter
                Battle in Alaska
                Battle in Burma
                    Japanese attack with 1 fighter and 2 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Alaska from Americans, taking Burma from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - Japanese
                1 fighter moved from Burma to India
                2 armour and 1 mech_infantry moved from Manchuria to Chahar
                1 fighter moved from Kiangsu to Chahar
                1 infantry moved from Shantung to Kiangsu
                2 fighters moved from Japan to Hawaiian Islands
                1 tactical_bomber moved from Japan to Manchuria

    Place Units - Japanese
                1 destroyer placed in 19 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 armour and 1 infantry placed in Kiangsu
                2 infantry placed in Manchuria
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 fighter
                EDIT: Adding units owned by Japanese to India: 1 fighter
                EDIT: Turning off Edit Mode
                2 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,2,4,4,1,5,6,3,6,4,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
                Japanese collect 37 PUs (12 lost to blockades); end with 37 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 47 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 bomber moved from Western United States to Alaska
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 19 Sea Zone


  • Scramble/Kamikaze in 19?

  • '20 '18 '17 '15

    No scramble.  2 kami’s each on your 2 cruisers and 1 dd


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 bomber moved from Western United States to Alaska
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 19 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6,6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits.  Rolls: 2,2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4,4
                Battle in 1 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 1 Sea Zone
                        Americans roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 1 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Alaska
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Alaska, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Alaska, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Alaska
                    Americans win, taking Alaska from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in 19 Sea Zone
                    Americans attack with 3 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 :  6/7 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 3 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Alaska to Western United States
                5 infantry moved from Morocco to 92 Sea Zone
                1 aaGun moved from Tunisia to Libya
                5 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
                1 infantry moved from Tunisia to 94 Sea Zone
                6 infantry and 3 transports moved from 94 Sea Zone to 98 Sea Zone
                6 infantry moved from 98 Sea Zone to Trans-Jordan
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                3 transports moved from 92 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                4 transports moved from 98 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 armour, 2 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Siam : 1 flag
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
        Alaska : 1 artillery and 1 infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        10 Sea Zone : 2 transports
        19 Sea Zone : 1 flag, 3 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
        1 Sea Zone : 1 flag, 1 submarine and 1 transport
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Trans-Jordan : 1 aaGun, 1 armour, 4 artilleries, 17 infantry, 5 mech_infantrys and 2 tactical_bombers
        Morocco : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag
        Holland Belgium : 1 flag, 1 infantry
        Libya : 1 aaGun
        97 Sea Zone : 1 flag
        92 Sea Zone : 4 transports
        101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
        98 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 5 transports
        91 Sea Zone : 7 transports
        110 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 63 / 99
        Russians : 3 / 0
        Japanese : 47 / 47
        Americans : 58 / 78
        Chinese : 8 / 5
        British : 33 / 43
        UK_Pacific : 4 / 0
        Italians : 14 / 14
        ANZAC : 30 / 41
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kwangsi to Hunan

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Kiangsi : 1 infantry
        Shensi : 1 infantry
        Hunan : 1 infantry

    Production/PUs Summary :

    Germans : 63 / 99
        Russians : 3 / 0
        Japanese : 46 / 47
        Americans : 58 / 78
        Chinese : 9 / 11
        British : 33 / 43
        UK_Pacific : 4 / 0
        Italians : 14 / 14
        ANZAC : 30 / 41
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 112 Sea Zone to Norway
                2 fighters moved from United Kingdom to Norway
                1 fighter moved from United Kingdom to 112 Sea Zone
                4 infantry moved from 112 Sea Zone to Norway

    Combat - British
                Battle in Norway
                    British attack with 4 fighters and 4 infantry
                    Germans defend with 1 artillery and 3 infantry
                        British roll dice for 2 cruisers in Norway, round 2 :  2/2 hits
                        British roll dice for 4 fighters and 4 infantry in Norway, round 2 :  4/8 hits
                        Germans roll dice for 1 artillery and 3 infantry in Norway, round 2 :  1/4 hits
                        1 infantry owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Norway
                    British win, taking Norway from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Norway to United Kingdom
                1 fighter moved from 112 Sea Zone to United Kingdom
                2 fighters moved from Norway to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                3 infantry moved from Rhodesia to Belgian Congo

    Place Units - British
                1 artillery and 2 infantry placed in United Kingdom
                1 destroyer and 1 transport placed in 110 Sea Zone
                1 destroyer placed in 98 Sea Zone
                2 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Belgian Congo : 3 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield, 2 artilleries and 2 fighters
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        Norway : 1 flag, 3 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 2 transports
        93 Sea Zone : 1 flag
        Brazil : 1 flag
        98 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        Suriname : 1 flag
        110 Sea Zone : 1 cruiser, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 60 / 99
        Russians : 3 / 0
        Japanese : 46 / 47
        Americans : 58 / 78
        Chinese : 9 / 11
        British : 36 / 41
        UK_Pacific : 4 / 0
        Italians : 14 / 14
        ANZAC : 30 / 41
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 battleship, 1 cruiser and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from Greece to Southern Italy

    Non Combat Move - Italians

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 cruiser, 2 destroyers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                1 fighter moved from French Indo China to Burma
                1 armour and 1 mech_infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 armour and 1 mech_infantry moved from Tsinghai to Shensi
                1 infantry moved from Shan State to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa

    Combat - ANZAC
                Battle in Formosa
                Battle in Burma
                    ANZAC attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Burma
                    ANZAC win, taking Formosa from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 fighters and 1 tactical_bomber moved from Burma to Shan State
                1 artillery and 1 infantry moved from Sikang to Szechwan
                1 armour moved from French Indo China to Kwangsi
                1 armour moved from Kwangsi to Szechwan
                1 transport moved from 37 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to Shan State
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone

    Place Units - ANZAC
                1 cruiser and 2 destroyers placed in 54 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in French Indo China

    Turn Complete - ANZAC
                ANZAC collect 31 PUs; end with 31 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for ANZAC :

    Marshall Islands : 1 flag
        Formosa : 1 flag, 1 infantry
        Kwangsi : 1 armour
        Shensi : 1 armour and 2 mech_infantrys
        Szechwan : 1 armour, 1 artillery and 1 infantry
        Shan State : 1 flag, 1 aaGun, 4 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        20 Sea Zone : 1 transport
        6 Sea Zone : 1 submarine
        54 Sea Zone : 2 cruisers, 4 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 60 / 99
        Russians : 3 / 0
        Japanese : 44 / 47
        Americans : 58 / 78
        Chinese : 10 / 11
        British : 36 / 41
        UK_Pacific : 4 / 0
        Italians : 14 / 16
        ANZAC : 31 / 41
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 3 infantry
        United Kingdom : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 60 / 99
        Russians : 3 / 0
        Japanese : 44 / 47
        Americans : 58 / 78
        Chinese : 10 / 11
        British : 36 / 41
        UK_Pacific : 4 / 0
        Italians : 14 / 16
        ANZAC : 31 / 41
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Syria
                      Germans take Syria from Americans
                1 armour moved from Syria to Iraq
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                9 artilleries and 15 infantry moved from Samara to Vologda
                1 armour moved from Samara to Vologda
                3 armour moved from Samara to Tsinghai
                      Germans take Tsinghai from Chinese
                3 armour moved from Caucasus to Tsinghai
                1 armour moved from Caucasus to Iraq
                1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
                2 infantry moved from France to Normandy Bordeaux
                1 artillery and 4 infantry moved from Denmark to 113 Sea Zone
                1 artillery and 4 infantry moved from 113 Sea Zone to Norway
                1 artillery moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Iraq
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 fighter moved from Western Germany to Norway

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 1 fighter and 4 infantry
                    British defend with 3 infantry
                    Germans win, taking Norway from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for British: 3 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 3 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Norway to Western Germany

    Place Units - Germans
                3 artilleries placed in France
                2 armour placed in Iraq
                2 destroyers and 1 transport placed in 80 Sea Zone
                1 cruiser placed in 80 Sea Zone
                6 infantry placed in Western Germany
                1 tactical_bomber placed in Western Germany
                1 fighter placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,6,5,5,1,5,1,2,5,3,4,3,5,5,4,4
                Germans collect 70 PUs (1 lost to blockades); end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 82 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Nenetsia

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Nenetsia : 4 aaGuns, 5 artilleries, 1 fighter, 17 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 71 / 102
        Russians : 2 / 0
        Japanese : 44 / 47
        Americans : 52 / 78
        Chinese : 9 / 11
        British : 33 / 41
        UK_Pacific : 4 / 0
        Italians : 14 / 16
        ANZAC : 31 / 41
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                4 infantry moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Manchuria to 20 Sea Zone
                1 mech_infantry moved from Chahar to Hunan
                1 armour moved from Kiangsu to Hunan
                1 fighter moved from Kiangsu to Hunan
                2 armour and 1 fighter moved from Chahar to Shensi
                      Japanese take Hopei from Chinese
                2 fighters moved from Kiangsu to Shensi
                1 fighter moved from India to Hunan
                1 fighter moved from India to Shensi
                1 bomber moved from Japan to 1 Sea Zone

    Combat - Japanese
                Battle in 1 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kiangsi
                    Japanese attack with 4 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hunan
                    Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 armour and 4 fighters
                    ANZAC defend with 1 armour and 2 mech_infantrys; Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour and 4 fighters remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 armour and 2 mech_infantrys
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from 1 Sea Zone to Soviet Far East
                1 bomber moved from Japan to Hawaiian Islands
                1 tactical_bomber moved from 20 Sea Zone to Kiangsu
                1 fighter moved from Shensi to Anhwe
                1 fighter moved from Shensi to Anhwe
                1 fighter moved from Shensi to Anhwe
                1 fighter moved from Shensi to Tsinghai
                2 fighters moved from Hunan to Kiangsu

    Place Units - Japanese
                3 infantry placed in India
                3 armour placed in Kiangsu
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,2,1,2,3,1,3,6,1,5,2,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,3
                Japanese collect 32 PUs (16 lost to blockades); end with 32 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 armour, 4 artilleries, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
                1 armour moved from Trans-Jordan to Syria
                      Americans take Syria from Germans
                1 armour moved from Syria to Trans-Jordan
                1 submarine moved from 1 Sea Zone to 7 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 bomber
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                        Japanese roll dice for 1 bomber in Soviet Far East, round 2 :  0/1 hits
                        1 bomber owned by the Japanese lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Americans
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                2 fighters moved from 101 Sea Zone to Gibraltar
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                7 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from Libya to Tobruk
                3 transports moved from 98 Sea Zone to 92 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from Western United States to Gibraltar
                1 artillery and 1 infantry moved from Alaska to British Columbia

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States
                2 artilleries, 7 infantry and 1 mech_infantry placed in Eastern United States
                2 armour and 2 artilleries placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Siam : 1 flag
        British Columbia : 1 artillery and 1 infantry
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Midway : 1 airfield
        Soviet Far East : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        10 Sea Zone : 1 destroyer and 2 transports
        19 Sea Zone : 1 flag, 3 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
        1 Sea Zone : 1 flag
        7 Sea Zone : 1 submarine
        4 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 2 armour, 2 artilleries and 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Trans-Jordan : 1 aaGun, 2 armour, 6 artilleries, 21 infantry, 6 mech_infantrys and 2 tactical_bombers
        Gibraltar : 1 armour, 2 artilleries, 1 bomber, 2 fighters and 3 infantry
        Syria : 1 flag
        Tobruk : 1 aaGun
        97 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer and 3 transports
        101 Sea Zone : 7 transports
        98 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 6 transports
        91 Sea Zone : 1 carrier, 1 destroyer and 5 transports

    Production/PUs Summary :

    Germans : 70 / 102
        Russians : 2 / 0
        Japanese : 47 / 42
        Americans : 54 / 74
        Chinese : 5 / 11
        British : 33 / 41
        UK_Pacific : 4 / 0
        Italians : 14 / 16
        ANZAC : 31 / 41
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Kwangsi : 3 infantry

    Production/PUs Summary :

    Germans : 70 / 102
        Russians : 2 / 0
        Japanese : 47 / 42
        Americans : 54 / 74
        Chinese : 5 / 7
        British : 33 / 41
        UK_Pacific : 4 / 0
        Italians : 14 / 16
        ANZAC : 31 / 41
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 112 Sea Zone to Norway
                2 fighters moved from United Kingdom to Norway
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                3 infantry moved from 112 Sea Zone to Norway

    Combat - British
                Battle in Denmark
                Battle in Norway
                    British attack with 4 fighters and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 3 cruisers in Norway, round 2 :  0/3 hits
                        British roll dice for 4 fighters and 3 infantry in Norway, round 2 :  2/7 hits
                        Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Norway
                    British win, taking Denmark from Germans, taking Norway from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Norway to United Kingdom
                2 fighters moved from Norway to 112 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from Belgian Congo to Rhodesia
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Trans-Jordan to 98 Sea Zone

    Place Units - British
                1 carrier and 1 fighter placed in 98 Sea Zone
                3 infantry placed in United Kingdom
                2 infantry placed in Union of South Africa
                British undo move 3.
                1 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield, 2 artilleries and 1 fighter
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 6 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        Rhodesia : 1 infantry
        French Equatorial Africa : 1 flag
        Norway : 1 flag, 2 infantry
        Denmark : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 carrier, 3 cruisers, 5 destroyers, 2 fighters and 3 transports
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer
        Brazil : 1 flag
        98 Sea Zone : 2 carriers, 2 destroyers and 4 fighters
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 65 / 102
        Russians : 2 / 0
        Japanese : 47 / 42
        Americans : 54 / 74
        Chinese : 5 / 7
        British : 38 / 43
        UK_Pacific : 4 / 0
        Italians : 14 / 16
        ANZAC : 31 / 41
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                2 transports moved from 39 Sea Zone to 80 Sea Zone

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Greece

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 1 artillery, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from Kwangsi to Kiangsi
                1 armour and 1 mech_infantry moved from French Indo China to Kiangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Kiangsi
                1 artillery and 1 infantry moved from Szechwan to Shensi
                1 armour moved from Szechwan to Hunan
                1 infantry moved from Shan State to Burma
                      ANZAC take Burma from Japanese
                1 fighter moved from Shan State to Hunan
                2 fighters moved from Shan State to Kiangsi

    Combat - ANZAC
                Battle in Kiangsi
                    ANZAC attack with 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 4 infantry
                        ANZAC roll dice for 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 :  4/7 hits
                        Japanese roll dice for 4 infantry in Kiangsi, round 2 :  2/4 hits
                        4 infantry owned by the Japanese , 1 armour owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Kiangsi
                    ANZAC win, taking Kiangsi from Japanese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 4 infantry
                    Casualties for ANZAC: 1 armour and 1 mech_infantry
                Battle in Shensi
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Shensi
                    ANZAC win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry
                Battle in Hunan
                    ANZAC attack with 1 armour and 1 fighter
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 armour and 1 fighter in Hunan, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour in Hunan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Hunan
                    ANZAC win, taking Hunan from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                1 fighter moved from Hunan to Shan State
                3 fighters and 1 tactical_bomber moved from Kiangsi to Kwangsi
                1 infantry moved from French Indo China to Yunnan
                1 artillery moved from Shan State to Yunnan
                1 aaGun, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 1 artillery, 2 cruisers, 4 destroyers, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State

    Place Units - ANZAC
                2 armour and 1 infantry placed in French Indo China
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 cruiser placed in 62 Sea Zone
                ANZAC undo move 4.
                ANZAC undo move 3.
                1 cruiser placed in 54 Sea Zone
                ANZAC undo move 2.
                1 artillery placed in Queensland
                ANZAC undo move 3.
                ANZAC undo move 2.
                1 artillery and 1 infantry placed in Queensland
                1 cruiser and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 32 PUs; end with 32 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for ANZAC :

    Marshall Islands : 1 flag
        Formosa : 1 flag, 1 infantry
        Kwangsi : 3 fighters and 1 tactical_bomber
        Kiangsi : 1 armour
        Shensi : 1 artillery
        Yunnan : 1 artillery and 1 infantry
        Hunan : 1 armour
        Shan State : 1 flag, 2 aaGuns, 4 artilleries, 1 fighter and 4 infantry
        Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        French Indo China : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 2 cruisers, 4 destroyers and 2 transports
        6 Sea Zone : 1 submarine
        62 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 65 / 102
        Russians : 2 / 0
        Japanese : 43 / 42
        Americans : 54 / 74
        Chinese : 8 / 7
        British : 38 / 43
        UK_Pacific : 4 / 0
        Italians : 14 / 15
        ANZAC : 32 / 42
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 3 infantry
        United Kingdom : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 65 / 102
        Russians : 2 / 0
        Japanese : 43 / 42
        Americans : 54 / 74
        Chinese : 8 / 7
        British : 38 / 43
        UK_Pacific : 4 / 0
        Italians : 14 / 15
        ANZAC : 32 / 42
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 9
  • 6
  • 32
  • 27
  • 122
  • 54
  • 398
  • 174
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.9k

Users

40.6k

Topics

1.8m

Posts