14L G40 Fresh Prince(allies+9) vs Noobtastic(axis)


  • This game will only count for 2014 and neither will claim it for 2013 if we somehow end it before 2014 starts.

    Bid was sub s98 & inf Sudan

    Good luck and have fun buddy!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 1

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 2 infantry and 1 tactical_bomber moved from Poland to Baltic States
                1 fighter moved from Slovakia Hungary to Bessarabia
                2 infantry moved from Romania to Bessarabia
                1 armour moved from Romania to Eastern Poland
                1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                2 bombers and 1 tactical_bomber moved from Germany to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                2 tactical_bombers moved from Western Germany to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 91 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                2 armour moved from Greater Southern Germany to Eastern Poland
                1 armour moved from Greater Southern Germany to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France

  • '12

    are we playing with a LL reroll?


  • Terms we agreed upon earlier are in effect.

    1 LL Reroll ea w/option of adding more if both sides use their reroll, NT, 1 unt/terr bid limit, ncm edits ok

  • '12

    i like my nickname, very appropriate.

    we agreed to 1 LL reroll each, to be used on offense or defense.  the attacker must choose to use the reroll before continuing with any subsequent battle.  if both sides use the reroll, then each side gets another (every time).

    cheers

    with that all said, scramble EVERYTHING.


  • Sz111

    A
    DiceRolls: 2@2 2@3 2@4; Total Hits: 42@2: (4, 1)2@3: (2, 2)2@4: (5, 4)

    bold.tsvg


  • OOL?

  • '12

    @seththenewb:

    Sz111

    A
    DiceRolls: 2@2 2@3 2@4; Total Hits: 42@2: (4, 1)2@3: (2, 2)2@4: (5, 4)

    keep ftr


  • sz111
    D
    DiceRolls: 1@2 1@3 2@4; Total Hits: 11@2: (4)1@3: (6)2@4: (6, 3)

    For sz110, what’s your OOL or are you extending the 5 min you’ll be on for?

  • '12

    good grief man… those rolls SUCKED!  i’m on for a few more min go ahead and roll it.


  • sz111
    A
    DiceRolls: 2@3 2@4; Total Hits: 22@3: (5, 5)2@4: (3, 3)

    D
    DiceRolls: 1@4; Total Hits: 11@4: (3)

  • '12

    sweet, took out an aircraft.  i’ll take it.


  • sz110 rolling sub w/rest since you have bb soak

    DiceRolls: 1@2 2@3 5@4; Total Hits: 41@2: (6)2@3: (4, 3)5@4: (2, 5, 2, 3, 6)

  • '12

    tip bat, lose 2 cruisers, lose british ftr


  • sz110

    D
    DiceRolls: 2@3 4@4; Total Hits: 42@3: (1, 3)4@4: (6, 2, 4, 6)

  • '12

    kaboom!  round 2 baby, here’s where it cuts deep!


  • lose sub, bb, tac

    Rd2 2ftr, tac, 2bmb vs bb(d) 2ftr
    DiceRolls: 2@3 3@4; Total Hits: 22@3: (4, 2)3@4: (4, 5, 5)

  • '12

    keep battleship


  • D
    DiceRolls: 3@4; Total Hits: 13@4: (2, 6, 6)


  • lose ftr

    A
    DiceRolls: 1@3 3@4; Total Hits: 11@3: (4)3@4: (6, 5, 3)

    D
    DiceRolls: 1@4; Total Hits: 01@4: (6)

Suggested Topics

  • 61
  • 338
  • 122
  • 169
  • 238
  • 107
  • 96
  • 92
Axis & Allies Boardgaming Custom Painted Miniatures

43

Online

17.0k

Users

39.3k

Topics

1.7m

Posts