Variance (axis) vs shin ji (allies) to the death!

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 7 bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                1 destroyer moved from 45 Sea Zone to 22 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 17 Sea Zone to 16 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                5 bombers moved from Hawaiian Islands to Philippines
                1 bomber moved from Eastern United States to United Kingdom
                3 bombers moved from Western United States to United Kingdom
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 artilleries moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 16 Sea Zone to Midway
                1 tactical_bomber moved from 16 Sea Zone to Midway
                1 fighter moved from Philippines to Burma

    Place Units - Americans
                7 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 artilleries and 6 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Kiangsi
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Kiangsi to Kwangsi

    Place Units - Chinese
                1 artillery and 3 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to 113 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                      UK_Pacific take 20 Sea Zone from Japanese
                      UK_Pacific take 19 Sea Zone from Japanese
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from Yunnan to Kiangsu
                1 fighter moved from Yunnan to Kiangsu
                1 tactical_bomber moved from Yunnan to Kiangsu
                1 destroyer and 1 transport moved from 76 Sea Zone to 78 Sea Zone
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British

  • '15

    Will the Divine Wind blow off the shores of Okinawa, great Emperor?

  • '17 '16 '15 '14 '12

    KAMIKAZE!  4 for the battleship and 2 for the cruiser.

  • '15

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to 113 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                      UK_Pacific take 20 Sea Zone from Japanese
                      UK_Pacific take 19 Sea Zone from Japanese
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 fighter moved from Yunnan to Kiangsu
                1 fighter moved from Yunnan to Kiangsu
                1 tactical_bomber moved from Yunnan to Kiangsu
                1 destroyer and 1 transport moved from 76 Sea Zone to 78 Sea Zone
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Kamikaze Suicide Attack attacks 1 battleship owned by the British scoring 1 hits.  Rolls: 5,3,5,1
                    Units damaged: 1 battleship owned by the British
                Kamikaze Suicide Attack attacks 1 cruiser owned by the British scoring 0 hits.  Rolls: 6,4
                Battle in Holland Belgium
                Battle in 113 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Germans Submerged
                        British roll dice for 1 bomber in 113 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 113 Sea Zone
                        1 transport owned by the Germans lost in 113 Sea Zone
                    British win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 destroyer and 1 transport
                Battle in Kiangsu
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 factory_minor and 3 mech_infantrys
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 :  2/5 hits
                        Japanese roll dice for 3 mech_infantrys in Kiangsu, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Kiangsu
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsu, round 3 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Kiangsu, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kiangsu
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Kiangsu to Kiangsi
                1 infantry moved from Yunnan to Kweichow
                3 aaGuns, 3 artilleries and 11 infantry moved from Yunnan to Szechwan
                7 infantry moved from Burma to Yunnan
                8 infantry moved from India to West India
                1 bomber moved from 113 Sea Zone to United Kingdom

    Place Units - British
                2 transports placed in 110 Sea Zone
                2 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Place Units - UK_Pacific
                1 armour and 6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 1 armour and 6 mech_infantrys

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Syria
                      Italians take Syria from French
                1 armour moved from Syria to Trans-Jordan
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                2 infantry moved from Iraq to Persia
                1 bomber moved from Egypt to Persia
                1 artillery and 1 infantry moved from France to Holland Belgium

    Combat - Italians
                Battle in Persia
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to France
                1 infantry moved from Southern Italy to Northern Italy
                1 armour, 1 artillery and 2 infantry moved from Greece to 97 Sea Zone
                2 armour, 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 1 submarine and 3 transports moved from 97 Sea Zone to 81 Sea Zone
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                2 armour, 1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Persia to Egypt

    Place Units - Italians
                2 mech_infantrys placed in Egypt
                1 destroyer placed in 81 Sea Zone
                2 infantry placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 transports; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu

    Combat - ANZAC
                Battle in Kiangsu
                Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - ANZAC
                1 destroyer moved from 37 Sea Zone to 21 Sea Zone
                1 infantry moved from Kwangsi to Hunan
                3 fighters moved from Shan State to Yunnan
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                3 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 4

    Combat Move - French
                1 fighter moved from Tunisia to Cyprus
                2 infantry moved from Tunisia to Libya
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 destroyer moved from 38 Sea Zone to 37 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Eastern Poland to Russia
                2 armour, 12 artilleries, 27 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Eastern Poland to Smolensk
                2 tactical_bombers moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Eastern Poland to Novgorod
                      Germans take Novgorod from Russians
                6 mech_infantrys moved from Eastern Poland to Bryansk
                5 mech_infantrys moved from Poland to Belarus
                2 armour and 12 mech_infantrys moved from Germany to Baltic States
                      Germans take Baltic States from Russians

  • '17 '16 '15 '14 '12

    intercept Moscow SBR?

  • '15

    Yes.  Full intercept.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Eastern Poland to Russia
                2 armour, 12 artilleries, 27 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Eastern Poland to Smolensk
                2 tactical_bombers moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Eastern Poland to Novgorod
                      Germans take Novgorod from Russians
                6 mech_infantrys moved from Eastern Poland to Bryansk
                5 mech_infantrys moved from Poland to Belarus
                2 armour and 12 mech_infantrys moved from Germany to Baltic States
                      Germans take Baltic States from Russians

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    retreated to Smolensk
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 2 armour, 12 artilleries, 27 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 2 armour, 12 artilleries, 27 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                    1 bomber owned by the Germans lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Russia to Belarus
                2 tactical_bombers moved from Smolensk to Belarus
                3 fighters and 3 tactical_bombers moved from Iraq to Greece
                1 artillery and 7 infantry moved from Finland to Norway
                1 artillery and 1 infantry moved from Western Germany to France

    Place Units - Germans
                3 bombers and 5 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

  • '17 '16 '15 '14 '12

    Forgot to move in the AA

  • '17 '16 '15 '14 '12

    here.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 31 PUs;
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 armour moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Russia to Novosibirsk
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 artillery moved from Karelia to Novgorod
                1 infantry moved from Karelia to Novgorod

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                    retreated to Novosibirsk
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 fighter moved from Novosibirsk to Russia
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Russia to Tambov
                1 infantry moved from Smolensk to Russia
                1 armour moved from Volgograd to Caucasus
                4 armour and 1 mech_infantry moved from Volgograd to Russia
                2 aaGuns, 3 artilleries and 18 infantry moved from Karelia to Novgorod

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

  • '15

    I missed your post about the AA move, but since I didn’t attack that stack it doesn’t matter.  Go ahead and edit that in on the Japanese turn.

    Man, you had some really good rolls on defense!

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Timguska to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                6 armour, 2 artilleries and 5 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Tsinghai to Kazakhstan
                2 bombers and 6 tactical_bombers moved from Kansu to Kazakhstan
                2 tactical_bombers moved from Kansu to Kazakhstan

    Combat - Japanese
                Battle in Kazakhstan
                    Japanese attack with 6 armour, 2 artilleries, 2 bombers, 6 infantry and 8 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakhstan from Russians with 6 armour, 2 artilleries, 2 bombers, 6 infantry and 8 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Hopei to Chahar
                3 mech_infantrys moved from Shantung to Chahar
                3 artilleries and 7 infantry moved from Kansu to Novosibirsk
                3 armour and 3 mech_infantrys moved from Hopei to Tsinghai
                2 bombers and 8 tactical_bombers moved from Kazakhstan to Tsinghai
                1 artillery and 3 infantry moved from Korea to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 armour and 7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,2
                Japanese collect 39 PUs (2 lost to blockades); end with 39 PUs total

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