13L G40 Vold vs dawgoneit (Allies +12)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                      Italians take 93 Sea Zone from Americans
                2 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Southern Italy to 92 Sea Zone
                1 armour moved from Northern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win with no units remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 mech_infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    Italians win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to Southern France

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Manchuria to Siberia

    Combat - ANZAC
                Battle in Siberia
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 artillery
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from Northern Territory to Queensland
                1 infantry moved from Western Australia to Northern Territory
                1 infantry moved from Western Australia to Northern Territory
                1 artillery moved from Western Australia to Northern Territory

    Place Units - ANZAC
                1 cruiser and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Libya to Tunisia

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
                2 bombers, 1 fighter and 3 tactical_bombers moved from Baltic States to Vologda
                3 bombers moved from Germany to Bessarabia
                2 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry moved from Western Germany to Holland Belgium
                12 armour, 2 artilleries, 6 infantry and 7 mech_infantrys moved from Archangel to Vologda

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 armour and 4 mech_infantrys
                    Russians defend with 1 aaGun, 1 artillery and 2 infantry
                    Germans win, taking Belarus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour, 3 bombers and 1 mech_infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bessarabia from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Vologda
                    Germans attack with 12 armour, 2 artilleries, 2 bombers, 1 fighter, 6 infantry, 7 mech_infantrys and 3 tactical_bombers
                    Russians defend with 3 armour, 1 artillery, 15 infantry and 1 mech_infantry
                    Germans win, taking Vologda from Russians with 12 armour, 2 artilleries, 2 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Germans: 6 infantry and 4 mech_infantrys
                    Casualties for Russians: 3 armour, 1 artillery, 15 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Vologda to Novgorod
                1 fighter and 3 tactical_bombers moved from Vologda to Archangel
                3 bombers moved from Bessarabia to Novgorod
                4 aaGuns moved from Eastern Poland to Belarus
                3 mech_infantrys moved from Germany to Poland

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in Western Germany
                1 artillery, 1 bomber, 2 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 30 infantry moved from Russia to Vologda
                4 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                2 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Nenetsia to Vologda
                1 infantry moved from Western Ukraine to Bessarabia
                4 infantry moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 4 infantry
                    Germans defend with 1 armour
                    Russians win, taking Bessarabia from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 artilleries and 36 infantry
                    Germans defend with 12 armour, 2 artilleries and 3 mech_infantrys
                    Russians win, taking Vologda from Germans with 2 artilleries and 24 infantry remaining. Battle score for attacker is 56
                    Casualties for Germans: 12 armour, 2 artilleries and 3 mech_infantrys
                    Casualties for Russians: 12 infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Tsinghai to Novosibirsk
                1 infantry moved from Caucasus to Rostov
                3 infantry moved from Rostov to Bryansk
                2 aaGuns moved from Western Ukraine to Eastern Poland

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 46 Sea Zone to 62 Sea Zone
                1 artillery moved from 62 Sea Zone to New South Wales
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Korea to Amur
                3 bombers moved from Japan to 3 Sea Zone
                1 carrier, 2 destroyers and 1 tactical_bomber moved from 6 Sea Zone to 3 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 battleship moved from 6 Sea Zone to 3 Sea Zone
                1 destroyer moved from 6 Sea Zone to 3 Sea Zone
                1 fighter moved from Japan to 3 Sea Zone

    Combat - Japanese
                Battle in 62 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 cruiser, 2 destroyers and 1 submarine
                    Units damaged: 1 carrier owned by the Japanese
                    ANZAC win with 1 cruiser remaining. Battle score for attacker is -30
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for ANZAC: 2 destroyers and 1 submarine
                Battle in 3 Sea Zone
                    Japanese attack with 1 battleship, 3 bombers, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 cruiser, 2 destroyers, 4 submarines and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 3 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 43
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 1 cruiser, 2 destroyers, 4 submarines and 1 transport
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Amur from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                3 bombers moved from 3 Sea Zone to Siberia
                1 transport moved from 46 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Korea
                2 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 34 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 cruisers, 2 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Scotland to 119 Sea Zone
                1 infantry and 1 transport moved from 119 Sea Zone to 125 Sea Zone
                1 infantry moved from 125 Sea Zone to Norway
                1 transport moved from 119 Sea Zone to 111 Sea Zone
                1 infantry moved from Scotland to 111 Sea Zone
                1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Scotland to 119 Sea Zone
                2 armour moved from Scotland to 119 Sea Zone
                2 transports moved from 110 Sea Zone to 111 Sea Zone
                2 artilleries moved from Scotland to 111 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                2 artilleries and 2 transports moved from 111 Sea Zone to 110 Sea Zone
                2 artilleries moved from 110 Sea Zone to Holland Belgium
                2 armour, 2 infantry and 2 transports moved from 119 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour moved from 110 Sea Zone to Holland Belgium
                1 armour moved from Soviet Far East to Siberia

    Combat - Americans
                Battle in Norway
                Battle in Denmark
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Norway from Germans, taking Denmark from Germans, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Siberia
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 3 bombers
                    Americans win, taking Siberia from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 36
                    Casualties for Japanese: 3 bombers
                Battle in Holland Belgium
                    Americans attack with 2 armour, 2 artilleries and 2 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Americans win, taking Holland Belgium from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - Americans
                1 cruiser moved from 10 Sea Zone to 25 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 cruisers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                2 artilleries, 4 infantry and 1 mech_infantry placed in Eastern United States
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 cruiser and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 1 cruiser and 2 destroyers; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser and 4 destroyers moved from 98 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 39 Sea Zone to 43 Sea Zone
                      UK_Pacific take 42 Sea Zone from Japanese

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 cruiser, 4 destroyers and 1 submarine
                    Italians defend with 1 destroyer and 1 submarine
                    British win with 1 cruiser, 4 destroyers and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in Java
                Battle in Sumatra

    Non Combat Move - British
                1 mech_infantry moved from Jehol to Manchuria
                1 armour and 3 mech_infantrys moved from Anhwe to Manchuria
                1 armour and 1 mech_infantry moved from Yunnan to Anhwe
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 aaGun, 2 artilleries and 2 infantry moved from Kwangsi to Hunan
                1 aaGun and 2 infantry moved from Burma to Yunnan
                1 aaGun and 2 infantry moved from India to Burma
                1 armour moved from Syria to Persia
                1 armour moved from Trans-Jordan to Persia
                1 submarine moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                1 cruiser and 2 destroyers placed in 98 Sea Zone
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                2 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 armour and 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

  • '13

    I concede the game - I have no traction and this is going to only become a long slide into oblivion.

    Nice game.

    Vold

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