• @Spendo02:

    What I’m trying to see is what the Allied response from experienced players would be if Hawaii was seriously threatened on J2.  In particular would you move your starting fleet to Hawaii and reinforce it, and to what extent would the Allies reinforce it IE does ANZAC get involved or not?  Are the US Ftr scrambling to defend or all possible aircraft landing on Hawaii itself?

    From my point of view, and one I think many experienced players would agree on is…. Hawaii isn’t worth defending at the start of the game.  Why defend it on J2 when I can pull everything off of Hawaii to the west coast and build up my navy to crush Japan Navy in 2 turns?  By the time you hit Hawaii, the USA will have dumped most of their income into the Pacific.  I can’t really say specifics because of variables, but it would be most of my income into navy and aircraft.  Which will be close to even annihilation, when that happens, India and Anzac will have profited off of the money islands long enough to slap some navy of their own down.  Not good at all.

    Don’t think “what if they defend Hawaii”, no USA player is going to do that (whose experienced).  You gotta get those money islands, it’s the life blood of Japan.

  • '18 '17 '16 '11 Moderator

    I could see a strategy where taking Hawaii really early in the game would set Japan up for an Australian hit.  I guess the idea would be to keep the allied fleets split.  If ANZAC goes hardcore ground units, you’ve effectively neutralized them, else, you can keep the fleet split up a bit while you move an invasion force down then converge on Queensland/New Zealand (latter only if you see juicy targets there) and thus retreat from the US when they are too big to keep at bay.  That would give you 5 Victory Cities.

    I would assume at this point the US takes pearl back the same round you take new south wales, so you would remain at 5 VCs, but India should be about on it’s own at this point.  Now it’s just a race, right?  Can the US both go liberate NSW and hold Hawaii before India falls giving Japan 6 VC?

    (Warning:  Musings do not indicate endorsement, just thoughts to consider.)


  • I’ve always considered one of Japan’s strengths is having their defending fleet off the coast of China or the Carolines. Being 1-2 turns away from America means that you are always in a position to respond to the US’s naval buys because they can’t get them to the front lines as fast as you can just dump navy off of China or Japan.

    By trying to defend at Hawaii you have to build first, because if you wait for the US to buy and try to respond, anything the US purchases can simply hit your Hawaii fleet while you’re trying to build out of Japan. This means that even though you’re “setting the pace” with your buys, the US can simply lay back and decide how much to just dump into naval builds / transport / Atlantic and calculate exactly how much they need to purchase to wreck your fleet. It also means your fleet is directly within range of all of America’s bomber buys and the US can hit the sea zone with any number of planes if they wanted to land in Midway, Wake, or Johnston.

    I love the idea of taking Hawaii but doing it early is just strategic suicide for Japan as the US really has nothing to lose by dumping a ridiculous all Pacific naval on round 2 and 3. Japan, however, is trying to manage China, UK, ANZAC, and Russia on the other side of the ocean and can’t just dump 60 IPCs worth of boats down every turn.

  • '17 '16 '13 '12

    With a toe to toe on the US, Japan will get overwhelmed.

    There is nothing wrong with a J1, but Japan can’t afford to go after an experienced US player.

    I would buy 5 submarines and 2 tactical bombers and move the Atlantic navy to 11.

    From that point, I have a 55% battle against the entire Japanese navy should it be parked in Hawaii (worth a shot since the goal is to wear Japan down). From that point, there is no way that Japan can keep up with me buying subs and planes to oust the Japanese navy.

    Russia would stack Amur and Anzaz / India would go expand to DEI.

  • '17 '16 '13 '12

    @zanetheinsane:

    I’ve always considered one of Japan’s strengths is having their defending fleet off the coast of China or the Carolines. Being 1-2 turns away from America means that you are always in a position to respond to the US’s naval buys because they can’t get them to the front lines as fast as you can just dump navy off of China or Japan.

    By trying to defend at Hawaii you have to build first, because if you wait for the US to buy and try to respond, anything the US purchases can simply hit your Hawaii fleet while you’re trying to build out of Japan. This means that even though you’re “setting the pace” with your buys, the US can simply lay back and decide how much to just dump into naval builds / transport / Atlantic and calculate exactly how much they need to purchase to wreck your fleet. It also means your fleet is directly within range of all of America’s bomber buys and the US can hit the sea zone with any number of planes if they wanted to land in Midway, Wake, or Johnston.

    I love the idea of taking Hawaii but doing it early is just strategic suicide for Japan as the US really has nothing to lose by dumping a ridiculous all Pacific naval on round 2 and 3. Japan, however, is trying to manage China, UK, ANZAC, and Russia on the other side of the ocean and can’t just dump 60 IPCs worth of boats down every turn.

    Where would you find 60 IPCs to spend anyway? :-D

  • '18 '17 '16 '11 Moderator

    My musings were less about keeping Hawaii and more about using it as a staging ground to hit Australia after getting America to commit away from Europe.  Basically, draw the allies away from Germany and hope the Germans can push into Russia faster - or if the allies don’t respond, use it as a staging ground to cap a VC win (either way, using it to take out Australia is probably a win no matter what you do from that point on.)


  • @Cmdr:

    My musings were less about keeping Hawaii and more about using it as a staging ground to hit Australia after getting America to commit away from Europe.  Basically, draw the allies away from Germany and hope the Germans can push into Russia faster - or if the allies don’t respond, use it as a staging ground to cap a VC win (either way, using it to take out Australia is probably a win no matter what you do from that point on.)

    The problem with this though, is going south to Kwangsi/FIC is a much better staging point for attacks.  You can threaten India and ANZAC while getting money islands.  Hawaii offers none of these payouts except a turn 4 take on Sydney (or a dumb USA that doesn’t build in the Pacific and you can take San Fran, but we’re talking experienced players).

    A good USA player always commits to Japan first to get them under-control, so they can spend the rest of the time stopping Germany.  (I suppose a great USA player can do both at the same-time.)

    With that in mind, being able to sack Sydney on J4 (trading aircraft for minimal ground units), Flip on J5 from produced units on J3 and J4, its entirely possible to win and have the US spend nearly all its income in the Pacific for 5+ rounds - which leaves the UK and Russia on islands in Europe until at the earliest probably Round 7 or 8 before the US can intervene at all.

    They would not need to spend 5 rounds of income to stop Japan.


  • @Dark_Destroyer:

    With that in mind, being able to sack Sydney on J4 (trading aircraft for minimal ground units), Flip on J5 from produced units on J3 and J4, its entirely possible to win and have the US spend nearly all its income in the Pacific for 5+ rounds - which leaves the UK and Russia on islands in Europe until at the earliest probably Round 7 or 8 before the US can intervene at all.

    They would not need to spend 5 rounds of income to stop Japan.�

    Much of that assertion is based on play testing of the Allies moving to defend Hawaii in the first round.

    Obviously that changes if you withdraw because the only trade would be the starting fleet off Hawaii, which easily translates to a strong consolidated navy off of Western US.

    That is why I posed the question regarding what would be an Allied response to a J1 DOW that stages in SZ6 and paves the way to sack Honolulu on J2 as I was not sure if that would be an experienced US player’s response.
    EDIT
    Note my normal opponent generally responds to Japanese aggression in the Pacific with a 10 SS purchase in Western US the moment he can enter the war.  Its annoying to deal with on many levels.
    END EDIT

    Clearly a withdraw to San Francisco that includes a heavy Naval build (IE SS and Tac) changes the dynamic of the board.  My standard play has been to defend Hawaii at all costs which included Anzac’s involvement (to see what the board looks like) while purchasing US1 SS and Bombers.  I never considered the US option to give it up and consolidate - which appears to be a better and stronger play.

    I wouldn’t want to move the IJN to Hawaii facing over a half dozen subs, and Tac’s rolling at 4 and the bulk of the US Navy sitting off of Western US.  Trading some ships to have the US with no Ships is one thing - but to run a 55% chance battle to lose all ships is not viable.

    With the premise of the strategy to force the US to spend in the Pacific beyond the first two turns, I’d give this strategy a C+ or B- against an average player, but an F against an experienced one.

    I’m still a firm believer in taking and owning Flip and DEI while dealing with China as the primarily best strategy for Japan - I was just looking for an alternative to it that keeps the US actively investing in the Pacific that is beyond the “standard” buy TT, get a minor in SE Asia, take DEI, convoy India and subdue China.

  • '17 '16 '13 '12

    @Spendo02:

    @Dark_Destroyer:

    With that in mind, being able to sack Sydney on J4 (trading aircraft for minimal ground units), Flip on J5 from produced units on J3 and J4, its entirely possible to win and have the US spend nearly all its income in the Pacific for 5+ rounds - which leaves the UK and Russia on islands in Europe until at the earliest probably Round 7 or 8 before the US can intervene at all.

    They would not need to spend 5 rounds of income to stop Japan.�

    Much of that assertion is based on play testing of the Allies moving to defend Hawaii in the first round.

    Obviously that changes if you withdraw because the only trade would be the starting fleet off Hawaii, which easily translates to a strong consolidated navy off of Western US.

    Clearly a withdraw to San Francisco that includes a heavy Naval build (IE SS and Tac) changes the dynamic of the board.  My standard play has been to defend Hawaii at all costs which included Anzac’s involvement (to see what the board looks like) while purchasing US1 SS and Bombers.  I never considered the US option to give it up and consolidate - which appears to be a better and stronger play.

    I wouldn’t want to move the IJN to Hawaii facing over a half dozen subs, and Tac’s rolling at 4 and the bulk of the US Navy sitting off of Western US.  Trading some ships to have the US with no Ships is one thing - but to run a 55% chance battle to lose all ships is not viable.

    With the premise of the strategy to force the US to spend in the Pacific beyond the first two turns, I’d give this strategy a C+ or B- against an average player, but an F against an experienced one.

    I’m still a firm believer in taking and owning Flip and DEI while dealing with China as the primarily best strategy for Japan - I was just looking for an alternative to it that keeps the US actively investing in the Pacific that is beyond the “standard” buy TT, get a minor in SE Asia, take DEI, convoy India and subdue China.

    Here you go!  :-D


  • I never considered the US option to give it up and consolidate - which appears to be a better and stronger play.

    The ol’ bait and switch tactic, giving you Hawaii seems like a nice offering (bait), then USA sinks your navy into the deep blue (switch).  But I agree with your assessment, one could try to defend Hawaii J2, but would fail if all Japanese fleet went there.  Your topic confused us I think lol.  You wanted experienced players to defend hawaii J2, and tell us our buys, but an experienced player would never be in that situation J2 haha.

    *Unless Japanese split her fleet and USA could smash something US2.


  • I actually employed that strategy once with the US and was very successful now that I think about it - the bait and switch that is.

    I mostly just hate playing the same strategy, which is why I was trying to come up with a way to accomplish the same thing in a different way.

    Back to the drawing board.


  • @Spendo02:

    I actually employed that strategy once with the US and was very successful now that I think about it - the bait and switch that is.

    I mostly just hate playing the same strategy, which is why I was trying to come up with a way to accomplish the same thing in a different way.

    Back to the drawing board.

    We’re talking about test of time strategies, and most optimal here from experience.  My players are crazy and always try new strategies.  You have to think outside the box sometimes.  For instances, I had a Japanese player take all his starting fleet, and went south around Brazil and smashed his forces into the Union of South Africa!!  How’s that for crazy.


  • I thought marching across Russia was insane with Japan - until I tried it.
    I thought skipping past Calcutta with MY ENTIRE FLEET was insane - until I tried it.
    I thought attacking J1 was insane - until I tried it.
    I thought buying bombers with Germany each round was insane - until I tried it. (devastating)
    I thought Sea Lion was insane - until I tried it.

    In short, most strategies are born from doing something extreme and learning something from it.  When you find something that works, you either work to make it better or keep it in your back pocket to pull out at some unlikely time - such as an early all SS build for the US puts Japan in a tough spot because those subs act as fodder, can’t be be hit by aircraft, are effective at convoying gains and can sink ships if Japan doesn’t buy DD - which is generally a losing proposition for them.  Factor in a handful of SS making their way into the Med can spell doom for Italy when coupled with a few UK SS as well - who would have thought buying 12 SS in a single round was EVER a good idea - perhaps not the best, but disruptive for sure.

  • '18 '17 '16 '11 Moderator

    @Spendo02:

    I mostly just hate playing the same strategy, which is why I was trying to come up with a way to accomplish the same thing in a different way.

    To this I whole heartedly agree!

    Also, I’d like to point out there’s a LOT you can do with unseen strategies.  I’ve seen Germany take Washington DC early in the game (Alpha +2) because America just wasn’t looking for it, they were so tunneled in on not having London fall they totally missed that the Germans in Gibraltar could get to DC as well, just for ONE example.


  • @Spendo02:

    Much of that assertion is based on play testing of the Allies moving to defend Hawaii in the first round.

    Obviously that changes if you withdraw because the only trade would be the starting fleet off Hawaii, which easily translates to a strong consolidated navy off of Western US.

    That is why I posed the question regarding what would be an Allied response to a J1 DOW that stages in SZ6 and paves the way to sack Honolulu on J2 as I was not sure if that would be an experienced US player’s response….

    …My standard play has been to defend Hawaii at all costs which included Anzac’s involvement (to see what the board looks like) while purchasing US1 SS and Bombers.  I never considered the US option to give it up and consolidate - which appears to be a better and stronger play…

    We have a few regular and experienced players and now that we have played Global enough times America’s response to Japan positioning it’s fleet in range of Hawaii is always to just run away and let them have it.

    Bringing back the Pacific fleet is always the stronger move because if Japan keeps sending fleet to Hawaii then it’s going the wrong way. Not being in striking distance of DEI and India means that the UK will start slowly building a non-trivial fleet of ships and will be making 30+ IPCs.

    Meanwhile America is out pretty much nothing but a few IPCs and can just casually build boats and watch. The second Japan leaves they just retake Hawaii with almost no effort.

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