• far too complicated as always :P

    most of your rules would do more to hinder the game than enhance it lol


  • I find myself agreeing with Uncrustable very often, it seems….

    House rules are awesome as long as you play with somebody who agrees with you…

    Most of us can only get games of A&A online, so we learn that we really need to stick with the un-customized game whether we like it or not, because that’s what everybody plays…

    Alas and alack

    I think ANZ and India are OP, esp. having 3 aircraft at start, each…

    My personal opinion is India should have a minor IC to start with, and Japan should have a few less airplanes.  Also, ANZ should have 1 or 2 planes max, not 3.  The aircraft reduction program from OOB didn’t go far enough, IMO…  That’s my 2 cents on this issue


  • Making India a minor gives Japan an easy victory in the pacific?

  • '16

    @Gamerman01:

    I think ANZ and India are OP, esp. having 3 aircraft at start, each…

    I think Japan is OP, esp. having 21 aircraft at start…


  • @Uncrustable:

    Making India a minor gives Japan an easy victory in the pacific?

    I said reduce Japanese aircraft to compensate

    I don’t often build more than 3 units on India anyway
    I don’t like the major because it seems so unrealistic, that’s all


  • I do agree with the realism part

  • Customizer

    I’m actually trying to SIMPLIFY the game by reducing the number of powers to four.

    Often, simplified rules are the most complex to explain, especially to dick heads.

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