Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Bonusbent&BMN vs jamesaleman&auswanderersland (+20allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 2 destroyers; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
2 artilleries moved from Libya to Tunisia
Italians take Tunisia from British
1 mech_infantry moved from Libya to TunisiaCombat - Italians
Battle in Tambov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Romania to Ukraine
1 artillery moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to France
2 infantry moved from Northern Italy to France
2 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Western Germany
2 fighters moved from Southern Italy to 97 Sea Zone
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 carrier and 2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3,6,4
Italians collect 12 PUs (6 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
Sorry Andy, apparently I launched my bombers without loading them for battle. It took a suicide charge from my infantry to seal the deal….At least Japanese troops can hit ;)
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Sorry Andy, apparently I launched my bombers without loading them for battle. It took a suicide charge from my infantry to seal the deal….At least Japanese troops can hit ;)
Don’t get mad at me when I have to send a tank, to block the take back of Vol….a mech was planned but now is not viable.
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Bonusbent’s on vacation so it’ll probably be a couple of days before our next move (unless he texts me orders).
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the baby finally came, JJ just came up to see her. A few days break sounds delicious.
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Congrats!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Alexandria to Tobruk
1 bomber moved from New South Wales to Queensland
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Tobruk
1 cruiser and 1 destroyer moved from 79 Sea Zone to 41 Sea ZoneTurn Complete - French
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Sorry about the ridiculous amount of time. The new baby is keeping us up, and JJ started a new job. I intend to post sometime tonight after reviewing JJ’s strategy. He kinda went a different direction instead of bombers. Regardless, I should be able to come up with something.
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No worries, we’re in no rush!