Bonusbent&BMN vs jamesaleman&auswanderersland (+20allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 carrier and 2 destroyers; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Tambov
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                2 artilleries moved from Libya to Tunisia
                      Italians take Tunisia from British
                1 mech_infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Tambov to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Romania to Ukraine
                1 artillery moved from Northern Italy to Western Germany
                1 artillery moved from Northern Italy to France
                2 infantry moved from Northern Italy to France
                2 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to Western Germany
                2 fighters moved from Southern Italy to 97 Sea Zone
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 carrier and 2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3,6,4
                Italians collect 12 PUs (6 lost to blockades); end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • Sorry Andy, apparently I launched my bombers without loading them for battle. It took a suicide charge from my infantry to seal the deal….At least Japanese troops can hit ;)


  • @JamesAleman:

    Sorry Andy, apparently I launched my bombers without loading them for battle. It took a suicide charge from my infantry to seal the deal….At least Japanese troops can hit ;)

    Don’t get mad at me when I have to send a tank, to block the take back of Vol….a mech was planned but now is not viable.


  • Bonusbent’s on vacation so it’ll probably be a couple of days before our next move (unless he texts me orders).


  • the baby finally came, JJ just came up to see her.  A few days break sounds delicious.


  • Congrats!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 infantry
                    ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from Alexandria to Tobruk
                1 bomber moved from New South Wales to Queensland
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Tobruk
                1 cruiser and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone

    Turn Complete - French


  • Sorry about the ridiculous amount of time.  The new baby is keeping us up, and JJ started a new job.  I intend to post sometime tonight after reviewing JJ’s strategy.  He kinda went a different direction instead of bombers.  Regardless, I should be able to come up with something.


  • No worries, we’re in no rush!

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