Corrected the sub in SZ101, which should be US, not UK.
Info behind the setup here:
heh, I was moving my aa guns to threaten to shoot down some of your air . . . whoops, nevermind! :-D
at least as far as your Russian air goes. :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Rostov to Turkey
Germans take Caucasus from Russians
Germans take Turkey from Americans
1 fighter moved from Ukraine to Rostov
1 fighter moved from Rostov to Volgograd
1 bomber moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Volgograd
2 fighters moved from Ukraine to Tambov
1 fighter moved from Ukraine to Volgograd
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Bulgaria to Greece
1 mech_infantry moved from Albania to Greece
1 fighter moved from Western Germany to Greece
2 fighters moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in Tambov
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Greece
Germans attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Greece from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Germans win, taking Holland Belgium from French with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Battle in Volgograd
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Rostov to Tambov
1 aaGun moved from Ukraine to Bryansk
2 fighters moved from Tambov to Bryansk
2 fighters moved from Volgograd to Bryansk
1 bomber moved from Russia to Bryansk
3 infantry moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
5 infantry moved from Novgorod to Belarus
2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
3 armour, 4 artilleries, 2 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
15 armour, 11 artilleries and 9 mech_infantrys moved from Rostov to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Greece to Ukraine
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun, 1 artillery and 7 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from Switzerland to Western Germany
2 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Finland to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 cruiser and 1 destroyer moved from 125 Sea Zone to 113 Sea Zone
2 infantry moved from Southern France to Spain
1 artillery and 3 infantry moved from Southern France to France
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
Germans undo move 1.
2 artilleries and 1 infantry placed in Ukraine
1 artillery placed in France
2 armour and 3 mech_infantrys placed in Germany
1 infantry placed in France
1 bomber, 1 fighter and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 1 aaGun
EDIT: Adding units owned by Germans to Ukraine: 2 aaGuns
EDIT: Removing units owned by Germans from Smolensk: 1 aaGun
EDIT: Adding units owned by Germans to Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,4,3,1,3,6,5,1
Germans collect 64 PUs (2 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians repair 6 damage on 6 factory_majors; Remaining resources: 28 PUs;
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
4 infantry moved from Samara to Russia
2 infantry moved from Vologda to Novosibirsk
2 infantry moved from Vologda to Novosibirsk
2 aaGuns and 6 infantry moved from Vologda to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tobruk: 1 armour
EDIT: Adding units owned by Russians to Egypt: 1 armour
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from Russians
1 mech_infantry moved from Yakut S.S.R. to Timguska
Japanese take Timguska from Russians
1 armour and 1 mech_infantry moved from Central Mongolia to Olgiy
Japanese take Dzavhan from Russians
Japanese take Olgiy from Russians
1 mech_infantry moved from Ulaanbaatar to Central Mongolia
1 mech_infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
4 infantry moved from Afghanistan to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Afghanistan to Kazakhstan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 tactical_bombers moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier and 4 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Manchuria to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 aaGun, 3 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
4 mech_infantrys moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to French Indo China
1 fighter moved from Caroline Islands to French Indo China
1 armour and 2 mech_infantrys moved from Shantung to Hunan
1 armour and 2 mech_infantrys moved from Suiyuyan to Timguska
1 armour moved from Buryatia to Yenisey
2 mech_infantrys moved from Manchuria to Central Mongolia
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in Manchuria
2 fighters placed in Japan
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 harbour, 6 infantry, 2 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Iraq to Turkey
4 bombers moved from Novosibirsk to Turkey
Combat - Americans
Battle in Sumatra
Battle in Turkey
Americans attack with 1 artillery and 4 bombers
Germans defend with 1 armour
Americans win, taking Sumatra from Japanese, taking Turkey from Germans with 1 artillery and 4 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Americans
4 bombers moved from Turkey to Persia
2 carriers moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 aaGun moved from Southeast Mexico to 89 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 7 destroyers, 4 fighters, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 carriers, 7 destroyers, 4 fighters, 2 infantry, 2 submarines and 1 transport moved from 31 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 cruiser, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern Persia to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 infantry and 2 mech_infantrys placed in Saudi Arabia
1 harbour placed in West India
5 infantry placed in Central United States
3 transports placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Mexico: 1 aaGun
EDIT: Adding units owned by Americans to Southeast Mexico: 1 aaGun
EDIT: Turning off Edit Mode
Americans undo move 1.
1 bomber and 2 mech_infantrys placed in Saudi Arabia
1 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 airfield, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from 64 Sea Zone to Colombia
1 infantry moved from West India to India
UK_Pacific take India from Japanese
UK_Pacific take West India from Americans
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Germans
Combat - British
Battle in Colombia
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 fighter moved from Novosibirsk to Russia
1 fighter moved from West India to Russia
2 artilleries and 3 infantry moved from West India to India
1 armour moved from Persia to West India
1 artillery moved from Eastern Persia to West India
2 mech_infantrys moved from Eastern Persia to India
3 transports moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 5 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 5 infantry moved from 39 Sea Zone to India
1 armour and 5 mech_infantrys moved from Egypt to Iraq
1 carrier moved from 81 Sea Zone to 79 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
3 armour moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from United Kingdom to 104 Sea Zone
3 fighters moved from 104 Sea Zone to Gibraltar
4 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer, 4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 airfield placed in Gibraltar
2 infantry and 1 mech_infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
did some USA noncoms at the end of the UK turn (UK had no dice involved) rather than going back to the USA map and redoing UK.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 aaGuns and 6 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Spain
1 fighter moved from Ukraine to Southern Italy
1 armour moved from Yugoslavia to Greece
1 infantry moved from Bulgaria to Greece
1 fighter moved from Southern Italy to Spain
Place Units - Italians
2 artilleries placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,2,4,1,5,2,3,1
Italians collect 4 PUs (11 lost to blockades); end with 5 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 16 Sea Zone to 19 Sea Zone
2 fighters moved from 16 Sea Zone to 25 Sea Zone
1 bomber and 1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 39 Sea Zone
Battle in 19 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
ANZAC attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 19 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 bomber moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from 39 Sea Zone to India
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
3 infantry moved from New South Wales to South Australia
2 aaGuns, 2 artilleries and 8 infantry moved from Queensland to South Australia
1 fighter moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 2 infantry
EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
EDIT: Adding units owned by ANZAC to Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 1 infantry
EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Iraq to Persia
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
French take 39 Sea Zone from Japanese
you’re stalled out seth… game 2? :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
EDIT: Adding units owned by ANZAC to Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 1 infantry
EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Iraq to Persia
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
French take 39 Sea Zone from Japanese
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 bomber moved from Western Germany to Russia
1 bomber moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
1 fighter moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Caucasus
2 mech_infantrys moved from Greece to Turkey
1 fighter moved from Western Germany to Turkey
On second thought, I won’t be taking Vologda. So I’ll edit that guy back and edit the terr back to you.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 fighter and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Ukraine to Russia
1 bomber and 2 fighters moved from Bryansk to Russia
1 bomber moved from Western Germany to Russia
2 mech_infantrys moved from Greece to Turkey
intercept?
nope
We can start a game 2 now if you are ready to surrender. But we both know I’m winning this game. You talk a BOLD game though. :-P
Moscow falls and then India (again). Then there’s nothing much to stop me from getting Egypt. :-D
ha i have no idea what you are talking about seth… you’re a lot of fun to play though cuz you are such a good guy. this game is in the bag and we both know it.