<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[13L G40 - Atease (Axis) vs Elevenjerk(Allies)]]></title><description><![CDATA[<p dir="auto">no bid. Good luck!</p>
]]></description><link>https://www.axisandallies.org/forums/topic/20955/13l-g40-atease-axis-vs-elevenjerk-allies</link><generator>RSS for Node</generator><lastBuildDate>Sun, 19 Apr 2026 10:30:58 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/20955.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 29 May 2013 01:50:03 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Tue, 30 Jul 2013 13:17:06 GMT]]></title><description><![CDATA[<p dir="auto">No worries man,  you just get better!!!</p>
]]></description><link>https://www.axisandallies.org/forums/post/591238</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/591238</guid><dc:creator><![CDATA[elevenjerk]]></dc:creator><pubDate>Tue, 30 Jul 2013 13:17:06 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Mon, 29 Jul 2013 14:58:41 GMT]]></title><description><![CDATA[<p dir="auto">Hi,</p>
<p dir="auto">I am so sorry, but I must withdraw. Since I started chemotherapy my interest has gone down so much, I can’t muster enough concentration or time or will to finish my games. I’m so sorry that you wasted your time on the game.</p>
<p dir="auto">I will let you post the results if you want to win it, I don’t care either way that it’s a draw or a loss.</p>
<p dir="auto">I hope to be done with cancer in a few months and hopefully start playing again then.</p>
<p dir="auto">Take care,</p>
<p dir="auto">Atease</p>
]]></description><link>https://www.axisandallies.org/forums/post/591198</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/591198</guid><dc:creator><![CDATA[atease]]></dc:creator><pubDate>Mon, 29 Jul 2013 14:58:41 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Thu, 11 Jul 2013 13:51:14 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :3</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Russians<br />
            1 infantry moved from Siberia to Soviet Far East<br />
                  Russians take Soviet Far East from Japanese</p>
<p dir="auto">Combat - Russians</p>
<p dir="auto">Non Combat Move - Russians<br />
            1 infantry moved from Bessarabia to Western Ukraine<br />
            1 artillery and 2 infantry moved from Ukraine to Bryansk<br />
            1 infantry moved from Archangel to Belarus<br />
            2 infantry moved from Archangel to Smolensk<br />
            1 aaGun moved from Archangel to Smolensk<br />
            1 artillery moved from Bryansk to Smolensk<br />
            6 infantry moved from Russia to Bryansk<br />
            2 infantry moved from Iraq to Northwest Persia<br />
            1 fighter moved from Northwest Persia to Russia<br />
            6 infantry moved from Buryatia to Amur<br />
            1 aaGun and 9 infantry moved from Sakha to Amur<br />
            1 aaGun and 2 infantry moved from Siberia to Amur<br />
            1 armour and 1 mech_infantry moved from Iraq to Egypt</p>
<p dir="auto">Place Units - Russians<br />
            3 infantry placed in Ukraine<br />
            1 infantry placed in Volgograd<br />
            2 artilleries and 8 infantry placed in Russia</p>
<p dir="auto">Turn Complete - Russians<br />
            Russians collect 34 PUs; end with 34 PUs total<br />
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by Russians from Bessarabia: 1 infantry<br />
            EDIT: Adding units owned by Russians to Ukraine: 1 infantry<br />
            EDIT: Turning off Edit Mode</p>
]]></description><link>https://www.axisandallies.org/forums/post/590648</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/590648</guid><dc:creator><![CDATA[elevenjerk]]></dc:creator><pubDate>Thu, 11 Jul 2013 13:51:14 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Thu, 11 Jul 2013 00:00:18 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :3</p>
<p dir="auto">Politics - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 3 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Germans<br />
            6 infantry moved from Karelia to Novgorod<br />
            3 artilleries moved from Baltic States to Novgorod<br />
            1 infantry moved from Baltic States to Belarus<br />
            1 fighter and 1 tactical_bomber moved from Finland to Belarus<br />
            1 tactical_bomber moved from Finland to Eastern Poland<br />
            4 fighters moved from Western Germany to Eastern Poland<br />
            1 bomber moved from Western Germany to Eastern Poland<br />
            2 bombers moved from Southern Italy to Eastern Poland<br />
            4 armour and 2 mech_infantrys moved from Germany to Eastern Poland<br />
            4 infantry moved from Baltic States to Novgorod<br />
            6 infantry moved from Baltic States to Eastern Poland<br />
            3 tactical_bombers moved from Western Germany to Eastern Poland<br />
            2 submarines moved from 103 Sea Zone to 109 Sea Zone</p>
<p dir="auto">Combat - Germans<br />
            Battle in Belarus<br />
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber<br />
                Russians defend with 1 infantry<br />
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 1 :  2/3 hits<br />
                    Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits<br />
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus<br />
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0<br />
                Casualties for Germans: 1 infantry<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Eastern Poland<br />
                Germans attack with 4 armour, 3 bombers, 4 fighters, 6 infantry, 2 mech_infantrys and 4 tactical_bombers<br />
                Russians defend with 1 artillery and 6 infantry<br />
                    Germans roll dice for 4 armour, 3 bombers, 4 fighters, 6 infantry, 2 mech_infantrys and 4 tactical_bombers in Eastern Poland, round 1 :  11/23 hits<br />
                    Russians roll dice for 1 artillery and 6 infantry in Eastern Poland, round 1 :  2/7 hits<br />
                    6 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland<br />
                Germans win, taking Eastern Poland from Russians with 4 armour, 3 bombers, 4 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 16<br />
                Casualties for Germans: 2 infantry<br />
                Casualties for Russians: 1 artillery and 6 infantry<br />
            Battle in Novgorod<br />
                Germans attack with 3 artilleries and 10 infantry<br />
                Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry<br />
                    Germans roll dice for 3 artilleries and 10 infantry in Novgorod, round 1 :  4/13 hits<br />
                    Russians roll dice for 1 aaGun and 4 infantry in Novgorod, round 1 :  0/4 hits<br />
                    3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod<br />
                    Germans roll dice for 3 artilleries and 10 infantry in Novgorod, round 2 :  3/13 hits<br />
                    Russians roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits<br />
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod<br />
                Germans win, taking Novgorod from Russians with 3 artilleries and 9 infantry remaining. Battle score for attacker is 14<br />
                Casualties for Germans: 1 infantry<br />
                Casualties for Russians: 1 aaGun and 4 infantry</p>
<p dir="auto">Non Combat Move - Germans<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by Germans from Finland: 1 infantry<br />
            EDIT: Adding units owned by Germans to Vyborg: 1 infantry<br />
            EDIT: Changing ownership of Vyborg from Russians to Germans<br />
            EDIT: Turning off Edit Mode<br />
            1 tactical_bomber moved from Eastern Poland to Romania<br />
            3 bombers moved from Eastern Poland to Western Germany<br />
            2 artilleries and 2 infantry moved from Germany to Poland<br />
            1 armour moved from Southern France to Greater Southern Germany<br />
            1 armour moved from Normandy Bordeaux to Western Germany<br />
            1 artillery and 1 infantry moved from Normandy Bordeaux to France<br />
            2 artilleries moved from Southern France to France<br />
            1 tactical_bomber moved from Eastern Poland to Romania<br />
            1 fighter and 1 tactical_bomber moved from Belarus to Baltic States<br />
            1 aaGun moved from Poland to Baltic States<br />
            1 fighter moved from Eastern Poland to Baltic States<br />
            1 tactical_bomber moved from Eastern Poland to Baltic States<br />
            1 tactical_bomber moved from Eastern Poland to Baltic States<br />
            2 fighters moved from Eastern Poland to Romania<br />
            1 fighter moved from Eastern Poland to Baltic States</p>
<p dir="auto">Place Units - Germans<br />
            2 armour and 8 mech_infantrys placed in Germany<br />
            Germans undo move 1.<br />
            3 armour and 7 mech_infantrys placed in Germany<br />
            1 bomber and 1 mech_infantry placed in Western Germany</p>
<p dir="auto">Turn Complete - Germans<br />
            Germans collect 46 PUs; end with 46 PUs total<br />
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs<br />
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 46 / 56<br />
    Russians : 33 / 44<br />
    Japanese : 44 / 47<br />
    Americans : 52 / 74<br />
    Chinese : 8 / 7<br />
    British : 29 / 34<br />
    UK_Pacific : 11 / 10<br />
    Italians : 19 / 32<br />
    ANZAC : 14 / 24<br />
    French : 5 / 0<br />
    Dutch : 4 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
<p dir="auto">Dice Statistics:</p>
<p dir="auto">Total<br />
            1 was rolled 10 times<br />
            2 was rolled 15 times<br />
            3 was rolled 7 times<br />
            4 was rolled 12 times<br />
            5 was rolled 11 times<br />
            6 was rolled 10 times<br />
        Average roll : 3.446<br />
        Median : 4.000<br />
        Variance : 0.609<br />
        Standard Deviation : 0.781<br />
        Total rolls : 65</p>
<p dir="auto">Germans Combat<br />
            1 was rolled 9 times<br />
            2 was rolled 12 times<br />
            3 was rolled 6 times<br />
            4 was rolled 10 times<br />
            5 was rolled 7 times<br />
            6 was rolled 8 times<br />
        Average roll : 3.346<br />
        Median : 3.000<br />
        Variance : 0.510<br />
        Standard Deviation : 0.714<br />
        Total rolls : 52</p>
<p dir="auto">Russians Combat<br />
            1 was rolled 1 times<br />
            2 was rolled 3 times<br />
            3 was rolled 1 times<br />
            4 was rolled 2 times<br />
            5 was rolled 4 times<br />
            6 was rolled 2 times<br />
        Average roll : 3.846<br />
        Median : 4.000<br />
        Variance : 0.583<br />
        Standard Deviation : 0.764<br />
        Total rolls : 13</p>
]]></description><link>https://www.axisandallies.org/forums/post/590627</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/590627</guid><dc:creator><![CDATA[atease]]></dc:creator><pubDate>Thu, 11 Jul 2013 00:00:18 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Sat, 06 Jul 2013 22:34:59 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Combat Move - French</p>
<p dir="auto">Non Combat Move - French<br />
            1 infantry moved from French Central Africa to French Equatorial Africa<br />
            1 infantry moved from Syria to Trans-Jordan<br />
            1 infantry moved from Scotland to United Kingdom<br />
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone</p>
<p dir="auto">Turn Complete - French</p>
]]></description><link>https://www.axisandallies.org/forums/post/590413</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/590413</guid><dc:creator><![CDATA[elevenjerk]]></dc:creator><pubDate>Sat, 06 Jul 2013 22:34:59 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Sat, 06 Jul 2013 22:30:54 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - ANZAC<br />
            1 infantry moved from Egypt to Anglo Egyptian Sudan<br />
            1 infantry moved from New South Wales to 62 Sea Zone<br />
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone</p>
<p dir="auto">Combat - ANZAC<br />
            Battle in Anglo Egyptian Sudan<br />
                ANZAC attack with 1 infantry<br />
                Italians defend with 1 infantry<br />
                    ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits<br />
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits<br />
                    1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan<br />
                Italians win with no units remaining. Battle score for attacker is 0<br />
                Casualties for ANZAC: 1 infantry<br />
                Casualties for Italians: 1 infantry</p>
<p dir="auto">Non Combat Move - ANZAC</p>
<p dir="auto">Place Units - ANZAC<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser and 1 destroyer<br />
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 cruiser and 1 destroyer<br />
            EDIT: Adding units owned by ANZAC to South Australia: 2 aaGuns, 1 artillery and 2 infantry<br />
            EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns, 1 artillery and 2 infantry<br />
            EDIT: Removing units owned by ANZAC from Queensland: 3 fighters<br />
            EDIT: Adding units owned by ANZAC to Guam: 3 fighters<br />
            EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 infantry and 1 transport<br />
            EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry<br />
            EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 transport<br />
            EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC<br />
            EDIT: Turning off Edit Mode<br />
            1 armour and 2 artilleries placed in New South Wales</p>
<p dir="auto">Turn Complete - ANZAC<br />
            Total Cost from Convoy Blockades: 0<br />
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6<br />
            ANZAC collect 14 PUs; end with 14 PUs total<br />
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs<br />
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/590412</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/590412</guid><dc:creator><![CDATA[elevenjerk]]></dc:creator><pubDate>Sat, 06 Jul 2013 22:30:54 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Sat, 06 Jul 2013 21:01:06 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Politics - Italians<br />
            Italians takes Political Action: Political Action Axis To War With Russians<br />
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 1 armour and 1 mech_infantry; Remaining resources: 3 PUs;</p>
<p dir="auto">Combat Move - Italians<br />
            1 armour and 1 mech_infantry moved from Tunisia to Morocco<br />
                  Italians take Algeria from French<br />
            1 bomber moved from Northern Italy to Morocco<br />
            1 fighter moved from Southern Italy to Alexandria<br />
            2 infantry moved from Tobruk to Alexandria<br />
            1 armour and 1 infantry moved from Albania to Greece<br />
            1 armour moved from Yugoslavia to Greece<br />
            3 infantry moved from Bulgaria to Greece<br />
            1 infantry moved from Bulgaria to Greece</p>
<p dir="auto">Airborne Attack Move - Italians<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by Italians from Kenya: 1 infantry<br />
            EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 infantry<br />
            EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians<br />
            EDIT: Turning off Edit Mode</p>
<p dir="auto">Combat - Italians<br />
            Battle in Morocco<br />
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry<br />
                French defend with 2 infantry<br />
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 1 :  2/3 hits<br />
                    French roll dice for 2 infantry in Morocco, round 1 :  1/2 hits<br />
                    2 infantry owned by the French and 1 mech_infantry owned by the Italians lost in Morocco<br />
                Italians win, taking Morocco from French with 1 armour and 1 bomber remaining. Battle score for attacker is 2<br />
                Casualties for French: 2 infantry<br />
                Casualties for Italians: 1 mech_infantry<br />
            Battle in Greece<br />
                Italians attack with 2 armour and 5 infantry<br />
                Neutral_Allies defend with 4 infantry<br />
                    Italians roll dice for 2 armour and 5 infantry in Greece, round 1 :  2/7 hits<br />
                    Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  1/4 hits<br />
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece<br />
                    Italians roll dice for 2 armour and 4 infantry in Greece, round 2 :  1/6 hits<br />
                    Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  0/2 hits<br />
                    1 infantry owned by the Neutral_Allies lost in Greece<br />
                    Italians roll dice for 2 armour and 4 infantry in Greece, round 3 :  1/6 hits<br />
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  0/1 hits<br />
                    1 infantry owned by the Neutral_Allies lost in Greece<br />
                Italians win, taking Greece from Neutral_Allies with 2 armour and 4 infantry remaining. Battle score for attacker is 9<br />
                Casualties for Neutral_Allies: 4 infantry<br />
                Casualties for Italians: 1 infantry<br />
            Battle in Alexandria<br />
                Italians attack with 1 fighter and 2 infantry<br />
                ANZAC defend with 1 infantry<br />
                    Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 1 :  0/3 hits<br />
                    British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits<br />
                    Italians roll dice for 1 fighter and 2 infantry in Alexandria, round 2 :  2/3 hits<br />
                    British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits<br />
                    1 infantry owned by the ANZAC lost in Alexandria<br />
                Italians win, taking Alexandria from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3<br />
                Casualties for ANZAC: 1 infantry</p>
<p dir="auto">Non Combat Move - Italians<br />
            1 fighter moved from Alexandria to Tobruk<br />
            1 bomber moved from Morocco to Tunisia<br />
            1 infantry moved from Tunisia to Libya<br />
            1 artillery moved from Tunisia to Libya<br />
            1 aaGun moved from Northern Italy to Yugoslavia<br />
            2 artilleries and 1 infantry moved from Yugoslavia to Romania<br />
            1 infantry moved from Bulgaria to Romania<br />
            4 infantry moved from Northern Italy to Yugoslavia<br />
            1 aaGun moved from France to Northern Italy</p>
<p dir="auto">Place Units - Italians<br />
            1 armour and 1 mech_infantry placed in Northern Italy</p>
<p dir="auto">Turn Complete - Italians<br />
            Total Cost from Convoy Blockades: 0<br />
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4<br />
            Italians collect 19 PUs; end with 22 PUs total<br />
            Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs<br />
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 43 / 62<br />
    Russians : 36 / 44<br />
    Japanese : 44 / 47<br />
    Americans : 52 / 74<br />
    Chinese : 8 / 7<br />
    British : 29 / 34<br />
    UK_Pacific : 11 / 10<br />
    Italians : 19 / 32<br />
    ANZAC : 14 / 14<br />
    French : 5 / 0<br />
    Dutch : 4 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
<p dir="auto">Dice Statistics:</p>
<p dir="auto">Total<br />
            1 was rolled 5 times<br />
            2 was rolled 7 times<br />
            3 was rolled 10 times<br />
            4 was rolled 10 times<br />
            5 was rolled 6 times<br />
            6 was rolled 5 times<br />
        Average roll : 3.465<br />
        Median : 3.000<br />
        Variance : 0.643<br />
        Standard Deviation : 0.802<br />
        Total rolls : 43</p>
<p dir="auto">Null / Other<br />
            2 was rolled 1 times<br />
            4 was rolled 1 times<br />
            5 was rolled 1 times<br />
        Average roll : 3.667<br />
        Median : 4.000<br />
        Variance : 1.500<br />
        Standard Deviation : 1.225<br />
        Total rolls : 3</p>
<p dir="auto">Neutral_Allies Combat<br />
            1 was rolled 1 times<br />
            3 was rolled 4 times<br />
            4 was rolled 2 times<br />
        Average roll : 3.000<br />
        Median : 3.000<br />
        Variance : 2.167<br />
        Standard Deviation : 1.472<br />
        Total rolls : 7</p>
<p dir="auto">French Combat<br />
            2 was rolled 1 times<br />
            4 was rolled 1 times<br />
            5 was rolled 1 times<br />
        Average roll : 3.667<br />
        Median : 4.000<br />
        Variance : 1.500<br />
        Standard Deviation : 1.225<br />
        Total rolls : 3</p>
<p dir="auto">British Combat<br />
            4 was rolled 1 times<br />
            6 was rolled 1 times<br />
        Average roll : 5.000<br />
        Median : 5.000<br />
        Variance : 2.000<br />
        Standard Deviation : 1.414<br />
        Total rolls : 2</p>
<p dir="auto">Italians Combat<br />
            1 was rolled 4 times<br />
            2 was rolled 5 times<br />
            3 was rolled 6 times<br />
            4 was rolled 5 times<br />
            5 was rolled 4 times<br />
            6 was rolled 4 times<br />
        Average roll : 3.429<br />
        Median : 3.000<br />
        Variance : 0.222<br />
        Standard Deviation : 0.471<br />
        Total rolls : 28</p>
]]></description><link>https://www.axisandallies.org/forums/post/590401</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/590401</guid><dc:creator><![CDATA[atease]]></dc:creator><pubDate>Sat, 06 Jul 2013 21:01:06 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Sat, 06 Jul 2013 17:29:18 GMT]]></title><description><![CDATA[<p dir="auto">Great News!!!  Glad to hear it is going well aside from you feeling like hell:)  No rush just wasn’t sure.</p>
]]></description><link>https://www.axisandallies.org/forums/post/590387</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/590387</guid><dc:creator><![CDATA[elevenjerk]]></dc:creator><pubDate>Sat, 06 Jul 2013 17:29:18 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Sat, 06 Jul 2013 16:49:20 GMT]]></title><description><![CDATA[<p dir="auto">Hey,</p>
<p dir="auto">so sorry about the long delay. For sure the game is still on. I hope to play a turn a week until my treatments are over in September. Tumor shrunk 75% halfway through treatments  :-D</p>
]]></description><link>https://www.axisandallies.org/forums/post/590385</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/590385</guid><dc:creator><![CDATA[atease]]></dc:creator><pubDate>Sat, 06 Jul 2013 16:49:20 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Sat, 06 Jul 2013 14:47:35 GMT]]></title><description><![CDATA[<p dir="auto">We still playing?  Not trying to be pushy :-)</p>
]]></description><link>https://www.axisandallies.org/forums/post/590380</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/590380</guid><dc:creator><![CDATA[elevenjerk]]></dc:creator><pubDate>Sat, 06 Jul 2013 14:47:35 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Wed, 26 Jun 2013 01:57:22 GMT]]></title><description><![CDATA[<p dir="auto">That is exactly why I put him there:)  You have to be very careful when you leave unattended transports!!!  I have learned the lesson the hard way with my buddy in face to face games.  He snipes my tt’s all the time.  Drives me crazy, especially when you don’t expect it.</p>
]]></description><link>https://www.axisandallies.org/forums/post/589755</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/589755</guid><dc:creator><![CDATA[elevenjerk]]></dc:creator><pubDate>Wed, 26 Jun 2013 01:57:22 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Wed, 26 Jun 2013 01:53:15 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Purchase Units - British<br />
            British buy 1 armour, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 4 PUs;</p>
<p dir="auto">Purchase Units - UK_Pacific<br />
            UK_Pacific buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;</p>
<p dir="auto">Combat Move - British<br />
            1 fighter moved from United Kingdom to 110 Sea Zone<br />
            1 infantry moved from Shan State to Siam<br />
                  UK_Pacific take Siam from Japanese<br />
            2 infantry moved from Burma to Yunnan<br />
            1 infantry moved from Shan State to Yunnan<br />
            2 fighters and 1 tactical_bomber moved from India to Yunnan<br />
            1 armour, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya</p>
<p dir="auto">Combat - British<br />
            Battle in 110 Sea Zone<br />
                British attack with 1 fighter<br />
                Germans defend with 1 transport<br />
                British win with 1 fighter remaining. Battle score for attacker is 7<br />
                Casualties for Germans: 1 transport<br />
            Battle in Kenya<br />
                British attack with 1 armour, 1 infantry and 1 mech_infantry<br />
                Italians defend with 1 infantry<br />
                Italians win with 1 infantry remaining. Battle score for attacker is -13<br />
                Casualties for British: 1 armour, 1 infantry and 1 mech_infantry<br />
            Battle in Yunnan<br />
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber<br />
                Japanese defend with 2 infantry<br />
                British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6<br />
                Casualties for Japanese: 2 infantry</p>
<p dir="auto">Non Combat Move - British<br />
            2 fighters and 1 tactical_bomber moved from Yunnan to India<br />
            1 mech_infantry moved from Union of South Africa to Tanganyika Territory<br />
            1 armour moved from Union of South Africa to Belgian Congo<br />
            1 transport moved from 76 Sea Zone to 71 Sea Zone<br />
            1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Egypt<br />
            1 infantry moved from Alexandria to Egypt<br />
            1 cruiser moved from 76 Sea Zone to 81 Sea Zone<br />
            1 infantry moved from Malaya to Shan State<br />
            1 artillery and 2 infantry moved from India to Burma<br />
            1 aaGun moved from India to Burma<br />
            1 infantry moved from Eastern Persia to Persia<br />
                  British take Persia from Neutral_Allies<br />
            1 fighter moved from 110 Sea Zone to United Kingdom<br />
            2 infantry moved from United Kingdom to Scotland<br />
            1 artillery and 1 infantry moved from Ontario to Quebec</p>
<p dir="auto">Place Units - British<br />
            1 factory_minor placed in Egypt<br />
            1 transport placed in 71 Sea Zone<br />
            1 armour and 1 mech_infantry placed in Union of South Africa</p>
<p dir="auto">Turn Complete - British<br />
            British collect 30 PUs; end with 34 PUs total</p>
<p dir="auto">Place Units - UK_Pacific<br />
            2 artilleries, 2 infantry and 1 mech_infantry placed in India</p>
<p dir="auto">Turn Complete - UK_Pacific<br />
            Total Cost from Convoy Blockades: 3<br />
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2<br />
            UK_Pacific collect 8 PUs (3 lost to blockades); end with 10 PUs total<br />
            Some Units in India change ownership: 2 artilleries, 2 infantry and 1 mech_infantry</p>
]]></description><link>https://www.axisandallies.org/forums/post/589754</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/589754</guid><dc:creator><![CDATA[elevenjerk]]></dc:creator><pubDate>Wed, 26 Jun 2013 01:53:15 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Wed, 26 Jun 2013 01:32:42 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 5 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            2 infantry moved from Szechwan to Yunnan<br />
            1 fighter moved from Shensi to Yunnan<br />
            3 infantry moved from Shensi to Kweichow</p>
<p dir="auto">Combat - Chinese<br />
            Battle in Kweichow<br />
                Chinese attack with 3 infantry<br />
                Japanese defend with 1 infantry<br />
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for Chinese: 1 infantry<br />
            Battle in Yunnan<br />
                Chinese attack with 1 fighter and 2 infantry<br />
                Japanese defend with 2 infantry<br />
                retreated to Yunnan<br />
                Japanese win with 2 infantry remaining. Battle score for attacker is -6<br />
                Casualties for Chinese: 2 infantry</p>
<p dir="auto">Non Combat Move - Chinese<br />
            1 fighter moved from Yunnan to Shensi</p>
<p dir="auto">Place Units - Chinese<br />
            5 infantry placed in Shensi</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 7 PUs; end with 7 PUs total</p>
]]></description><link>https://www.axisandallies.org/forums/post/589751</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/589751</guid><dc:creator><![CDATA[elevenjerk]]></dc:creator><pubDate>Wed, 26 Jun 2013 01:32:42 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Wed, 26 Jun 2013 01:30:03 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Politics - Americans<br />
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States<br />
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States<br />
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States<br />
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States<br />
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States<br />
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 carrier, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 2 PUs;</p>
<p dir="auto">Combat Move - Americans<br />
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans<br />
            1 bomber moved from Eastern United States to 110 Sea Zone<br />
            1 bomber moved from Central United States to 110 Sea Zone<br />
            1 fighter moved from Guam to 19 Sea Zone<br />
            1 submarine moved from 54 Sea Zone to 44 Sea Zone<br />
            3 bombers moved from Western United States to 6 Sea Zone<br />
            1 submarine moved from 26 Sea Zone to 6 Sea Zone</p>
<p dir="auto">Combat - Americans<br />
            Battle in 6 Sea Zone<br />
                Americans attack with 3 bombers and 1 submarine<br />
                Japanese defend with 1 destroyer<br />
                Americans win, taking 6 Sea Zone from Japanese with 3 bombers and 1 submarine remaining. Battle score for attacker is 8<br />
                Casualties for Japanese: 1 destroyer<br />
            Battle in 44 Sea Zone<br />
                Americans attack with 1 submarine<br />
                Japanese defend with 1 transport<br />
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7<br />
                Casualties for Japanese: 1 transport<br />
            Battle in 19 Sea Zone<br />
                Americans attack with 1 fighter<br />
                Japanese defend with 1 transport<br />
                Americans win with 1 fighter remaining. Battle score for attacker is 7<br />
                Casualties for Japanese: 1 transport<br />
            Battle in 110 Sea Zone<br />
                Americans attack with 2 bombers<br />
                Germans defend with 1 cruiser and 1 transport<br />
                Germans win with 1 transport remaining. Battle score for attacker is -12<br />
                Casualties for Germans: 1 cruiser<br />
                Casualties for Americans: 2 bombers</p>
<p dir="auto">Non Combat Move - Americans<br />
            1 artillery moved from Eastern United States to 101 Sea Zone<br />
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone<br />
            1 artillery moved from 86 Sea Zone to Brazil<br />
                  Americans take Brazil from Neutral_Allies<br />
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone<br />
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone<br />
            3 bombers moved from 6 Sea Zone to Amur<br />
            2 fighters moved from Hawaiian Islands to Wake Island<br />
            1 fighter moved from 19 Sea Zone to Guam<br />
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone<br />
            1 fighter moved from Western United States to Wake Island<br />
            1 cruiser moved from 101 Sea Zone to 86 Sea Zone<br />
            1 fighter moved from Eastern United States to Gibraltar<br />
            1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States</p>
<p dir="auto">Place Units - Americans<br />
            3 infantry placed in Western United States<br />
            1 carrier and 3 transports placed in 10 Sea Zone<br />
            1 destroyer placed in 10 Sea Zone</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 52 PUs; end with 54 PUs total<br />
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs<br />
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs<br />
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/589750</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/589750</guid><dc:creator><![CDATA[elevenjerk]]></dc:creator><pubDate>Wed, 26 Jun 2013 01:30:03 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Tue, 25 Jun 2013 23:59:41 GMT]]></title><description><![CDATA[<p dir="auto">scramble your fighter in Japan?</p>
]]></description><link>https://www.axisandallies.org/forums/post/589748</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/589748</guid><dc:creator><![CDATA[elevenjerk]]></dc:creator><pubDate>Tue, 25 Jun 2013 23:59:41 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Tue, 25 Jun 2013 23:59:01 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Politics - Americans<br />
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States<br />
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States<br />
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States<br />
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States<br />
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States<br />
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 carrier, 1 destroyer, 3 infantry and 3 transports; Remaining resources: 2 PUs;</p>
<p dir="auto">Combat Move - Americans<br />
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans<br />
            1 bomber moved from Eastern United States to 110 Sea Zone<br />
            1 bomber moved from Central United States to 110 Sea Zone<br />
            1 fighter moved from Guam to 19 Sea Zone<br />
            1 submarine moved from 54 Sea Zone to 44 Sea Zone<br />
            3 bombers moved from Western United States to 6 Sea Zone<br />
            1 submarine moved from 26 Sea Zone to 6 Sea Zone</p>
]]></description><link>https://www.axisandallies.org/forums/post/589747</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/589747</guid><dc:creator><![CDATA[elevenjerk]]></dc:creator><pubDate>Tue, 25 Jun 2013 23:59:01 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Tue, 25 Jun 2013 23:16:05 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Politics - Japanese<br />
            Japanese takes Political Action: Political Action Japanese To War With Allies<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral<br />
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral<br />
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;</p>
<p dir="auto">Combat Move - Japanese<br />
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese<br />
            1 armour moved from Soviet Far East to 5 Sea Zone<br />
            1 armour and 1 transport moved from 5 Sea Zone to 19 Sea Zone<br />
            1 fighter moved from 36 Sea Zone to 44 Sea Zone<br />
            1 infantry moved from Kiangsi to 20 Sea Zone<br />
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone<br />
            1 infantry moved from 43 Sea Zone to Borneo<br />
            1 infantry moved from Kiangsi to Kwangtung<br />
            1 mech_infantry moved from Anhwe to Kwangtung<br />
            1 artillery moved from Japan to 6 Sea Zone<br />
            5 infantry moved from Japan to 6 Sea Zone<br />
            1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone<br />
            1 artillery and 5 infantry moved from 35 Sea Zone to Philippines<br />
            1 submarine moved from 36 Sea Zone to 37 Sea Zone<br />
            3 fighters and 3 tactical_bombers moved from Kwangsi to 37 Sea Zone<br />
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone<br />
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes<br />
            1 infantry moved from Anhwe to Hopei<br />
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung<br />
            2 infantry moved from Hunan to Yunnan<br />
            1 infantry moved from Siam to French Indo China<br />
                  Japanese take French Indo China from French<br />
            1 infantry moved from Siam to French Indo China<br />
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone<br />
            2 bombers moved from Kwangsi to Kwangtung<br />
            1 infantry moved from Anhwe to Kweichow<br />
            1 fighter moved from Shantung to Kweichow<br />
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan<br />
            1 fighter moved from Kwangsi to Kweichow<br />
            1 battleship moved from 20 Sea Zone to 35 Sea Zone<br />
            1 carrier moved from 36 Sea Zone to 43 Sea Zone<br />
            1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone<br />
            2 destroyers moved from 36 Sea Zone to 35 Sea Zone<br />
            1 battleship and 1 cruiser moved from 36 Sea Zone to 43 Sea Zone<br />
            1 submarine moved from 20 Sea Zone to 43 Sea Zone</p>
<p dir="auto">Combat - Japanese<br />
            Battle in 42 Sea Zone<br />
                Japanese attack with 1 destroyer<br />
                ANZAC defend with 1 transport<br />
                    1 transport owned by the ANZAC lost in 42 Sea Zone<br />
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7<br />
                Casualties for ANZAC: 1 transport<br />
            Battle in 37 Sea Zone<br />
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers<br />
                British defend with 1 battleship<br />
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  0/1 hits<br />
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 37 Sea Zone, round 1 :  4/6 hits<br />
                    British roll dice for 1 battleship in 37 Sea Zone, round 1 :  0/1 hits<br />
                    1 battleship owned by the British lost in 37 Sea Zone<br />
                Japanese win, taking 37 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 20<br />
                Casualties for British: 1 battleship<br />
            Battle in Philippines<br />
                Japanese attack with 1 artillery and 5 infantry<br />
                Americans defend with 1 airfield, 1 harbour and 2 infantry<br />
                    Japanese roll dice for 1 battleship in Philippines, round 1 :  1/1 hits<br />
                    Japanese roll dice for 1 artillery and 5 infantry in Philippines, round 1 :  0/6 hits<br />
                    Americans roll dice for 2 infantry in Philippines, round 1 :  0/2 hits<br />
                    1 infantry owned by the Americans lost in Philippines<br />
                    Japanese roll dice for 1 artillery and 5 infantry in Philippines, round 2 :  2/6 hits<br />
                    Americans roll dice for 1 infantry in Philippines, round 2 :  1/1 hits<br />
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines<br />
                Japanese win, taking Philippines from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for Americans: 2 infantry<br />
            Battle in 44 Sea Zone<br />
                Japanese attack with 1 fighter and 1 transport<br />
                British defend with 1 infantry and 1 transport<br />
                    1 infantry owned by the British and 1 transport owned by the British lost in 44 Sea Zone<br />
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 10<br />
                Casualties for British: 1 infantry and 1 transport<br />
            Battle in Borneo<br />
            Battle in Hopei<br />
                Japanese attack with 1 infantry<br />
                Chinese defend with 1 infantry<br />
                    Japanese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits<br />
                    Chinese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits<br />
                    1 infantry owned by the Chinese lost in Hopei<br />
                Japanese win, taking Borneo from UK_Pacific, taking Hopei from Chinese with 1 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Chinese: 1 infantry<br />
            Battle in Kwangtung<br />
                Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber<br />
                British defend with 1 harbour and 2 infantry<br />
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 1 :  2/6 hits<br />
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  0/2 hits<br />
                    2 infantry owned by the British lost in Kwangtung<br />
                Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6<br />
                Casualties for British: 2 infantry<br />
            Battle in Kweichow<br />
                Japanese attack with 2 fighters and 1 infantry<br />
                Chinese defend with 1 infantry<br />
                    Japanese roll dice for 2 fighters and 1 infantry in Kweichow, round 1 :  2/3 hits<br />
                    Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits<br />
                    1 infantry owned by the Chinese lost in Kweichow<br />
                Japanese win, taking Kweichow from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Chinese: 1 infantry<br />
            Battle in Yunnan<br />
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber<br />
                Chinese defend with 1 infantry<br />
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  2/4 hits<br />
                    Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits<br />
                    1 infantry owned by the Chinese lost in Yunnan<br />
                Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3<br />
                Casualties for Chinese: 1 infantry<br />
            Battle in Celebes<br />
                Japanese attack with 1 artillery and 1 infantry<br />
                British defend with 1 infantry<br />
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 1 :  0/2 hits<br />
                    UK_Pacific roll dice for 1 infantry in Celebes, round 1 :  0/1 hits<br />
                    Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits<br />
                    UK_Pacific roll dice for 1 infantry in Celebes, round 2 :  1/1 hits<br />
                    1 infantry owned by the British and 1 infantry owned by the Japanese lost in Celebes<br />
                Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for British: 1 infantry</p>
<p dir="auto">Non Combat Move - Japanese<br />
            1 fighter moved from 44 Sea Zone to 43 Sea Zone<br />
            2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone<br />
            2 bombers moved from Kwangtung to Kwangsi<br />
            1 fighter moved from Kwangtung to Kwangsi<br />
            1 armour moved from 19 Sea Zone to Jehol<br />
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi<br />
            3 artilleries and 5 infantry moved from Anhwe to Chahar<br />
            4 infantry moved from Jehol to Chahar<br />
            3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Kwangsi<br />
            2 fighters moved from Kweichow to Hunan<br />
            1 tactical_bomber moved from Kwangtung to Hunan<br />
            1 tactical_bomber moved from Kwangsi to Hunan<br />
            1 fighter moved from Kwangsi to Hunan</p>
<p dir="auto">Place Units - Japanese<br />
            1 factory_minor placed in Shantung<br />
            1 artillery, 1 bomber and 2 infantry placed in Japan<br />
            1 destroyer placed in 6 Sea Zone</p>
<p dir="auto">Turn Complete - Japanese<br />
            Japanese collect 47 PUs; end with 47 PUs total</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 43 / 62<br />
    Russians : 36 / 44<br />
    Japanese : 47 / 47<br />
    Americans : 50 / 56<br />
    Chinese : 6 / 15<br />
    British : 28 / 33<br />
    UK_Pacific : 10 / 20<br />
    Italians : 14 / 13<br />
    ANZAC : 14 / 14<br />
    French : 7 / 0<br />
    Dutch : 4 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 6 / 0<br />
    Neutral_True : 18 / 0</p>
<p dir="auto">Dice Statistics:</p>
<p dir="auto">Total<br />
            1 was rolled 8 times<br />
            2 was rolled 7 times<br />
            3 was rolled 8 times<br />
            4 was rolled 7 times<br />
            5 was rolled 8 times<br />
            6 was rolled 11 times<br />
        Average roll : 3.673<br />
        Median : 4.000<br />
        Variance : 0.229<br />
        Standard Deviation : 0.479<br />
        Total rolls : 49</p>
<p dir="auto">Japanese Combat<br />
            1 was rolled 7 times<br />
            2 was rolled 6 times<br />
            3 was rolled 5 times<br />
            4 was rolled 5 times<br />
            5 was rolled 7 times<br />
            6 was rolled 8 times<br />
        Average roll : 3.605<br />
        Median : 4.000<br />
        Variance : 0.216<br />
        Standard Deviation : 0.465<br />
        Total rolls : 38</p>
<p dir="auto">British Combat<br />
            6 was rolled 1 times<br />
        Average roll : 6.000<br />
        Median : 6.000<br />
        Variance : ?<br />
        Standard Deviation : ?<br />
        Total rolls : 1</p>
<p dir="auto">UK_Pacific Combat<br />
            2 was rolled 1 times<br />
            3 was rolled 1 times<br />
            4 was rolled 1 times<br />
            5 was rolled 1 times<br />
        Average roll : 3.500<br />
        Median : 3.500<br />
        Variance : 1.333<br />
        Standard Deviation : 1.155<br />
        Total rolls : 4</p>
<p dir="auto">Chinese Combat<br />
            3 was rolled 2 times<br />
            4 was rolled 1 times<br />
        Average roll : 3.333<br />
        Median : 3.000<br />
        Variance : 2.500<br />
        Standard Deviation : 1.581<br />
        Total rolls : 3</p>
<p dir="auto">Americans Combat<br />
            1 was rolled 1 times<br />
            6 was rolled 2 times<br />
        Average roll : 4.333<br />
        Median : 6.000<br />
        Variance : 2.500<br />
        Standard Deviation : 1.581<br />
        Total rolls : 3</p>
]]></description><link>https://www.axisandallies.org/forums/post/589745</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/589745</guid><dc:creator><![CDATA[atease]]></dc:creator><pubDate>Tue, 25 Jun 2013 23:16:05 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Sun, 23 Jun 2013 23:38:56 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Russians<br />
            1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq<br />
            1 fighter moved from Caucasus to Iraq<br />
            1 submarine moved from 125 Sea Zone to 110 Sea Zone<br />
            1 artillery and 6 infantry moved from Belarus to Eastern Poland<br />
            3 infantry moved from Western Ukraine to Eastern Poland<br />
            1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland<br />
            3 infantry moved from Ukraine to Bessarabia<br />
                  Russians take Bessarabia from Germans</p>
<p dir="auto">Combat - Russians<br />
            Battle in 110 Sea Zone<br />
                Russians attack with 1 submarine<br />
                Germans defend with 1 cruiser and 1 transport<br />
                Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6<br />
                Casualties for Russians: 1 submarine<br />
            Battle in Eastern Poland<br />
                Russians attack with 1 artillery, 1 fighter, 9 infantry and 1 tactical_bomber<br />
                Germans defend with 2 artilleries and 7 infantry<br />
                Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20<br />
                Casualties for Germans: 2 artilleries and 7 infantry<br />
                Casualties for Russians: 3 infantry<br />
            Battle in Iraq<br />
                Russians attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry<br />
                Neutral_Axis defend with 3 infantry<br />
                Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9<br />
                Casualties for Neutral_Axis: 3 infantry</p>
<p dir="auto">Non Combat Move - Russians<br />
            1 fighter moved from Iraq to Northwest Persia<br />
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk<br />
            1 mech_infantry moved from Volgograd to Bryansk<br />
            4 infantry moved from Russia to Bryansk<br />
            1 infantry moved from Novgorod to Belarus<br />
            1 armour moved from Novgorod to Bryansk<br />
            1 aaGun moved from Novgorod to Archangel<br />
            4 infantry moved from Novgorod to Archangel<br />
            1 infantry moved from Vyborg to Novgorod</p>
<p dir="auto">Place Units - Russians<br />
            3 infantry placed in Novgorod<br />
            1 artillery and 2 infantry placed in Ukraine<br />
            6 infantry placed in Russia</p>
<p dir="auto">Turn Complete - Russians<br />
            Russians collect 36 PUs; end with 36 PUs total<br />
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs<br />
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by Russians from Sakha: 3 infantry<br />
            EDIT: Adding units owned by Russians to Siberia: 3 infantry<br />
            EDIT: Removing units owned by Russians from Sakha: 1 aaGun<br />
            EDIT: Adding units owned by Russians to Siberia: 1 aaGun<br />
            EDIT: Turning off Edit Mode</p>
]]></description><link>https://www.axisandallies.org/forums/post/589599</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/589599</guid><dc:creator><![CDATA[elevenjerk]]></dc:creator><pubDate>Sun, 23 Jun 2013 23:38:56 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Sun, 23 Jun 2013 20:25:47 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Politics - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 2 armour, 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 16 PUs;</p>
<p dir="auto">Combat Move - Germans<br />
            1 submarine moved from 125 Sea Zone to 110 Sea Zone<br />
            1 cruiser moved from 113 Sea Zone to 110 Sea Zone<br />
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone<br />
            2 infantry moved from Norway to 113 Sea Zone<br />
            2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone<br />
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux<br />
            3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone<br />
            2 artilleries moved from France to Southern France<br />
            1 mech_infantry moved from France to Southern France<br />
            1 armour and 1 artillery moved from France to Normandy Bordeaux<br />
            3 artilleries and 11 infantry moved from Poland to Baltic States<br />
            5 infantry moved from Finland to Karelia<br />
            1 infantry moved from Finland to Karelia<br />
            2 artilleries and 6 infantry moved from Romania to Eastern Poland<br />
            1 infantry moved from Bessarabia to Eastern Poland<br />
            1 tactical_bomber moved from Romania to 96 Sea Zone<br />
            1 armour moved from France to Southern France<br />
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone<br />
            2 bombers moved from Western Germany to 96 Sea Zone<br />
            1 tactical_bomber moved from Western Germany to 110 Sea Zone<br />
            2 submarines moved from 106 Sea Zone to 103 Sea Zone<br />
            1 tactical_bomber moved from Poland to Karelia<br />
            1 fighter moved from Poland to Karelia<br />
            1 tactical_bomber moved from Poland to Eastern Poland</p>
<p dir="auto">Combat - Germans<br />
            Battle in Karelia<br />
                Germans attack with 1 fighter, 6 infantry and 1 tactical_bomber<br />
                Russians defend with 1 infantry<br />
                    Germans roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Karelia, round 1 :  2/8 hits<br />
                    Russians roll dice for 1 infantry in Karelia, round 1 :  0/1 hits<br />
                    1 infantry owned by the Russians lost in Karelia<br />
                Germans win, taking Karelia from Russians with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry<br />
            Battle in 96 Sea Zone<br />
                Germans attack with 2 bombers and 1 tactical_bomber<br />
                French defend with 1 cruiser and 1 destroyer<br />
                    Germans roll dice for 2 bombers and 1 tactical_bomber in 96 Sea Zone, round 1 :  0/3 hits<br />
                    French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 :  0/2 hits<br />
                    Germans roll dice for 2 bombers and 1 tactical_bomber in 96 Sea Zone, round 2 :  3/3 hits<br />
                    French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 :  1/2 hits<br />
                    1 cruiser owned by the French , 1 tactical_bomber owned by the Germans and 1 destroyer owned by the French lost in 96 Sea Zone<br />
                Germans win with 2 bombers remaining. Battle score for attacker is 9<br />
                Casualties for Germans: 1 tactical_bomber<br />
                Casualties for French: 1 cruiser and 1 destroyer<br />
            Battle in Eastern Poland<br />
                Germans attack with 2 artilleries, 7 infantry and 1 tactical_bomber<br />
                Russians defend with 1 artillery<br />
                    Germans roll dice for 2 artilleries, 7 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  3/10 hits<br />
                    Russians roll dice for 1 artillery in Eastern Poland, round 1 :  0/1 hits<br />
                    1 artillery owned by the Russians lost in Eastern Poland<br />
                Germans win, taking Eastern Poland from Russians with 2 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4<br />
                Casualties for Russians: 1 artillery<br />
            Battle in 110 Sea Zone<br />
                Germans attack with 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 3 tactical_bombers and 1 transport<br />
                British defend with 1 battleship and 1 cruiser<br />
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits<br />
                    Germans roll dice for 1 cruiser, 1 destroyer, 4 fighters, 3 tactical_bombers and 1 transport in 110 Sea Zone, round 1 :  5/9 hits<br />
                    British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 1 :  2/2 hits<br />
                    1 cruiser owned by the British , 1 battleship owned by the British , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone<br />
                Germans win with 1 cruiser, 4 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 18<br />
                Casualties for Germans: 1 destroyer and 1 submarine<br />
                Casualties for British: 1 battleship and 1 cruiser<br />
            Battle in Normandy Bordeaux<br />
                Germans attack with 1 armour, 1 artillery and 2 infantry<br />
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry<br />
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 1 :  2/4 hits<br />
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  1/2 hits<br />
                    1 infantry owned by the French , 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux<br />
                Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4<br />
                Casualties for Germans: 1 infantry<br />
                Casualties for French: 1 artillery and 1 infantry<br />
            Battle in Southern France<br />
                Germans attack with 1 armour, 2 artilleries and 1 mech_infantry<br />
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry<br />
                    Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Southern France, round 1 :  3/4 hits<br />
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  1/2 hits<br />
                    1 infantry owned by the French , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France<br />
                Germans win, taking Southern France from French with 1 armour and 2 artilleries remaining. Battle score for attacker is 3<br />
                Casualties for Germans: 1 mech_infantry<br />
                Casualties for French: 1 artillery and 1 infantry<br />
            Battle in Baltic States<br />
                Germans attack with 3 artilleries and 11 infantry<br />
                Russians defend with 1 infantry<br />
                    Germans roll dice for 3 artilleries and 11 infantry in Baltic States, round 1 :  5/14 hits<br />
                    Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits<br />
                    1 infantry owned by the Russians lost in Baltic States<br />
                Germans win, taking Baltic States from Russians with 3 artilleries and 11 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry</p>
<p dir="auto">Non Combat Move - Germans<br />
            2 bombers moved from 96 Sea Zone to Southern Italy<br />
            1 fighter and 1 tactical_bomber moved from Karelia to Finland<br />
            1 tactical_bomber moved from Eastern Poland to Finland<br />
            3 aaGuns moved from Poland to Baltic States<br />
            1 aaGun moved from Germany to Poland<br />
            4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany<br />
            2 armour moved from France to Germany</p>
<p dir="auto">Place Units - Germans<br />
            2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in Germany<br />
            1 bomber placed in Western Germany</p>
<p dir="auto">Turn Complete - Germans<br />
            Total Cost from Convoy Blockades: 3<br />
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5<br />
            Germans collect 41 PUs (3 lost to blockades); end with 57 PUs total<br />
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 44 / 62<br />
    Russians : 33 / 37<br />
    Japanese : 30 / 42<br />
    Americans : 52 / 56<br />
    Chinese : 9 / 15<br />
    British : 28 / 33<br />
    UK_Pacific : 20 / 20<br />
    Italians : 14 / 13<br />
    ANZAC : 14 / 14<br />
    French : 9 / 0<br />
    Dutch : 4 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 2 / 0<br />
    Neutral_Allies : 6 / 0<br />
    Neutral_True : 18 / 0</p>
<p dir="auto">Dice Statistics:</p>
<p dir="auto">Total<br />
            1 was rolled 14 times<br />
            2 was rolled 13 times<br />
            3 was rolled 16 times<br />
            4 was rolled 7 times<br />
            5 was rolled 14 times<br />
            6 was rolled 12 times<br />
        Average roll : 3.395<br />
        Median : 3.000<br />
        Variance : 0.667<br />
        Standard Deviation : 0.816<br />
        Total rolls : 76</p>
<p dir="auto">Null / Other<br />
            3 was rolled 1 times<br />
            5 was rolled 2 times<br />
            6 was rolled 2 times<br />
        Average roll : 5.000<br />
        Median : 5.000<br />
        Variance : 2.250<br />
        Standard Deviation : 1.500<br />
        Total rolls : 5</p>
<p dir="auto">Germans Combat<br />
            1 was rolled 11 times<br />
            2 was rolled 12 times<br />
            3 was rolled 12 times<br />
            4 was rolled 5 times<br />
            5 was rolled 9 times<br />
            6 was rolled 7 times<br />
        Average roll : 3.179<br />
        Median : 3.000<br />
        Variance : 0.764<br />
        Standard Deviation : 0.874<br />
        Total rolls : 56</p>
<p dir="auto">French Combat<br />
            1 was rolled 2 times<br />
            2 was rolled 1 times<br />
            3 was rolled 1 times<br />
            4 was rolled 2 times<br />
            5 was rolled 1 times<br />
            6 was rolled 1 times<br />
        Average roll : 3.250<br />
        Median : 3.500<br />
        Variance : 0.286<br />
        Standard Deviation : 0.535<br />
        Total rolls : 8</p>
<p dir="auto">British Combat<br />
            1 was rolled 1 times<br />
            3 was rolled 1 times<br />
        Average roll : 2.000<br />
        Median : 2.000<br />
        Variance : 2.000<br />
        Standard Deviation : 1.414<br />
        Total rolls : 2</p>
<p dir="auto">Russians Combat<br />
            3 was rolled 1 times<br />
            5 was rolled 2 times<br />
            6 was rolled 2 times<br />
        Average roll : 5.000<br />
        Median : 5.000<br />
        Variance : 2.250<br />
        Standard Deviation : 1.500<br />
        Total rolls : 5</p>
]]></description><link>https://www.axisandallies.org/forums/post/589579</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/589579</guid><dc:creator><![CDATA[atease]]></dc:creator><pubDate>Sun, 23 Jun 2013 20:25:47 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Tue, 18 Jun 2013 22:07:03 GMT]]></title><description><![CDATA[<p dir="auto">I was wondering:)  Well I hope all is going as good as it can!!!  I also have to get used to looking in the league section.</p>
<p dir="auto">No scramble.</p>
<p dir="auto">Man, I just don’t remember anything about this game.  I wonder why I was putting guys in the places I did.  Oh well.  I will try to pay more attention.</p>
<p dir="auto">Germany is so powerful you can afford a few mistakes with them as long as they are not too big.  I made a huge one in my other game but if I play it right from here on out I still have a shot to win!  Don’t give up now:)</p>
]]></description><link>https://www.axisandallies.org/forums/post/589227</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/589227</guid><dc:creator><![CDATA[elevenjerk]]></dc:creator><pubDate>Tue, 18 Jun 2013 22:07:03 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Tue, 18 Jun 2013 20:45:41 GMT]]></title><description><![CDATA[<p dir="auto">Just a word on my varying speed of play - I have chemotherapy treatments every two weeks, and it usually knocks me out for at least 3 days. This last one has been a bit harsher, and it’s Tuesday and I still can’t concentrate very well. I should resume playing regularly any day now, but forewarning if you ever see me disappear for 3-6 days, that is the reason and I haven’t forgotten you.</p>
]]></description><link>https://www.axisandallies.org/forums/post/589216</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/589216</guid><dc:creator><![CDATA[atease]]></dc:creator><pubDate>Tue, 18 Jun 2013 20:45:41 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Wed, 12 Jun 2013 20:28:30 GMT]]></title><description><![CDATA[<p dir="auto">scramble?<br />
I feel like I got such a bad start with Germany. Ugh. Am I right?</p>
]]></description><link>https://www.axisandallies.org/forums/post/588616</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/588616</guid><dc:creator><![CDATA[atease]]></dc:creator><pubDate>Wed, 12 Jun 2013 20:28:30 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Wed, 12 Jun 2013 20:27:56 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :2</p>
<p dir="auto">Politics - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 2 armour, 2 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 16 PUs;</p>
<p dir="auto">Combat Move - Germans<br />
            1 submarine moved from 125 Sea Zone to 110 Sea Zone<br />
            1 cruiser moved from 113 Sea Zone to 110 Sea Zone<br />
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone<br />
            2 infantry moved from Norway to 113 Sea Zone<br />
            2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone<br />
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux<br />
            3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone<br />
            2 artilleries moved from France to Southern France<br />
            1 mech_infantry moved from France to Southern France<br />
            1 armour and 1 artillery moved from France to Normandy Bordeaux<br />
            3 artilleries and 11 infantry moved from Poland to Baltic States<br />
            5 infantry moved from Finland to Karelia<br />
            1 infantry moved from Finland to Karelia<br />
            2 artilleries and 6 infantry moved from Romania to Eastern Poland<br />
            1 infantry moved from Bessarabia to Eastern Poland<br />
            1 tactical_bomber moved from Romania to 96 Sea Zone<br />
            1 armour moved from France to Southern France<br />
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone<br />
            2 bombers moved from Western Germany to 96 Sea Zone<br />
            1 tactical_bomber moved from Western Germany to 110 Sea Zone<br />
            2 submarines moved from 106 Sea Zone to 103 Sea Zone<br />
            1 tactical_bomber moved from Poland to Karelia<br />
            1 fighter moved from Poland to Karelia<br />
            1 tactical_bomber moved from Poland to Eastern Poland</p>
]]></description><link>https://www.axisandallies.org/forums/post/588615</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/588615</guid><dc:creator><![CDATA[atease]]></dc:creator><pubDate>Wed, 12 Jun 2013 20:27:56 GMT</pubDate></item><item><title><![CDATA[Reply to 13L G40 - Atease (Axis) vs Elevenjerk(Allies) on Sat, 08 Jun 2013 00:54:13 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :1</p>
<p dir="auto">Politics - French</p>
<p dir="auto">Combat Move - French<br />
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 94 Sea Zone<br />
            1 cruiser and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone</p>
<p dir="auto">Combat - French<br />
            Battle in 96 Sea Zone<br />
                French attack with 1 cruiser and 1 destroyer<br />
                Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport<br />
                French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 33<br />
                Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport</p>
<p dir="auto">Non Combat Move - French<br />
            1 infantry moved from Algeria to Morocco<br />
            1 infantry moved from United Kingdom to Scotland<br />
            1 infantry moved from French West Africa to French Central Africa</p>
<p dir="auto">Turn Complete - French</p>
]]></description><link>https://www.axisandallies.org/forums/post/587879</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/587879</guid><dc:creator><![CDATA[elevenjerk]]></dc:creator><pubDate>Sat, 08 Jun 2013 00:54:13 GMT</pubDate></item></channel></rss>