Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
G40 elevenjerk (axis) vs stalingradski (allies +9)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to BelarusCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 armour
Russians win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 3 armour
Casualties for Russians: 1 artillery and 3 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 aaGuns moved from Smolensk to Russia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Timguska to Urals
5 infantry moved from Timguska to Novosibirsk
2 aaGuns and 10 infantry moved from Yenisey to Timguska
1 infantry moved from Buryatia to Amur
1 infantry moved from Yakut S.S.R. to Buryatia
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Belarus to Russia
2 aaGuns, 2 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from Bryansk to RussiaPlace Units - Russians
1 artillery, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
Once again it did not post. Luckily I was ready and did not close out of the game. Here is the saved file. Sorry:(
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
1 destroyer, 5 fighters and 1 tactical_bomber moved from 30 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 infantry moved from Central United States to Eastern United States
1 aaGun moved from Eastern United States to Central United States
1 aaGun moved from Western United States to Central United States
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to Central United States
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 26 Sea Zone to 30 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 30 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 bomber placed in Western United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - British
British buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Cyprus
1 bomber moved from Egypt to Cyprus
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from 98 Sea Zone to EgyptCombat - British
Battle in Shan State
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Cyprus
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Cyprus from Italians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 bomber moved from Cyprus to Egypt
1 fighter and 1 tactical_bomber moved from Cyprus to 98 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 armour moved from Kenya to Egypt
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 fighters and 1 tactical_bomber moved from Persia to India
2 infantry moved from Iraq to Persia
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 aaGuns, 2 fighters and 4 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from 104 Sea Zone to Gibraltar
2 infantry moved from India to BurmaPlace Units - British
1 airfield and 3 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
3 artilleries and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 3 artilleries and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Northern Italy to 99 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Southern Italy to Belarus
2 armour moved from Romania to Belarus
1 armour moved from Bessarabia to BelarusCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Belarus
Italians attack with 3 armour and 1 bomber
Russians defend with 3 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Casualties for Italians: 3 armour
Battle in MaltaNon Combat Move - Italians
1 bomber moved from Belarus to Romania
1 aaGun moved from Romania to Bessarabia
1 artillery moved from Bulgaria to Romania
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
Gotta say, I am getting a little bit tired of the hits your Russians have been getting. Belarus is my nightmare.
-
3 for 3, against armor, is stupid dice. I’d be pretty upset if it had happened to me.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
2 fighters moved from 55 Sea Zone to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Combat Move - French
1 fighter moved from Gibraltar to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 96 Sea Zone to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 2 artilleries, 4 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Western Ukraine to Bryansk
1 bomber moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Archangel to Smolensk
1 artillery and 2 infantry moved from Archangel to Vologda
4 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 bomber moved from Novgorod to Ukraine
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in Ukraine
Germans attack with 4 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 4 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
2 infantry moved from Archangel to Belarus
2 aaGuns moved from Archangel to Belarus
1 bomber moved from Bryansk to Southern Italy
1 bomber moved from Ukraine to Southern Italy
5 fighters and 5 tactical_bombers moved from Bessarabia to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 bombers moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from Western Germany to France
1 armour and 3 mech_infantrys moved from Poland to Belarus
3 submarines moved from 125 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea ZonePlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
4 bombers placed in Western Germany
Germans undo move 1.
1 infantry placed in Western Germany
2 artilleries placed in Novgorod
Germans undo move 3.
1 artillery placed in Novgorod
1 artillery placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Novosibirsk to Vologda
1 infantry moved from Urals to Nenetsia
1 fighter moved from Russia to Nenetsia
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
3 infantry moved from Russia to Smolensk
1 infantry moved from Novosibirsk to Vologda
3 infantry moved from Timguska to KansuCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Kansu
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Nenetsia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Smolensk to Russia
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Novosibirsk to Samara
1 fighter moved from Nenetsia to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Timguska to Urals
2 aaGuns and 6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to BuryatiaPlace Units - Russians
1 infantry placed in Volgograd
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Shan State
1 armour, 1 artillery and 1 infantry moved from Malaya to Shan State
1 bomber moved from Shensi to Kansu
1 infantry moved from Sikang to Tsinghai
2 infantry moved from Shensi to Kansu
1 artillery moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Shensi to Kansu
1 tactical_bomber moved from Yunnan to Tsinghai
1 bomber moved from Kwangsi to Burma
1 tactical_bomber moved from Siam to Burma
2 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 1 fighter; British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kansu
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese win, taking Kansu from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery remaining. Battle score for attacker is -11
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Japan to Caroline Islands
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from 16 Sea Zone to Japan
1 bomber moved from Burma to Sikang
1 bomber, 1 fighter and 1 tactical_bomber moved from Kansu to Sikang
1 tactical_bomber moved from Burma to SzechwanPlace Units - Japanese
1 factory_minor placed in French Indo China
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 8 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian IslandsCombat - Americans
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is -12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber and 1 destroyer
Battle in Caroline Islands
Americans attack with 1 armour, 2 artilleries, 5 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 5 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for Japanese: 1 aaGun, 5 fighters, 3 infantry and 1 tactical_bomber
Casualties for Americans: 1 fighter, 5 infantry and 2 mech_infantrysNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Aleutian Islands to Alaska
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Western United States
1 cruiser and 3 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 aaGun moved from Central United States to Eastern United States
1 aaGun moved from Central United States to Western United States
2 infantry moved from Brazil to British GuianaPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 armour, 1 bomber and 1 fighter placed in Western United States
Americans undo move 2.
1 artillery, 1 bomber and 1 fighter placed in Western United States
1 armour, 1 fighter and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - British
British buy 1 factory_minor, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Egypt to Malta
2 fighters and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Malta
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
British win, taking Malta from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 bomber moved from Malta to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Burma to India
6 artilleries moved from India to Burma
14 infantry moved from India to Burma
3 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from Burma to India
1 aaGun moved from India to Burma
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 fighter moved from Gibraltar to 96 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
2 battleships, 1 carrier, 3 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from 104 Sea Zone to Gibraltar
1 transport moved from 81 Sea Zone to 76 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British
1 factory_minor placed in Iraq
3 infantry placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
Your Axis play in this game is very strong. I saw you over on the league site, and as far as I’m concerned, that’s where you belong.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Romania to Rostov
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Northern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 aaGun, 2 artilleries and 4 infantry moved from Bessarabia to Ukraine
1 bomber moved from Rostov to Ukraine
1 artillery moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
Well thank you for the compliment! That means a lot coming from a player of your caliber. I rather enjoy playing against people who are respectful and play the game for fun. The only reason I am in the league section is cause the guy I am playing put us there for some reason. I am pretty content playing like this. Although… I would enjoy playing your G4 with my J4. Things would have to change a bit for me on the Japan side due to the possibility of Russia helping but I am sure I could figure something out:)
-
I also wanted to ask you… I had started a thread on the whole Aleutian islands tactic a while back. Ghr2 was talking some smack saying I needed to try it out on experienced players before I could consider it “viable”. I have played 2 other people besides you as the axis. 1 guy I made him quit after like 5 rounds. The other guy I am playing right now and it is turning out to be a beat down. You are the only person I have played that really makes me think and is a serious challenge. Would you mind if I posted the J4 move on that thread to show that it is hard to stop even for “experienced” players. I claimed that I could get almost 70 ipcs after J4 and I believe I had 72 against you. Just wanted to show that what I was talking about works. Obviously doesn’t mean that I will win every time but it sure is a helluva start for Japan.