• @Tall:

    SunTzu7,

    ––You might be playing with a different rules set, or using ‘house rules’ so if so my comments are meaningless.

    You indicated you planned as Japan to deploy a minor IC into French Indo-China. As far as I’m aware, players can only deploy IC’s into territories that they controlled at the beginning of the game.

    ––I hope this helps.

    “Tall Paul”

    Paul, that only applies to major ICs, minors are fair game.

  • TripleA

    How bad did Hunan go? Lost 1 infantry and 1 fighter? That happens sometimes.

    You pretty much can never go wrong with a minor IC on FIC early in the game as it is close to your cash islands and it is adjacent to the burma road. You can also never go wrong with fighter purchases on japan.
    ~
    Do not airbase Korea. You are better off getting a sub and rolling kamis on dds that attempt to wack it. Typically USA will not try to sink a few subs as it requires him to send a DD to detect the subs and then enough air to discourage a 3 fighter scramble… which would put his stuff off the coast of Japan… which is a very one dimensional position for USA to have his naval… and then he has to hope your kamikazes miss the destroyer.

    Anyway you better off getting hard units and not something that is a liability to protect. I prefer an airbase on FIC simply because it can wack the entire burma road, scramble a more critical position, and wack anything in Japan waters.
    ~

    Germany advice: always maximize your odds for attacking a capital. You will not regret sending too many units to conquer a country. It does not matter if it is just one guy, sending 10 to take a capital is totally worth it… unless you can find a better deal than -30 for him and +36 for you and then -30 for him every round after and +6 for you.

    Also remember to buy that destroyer so he cannot sub defend.

    Use Italy to bomb UK’s airbase if he repairs it.


  • Thanks Cow. Will look at alternatives for the Airbase for Korea. Tempted by 2 Destroyers and 2 subs.

    Do I go for the DEI islands or Malaya? Is Australia worth making a play for? I also bought 3 transports in J1 and looking to transport troops to FIC. China have almost all their troops in Yunnan and will take a decent sized force to take it. Not something I will have for a few turns…

    For Germany, was looking to to go with maybe 4 or 5 transports worth of troops for the UK but the rest I was looking to go towards Novograd. Depends how well Soviets buy and the US. If US buys all in Pacific, I’ll take all to UK and then G4 move to Canada.

    Italy, I’ll look at bombing the Airbase but with no navy to defend, unsure it’s worth it as they can’t scramble anyway?

    Bought the destroyer :)

  • TripleA

    oh wow. ok don’t bomb the airbase… usually uk has a fighter on london lol!

    Pick islands you can defend so you don’t lose any boats. Usually I start near and work my way forward, because next round is when they position off of australia and I put the bulk of my naval on Java and the other locations I just have to defend from air or I can just block with 1 destroyer.


  • Just a couple more questions. I bought 3 transports and just trying to decide where to transport and deploy troops to. As I’m looking to build a minor IC in FIC then that is a good place to deploy. Alternatives are Phillipines and launch from there to another DEI island or Austrailia.

  • '18 '17 '16 '11 Moderator

    @SunTzu7:

    Just a couple more questions. I bought 3 transports and just trying to decide where to transport and deploy troops to. As I’m looking to build a minor IC in FIC then that is a good place to deploy. Alternatives are Phillipines and launch from there to another DEI island or Austrailia.

    Why not minor complex Malaya instead and use the NB there to have sway over the Pacific South West/Indian Ocean areas?

    Just a thought.  Not saying pro or con, but honestly, I am not a fan of complex builds for Japan.  It seems that when players do that, they get too embroiled in protecting the complex and not on the overall situation.  Just my unqualified opinion there.


  • I would prefer to IC Malaya except I haven’t taken it yet. Just the seazone. I do take your point though that if you put an IC somewhere, you will end up protecting it. I’ll look at how I can manage without. It’s just how many Transports I’ll really need to get ground troops to where I want them I guess.

    Oh and Cow, there are two fighters on London but only the French ground troops left (and the AAA guns) and a mech infantry. Other than their range, I don’t know what the airbase really offers the UK as with no navy they can’t scramble.

  • '18 '17 '16 '11 Moderator

    8 Transports total is what, I feel, you need to move your troops around SE Asia.

    4 to get from Japan to French Indo-China
    4 to get from French Indo-China back to Japan

    That’s 8 ground units a round.  Leaving you 2 open builds for ships or aircraft as needed.

  • TripleA

    You don’t need a navy in order to scramble yo! You can always scramble!


  • @Cmdr:

    8 Transports total is what, I feel, you need to move your troops around SE Asia.

    4 to get from Japan to French Indo-China
    4 to get from French Indo-China back to Japan

    That’s 8 ground units a round.  Leaving you 2 open builds for ships or aircraft as needed.

    I’ve thought quit a bit about this and it’s the time it’ll take to get units to where I want them. 1 turn to purchase, another to transport. The minor IC is cheaper than the extra 2 transports.

    One if the reasons I chose FIC is because the Chinese can’t reach it. It will also take the British a couple of turns to be able to reach so I should have more than enough defence to hold them off and gradually push them back. I’m trying to slowly reduce the mount the British can earn which is why I really want to get Malaya next turn. So they will struggle to make much headway hopefully.

  • Customizer

    Commander Jennifer,
    Interesting idea using transports for Japan instead of ICs. As Japan I pretty much ALWAYS purchase at least one minor IC, usually for either Kiangsu or FIC. Often times it is both. I wonder how it would work if I didn’t buy any ICs, but just got extra transports and kept moving men/material from Japan to some point on the continent. One thing about this strategy if you use FIC to land your troops – it assumes a Naval Base purchase for Hainan. That’s the only way you could keep shuttling back and forth from Japan to FIC. I will have to try this out in my next game.
    Sun Tzu7,
    Cow is right. ANY combat movement into a sea zone that is adjacent to an Air Base can be met by scramble fighters. For example: Japan has an Air Base. Let’s say Japan has no navy at all in Sea Zone 6. The US decides to land an amphibious assault on Korea (also bordering SZ 6). The US landing force can be met by scramble fighters send from the AB on Japan even though there is no naval battle in SZ 6 and the assault is not on Japan itself.

  • '18 '17 '16 '11 Moderator

    I have, in general, purchased a naval base for Japan anyway, since it allows for a quick dash to India or down to Australia from that sea zone.  Yes, you can get to both from Malaya, but as pointed out, it’s not a one step jump from Japan to Malaya and back to Japan.

    I also find that 8 transports is the magic number for Japan anyway.  It’s just so flexible.

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