@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
Degrasse vs Atease
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 4,2 and gets 0 hitsPurchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter and 2 submarines; Remaining resources: 1 PUs; 2 techTokens;Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 4 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 109 Sea Zone to Scotland
2 fighters moved from 109 Sea Zone to Scotland
1 bomber moved from Midway to Japan
1 fighter moved from Midway to Queensland
3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 106 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea ZoneCombat - Americans
Battle in Scotland
Americans attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 airfield, 1 armour, 1 artillery and 5 infantry
Americans roll dice for 1 cruiser in Scotland, round 1 : 1/1 hits
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Scotland, round 1 : 3/8 hits
Germans roll dice for 1 armour, 1 artillery and 5 infantry in Scotland, round 1 : 3/7 hits
4 infantry owned by the Germans and 3 infantry owned by the Americans lost in Scotland
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Scotland, round 2 : 3/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Scotland, round 2 : 1/3 hits
1 infantry owned by the Germans , 1 armour owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Scotland
Americans win, taking Scotland from Germans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 5 infantry
Casualties for Americans: 4 infantry
Battle in 110 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 destroyers in 110 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Air Battle in Japan
Americans attacks with 1 units heading to Japan
Japanese launches 1 interceptors out of Japan
Defenders Fire, : 0/1 hits
Attackers Fire, : 0/1 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Japan
AA guns fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Japan to Amur
2 fighters moved from Scotland to 109 Sea Zone
2 destroyers, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports moved from 106 Sea Zone to 108 Sea ZonePlace Units - Americans
2 submarines placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 carrier and 3 destroyers placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 19 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.569
Median : 3.000
Variance : 2.860
Standard Deviation : 1.691
Total rolls : 51Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.632
Median : 3.000
Variance : 1.722
Standard Deviation : 1.312
Total rolls : 19Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.091
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.632
Median : 3.000
Variance : 1.722
Standard Deviation : 1.312
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Iraq to Syria
1 fighter moved from Iraq to Syria
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
1 tactical_bomber moved from Iraq to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 79 Sea Zone
1 fighter moved from India to 79 Sea Zone
1 artillery and 23 infantry moved from India to Burma
3 infantry moved from Kenya to Tanganyika TerritoryCombat - British
Battle in Burma
British attack with 1 artillery and 23 infantry
Japanese defend with 1 aaGun, 5 artilleries and 8 infantry
British roll dice for 1 artillery and 23 infantry in Burma, round 1 : 3/24 hits
Japanese roll dice for 1 aaGun, 5 artilleries and 8 infantry in Burma, round 1 : 6/13 hits
6 infantry owned by the British , 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Burma
British roll dice for 1 artillery and 17 infantry in Burma, round 2 : 2/18 hits
Japanese roll dice for 5 artilleries and 6 infantry in Burma, round 2 : 5/11 hits
5 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery and 12 infantry in Burma, round 3 : 3/13 hits
Japanese roll dice for 5 artilleries and 4 infantry in Burma, round 3 : 4/9 hits
4 infantry owned by the British and 3 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery and 8 infantry in Burma, round 4 : 2/9 hits
Japanese roll dice for 5 artilleries and 1 infantry in Burma, round 4 : 1/6 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British roll dice for 1 artillery and 7 infantry in Burma, round 5 : 4/8 hits
Japanese roll dice for 4 artilleries in Burma, round 5 : 0/4 hits
4 artilleries owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun, 5 artilleries and 8 infantry
Casualties for British: 16 infantry
Battle in Syria
British attack with 1 fighter and 1 infantry
Germans defend with 1 fighter
British roll dice for 1 fighter and 1 infantry in Syria, round 1 : 2/2 hits
Italians roll dice for 1 fighter in Syria, round 1 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Germans lost in Syria
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Battle in 79 Sea Zone
British attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 battleship and 1 cruiser
British roll dice for 2 fighters and 2 tactical_bombers in 79 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship and 1 cruiser in 79 Sea Zone, round 1 : 0/2 hits
1 cruiser owned by the Japanese lost in 79 Sea Zone
British roll dice for 2 fighters and 2 tactical_bombers in 79 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 battleship in 79 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British and 1 battleship owned by the Japanese lost in 79 Sea Zone
British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 battleship and 1 cruiser
Casualties for British: 1 fighter
Battle in United KingdomNon Combat Move - British
1 fighter moved from Syria to Ukraine
1 fighter moved from 79 Sea Zone to Tanganyika Territory
1 tactical_bomber moved from 79 Sea Zone to Tanganyika Territory
1 tactical_bomber moved from 79 Sea Zone to IndiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,5,4,2,2,5,3
British collect 23 PUs (2 lost to blockades); end with 23 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artilleryDice Statistics:
Total
1 was rolled 28 times
2 was rolled 35 times
3 was rolled 34 times
4 was rolled 29 times
5 was rolled 27 times
6 was rolled 35 times
Average roll : 3.516
Median : 3.000
Variance : 0.374
Standard Deviation : 0.612
Total rolls : 188Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.263
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19Japanese Combat
1 was rolled 7 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 14 times
Average roll : 3.708
Median : 4.000
Variance : 1.447
Standard Deviation : 1.203
Total rolls : 48Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.263
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19British Combat
1 was rolled 13 times
2 was rolled 17 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 15 times
6 was rolled 14 times
Average roll : 3.500
Median : 3.500
Variance : 0.321
Standard Deviation : 0.567
Total rolls : 82Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.632
Median : 3.000
Variance : 1.722
Standard Deviation : 1.312
Total rolls : 19 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Research Technology - Italians
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 bombers and 2 fighters moved from Southern Italy to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Research Technology - Italians
Italians roll 5 and gets 0 hitsPurchase Units - Italians
Italians buy 10 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 bombers and 2 fighters moved from Southern Italy to 110 Sea ZoneCombat - Italians
Battle in 110 Sea Zone
Italians attack with 2 bombers and 2 fighters
Americans defend with 2 destroyers
Italians roll dice for 2 bombers and 2 fighters in 110 Sea Zone, round 1 : 3/4 hits
Americans roll dice for 2 destroyers in 110 Sea Zone, round 1 : 2/2 hits
2 destroyers owned by the Americans and 2 fighters owned by the Italians lost in 110 Sea Zone
Italians win with 2 bombers remaining. Battle score for attacker is -4
Casualties for Italians: 2 fighters
Casualties for Americans: 2 destroyers
Battle in Iraq
Battle in West IndiaNon Combat Move - Italians
2 bombers moved from 110 Sea Zone to FrancePlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
West India : 1 flag, 1 infantry
Belgian Congo : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Kenya : 1 flag, 1 infantry
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag, 1 artillery
Syria : 1 flag
France : 2 bombers
Northern Italy : 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
80 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery
92 Sea Zone : 1 destroyer
79 Sea Zone : 1 transport
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 67
Russians : 39 / 43
Japanese : 59 / 65
Americans : 55 / 73
Chinese : 4 / 4
British : 20 / 23
UK_Pacific : 4 / 7
Italians : 21 / 33
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
Average roll : 2.857
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Java to India
2 submarines moved from 57 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 bomber moved from New South Wales to JavaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover AA RadarActivate Technology - Germans
Germans activating AA RadarPurchase Units - Germans
Germans buy 4 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 artillery and 3 infantry moved from Norway to Finland
Germans take Finland from Russians
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 bomber moved from Slovakia Hungary to Northwest Persia
1 bomber moved from Slovakia Hungary to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Politics - Germans
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 6,3 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover AA RadarActivate Technology - Germans
Germans activating AA RadarPurchase Units - Germans
Germans buy 4 artilleries, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 109 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
1 artillery and 3 infantry moved from Norway to Finland
Germans take Finland from Russians
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Persia to Northwest Persia
1 bomber moved from Slovakia Hungary to Northwest Persia
1 bomber moved from Slovakia Hungary to 109 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 2 transports; Americans defend with 1 carrier, 1 cruiser, 2 fighters and 3 transports
Germans roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 1 : 5/6 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 5 transports in 109 Sea Zone, round 1 : 4/4 hits
2 fighters owned by the Americans , 1 bomber owned by the Germans , 1 carrier owned by the Americans , 2 tactical_bombers owned by the Germans , 1 cruiser owned by the Americans and 1 destroyer owned by the Germans lost in 109 Sea Zone
2 transports owned by the British and 3 transports owned by the Americans lost in 109 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 41
Casualties for Germans: 1 bomber, 1 destroyer and 2 tactical_bombers
Casualties for British: 2 transports
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 3 transports
Battle in Northwest Persia
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Northwest Persia, round 1 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 1 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Northwest Persia to Iraq
1 infantry moved from Bulgaria to Romania
1 infantry moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Germany
1 infantry moved from Western Germany to Germany
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
2 artilleries and 5 infantry moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to FrancePlace Units - Germans
1 fighter placed in Western Germany
3 artilleries and 7 infantry placed in Germany
1 artillery and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUsTerritory Summary for Germans :
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Romania : 1 infantry
Poland : 1 infantry
Germany : 7 artilleries, 1 factory_major and 15 infantry
125 Sea Zone : 1 destroyer
113 Sea Zone : 2 transports
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
Eire : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 bomber
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 48 / 62
Russians : 37 / 43
Japanese : 56 / 65
Americans : 55 / 73
Chinese : 4 / 4
British : 20 / 23
UK_Pacific : 7 / 7
Italians : 21 / 33
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 2.875
Median : 3.000
Variance : 1.733
Standard Deviation : 1.317
Total rolls : 16Null / Other
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
Average roll : 2.625
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8British Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.250
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 6 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
4 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
2 artilleries moved from Novgorod to Karelia
2 armour moved from Eastern Poland to Romania
1 artillery and 4 infantry moved from Bessarabia to Romania
3 infantry moved from Eastern Poland to Romania
1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery and 1 infantry moved from Eastern Poland to Poland
1 mech_infantry moved from Eastern Poland to Romania
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Volgograd to Kazakhstan
5 infantry moved from Russia to Samara
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
10 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Baltic States to Novgorod
2 artilleries moved from Baltic States to Eastern Poland
2 infantry moved from Bryansk to Tambov
2 artilleries and 2 infantry moved from Volgograd to Caucasus
1 artillery moved from Novgorod to BelarusCombat - Russians
Battle in Finland
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 1 : 1/7 hits
Germans roll dice for 1 artillery and 3 infantry in Finland, round 1 : 0/4 hits
1 infantry owned by the Germans lost in Finland
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 2 : 1/7 hits
Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Finland, round 3 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 4 : 1/5 hits
Germans roll dice for 1 artillery in Finland, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Poland, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 2 armour, 1 artillery, 7 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 1 artillery, 7 infantry and 1 mech_infantry in Romania, round 1 : 4/11 hits
Germans roll dice for 1 infantry in Romania, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 armour, 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Finland to Novgorod
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to BelarusPlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
1 mech_infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
1 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Russians collect 50 PUs; end with 51 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 1 infantry
Amur : 2 aaGuns and 7 infantry
Kazakhstan : 2 infantry
Slovakia Hungary : 1 flag, 1 artillery and 1 infantry
Romania : 1 flag, 2 armour, 1 artillery, 6 infantry and 1 mech_infantry
Poland : 1 flag, 1 artillery
Belarus : 1 artillery, 1 fighter and 1 tactical_bomber
Karelia : 2 artilleries
Bryansk : 2 artilleries and 5 infantry
Eastern Poland : 4 aaGuns, 4 artilleries and 17 infantry
Russia : 1 airfield, 1 factory_major, 1 infantry and 1 mech_infantry
Tambov : 2 infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 3 infantry
Volgograd : 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Caucasus : 2 artilleries and 2 infantry
Samara : 5 infantry
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 38 / 62
Russians : 50 / 63
Japanese : 50 / 65
Americans : 55 / 73
Chinese : 7 / 4
British : 20 / 23
UK_Pacific : 7 / 7
Italians : 21 / 33
ANZAC : 10 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.789
Median : 4.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 57Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 4 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.214
Median : 3.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14Russians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.976
Median : 4.000
Variance : 0.976
Standard Deviation : 0.988
Total rolls : 42 -
This is a very interesting game. Keep it up. You look at TUV, it’s even which usually means the Allies aren’t doing well, but you’re pretty spread out at this point, so who knows.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Research Technology - Japanese
Japanese removing all Technology Tokens after successful research.
Japanese discover ShipyardsActivate Technology - Japanese
Japanese activating ShipyardsPurchase Units - Japanese
Japanese repair 8 damage on 8 factory_majors; Remaining resources: 6 SuicideAttackTokens; 57 PUs; 0 techTokens;
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
3 destroyers moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
2 fighters and 2 tactical_bombers moved from 80 Sea Zone to India
1 armour moved from Szechwan to Burma
3 fighters and 1 tactical_bomber moved from Kweichow to India
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 artillery and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 artillery moved from 83 Sea Zone to French West Africa
1 infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Central America
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
2 artilleries moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Hopei to Suiyuyan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 fighter moved from Kweichow to 37 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Kweichow to India -
I’m pretending to be Cow from the forums for a turn as Japan, attacking everywhere with wild abandon! I figure enough attacks, some of them are bound to win.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :7
Research Technology - Japanese
Japanese roll 6 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover ShipyardsActivate Technology - Japanese
Japanese activating ShipyardsPurchase Units - Japanese
Japanese repair 8 damage on 8 factory_majors; Remaining resources: 6 SuicideAttackTokens; 57 PUs; 0 techTokens;
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
3 destroyers moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
2 fighters and 2 tactical_bombers moved from 80 Sea Zone to India
1 armour moved from Szechwan to Burma
3 fighters and 1 tactical_bomber moved from Kweichow to India
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 artillery and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 artillery moved from 83 Sea Zone to French West Africa
1 infantry moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Central America
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
2 artilleries moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 armour moved from Hopei to Suiyuyan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 fighter moved from Kweichow to 37 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Kweichow to IndiaCombat - Japanese
Battle in India
Japanese attack with 2 bombers, 6 fighters and 5 tactical_bombers
ANZAC defend with 1 fighter and 1 tactical_bomber; British defend with 4 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 tactical_bomber; UK_Pacific defend with 1 factory_major; Americans defend with 1 bomber
AA guns fire in India : 0/12 hits
Japanese roll dice for 2 bombers, 6 fighters and 5 tactical_bombers in India, round 1 : 12/13 hits
UK_Pacific roll dice for 4 aaGuns, 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers in India, round 1 : 3/5 hits
1 tactical_bomber owned by the British , 1 tactical_bomber owned by the ANZAC , 1 artillery owned by the British , 1 bomber owned by the Americans , 3 fighters owned by the Japanese , 4 aaGuns owned by the British and 1 fighter owned by the ANZAC lost in India
Japanese win with 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Japanese: 3 fighters
Casualties for ANZAC: 1 fighter and 1 tactical_bomber
Casualties for British: 4 aaGuns, 1 artillery and 1 tactical_bomber
Casualties for Americans: 1 bomber
Battle in Central America
Battle in Korea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Central America from Americans, taking Korea from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French West Africa
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 2 submarines and 1 transport
2 submarines owned by the ANZAC Submerged
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking French West Africa from French with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Suiyuyan
Japanese attack with 1 armour, 2 artilleries and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Suiyuyan, round 1 : 2/4 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 1 : 1/3 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 armour and 2 artilleries in Suiyuyan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in 10 Sea Zone
Japanese attack with 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 carrier, 3 destroyers and 1 fighter
Japanese roll dice for 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 3 destroyers and 1 fighter in 10 Sea Zone, round 1 : 3/5 hits
2 destroyers owned by the Americans and 3 destroyers owned by the Japanese lost in 10 Sea Zone
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 10 Sea Zone, round 2 : 0/3 hits
1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 10 Sea Zone
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 10 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 fighter in 10 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in 10 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
Casualties for Japanese: 3 destroyers and 1 fighter
Casualties for Americans: 1 carrier, 3 destroyers and 1 fighter
Battle in Western United States
Japanese attack with 1 infantry
Americans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
2 aaGuns owned by the Americans lost in Western United States
Japanese converts factory_major into different units
Japanese win, taking Western United States from Americans with 1 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 2 aaGuns
Battle in Burma
Japanese attack with 1 armour
British defend with 1 artillery and 7 infantry
Japanese roll dice for 1 armour in Burma, round 1 : 1/1 hits
UK_Pacific roll dice for 1 artillery and 7 infantry in Burma, round 1 : 3/8 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
UK_Pacific win with 1 artillery and 6 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers, 3 fighters and 5 tactical_bombers moved from India to West India
1 fighter moved from 37 Sea Zone to Siam
1 fighter moved from Korea to Japan
1 carrier moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Japan
1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 3 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,3,4
Japanese collect 66 PUs (2 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Korea : 1 artillery and 1 infantry
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Siam : 1 fighter
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 armour and 1 artillery
Kweichow : 1 flag, 1 armour and 2 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 1 armour
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Western United States : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 4 infantry
French Indo China : 1 flag
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 tactical_bomber
10 Sea Zone : 1 transport
6 Sea Zone : 2 destroyers and 2 transports
Central America : 1 flag, 1 artillery and 1 infantry
West India : 2 bombers, 3 fighters and 5 tactical_bombers
Union of South Africa : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South West Africa : 1 flag, 1 infantry
French West Africa : 1 flag, 1 artillery
80 Sea Zone : 2 carriers
64 Sea Zone : 1 transport
83 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 38 / 62
Russians : 47 / 63
Japanese : 68 / 76
Americans : 44 / 73
Chinese : 5 / 4
British : 19 / 23
UK_Pacific : 7 / 7
Italians : 21 / 33
ANZAC : 10 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 18 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 12 times
Average roll : 3.369
Median : 3.000
Variance : 0.265
Standard Deviation : 0.515
Total rolls : 84Null / Other
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.077
Median : 3.000
Variance : 1.079
Standard Deviation : 1.039
Total rolls : 39Russians Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 4.500
Median : 5.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12UK_Pacific Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.077
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 9Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
I don’t know if you’re following the AA guns thread, but after seeing rolls like that I wonder why I’m so pro-AA guns.
What’s wrong with wreckless abandon haha
And too bad you got shipyards so late in the game. If you get this turn one with either US or Japan, game over.
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F*** just saw western US. haha
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That was just dice, but I figured why not go for it.
I should go “more Cow bell!” as Japan and quit playing that side so conservatively. Japan has 6 VC, I don’t see a way to retake any of them.
If you like, we can switch sides and start another game.
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I was just about to say. You win. Goddamnit. It was such an interesting game. Let’s play again, me as axis, BUT i warn you I don’t have much experience with them. I’ll create
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Have to play them to get experience. I found Japan and UK are the two countries hardest to play well and take the longest to learn. On the other hand, I’m still bad at playing Russia too. I’ll check tomorrow and look for a new game thread.
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No bid? We played this one no bid, and with my awesome (not) axis skills I think no bid is fine!