Test summary from TripleA, engine version: 2.6.14470, time: 12:33:08 PM
Savegame
AK_Grown (Axis) vs. Vold (Allies) - Alpha +3 no bid
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yeah…well.
I’m surprised the Japanese held out.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans repair 15 damage on 15 factory_majors; Remaining resources: 3 PUs;
Germans buy 1 infantry; Remaining resources: 0 PUs;Place Units - Germans
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :15
Purchase Units - Russians
Russians buy 6 armour, 2 bombers and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
10 armour, 1 infantry and 5 mech_infantrys moved from Poland to Germany
3 infantry moved from Slovakia Hungary to Germany
3 armour moved from Eastern Poland to Germany
1 bomber and 3 tactical_bombers moved from Romania to GermanyCombat - Russians
Battle in Germany
Russians attack with 13 armour, 1 bomber, 4 infantry, 5 mech_infantrys and 3 tactical_bombers
Germans defend with 1 airfield, 3 armour, 1 factory_major, 3 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber; Italians defend with 1 fighter
Russians captures 9PUs while taking Germans capital
Russians converts factory_major into different units
Russians win, taking Germany from Germans with 10 armour, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Germans: 3 armour, 3 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 3 armour, 4 infantry and 5 mech_infantrys
Casualties for Italians: 1 fighterNon Combat Move - Russians
1 bomber and 3 tactical_bombers moved from Germany to Greater Southern GermanyPlace Units - Russians
2 bombers and 8 mech_infantrys placed in Russia
3 armour placed in Novgorod
3 armour placed in UkraineTurn Complete - Russians
Russians collect 64 PUs; end with 74 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 79 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 30 PUs; end with 109 PUs
Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 119 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :15
Purchase Units - Japanese
Japanese repair 1 damage on 1 factory_major; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Airborne Attack Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,2,5,3,4,1,5,6,4,2,3,6,4,6,1,6,2,6,3,6,1,4,4,5,3,3
Japanese collect 1 PU (8 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :15
Purchase Units - Americans
Americans repair 6 damage on 6 harbours; Remaining resources: 102 PUs;
Americans buy 2 carriers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 artilleries and 6 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 armour moved from Normandy Bordeaux to France
French take France from Germans
French take French Indo China from UK_Pacific
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take Algeria from Americans
French take Southern France from Americans
French take Tunisia from AmericansCombat - Americans
Battle in Iwo Jima
Battle in Japan
Americans captures 1PU while taking Japanese capital
Americans converts factory_major into different units
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 84 PUs; end with 86 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 116 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :15
Combat Move - British
Non Combat Move - British
Turn Complete - British
British collect 38 PUs; end with 82 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :15
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.4
Game History
Round :15
Combat Move - French
Non Combat Move - French
Turn Complete - French
French collect 19 PUs; end with 19 PUs total -
You didn’t have any Jap units left so I blew through Japan for you as well - just trying to be nice ;)
I gotcha on GER and Japan in the same round - I believe that’s game :mrgreen:
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Gah - Ahhh well, good game bud.