13L G40 captain walker (allies +9) vs Last Jack

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    I forgot a NCM with my sub…use this file.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery, 1 fighter and 10 infantry moved from Manchuria to Amur
                2 bombers moved from Kwangsi to Amur
                3 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
                7 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
                1 armour moved from Kwangsi to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Hunan to Kweichow
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery, 1 fighter and 10 infantry moved from Manchuria to Amur
                2 bombers moved from Kwangsi to Amur
                3 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
                7 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
                1 armour moved from Kwangsi to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery moved from Hunan to Kweichow
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
                    Chinese defend with 6 infantry
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 6 infantry
                Battle in Szechwan
                    Japanese attack with 7 fighters and 5 tactical_bombers
                    Chinese defend with 1 fighter and 5 infantry
                    Japanese win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 fighter
                    Casualties for Chinese: 1 fighter and 5 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter and 10 infantry
                    Russians defend with 6 infantry
                    Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 1 fighter and 7 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 6 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from Amur to Manchuria
                2 bombers moved from Amur to Manchuria
                1 battleship, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                1 carrier and 1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                6 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                3 artilleries moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Anhwe to Hopei

    Place Units - Japanese
                1 harbour placed in Hainan
                1 fighter placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 3 bombers and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Wake Island to Hawaiian Islands
                1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 102 Sea Zone

    Place Units - Americans
                3 bombers placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 destroyer
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 4 bombers, 1 factory_minor, 1 harbour and 2 infantry
        102 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        101 Sea Zone : 1 cruiser, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 34 / 44
        Americans : 52 / 54
        Chinese : 5 / 15
        British : 29 / 34
        UK_Pacific : 21 / 21
        Italians : 10 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Tsinghai : 2 infantry
        Szechwan : 5 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 34 / 44
        Americans : 52 / 54
        Chinese : 5 / 5
        British : 29 / 34
        UK_Pacific : 21 / 21
        Italians : 10 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 5 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 infantry and 1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 mech_infantry moved from 76 Sea Zone to Italian Somaliland
                1 battleship moved from 39 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in Italian Somaliland
                    British attack with 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Italian Somaliland, round 1 :  2/2 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Yunnan, round 1 :  3/9 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                2 aaGuns moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 artillery and 3 infantry moved from India to Burma
                1 infantry moved from Eastern Persia to West India
                1 armour moved from Ethiopia to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Malta to Egypt
                1 bomber moved from Malta to French West Africa
                2 infantry moved from Scotland to United Kingdom
                1 fighter moved from New Brunswick Nova Scotia to Iceland
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Place Units - British
                1 armour, 1 artillery and 8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,2
                UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 7 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 aaGuns, 1 artillery and 5 infantry
        Shan State : 1 infantry
        Burma : 1 artillery and 3 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        West India : 1 infantry
        Iceland : 1 airfield and 1 fighter
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 16 infantry
        French West Africa : 1 bomber
        Italian Somaliland : 1 flag, 1 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        76 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        106 Sea Zone : 1 flag, 2 destroyers
        Eire : 1 flag, 1 mech_infantry
        109 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 33 / 44
        Americans : 52 / 54
        Chinese : 6 / 5
        British : 29 / 34
        UK_Pacific : 21 / 23
        Italians : 10 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to United Kingdom


  • Intercept orders?

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    No intercept…Germany can have a damaged factory!


  • Sorry I hit done instead of post.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Research Technology - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 42 Sea Zone to 61 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        61 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 33 / 44
        Americans : 52 / 54
        Chinese : 6 / 5
        British : 29 / 34
        UK_Pacific : 21 / 23
        Italians : 11 / 18
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 33 / 44
        Americans : 52 / 54
        Chinese : 6 / 5
        British : 29 / 34
        UK_Pacific : 21 / 23
        Italians : 11 / 18
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 destroyers, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Denmark to 112 Sea Zone
                7 infantry moved from Norway to 112 Sea Zone
                6 armour, 4 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                6 armour, 4 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
                6 armour, 4 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
                2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
                1 submarine moved from 111 Sea Zone to 109 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 destroyers, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Denmark to 112 Sea Zone
                7 infantry moved from Norway to 112 Sea Zone
                6 armour, 4 artilleries and 1 infantry moved from Western Germany to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                6 armour, 4 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
                6 armour, 4 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
                2 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
                1 submarine moved from 111 Sea Zone to 109 Sea Zone

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                    Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in United Kingdom
                    Germans attack with 6 armour, 4 artilleries, 2 bombers, 5 fighters, 10 infantry and 5 tactical_bombers
                    French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 16 infantry
                    Germans captures 34PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 armour, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 5 armour, 4 artilleries, 2 fighters, 10 infantry and 2 tactical_bombers
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for British: 5 aaGuns, 2 armour, 2 artilleries, 2 fighters and 16 infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium
                2 bombers moved from United Kingdom to France
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                2 mech_infantrys moved from Holland Belgium to Germany
                4 infantry moved from Romania to Slovakia Hungary
                3 armour moved from Romania to Poland
                3 aaGuns moved from Western Germany to Germany

    Place Units - Germans
                2 destroyers and 1 submarine placed in 110 Sea Zone
                1 tactical_bomber placed in Western Germany
                3 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 84 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs

  • '23 '21 '20 '19 '17 '16 '15 '13

    Where’s my scramble option?
    Try that again,repost your attack file and this time ask for scramble orders.


  • Italy bombed your airfield negating the scramble. I think (hope) that is how it works.

  • '23 '21 '20 '19 '17 '16 '15 '13

    Well that sucks. I guess I should have asked what your bomber was targeting when I decided not to intercept.
    Good move taking out the airfield…scrambling might have cost you!


  • If you want to go back and redo the intercept that is cool. I will have to readjust my combat move if you hit the Italian bomber though.


  • Just let me know. I am fine either way. I probably should of said something, but I thought you might of had some sort of trick up your sleeve.

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 5 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 armour moved from Novgorod to Finland
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 armour moved from Caucasus to Persia
                      Russians take Northwest Persia from Neutral_Allies
                      Russians take Persia from Neutral_Allies
                3 mech_infantrys moved from Caucasus to Persia
                2 infantry moved from Caucasus to Northwest Persia
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                3 artilleries and 9 infantry moved from Western Ukraine to Bessarabia
                1 armour moved from Western Ukraine to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                5 infantry moved from Russia to Bryansk
                1 fighter moved from Novgorod to Bryansk
                1 fighter moved from Bryansk to Ukraine
                6 infantry moved from Yenisey to Timguska
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Yenisey
                1 aaGun and 6 infantry moved from Yakut S.S.R. to Buryatia
                1 aaGun moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Ulaanbaatar to Buryatia

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs

    Territory Summary for Russians :

    Jehol : 1 infantry
        Kansu : 2 infantry
        Chahar : 1 infantry
        Yenisey : 1 aaGun and 1 infantry
        Timguska : 6 infantry
        Buryatia : 1 aaGun and 7 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 aaGun, 1 armour, 1 artillery and 12 infantry
        Baltic States : 1 infantry
        Bryansk : 1 aaGun and 5 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 4 artilleries and 12 infantry
        Russia : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 4 infantry and 1 tactical_bomber
        Ukraine : 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser and 1 submarine
        Northwest Persia : 1 flag, 2 infantry
        Persia : 1 flag, 1 armour, 2 infantry and 3 mech_infantrys
        Finland : 1 flag, 1 armour, 1 artillery and 5 infantry

    Production/PUs Summary :

    Germans : 48 / 94
        Russians : 40 / 48
        Japanese : 31 / 44
        Americans : 52 / 54
        Chinese : 8 / 5
        British : 23 / 0
        UK_Pacific : 21 / 23
        Italians : 11 / 18
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

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