G40 league tcnance allies +9 vs last jack axis

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Russians
                Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                3 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Bryansk to Belarus
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Novgorod to Baltic States
                3 infantry moved from Karelia to Novgorod
                4 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 artillery moved from Karelia to Novgorod
                2 artilleries moved from Novgorod to Belarus
                1 infantry moved from Buryatia to Amur
                4 infantry moved from Ulaanbaatar to Buyant-Uhaa
                2 infantry moved from Buryatia to Amur
                2 infantry moved from Buryatia to Ulaanbaatar
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                1 aaGun moved from Buryatia to Ulaanbaatar
                5 infantry moved from Russia to Bryansk
                1 submarine moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,2,5,5,3,3,6,5,6,1
                Russians collect 41 PUs (3 lost to blockades); end with 41 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Kansu : 1 infantry
        Chahar : 1 infantry
        Amur : 3 infantry
        Siberia : 1 infantry
        Buryatia : 1 aaGun and 4 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 5 infantry
        Ulaanbaatar : 1 flag, 1 aaGun and 2 infantry
        Tsagaan Olom : 1 flag
        Slovakia Hungary : 1 flag, 1 infantry
        Belarus : 1 armour, 3 artilleries and 18 infantry
        Karelia : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 5 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 armour, 2 artilleries, 2 fighters, 21 infantry and 3 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 1 tactical_bomber
        115 Sea Zone : 1 cruiser and 1 submarine
        91 Sea Zone : 1 submarine
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 36 / 51
        Russians : 44 / 52
        Japanese : 28 / 44
        Americans : 52 / 77
        Chinese : 6 / 11
        British : 30 / 37
        UK_Pacific : 26 / 31
        Italians : 16 / 26
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.167
            Median : 5.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.167
            Median : 5.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 artillery moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 fighter moved from Anhwe to Kansu
                4 infantry moved from Manchuria to Buyant-Uhaa
                2 artilleries moved from Manchuria to Buyant-Uhaa
                1 tactical_bomber moved from 6 Sea Zone to Buyant-Uhaa
                1 fighter moved from 6 Sea Zone to Buyant-Uhaa
                2 armour moved from Manchuria to Chahar
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry and 2 mech_infantrys moved from 5 Sea Zone to Amur
                1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                1 tactical_bomber moved from Anhwe to Amur
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                2 bombers moved from Anhwe to Burma
                2 fighters moved from Kweichow to Burma
                1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 fighter moved from 36 Sea Zone to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Kweichow to Yunnan
                1 tactical_bomber moved from Kweichow to Yunnan
                3 tactical_bombers moved from Kweichow to Burma


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 artillery moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 fighter moved from Anhwe to Kansu
                4 infantry moved from Manchuria to Buyant-Uhaa
                2 artilleries moved from Manchuria to Buyant-Uhaa
                1 tactical_bomber moved from 6 Sea Zone to Buyant-Uhaa
                1 fighter moved from 6 Sea Zone to Buyant-Uhaa
                2 armour moved from Manchuria to Chahar
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry and 2 mech_infantrys moved from 5 Sea Zone to Amur
                1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                1 tactical_bomber moved from Anhwe to Amur
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from 38 Sea Zone to Burma
                2 bombers moved from Anhwe to Burma
                2 fighters moved from Kweichow to Burma
                1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 fighter moved from 36 Sea Zone to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Kweichow to Yunnan
                1 tactical_bomber moved from Kweichow to Yunnan
                3 tactical_bombers moved from Kweichow to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 fighter and 8 infantry
                    Japanese win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery, 2 fighters and 1 infantry
                    Casualties for British: 1 fighter and 8 infantry
                Battle in Chahar
                    Japanese attack with 2 armour
                    Russians defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Buyant-Uhaa
                    Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 5 infantry
                    Japanese win, taking Buyant-Uhaa from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 5 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 aaGun, 2 infantry and 1 mech_infantry; Chinese defend with 4 infantry
                    retreated to Yunnan
                    Chinese win with 6 infantry and 1 mech_infantry remaining. Battle score for attacker is -29
                    Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for British: 1 aaGun
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Korea
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Japanese win, taking Amur from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kiangsi to Hunan
                2 tactical_bombers moved from Yunnan to Hunan
                2 tactical_bombers moved from Burma to Hunan
                1 tactical_bomber moved from Burma to Hunan
                2 bombers moved from Burma to Hunan
                1 tactical_bomber moved from Amur to Manchuria
                1 fighter moved from Kansu to Shensi
                1 tactical_bomber moved from Buyant-Uhaa to Jehol
                1 fighter moved from Buyant-Uhaa to Jehol
                3 destroyers moved from 6 Sea Zone to 5 Sea Zone
                4 destroyers moved from 19 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 destroyers and 1 submarine placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total


  • If you want different casualties in Yunan please edit. I took off the AA gun (it was way too accurate for the Japanese  :-D)

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 cruisers moved from 26 Sea Zone to 6 Sea Zone
                3 destroyers moved from 26 Sea Zone to 6 Sea Zone
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                5 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 battleship moved from 26 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Japan
                1 mech_infantry moved from 6 Sea Zone to Japan
                1 artillery moved from 6 Sea Zone to Japan

  • 2007 AAR League

    kamakazi assignments?


  • Ugh. I forgot sz6 can be reached from sz26. 2 on the BB 2 on each cruiser

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 cruisers moved from 26 Sea Zone to 6 Sea Zone
                3 destroyers moved from 26 Sea Zone to 6 Sea Zone
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                5 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 battleship moved from 26 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Japan
                1 mech_infantry moved from 6 Sea Zone to Japan
                1 artillery moved from 6 Sea Zone to Japan

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 cruisers moved from 26 Sea Zone to 6 Sea Zone
                3 destroyers moved from 26 Sea Zone to 6 Sea Zone
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                5 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 battleship moved from 26 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Japan
                1 mech_infantry moved from 6 Sea Zone to Japan
                1 artillery moved from 6 Sea Zone to Japan

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,6
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 2 hits.  Rolls: 2,1
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 3,6
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 2 carriers, 3 destroyers, 3 fighters, 5 submarines, 1 tactical_bomber and 3 transports
                    Japanese defend with 1 aaGun, 1 battleship, 2 carriers, 4 destroyers, 1 submarine and 2 transports
                        Americans roll dice for 5 submarines in 6 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 1 :  6/9 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 4 destroyers and 2 transports in 6 Sea Zone, round 1 :  4/7 hits
                    Units damaged: 1 battleship owned by the Americans
                        3 submarines owned by the Americans , 1 carrier owned by the Japanese , 4 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 :  6/9 hits
                        Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 6 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans , 2 transports owned by the Japanese , 1 destroyer owned by the Americans , 1 carrier owned by the Japanese , 1 aaGun owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 2 carriers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 77
                    Casualties for Japanese: 1 aaGun, 1 battleship, 2 carriers, 4 destroyers, 1 submarine and 2 transports
                    Casualties for Americans: 1 destroyer and 4 submarines
                Battle in Japan
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Japan, round 1 :  2/6 hits
                        Japanese roll dice for 2 aaGuns, 2 artilleries and 2 infantry in Japan, round 1 :  1/4 hits
                        2 aaGuns owned by the Japanese and 1 infantry owned by the Americans lost in Japan
                        Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Japan, round 2 :  1/5 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Japan, round 2 :  0/4 hits
                        1 infantry owned by the Japanese lost in Japan
                        Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Japan, round 3 :  2/5 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Japan, round 3 :  2/3 hits
                        1 infantry owned by the Japanese , 2 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Japan
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Japan, round 4 :  2/3 hits
                        Japanese roll dice for 1 artillery in Japan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Japan
                    Americans captures 40PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
                    Casualties for Japanese: 2 aaGuns, 2 artilleries and 2 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                1 bomber moved from 6 Sea Zone to Buryatia
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 destroyers and 3 transports placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 artillery and 5 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Gibraltar: 1 artillery, 2 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to Morocco: 1 armour, 2 infantry and 1 mech_infantry
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 60 PUs; end with 100 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 115 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 125 PUs

    Territory Summary for Americans :

    Japan : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Buryatia : 1 bomber
        26 Sea Zone : 3 submarines
        10 Sea Zone : 3 submarines
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Gibraltar : 1 artillery, 2 infantry and 1 mech_infantry
        Morocco : 1 armour, 2 infantry and 1 mech_infantry
        101 Sea Zone : 3 destroyers, 2 submarines and 3 transports
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 4 transports

    Production/PUs Summary :

    Germans : 36 / 51
        Russians : 40 / 52
        Japanese : 32 / 0
        Americans : 60 / 125
        Chinese : 1 / 11
        British : 30 / 37
        UK_Pacific : 23 / 31
        Italians : 16 / 26
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 16 times
                3 was rolled 12 times
                4 was rolled 10 times
                5 was rolled 14 times
                6 was rolled 7 times
            Average roll : 3.236
            Median : 3.000
            Variance : 0.704
            Standard Deviation : 0.839
            Total rolls : 72

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.357
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 28

    Americans Combat
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 2 times
            Average roll : 3.159
            Median : 3.000
            Variance : 1.163
            Standard Deviation : 1.078
            Total rolls : 44

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Szechwan

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Szechwan, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Yunnan : 3 infantry
        Szechwan : 3 infantry

    Production/PUs Summary :

    Germans : 36 / 51
        Russians : 40 / 52
        Japanese : 31 / 0
        Americans : 60 / 125
        Chinese : 2 / 10
        British : 30 / 37
        UK_Pacific : 23 / 31
        Italians : 16 / 26
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 16 times
                3 was rolled 12 times
                4 was rolled 11 times
                5 was rolled 15 times
                6 was rolled 7 times
            Average roll : 3.211
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 76

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.414
            Median : 3.000
            Variance : 0.393
            Standard Deviation : 0.627
            Total rolls : 29

    Chinese Combat
                1 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 2 times
            Average roll : 3.159
            Median : 3.000
            Variance : 1.163
            Standard Deviation : 1.078
            Total rolls : 44

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - British
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from Persia to 98 Sea Zone
                1 tactical_bomber moved from Persia to 98 Sea Zone
                4 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - British
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from Persia to 98 Sea Zone
                1 tactical_bomber moved from Persia to 98 Sea Zone
                4 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    Italians defend with 2 artilleries and 1 harbour
                        British roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Egypt, round 1 :  3/8 hits
                        Italians roll dice for 2 artilleries in Egypt, round 1 :  0/2 hits
                        2 artilleries owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 artilleries
                Battle in 98 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser and 2 transports
                        British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Italians lost in 98 Sea Zone
                        2 transports owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 26
                    Casualties for Italians: 1 cruiser and 2 transports
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery, 1 fighter and 3 infantry in Holland Belgium, round 1 :  1/5 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 fighter moved from Holland Belgium to United Kingdom
                1 fighter moved from 98 Sea Zone to Trans-Jordan
                1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                3 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from India to Eastern Persia
                1 armour moved from India to Yunnan
                4 infantry moved from India to Burma
                1 artillery moved from India to Burma

    Place Units - British
                1 infantry placed in Union of South Africa
                2 fighters and 2 infantry placed in United Kingdom
                1 destroyer placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3
                British collect 32 PUs (3 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
                UK_Pacific collect 23 PUs; end with 27 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Kwangsi : 1 infantry
        Siam : 1 flag
        Yunnan : 1 armour and 1 mech_infantry
        Kweichow : 2 infantry and 1 mech_infantry
        Burma : 1 artillery and 4 infantry
        India : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Celebes : 1 flag
        Sumatra : 1 flag, 1 infantry
        56 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Trans-Jordan : 1 fighter, 3 infantry and 1 tactical_bomber
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 harbour, 5 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Rhodesia : 1 infantry
        Holland Belgium : 1 flag, 1 artillery and 2 infantry
        109 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 mech_infantry
        Persia : 1 flag
        110 Sea Zone : 4 destroyers, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 33 / 51
        Russians : 40 / 52
        Japanese : 29 / 0
        Americans : 60 / 125
        Chinese : 4 / 10
        British : 35 / 32
        UK_Pacific : 23 / 27
        Italians : 14 / 26
        ANZAC : 14 / 25
        French : 11 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 23 times
                2 was rolled 27 times
                3 was rolled 20 times
                4 was rolled 23 times
                5 was rolled 23 times
                6 was rolled 14 times
            Average roll : 3.292
            Median : 3.000
            Variance : 0.760
            Standard Deviation : 0.872
            Total rolls : 130

    Null / Other
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.484
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 31

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.484
            Median : 3.000
            Variance : 0.167
            Standard Deviation : 0.408
            Total rolls : 31

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Italians Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 2 times
            Average roll : 3.159
            Median : 3.000
            Variance : 1.163
            Standard Deviation : 1.078
            Total rolls : 44

  • 2007 AAR League

    i think this one is about done.


  • @tcnance:

    i think this one is about done.

    I agree and I surrender. Rematch?

  • 2007 AAR League

    sure, ill take the same bid and same placement.

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