Germany playbook: overall strategy guide


  • @Stough said in Germany playbook: overall strategy guide:

    Why not G1 DOW on Russia?

    Think it says in the rule-book: Germany isn’t ready for it. 😉 Despite that I believe a G1DOW does work in OOB, although it might be weaker than a later DOW. Germany can however not secure any territories by this time and Russia gets a lot of bonus-income.

    @Stough said in Germany playbook: overall strategy guide:

    And if so, why isn’t a big infantry buy the way to go for round 1 purchase, followed by mech/tanks in round 2 and then tanks, tanks, tanks? Is G6-G7-G8 too late to take Russia?

    It’s a viable buy, but again, a bit weaker. The problem for Germany is that they are slow. What really gets Germany going is making progress towards rich bounty in Russia. I think that with an inf/art-purchase G1 those units won’t make it to Ukraine in time and the german stack will likely halt for one turn by G5. Getting stalled is bad.


  • @Stough said in Germany playbook: overall strategy guide:

    followed by mech/tanks in round 2 and then tanks, tanks, tanks? Is G6-G7-G8 too late to take Russia?

    It’s maybe not too late, but question is if it’s feasible? By that time there will be potential allied air lending support to the ruskijs. Fast-movers will take 4 turns, including the one when built, to reach Moscow.

    On a note Germany should buy more mechs than tanks. Point is that it actually gives a higher combat value since there will be more of them. Tanks would be better if Germany has reached it’s production-limit, but they will be far from that point.


  • @trulpen Again, I’m new so my ideas are probably wonky. After three test plays, all using a Sea Lion Variant (btw, I only think Sea Lion is good if you want to get Italy into the game. Britain has to respond to it in some measure and that gives Italy a chance), I think a G-1 DOW looks pretty good.

    You can nuke 7 Russians and start the border squabbles that attrit Russia, while close to home.
    Buy 3Art and 6 inf in round 1, (maybe a destroyer or sub) and then a bunch.
    Place a sub in Russias convoy zone on rd 1 and keep occupying that thing to deny Russia the 5ipc’s.
    I think your advice to buy a crap ton of wagons (mech) in round 2 is very sound. Followed by a mix of fast movers in rd 3-4 and some bombers.

    It seems fairly simple to leverage Russia with a strong push. Use the Luftwaffe to full advantage and get either Nov or Ukraine or both.

    I’m not sure nailing Moscow is even necessary. Just push them back, hurt their economy and anaconda them to death, while dealing with US/UK.

    Anyhow, lots of big talk from me. I’ll be play testing Germany without a Sea Lion for the next three games. We’ll see what headaches the Brits can bring without a Sea Lion. The US will be spending about 2/3 of their budget on Germany.

    BTW. What fighter is sent to Tobruk?


  • @Stough said in Germany playbook: overall strategy guide:

    @trulpen Again, I’m new so my ideas are probably wonky. After three test plays, all using a Sea Lion Variant (btw, I only think Sea Lion is good if you want to get Italy into the game. Britain has to respond to it in some measure and that gives Italy a chance), I think a G-1 DOW looks pretty good.

    You can nuke 7 Russians and start the border squabbles that attrit Russia, while close to home.
    Buy 3Art and 6 inf in round 1, (maybe a destroyer or sub) and then a bunch.
    Place a sub in Russias convoy zone on rd 1 and keep occupying that thing to deny Russia the 5ipc’s.
    I think your advice to buy a crap ton of wagons (mech) in round 2 is very sound. Followed by a mix of fast movers in rd 3-4 and some bombers.

    It seems fairly simple to leverage Russia with a strong push. Use the Luftwaffe to full advantage and get either Nov or Ukraine or both.

    I’m not sure nailing Moscow is even necessary. Just push them back, hurt their economy and anaconda them to death, while dealing with US/UK.

    Anyhow, lots of big talk from me. I’ll be play testing Germany without a Sea Lion for the next three games. We’ll see what headaches the Brits can bring without a Sea Lion. The US will be spending about 2/3 of their budget on Germany.

    BTW. What fighter is sent to Tobruk?

    Fig from Slovakia. Going there after hitting Yugo.

    I would never support an early Sea Lion, unless something exceptional happened. Early is something like before turn 6.

    Conquering Moscow might not be a necessity, but if it can be done it’s a top priority. Getting Russia out of play and all that extra income is worth tons.

  • '15 '14

    @stough said in Germany playbook: overall strategy guide:

    @trulpen Again, I’m new so my ideas are probably wonky. After three test plays, all using a Sea Lion Variant (btw, I only think Sea Lion is good if you want to get Italy into the game. Britain has to respond to it in some measure and that gives Italy a chance), I think a G-1 DOW looks pretty good.

    You can nuke 7 Russians and start the border squabbles that attrit Russia, while close to home.
    Buy 3Art and 6 inf in round 1, (maybe a destroyer or sub) and then a bunch.
    Place a sub in Russias convoy zone on rd 1 and keep occupying that thing to deny Russia the 5ipc’s.
    I think your advice to buy a crap ton of wagons (mech) in round 2 is very sound. Followed by a mix of fast movers in rd 3-4 and some bombers.

    It seems fairly simple to leverage Russia with a strong push. Use the Luftwaffe to full advantage and get either Nov or Ukraine or both.

    I’m not sure nailing Moscow is even necessary. Just push them back, hurt their economy and anaconda them to death, while dealing with US/UK.

    Anyhow, lots of big talk from me. I’ll be play testing Germany without a Sea Lion for the next three games. We’ll see what headaches the Brits can bring without a Sea Lion. The US will be spending about 2/3 of their budget on Germany.

    BTW. What fighter is sent to Tobruk?

    A early sealion no matter what is the certain route to defeat for the Axis. As trulpen stated, a sea lion is a tool that can be utilized in case UK plays carelessly in UK1 or invites it on purpose. However, in case I play my most common UK1 (Gibraltar bastion), a sea lion would most likely be suicide. It will either fail and even if the battle of London is won it will be a pyrrhus victory because the losses will be so heavy that Germany will not be able to push the Russians back anymore.

    I suppose you get biased by the fact that the opponent you played sea lion against so far, were not experienced enough to react properly to it.

    Many of these strategies find some similarities in chess gambits. In chess gambits are great against less experienced opponents that do not know how to react properly. One misstep and the player that did the gambit gets a big advantage.
    However, on grandmaster level, most gambits are not played anymore because they lead to a disadvantage in case the opponent knows how to react.

    This logic applies to many other strategies, including dark skies (mass bombers with Germany from the beginning) of which many claim it is overpowered or broken and where I disagree and say the strategy is ok, but worse than a classic Barbarossa if the Allies react properly to it.

  • '19 '17 '16

    Regarding the G1 DOW, that is a strategy that can be stopped by the UK flying a bunch of planes out of Persia to Moscow. If the UK doesn’t do this, Axis victory normally follows quite rapidly.

    I normally buy 2ftr in South Africa UK1 which can also reach. And UK Pacific (India) can also contribute, particularly if there isn’t a J1 DOW.


  • @jdow So, 5 mi (I prefer the term ‘wagon’; because that what they look like and it’s funny) and a tank for g1?

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