<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[ShrimpBoatChef vs SethTheNewb]]></title><description><![CDATA[<p dir="auto">Game on.  Tech is an option. Do we want to play with it?  Since you are the hot tech roller, let me know and if so - we can add it into the game on Round II.</p>
]]></description><link>https://www.axisandallies.org/forums/topic/19922/shrimpboatchef-vs-seththenewb</link><generator>RSS for Node</generator><lastBuildDate>Mon, 06 Apr 2026 06:46:46 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/19922.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 27 Feb 2013 20:16:40 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Fri, 22 Mar 2013 02:23:24 GMT]]></title><description><![CDATA[<p dir="auto">my choice would be upgrade Art and Mech in Egypt to Armor at 2 IPC each and art in India to Armor. Thanks for the gear. Try not to kick my butt too fast.</p>
]]></description><link>https://www.axisandallies.org/forums/post/539842</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/539842</guid><dc:creator><![CDATA[Erinmore]]></dc:creator><pubDate>Fri, 22 Mar 2013 02:23:24 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Fri, 22 Mar 2013 02:15:28 GMT]]></title><description><![CDATA[<p dir="auto">No chinese tanks. Other choices are good, so let me know which option you want.</p>
]]></description><link>https://www.axisandallies.org/forums/post/539839</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/539839</guid><dc:creator><![CDATA[seth4god]]></dc:creator><pubDate>Fri, 22 Mar 2013 02:15:28 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Fri, 15 Mar 2013 03:52:09 GMT]]></title><description><![CDATA[<p dir="auto">First choice would be a Chinese Tank in Yunnan.  Second choice would be upgrade Art and Mech in Egypt to Armor at 2 IPC each and art in India to Armor.  Third choice would be to add funds to Anzac and just start with an Aircraft Carrier as first build.  These all seem like dream options to get the max out of the dough.  But if it just needs to be a single item, can it be a UK Sub in SZ 97? Or if it needs to be an item in territory I control, a tank for UK in  Egypt.</p>
]]></description><link>https://www.axisandallies.org/forums/post/538982</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/538982</guid><dc:creator><![CDATA[Erinmore]]></dc:creator><pubDate>Fri, 15 Mar 2013 03:52:09 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Thu, 14 Mar 2013 14:29:30 GMT]]></title><description><![CDATA[<p dir="auto">You get six dollars to spend or use as you see fit. You could get two infantry and put them in different theaters or a tank/sub. Or maybe get a mech or arty and save 2 dollars. Or you could dole out 6 dollars to one or more countries to use for the first buy. Just let me know what you’d like.</p>
]]></description><link>https://www.axisandallies.org/forums/post/538845</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/538845</guid><dc:creator><![CDATA[seth4god]]></dc:creator><pubDate>Thu, 14 Mar 2013 14:29:30 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Thu, 14 Mar 2013 01:19:28 GMT]]></title><description><![CDATA[<p dir="auto">i will take the bid, yes. you are too good.  Is it six extra IPC to start the game? Or is it 2 inf or a tank or something like that in the game?  Whichever, just let me know. My email remains <a href="mailto:Bolderbob@aol.com" target="_blank" rel="noopener noreferrer nofollow ugc">Bolderbob@aol.com</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/538748</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/538748</guid><dc:creator><![CDATA[Erinmore]]></dc:creator><pubDate>Thu, 14 Mar 2013 01:19:28 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Wed, 13 Mar 2013 23:59:36 GMT]]></title><description><![CDATA[<p dir="auto">BTW, good game.</p>
]]></description><link>https://www.axisandallies.org/forums/post/538732</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/538732</guid><dc:creator><![CDATA[seth4god]]></dc:creator><pubDate>Wed, 13 Mar 2013 23:59:36 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Wed, 13 Mar 2013 23:59:18 GMT]]></title><description><![CDATA[<p dir="auto">No problem man. I’ll take the axis. Do you want a bid? I think typical bid hovers around 5-6 worth of cash/units for the allies.</p>
]]></description><link>https://www.axisandallies.org/forums/post/538731</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/538731</guid><dc:creator><![CDATA[seth4god]]></dc:creator><pubDate>Wed, 13 Mar 2013 23:59:18 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Wed, 13 Mar 2013 04:46:01 GMT]]></title><description><![CDATA[<p dir="auto">Seth - you are killing me. Can I surrender? This game is going terrible. I just lost 2 fighters to your cruiser.  Crappy dice and you have me outgunned in every area. Want to flip sides?</p>
]]></description><link>https://www.axisandallies.org/forums/post/538572</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/538572</guid><dc:creator><![CDATA[Erinmore]]></dc:creator><pubDate>Wed, 13 Mar 2013 04:46:01 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Wed, 13 Mar 2013 04:45:21 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :5</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Italians<br />
            1 fighter moved from 97 Sea Zone to 81 Sea Zone<br />
            1 fighter moved from Southern Italy to 81 Sea Zone</p>
<p dir="auto">Combat - Italians<br />
            Battle in 81 Sea Zone<br />
                Italians attack with 2 fighters<br />
                British defend with 1 cruiser and 1 transport<br />
                British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -20<br />
                Casualties for Italians: 2 fighters</p>
<p dir="auto">Non Combat Move - Italians<br />
            1 bomber moved from Southern France to Southern Italy</p>
<p dir="auto">Place Units - Italians<br />
            1 destroyer and 1 tactical_bomber placed in 97 Sea Zone</p>
<p dir="auto">Turn Complete - Italians<br />
            Italians collect 14 PUs; end with 14 PUs total<br />
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/538571</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/538571</guid><dc:creator><![CDATA[Erinmore]]></dc:creator><pubDate>Wed, 13 Mar 2013 04:45:21 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Tue, 12 Mar 2013 21:40:21 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :5</p>
<p dir="auto">Research Technology - British</p>
<p dir="auto">Purchase Units - British<br />
            British buy 1 factory_minor and 3 submarines; Remaining resources: 5 PUs;</p>
<p dir="auto">Purchase Units - UK_Pacific<br />
            UK_Pacific buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - British<br />
            2 fighters moved from India to 37 Sea Zone<br />
            1 fighter moved from Sumatra to 37 Sea Zone<br />
            3 artilleries, 17 infantry and 5 mech_infantrys moved from India to Burma<br />
            1 armour and 1 mech_infantry moved from Egypt to Tobruk<br />
                  British take Alexandria from Italians<br />
                  British take Tobruk from Italians<br />
            2 fighters moved from Gibraltar to Malta</p>
<p dir="auto">Combat - British<br />
            Battle in 37 Sea Zone<br />
                British attack with 3 fighters<br />
                Japanese defend with 1 battleship and 1 transport<br />
                Units damaged: 1 battleship owned by the Japanese<br />
                British win with 1 fighter remaining. Battle score for attacker is 7<br />
                Casualties for Japanese: 1 battleship and 1 transport<br />
                Casualties for British: 2 fighters<br />
            Battle in Burma<br />
                British attack with 3 artilleries, 17 infantry and 5 mech_infantrys<br />
                Japanese defend with 1 artillery, 5 infantry and 1 mech_infantry<br />
                British win, taking Burma from Japanese with 3 artilleries, 17 infantry and 5 mech_infantrys remaining. Battle score for attacker is 23<br />
                Casualties for Japanese: 1 artillery, 5 infantry and 1 mech_infantry</p>
<p dir="auto">Non Combat Move - British<br />
            1 fighter moved from 37 Sea Zone to 41 Sea Zone<br />
            3 aaGuns moved from India to Burma<br />
            1 armour and 2 mech_infantrys moved from Persia to West India<br />
            1 armour and 4 mech_infantrys moved from Egypt to Iraq<br />
            3 mech_infantrys moved from Union of South Africa to Belgian Congo<br />
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone</p>
<p dir="auto">Place Units - British<br />
            3 submarines placed in 80 Sea Zone<br />
            1 factory_minor placed in Egypt</p>
<p dir="auto">Turn Complete - British<br />
            British collect 35 PUs; end with 40 PUs total<br />
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs</p>
<p dir="auto">Place Units - UK_Pacific<br />
            1 fighter, 1 infantry and 2 mech_infantrys placed in India</p>
<p dir="auto">Turn Complete - UK_Pacific<br />
            UK_Pacific collect 10 PUs; end with 10 PUs total<br />
            Some Units in India change ownership: 1 fighter, 1 infantry and 2 mech_infantrys</p>
]]></description><link>https://www.axisandallies.org/forums/post/538506</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/538506</guid><dc:creator><![CDATA[seth4god]]></dc:creator><pubDate>Tue, 12 Mar 2013 21:40:21 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Tue, 12 Mar 2013 21:35:54 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :5</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 2 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            1 infantry moved from Suiyuyan to Shensi<br />
            1 infantry moved from Tsinghai to Sikang<br />
                  Chinese take Sikang from Japanese<br />
            1 fighter moved from Suiyuyan to Shensi</p>
<p dir="auto">Combat - Chinese<br />
            Battle in Shensi<br />
                Chinese attack with 1 fighter and 1 infantry<br />
                Japanese defend with 1 infantry<br />
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Japanese: 1 infantry</p>
<p dir="auto">Non Combat Move - Chinese<br />
            1 fighter moved from Shensi to Suiyuyan</p>
<p dir="auto">Place Units - Chinese<br />
            2 infantry placed in Suiyuyan</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 5 PUs; end with 5 PUs total</p>
]]></description><link>https://www.axisandallies.org/forums/post/538504</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/538504</guid><dc:creator><![CDATA[seth4god]]></dc:creator><pubDate>Tue, 12 Mar 2013 21:35:54 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Tue, 12 Mar 2013 21:34:21 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :5</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Americans<br />
            1 submarine moved from 26 Sea Zone to 16 Sea Zone<br />
            1 bomber moved from Hawaiian Islands to 16 Sea Zone<br />
            1 bomber moved from Western United States to 16 Sea Zone<br />
            1 fighter moved from Hawaiian Islands to 16 Sea Zone<br />
            3 bombers and 1 tactical_bomber moved from Queensland to 35 Sea Zone<br />
            1 submarine moved from 54 Sea Zone to 44 Sea Zone<br />
            1 battleship, 2 carriers, 3 cruisers, 4 destroyers and 5 fighters moved from 54 Sea Zone to 35 Sea Zone<br />
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone</p>
<p dir="auto">Combat - Americans<br />
            Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone<br />
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 1,3,5<br />
                Units damaged: 1 battleship owned by the Americans<br />
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 5,6,2<br />
                Units damaged: 1 carrier owned by the Americans<br />
            Battle in 16 Sea Zone<br />
                Americans attack with 2 bombers, 1 fighter and 1 submarine<br />
                Japanese defend with 1 carrier<br />
                Units damaged: 1 carrier owned by the Japanese<br />
                Americans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 16<br />
                Casualties for Japanese: 1 carrier<br />
            Battle in 35 Sea Zone<br />
                Americans attack with 1 battleship, 3 bombers, 2 carriers, 3 cruisers, 5 destroyers, 5 fighters and 1 tactical_bomber<br />
                Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 tactical_bombers and 2 transports<br />
                Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese<br />
                Americans win with 3 bombers remaining. Battle score for attacker is -19<br />
                Casualties for Japanese: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 tactical_bombers and 2 transports<br />
                Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 5 fighters and 1 tactical_bomber<br />
            Battle in 44 Sea Zone<br />
                Americans attack with 1 submarine<br />
                Japanese defend with 1 transport<br />
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7<br />
                Casualties for Japanese: 1 transport</p>
<p dir="auto">Non Combat Move - Americans<br />
            2 infantry moved from Queensland to 54 Sea Zone<br />
            3 bombers moved from 35 Sea Zone to Java<br />
            1 submarine moved from 48 Sea Zone to 54 Sea Zone<br />
            1 carrier moved from 54 Sea Zone to 41 Sea Zone<br />
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone<br />
            2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone<br />
            2 infantry moved from 26 Sea Zone to Hawaiian Islands<br />
            2 bombers and 1 fighter moved from 16 Sea Zone to Midway<br />
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone<br />
            1 tactical_bomber moved from Western United States to 26 Sea Zone<br />
            1 fighter moved from 54 Sea Zone to 26 Sea Zone<br />
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone<br />
            1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone<br />
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco<br />
            1 fighter moved from Eastern United States to 91 Sea Zone</p>
<p dir="auto">Place Units - Americans<br />
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone<br />
            1 fighter placed in 10 Sea Zone<br />
            1 bomber placed in Western United States<br />
            1 artillery placed in Western United States<br />
            1 destroyer placed in 101 Sea Zone</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 50 PUs; end with 50 PUs total<br />
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs<br />
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs<br />
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/538502</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/538502</guid><dc:creator><![CDATA[seth4god]]></dc:creator><pubDate>Tue, 12 Mar 2013 21:34:21 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Tue, 12 Mar 2013 03:45:24 GMT]]></title><description><![CDATA[<p dir="auto">3 shots on Battleship; 3 shots on one Aircraft Carrier.  Scramble 3 fighters.  As for OOL, use your best judgement, though my carriers are there for the carnage to absorb hits and go down in glory.  Destroyer, Carriers 1/2, full ships, planes last.</p>
]]></description><link>https://www.axisandallies.org/forums/post/538347</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/538347</guid><dc:creator><![CDATA[Erinmore]]></dc:creator><pubDate>Tue, 12 Mar 2013 03:45:24 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Mon, 11 Mar 2013 19:22:21 GMT]]></title><description><![CDATA[<p dir="auto">Need scramble and kamikaze orders. Also, do you want me to post OOL round by round or go by best D?</p>
]]></description><link>https://www.axisandallies.org/forums/post/538219</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/538219</guid><dc:creator><![CDATA[seth4god]]></dc:creator><pubDate>Mon, 11 Mar 2013 19:22:21 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Mon, 11 Mar 2013 19:21:16 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :5</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Americans<br />
            1 submarine moved from 26 Sea Zone to 16 Sea Zone<br />
            1 bomber moved from Hawaiian Islands to 16 Sea Zone<br />
            1 bomber moved from Western United States to 16 Sea Zone<br />
            1 fighter moved from Hawaiian Islands to 16 Sea Zone<br />
            3 bombers and 1 tactical_bomber moved from Queensland to 35 Sea Zone<br />
            1 submarine moved from 54 Sea Zone to 44 Sea Zone<br />
            1 battleship, 2 carriers, 3 cruisers, 4 destroyers and 5 fighters moved from 54 Sea Zone to 35 Sea Zone<br />
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone</p>
]]></description><link>https://www.axisandallies.org/forums/post/538218</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/538218</guid><dc:creator><![CDATA[seth4god]]></dc:creator><pubDate>Mon, 11 Mar 2013 19:21:16 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Mon, 11 Mar 2013 05:28:59 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :5</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;</p>
<p dir="auto">Combat Move - Japanese<br />
            2 artilleries and 2 infantry moved from New Guinea to 46 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone<br />
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes<br />
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone<br />
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo<br />
            1 artillery moved from Kiangsu to 19 Sea Zone<br />
            1 infantry moved from Shantung to 19 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone<br />
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa<br />
            2 artilleries and 1 infantry moved from Buryatia to Yakut S.S.R.<br />
                  Japanese take Yakut S.S.R. from Russians<br />
            2 infantry and 1 mech_infantry moved from Yunnan to Burma<br />
            1 artillery and 3 infantry moved from Shan State to Burma<br />
            1 armour and 1 infantry moved from Philippines to 35 Sea Zone<br />
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone<br />
            1 battleship moved from 35 Sea Zone to 37 Sea Zone<br />
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya<br />
            1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone<br />
            1 tactical_bomber moved from Siam to Burma<br />
            1 infantry moved from Buyant-Uhaa to Chahar<br />
            1 infantry moved from Jehol to Chahar<br />
            1 infantry moved from Anhwe to Hopei<br />
            1 infantry moved from Kweichow to Hopei<br />
            1 infantry moved from Kweichow to Shensi<br />
            1 infantry moved from Szechwan to Shensi<br />
            1 tactical_bomber moved from Yunnan to Shensi<br />
            1 tactical_bomber moved from Yunnan to Hopei<br />
            1 fighter moved from Amur to Chahar<br />
            1 fighter moved from Yunnan to Burma<br />
            1 infantry moved from Sikang to Kazakhstan<br />
                  Japanese take Kazakhstan from Russians</p>
<p dir="auto">Combat - Japanese<br />
            Battle in Shensi<br />
                Japanese attack with 2 infantry and 1 tactical_bomber<br />
                Chinese defend with 1 infantry<br />
                Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for Chinese: 1 infantry<br />
            Battle in Burma<br />
                Japanese attack with 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber<br />
                British defend with 1 artillery and 1 infantry<br />
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7<br />
                Casualties for British: 1 artillery and 1 infantry<br />
            Battle in Chahar<br />
                Japanese attack with 1 fighter and 2 infantry<br />
                Russians defend with 1 infantry<br />
                Japanese win, taking Chahar from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry<br />
            Battle in 37 Sea Zone<br />
                Japanese attack with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport<br />
                French defend with 1 destroyer<br />
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8<br />
                Casualties for French: 1 destroyer<br />
            Battle in Malaya<br />
            Battle in Borneo<br />
            Battle in Hopei<br />
                Japanese attack with 2 infantry and 1 tactical_bomber<br />
                Russians defend with 1 infantry<br />
                Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Hopei from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Formosa<br />
                Japanese attack with 1 artillery and 1 infantry<br />
                British defend with 1 infantry<br />
                Japanese win, taking Formosa from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3<br />
                Casualties for British: 1 infantry<br />
            Battle in Celebes</p>
<p dir="auto">Non Combat Move - Japanese<br />
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone<br />
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines<br />
            2 tactical_bombers moved from Paulau Island to Philippines<br />
            1 carrier moved from 6 Sea Zone to 16 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Philippines<br />
            1 tactical_bomber moved from Kiangsi to Philippines<br />
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan<br />
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi<br />
            1 artillery and 2 infantry moved from Kiangsi to Kwangtung<br />
            1 armour moved from Kiangsu to Kwangsi<br />
            2 infantry moved from Shantung to Kiangsu<br />
            1 infantry moved from Korea to 6 Sea Zone<br />
            1 armour moved from Japan to 6 Sea Zone<br />
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone<br />
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines<br />
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China<br />
            1 fighter moved from Chahar to Anhwe<br />
            1 aaGun moved from Anhwe to Kiangsu<br />
            1 infantry moved from Manchuria to Korea<br />
            1 transport moved from 5 Sea Zone to 6 Sea Zone<br />
            1 tactical_bomber moved from Hopei to Kiangsu<br />
            1 tactical_bomber moved from Shensi to Yunnan</p>
<p dir="auto">Place Units - Japanese<br />
            1 factory_minor placed in Kwangtung<br />
            2 armour and 1 artillery placed in Kiangsu<br />
            1 fighter and 1 infantry placed in Japan<br />
            1 destroyer placed in 6 Sea Zone</p>
<p dir="auto">Turn Complete - Japanese<br />
            Japanese collect 61 PUs; end with 61 PUs total</p>
]]></description><link>https://www.axisandallies.org/forums/post/538064</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/538064</guid><dc:creator><![CDATA[Erinmore]]></dc:creator><pubDate>Mon, 11 Mar 2013 05:28:59 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Mon, 11 Mar 2013 02:50:10 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :5</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Russians<br />
            1 infantry moved from Suiyuyan to Chahar<br />
                  Chinese take Chahar from Japanese<br />
            1 infantry moved from Suiyuyan to Hopei<br />
                  Chinese take Hopei from Japanese<br />
            2 infantry moved from Archangel to Belarus<br />
            1 infantry moved from Bryansk to Belarus<br />
            1 infantry moved from Bryansk to Belarus<br />
            3 infantry moved from Bryansk to Western Ukraine<br />
            3 infantry moved from Bryansk to Ukraine<br />
            2 fighters moved from Russia to Ukraine<br />
            1 fighter and 1 tactical_bomber moved from Russia to Belarus<br />
            1 fighter moved from Russia to Western Ukraine</p>
<p dir="auto">Combat - Russians<br />
            Battle in Western Ukraine<br />
                Russians attack with 1 fighter and 3 infantry<br />
                Germans defend with 2 infantry<br />
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Germans: 2 infantry<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Ukraine<br />
                Russians attack with 2 fighters and 3 infantry<br />
                Germans defend with 1 factory_minor and 2 infantry<br />
                Russians win, taking Ukraine from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6<br />
                Casualties for Germans: 2 infantry<br />
            Battle in Belarus<br />
                Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber<br />
                Germans defend with 1 armour, 1 artillery and 1 infantry<br />
                Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10<br />
                Casualties for Germans: 1 armour, 1 artillery and 1 infantry<br />
                Casualties for Russians: 1 infantry</p>
<p dir="auto">Non Combat Move - Russians<br />
            1 fighter and 1 tactical_bomber moved from Belarus to Russia<br />
            1 fighter moved from Western Ukraine to Russia<br />
            1 armour and 1 mech_infantry moved from Vologda to Kansu<br />
            1 infantry moved from Kansu to Suiyuyan<br />
            1 infantry moved from Kansu to Suiyuyan<br />
            1 armour and 2 mech_infantrys moved from Vologda to Russia<br />
            3 armour and 3 mech_infantrys moved from Smolensk to Russia<br />
            6 infantry moved from Russia to Bryansk<br />
            1 armour and 2 mech_infantrys moved from Volgograd to Russia<br />
            2 fighters moved from Ukraine to Russia</p>
<p dir="auto">Place Units - Russians<br />
            1 armour, 1 artillery and 7 infantry placed in Russia</p>
<p dir="auto">Turn Complete - Russians<br />
            Russians collect 27 PUs; end with 27 PUs total<br />
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/538041</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/538041</guid><dc:creator><![CDATA[seth4god]]></dc:creator><pubDate>Mon, 11 Mar 2013 02:50:10 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Sun, 10 Mar 2013 20:17:34 GMT]]></title><description><![CDATA[<p dir="auto">crap. dice suck. in other game, lost 2 ships and NO hits to other guy. Here, 2 of your bloody aa guns knocked down 2 Tact Fighters. Bloody sucks.</p>
]]></description><link>https://www.axisandallies.org/forums/post/537969</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/537969</guid><dc:creator><![CDATA[Erinmore]]></dc:creator><pubDate>Sun, 10 Mar 2013 20:17:34 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Sun, 10 Mar 2013 20:17:05 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :5</p>
<p dir="auto">Politics - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 2 armour, 3 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Germans<br />
            1 infantry moved from Poland to Baltic States<br />
                  Germans take Baltic States from Russians<br />
            1 infantry moved from Vyborg to Novgorod<br />
            2 infantry moved from Karelia to Novgorod<br />
            2 infantry moved from Western Germany to 112 Sea Zone<br />
            2 infantry and 2 transports moved from 112 Sea Zone to 114 Sea Zone<br />
            2 artilleries moved from Germany to 114 Sea Zone<br />
            2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone<br />
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod<br />
            1 artillery and 1 infantry moved from Eastern Poland to Belarus<br />
            2 infantry moved from Eastern Poland to Western Ukraine<br />
            1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine<br />
            2 infantry moved from Bessarabia to Ukraine<br />
            1 fighter and 1 tactical_bomber moved from Poland to Ukraine<br />
            1 tactical_bomber moved from Poland to Belarus<br />
            1 armour moved from Eastern Poland to Belarus<br />
            2 bombers moved from Western Germany to United Kingdom<br />
            1 tactical_bomber moved from Western Germany to United Kingdom<br />
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom<br />
            1 armour and 1 mech_infantry moved from Poland to Novgorod</p>
<p dir="auto">Combat - Germans<br />
            Battle in Belarus<br />
                Germans attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber<br />
                Russians defend with 1 infantry<br />
                Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Ukraine<br />
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber<br />
                Russians defend with 1 factory_minor and 1 infantry<br />
                Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Novgorod<br />
                Germans attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry<br />
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry<br />
                Germans win, taking Novgorod from Russians with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6<br />
                Casualties for Russians: 2 infantry<br />
            Battle in Western Ukraine<br />
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber<br />
                Russians defend with 1 infantry<br />
                Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3<br />
                Casualties for Russians: 1 infantry<br />
            Air Battle in United Kingdom<br />
                Germans attacks with 4 units heading to United Kingdom<br />
                Air Battle is over, the remaining Bombers go on to their targets<br />
            Strategic bombing raid in United Kingdom<br />
                2 tactical_bombers killed by AA guns<br />
                Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major<br />
                Bombing raid in United Kingdom causes 11 damage total.<br />
            Cleaning up after air battles</p>
<p dir="auto">Non Combat Move - Germans<br />
            2 bombers moved from United Kingdom to Western Germany<br />
            1 tactical_bomber moved from Belarus to Eastern Poland<br />
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland<br />
            1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia<br />
            3 armour moved from Bessarabia to Eastern Poland<br />
            1 armour moved from Bessarabia to Eastern Poland<br />
            2 infantry moved from Bessarabia to Eastern Poland<br />
            2 infantry moved from Romania to Bessarabia<br />
            1 aaGun moved from Eastern Poland to Baltic States<br />
            1 aaGun moved from Poland to Eastern Poland<br />
            2 infantry moved from Poland to Baltic States<br />
            1 armour and 1 mech_infantry moved from Poland to Baltic States<br />
            3 artilleries moved from Poland to Eastern Poland<br />
            1 artillery moved from Germany to Poland<br />
            2 armour moved from Western Germany to Poland<br />
            1 carrier, 1 cruiser and 1 fighter moved from 112 Sea Zone to 113 Sea Zone<br />
            1 destroyer moved from 125 Sea Zone to 113 Sea Zone<br />
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone<br />
            4 infantry moved from Finland to Karelia<br />
            1 aaGun moved from Germany to Western Germany<br />
            1 aaGun moved from Eastern Poland to Bessarabia<br />
            1 aaGun moved from Poland to Eastern Poland</p>
<p dir="auto">Place Units - Germans<br />
            1 bomber and 1 tactical_bomber placed in Western Germany<br />
            3 artilleries and 4 infantry placed in Germany<br />
            1 armour placed in France<br />
            1 armour placed in Western Germany<br />
            Germans undo move 2.<br />
            1 infantry placed in Western Germany<br />
            3 artilleries and 3 infantry placed in Germany</p>
<p dir="auto">Turn Complete - Germans<br />
            Germans collect 51 PUs; end with 51 PUs total<br />
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs<br />
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/537968</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/537968</guid><dc:creator><![CDATA[Erinmore]]></dc:creator><pubDate>Sun, 10 Mar 2013 20:17:05 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Sun, 10 Mar 2013 18:52:09 GMT]]></title><description><![CDATA[<p dir="auto">Don’t have access to triplea atm. But if you’re hitting sz110 and you sent more than 2 units, than no I won’t scramble. If you’re SBRing me and have at least 2 units, no intercept.</p>
]]></description><link>https://www.axisandallies.org/forums/post/537951</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/537951</guid><dc:creator><![CDATA[seth4god]]></dc:creator><pubDate>Sun, 10 Mar 2013 18:52:09 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Sun, 10 Mar 2013 17:19:38 GMT]]></title><description><![CDATA[<p dir="auto">have to ask. UK - Interceptor?</p>
<p dir="auto"><a href="/uploads/_imported_attachments/migrated/218232_seth%20scramble%20at%20UK.tsvg" target="_blank" rel="noopener noreferrer nofollow ugc">seth scramble at UK.tsvg</a></p>
]]></description><link>https://www.axisandallies.org/forums/post/537938</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/537938</guid><dc:creator><![CDATA[Erinmore]]></dc:creator><pubDate>Sun, 10 Mar 2013 17:19:38 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Sun, 10 Mar 2013 15:23:56 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :4</p>
<p dir="auto">Combat Move - French</p>
<p dir="auto">Non Combat Move - French<br />
            1 infantry moved from Trans-Jordan to Iraq<br />
            1 infantry moved from Anglo Egyptian Sudan to Egypt<br />
            1 fighter moved from Malta to Iraq<br />
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone<br />
            1 infantry moved from Algeria to Tunisia</p>
<p dir="auto">Turn Complete - French</p>
]]></description><link>https://www.axisandallies.org/forums/post/537910</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/537910</guid><dc:creator><![CDATA[seth4god]]></dc:creator><pubDate>Sun, 10 Mar 2013 15:23:56 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Sun, 10 Mar 2013 15:22:13 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :4</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 11 PUs;</p>
<p dir="auto">Combat Move - ANZAC<br />
            1 destroyer moved from 63 Sea Zone to 62 Sea Zone<br />
            1 submarine moved from 63 Sea Zone to 62 Sea Zone</p>
<p dir="auto">Combat - ANZAC<br />
            Battle in 62 Sea Zone<br />
                ANZAC attack with 1 destroyer and 1 submarine<br />
                Japanese defend with 1 submarine<br />
                ANZAC win, taking 62 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6<br />
                Casualties for Japanese: 1 submarine</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 cruiser moved from 63 Sea Zone to 42 Sea Zone<br />
            1 infantry moved from New South Wales to South Australia<br />
            3 fighters moved from Hawaiian Islands to Queensland</p>
<p dir="auto">Place Units - ANZAC<br />
            1 transport placed in 62 Sea Zone<br />
            2 infantry placed in New South Wales</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 14 PUs; end with 25 PUs total</p>
]]></description><link>https://www.axisandallies.org/forums/post/537909</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/537909</guid><dc:creator><![CDATA[seth4god]]></dc:creator><pubDate>Sun, 10 Mar 2013 15:22:13 GMT</pubDate></item><item><title><![CDATA[Reply to ShrimpBoatChef vs SethTheNewb on Sun, 10 Mar 2013 15:18:50 GMT]]></title><description><![CDATA[<p dir="auto">@ShrimpBoatChef:</p>
<blockquote>
<p dir="auto">Hi Seth, what was the OOL for my losses in sea battle in sz 37?</p>
</blockquote>
<p dir="auto">I kept the best D for you as I was pretty sure I was going to go to the end. You can always double check OOL by showing the history and then finding the particular battle you wanted. You have to click through it instead of just hitting next, but it’ll tell you dice rolls and casualties. You actually did better there than expected. My 2nd roll killed me, only 1 hit in that one. But the 3rd saved me from either drawing or losing that battle.</p>
]]></description><link>https://www.axisandallies.org/forums/post/537907</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/537907</guid><dc:creator><![CDATA[seth4god]]></dc:creator><pubDate>Sun, 10 Mar 2013 15:18:50 GMT</pubDate></item></channel></rss>