same. seems like just worked
G40 2e captain walker (axis) vs. ShrimpBoatChef (allies) no tech, no bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour, 3 artilleries and 4 infantry moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Iraq to Persia
1 artillery moved from Volgograd to Tambov
5 armour moved from Volgograd to Tambov
3 artilleries and 12 infantry moved from Rostov to Tambov
3 mech_infantrys moved from Volgograd to Tambov
2 tactical_bombers moved from Volgograd to Smolensk
1 fighter and 2 mech_infantrys moved from Belarus to Smolensk
13 artilleries and 18 infantry moved from Belarus to Smolensk
2 tactical_bombers moved from Belarus to Smolensk
5 armour moved from Belarus to Smolensk
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Southern France
1 fighter moved from Western Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Western Germany to Yugoslavia
Germans take Greater Southern Germany from British
1 artillery and 2 infantry moved from Romania to Yugoslavia
3 fighters and 1 tactical_bomber moved from Romania to Yugoslavia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Caucasus to Persia
2 armour and 3 mech_infantrys moved from Caucasus to TambovCombat - Germans
Battle in Southern France
Germans attack with 2 artilleries and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries and 1 infantry in Southern France, round 1 : 0/3 hits
British roll dice for 1 artillery in Southern France, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Southern France
Germans roll dice for 2 artilleries in Southern France, round 2 : 0/2 hits
British roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
Germans roll dice for 2 artilleries in Southern France, round 3 : 1/2 hits
British roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 artillery owned by the British and 1 artillery owned by the Germans lost in Southern France
Germans win, taking Southern France from British with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 1 : 3/5 hits
British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Persia
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 artillery
Germans roll dice for 1 armour and 2 mech_infantrys in Persia, round 1 : 2/3 hits
British roll dice for 1 artillery in Persia, round 1 : 0/1 hits
1 artillery owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Smolensk
Germans attack with 5 armour, 13 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 armour, 11 artilleries and 28 infantry
Germans roll dice for 5 armour, 13 artilleries, 1 fighter, 20 infantry, 2 mech_infantrys and 4 tactical_bombers in Smolensk, round 1 : 15/45 hits
Russians roll dice for 1 armour, 11 artilleries and 28 infantry in Smolensk, round 1 : 12/40 hits
15 infantry owned by the Russians and 12 infantry owned by the Germans lost in Smolensk
Germans roll dice for 5 armour, 13 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 4 tactical_bombers in Smolensk, round 2 : 8/33 hits
Russians roll dice for 1 armour, 11 artilleries and 13 infantry in Smolensk, round 2 : 10/25 hits
8 infantry owned by the Russians , 8 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Smolensk
Germans roll dice for 5 armour, 13 artilleries, 1 fighter and 4 tactical_bombers in Smolensk, round 3 : 9/23 hits
Russians roll dice for 1 armour, 11 artilleries and 5 infantry in Smolensk, round 3 : 5/17 hits
5 infantry owned by the Russians , 4 artilleries owned by the Russians and 5 artilleries owned by the Germans lost in Smolensk
Germans roll dice for 5 armour, 8 artilleries, 1 fighter and 4 tactical_bombers in Smolensk, round 4 : 7/18 hits
Russians roll dice for 1 armour and 7 artilleries in Smolensk, round 4 : 0/8 hits
7 artilleries owned by the Russians lost in Smolensk
5 armour owned by the Germans and 8 artilleries owned by the Germans retreated to Belarus
Russians win with 1 armour remaining. Battle score for attacker is 40
Casualties for Germans: 5 artilleries, 20 infantry and 2 mech_infantrys
Casualties for Russians: 11 artilleries and 28 infantry
Battle in Tambov
Germans attack with 7 armour, 4 artilleries, 12 infantry and 6 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 7 armour, 4 artilleries, 12 infantry and 6 mech_infantrys in Tambov, round 1 : 8/29 hits
Russians roll dice for 1 artillery and 3 infantry in Tambov, round 1 : 2/4 hits
3 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 7 armour, 4 artilleries, 10 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Egypt
Germans attack with 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 infantry; British defend with 1 artillery, 3 fighters, 1 harbour and 3 mech_infantrys
Germans roll dice for 3 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 1 : 7/11 hits
British roll dice for 1 artillery, 3 fighters, 1 infantry and 3 mech_infantrys in Egypt, round 1 : 1/8 hits
1 infantry owned by the French , 1 infantry owned by the Germans , 1 artillery owned by the British , 3 mech_infantrys owned by the British and 2 fighters owned by the British lost in Egypt
Germans roll dice for 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Egypt, round 2 : 3/10 hits
British roll dice for 1 fighter in Egypt, round 2 : 0/1 hits
1 fighter owned by the British lost in Egypt
Germans win, taking Egypt from British with 3 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 46
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Casualties for British: 1 artillery, 3 fighters and 3 mech_infantrys
Battle in Yugoslavia
Germans attack with 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 2 fighters; Americans defend with 1 armour
Germans roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 1 : 3/9 hits
Americans roll dice for 2 armour and 2 fighters in Yugoslavia, round 1 : 1/4 hits
1 armour owned by the British , 1 infantry owned by the Germans , 1 armour owned by the Americans and 1 fighter owned by the British lost in Yugoslavia
Germans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/8 hits
Americans roll dice for 1 fighter in Yugoslavia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 fighter owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 2 fighters
Casualties for Americans: 1 armourNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 fighters moved from Yugoslavia to Western Germany
1 mech_infantry moved from Western Germany to Northern Italy
5 infantry moved from Northern Italy to Southern Italy
1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod
2 tactical_bombers moved from Smolensk to Belarus
1 artillery and 6 infantry moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Greater Southern Germany
1 aaGun moved from Rostov to Tambov
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 aaGun moved from Rostov to Tambov
1 aaGun moved from Western Germany to Northern Italy
1 infantry moved from Denmark to Western GermanyPlace Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
1 artillery and 2 infantry placed in Romania
1 artillery and 2 infantry placed in France
1 armour and 2 artilleries placed in Novgorod
2 artilleries, 7 infantry and 1 mech_infantry placed in Germany
1 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,4,6,3,4,5,1,6,1,5
Germans collect 63 PUs (2 lost to blockades); end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 flag, 3 armour, 3 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Greater Southern Germany : 1 infantry
Slovakia Hungary : 1 artillery and 1 infantry
Western Germany : 1 airfield, 1 armour, 1 factory_major, 4 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 1 artillery, 1 factory_minor and 2 infantry
Germany : 2 artilleries, 1 factory_major, 7 infantry and 1 mech_infantry
Denmark : 2 infantry
Northern Italy : 1 aaGun and 1 mech_infantry
Southern Italy : 1 aaGun and 10 infantry
Belarus : 1 flag, 1 aaGun, 5 armour, 9 artilleries, 6 infantry and 2 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 artillery and 2 infantry
Tambov : 1 flag, 2 aaGuns, 7 armour, 4 artilleries, 10 infantry and 6 mech_infantrys
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine
109 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 factory_minor
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour and 2 mech_infantrys
115 Sea Zone : 1 destroyer and 2 transports
Yugoslavia : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 65 / 94
Russians : 7 / 10
Japanese : 72 / 86
Americans : 56 / 73
Chinese : 0 / 4
British : 29 / 42
UK_Pacific : 7 / 6
Italians : 11 / 5
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Russia put up a good fight that time, but I don’t think it will help them much.
This game will still go on for a few rounds! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Smolensk to Tambov
1 armour, 3 fighters, 8 infantry and 1 tactical_bomber moved from Russia to Tambov
2 artilleries and 2 infantry moved from Samara to TambovCombat - Russians
Battle in Tambov
Russians attack with 2 armour, 2 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 7 armour, 4 artilleries, 10 infantry and 6 mech_infantrys
2 armour owned by the Russians retreated to Russia
Germans win with 7 armour, 4 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Germans: 2 aaGuns and 7 infantry
Casualties for Russians: 2 artilleries and 10 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to SamaraPlace Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total -
yeah, Allies going down, but hey, let your playing friends know - I’m down for games, I get that I’m not always going to win and I’m not quitting in the face of military superiority.
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do you want to scramble your fighters in India?
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no. no scramble. this is it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 8 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Urals to Timguska
Japanese take Timguska from Russians
2 armour and 2 mech_infantrys moved from Yunnan to India
Japanese take Burma from UK_Pacific
2 artilleries moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Hunan to Shan State
1 armour and 1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
4 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 39 Sea Zone to India
2 infantry moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
2 bombers, 4 fighters and 2 tactical_bombers moved from Kwangsi to India
1 battleship and 1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 battleship, 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 destroyers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 destroyers in 45 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 destroyers in 45 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers in 45 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 3 artilleries, 1 infantry and 3 mech_infantrys
British defend with 1 armour and 2 infantry
Japanese roll dice for 3 artilleries, 1 infantry and 3 mech_infantrys in Shan State, round 1 : 0/7 hits
UK_Pacific roll dice for 1 armour and 2 infantry in Shan State, round 1 : 2/3 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
Japanese roll dice for 3 artilleries and 2 mech_infantrys in Shan State, round 2 : 2/5 hits
UK_Pacific roll dice for 1 armour and 2 infantry in Shan State, round 2 : 2/3 hits
2 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Shan State
Japanese roll dice for 3 artilleries in Shan State, round 3 : 1/3 hits
UK_Pacific roll dice for 1 armour in Shan State, round 3 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for British: 1 armour and 2 infantry
Battle in India
Japanese attack with 3 armour, 3 artilleries, 2 bombers, 5 fighters, 7 infantry, 3 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 4 armour, 4 artilleries, 2 fighters, 1 harbour and 5 infantry; UK_Pacific defend with 1 factory_major
AA guns fire in India : 2/9 hits
2 fighters owned by the Japanese lost in India
Japanese roll dice for 2 battleships in India, round 1 : 2/2 hits
Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 3 fighters, 7 infantry, 3 mech_infantrys and 3 tactical_bombers in India, round 1 : 10/24 hits
UK_Pacific roll dice for 3 aaGuns, 4 armour, 4 artilleries, 2 fighters and 5 infantry in India, round 1 : 8/15 hits
5 infantry owned by the British , 7 infantry owned by the Japanese , 4 artilleries owned by the British , 3 aaGuns owned by the British and 1 mech_infantry owned by the Japanese lost in India
Japanese roll dice for 3 armour, 3 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in India, round 2 : 6/16 hits
UK_Pacific roll dice for 4 armour and 2 fighters in India, round 2 : 3/6 hits
4 armour owned by the British , 2 fighters owned by the British , 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 2 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 artillery, 2 fighters, 7 infantry and 3 mech_infantrys
Casualties for British: 3 aaGuns, 4 armour, 4 artilleries, 2 fighters and 5 infantryNon Combat Move - Japanese
2 bombers moved from India to Kwangsi
2 fighters moved from India to Burma
2 tactical_bombers moved from India to Burma
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
3 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 armour moved from Jehol to Korea
2 fighters moved from Burma to Yunnan
2 tactical_bombers moved from Burma to YunnanPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 mech_infantrys placed in Kiangsu
2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
1 armour, 1 artillery and 3 infantry placed in Japan
1 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1
Japanese collect 77 PUs (1 lost to blockades); end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Kwangsi : 1 airfield, 1 armour, 2 bombers, 1 harbour and 2 mech_infantrys
Korea : 1 armour
Kiangsu : 1 factory_minor, 1 infantry and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Shensi : 1 flag
Yunnan : 1 flag, 2 fighters and 2 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries
Burma : 1 flag
India : 1 flag, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 1 harbour
Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag, 1 armour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 4 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 2 submarines
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 3 destroyers and 2 transports
34 Sea Zone : 1 submarine
39 Sea Zone : 1 flag, 2 battleships, 3 carriers, 3 destroyers, 3 fighters, 3 tactical_bombers and 6 transports
38 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Urals : 1 flag
Caucasus : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 65 / 94
Russians : 6 / 7
Japanese : 78 / 93
Americans : 56 / 73
Chinese : 0 / 4
British : 29 / 42
UK_Pacific : 2 / 0
Italians : 11 / 5
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
If you’re still looking for some opponents, try pm’ing snake11eyes.
He’s been playing a lot of league games but he may do a casual one…he’s fun to play against and he does his turns in a timely manner. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 bombers moved from Greece to Normandy Bordeaux
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
3 transports moved from 97 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour moved from Greece to Yugoslavia
1 fighter moved from Greece to Yugoslavia
2 fighters and 1 tactical_bomber moved from Cyprus to Yugoslavia
1 battleship moved from 97 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 93 Sea Zone
1 battleship moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in Hawaiian Islands
Americans attack with 4 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Hawaiian Islands from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 bombers and 5 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantry
Battle in Yugoslavia
Americans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 mech_infantry
Americans win, taking Yugoslavia from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Cyprus
1 tactical_bomber moved from 97 Sea Zone to Greece
2 transports moved from 97 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from Yugoslavia to 97 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco
4 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Yugoslavia to Greece
2 bombers moved from Normandy Bordeaux to United KingdomPlace Units - Americans
1 carrier and 3 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Greece
Americans undo move 2.
2 artilleries and 1 infantry placed in Greece
5 infantry placed in Eastern United States
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 41 PUs;
British buy 2 artilleries, 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from West India to India
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from United Kingdom to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - British
British repair 1 damage on 1 factory_major; Remaining resources: 41 PUs;
British buy 2 artilleries, 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from West India to India
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
3 fighters and 1 tactical_bomber moved from United Kingdom to 109 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Germans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in India
British attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 1 harbour
Japanese win with 3 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery
Casualties for British: 1 artillery and 1 infantry
Battle in Trans-Jordan
Battle in Holland BelgiumNon Combat Move - British
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to United Kingdom
1 carrier, 1 destroyer and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 2 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from Eastern Persia to TurkmenistanPlace Units - British
1 carrier and 2 transports placed in 110 Sea Zone
2 artilleries placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTurn Complete - UK_Pacific
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you had a scramble option, bur considering I left 3 planes and countless boats, and based upon prior play, I figured you would not scramble to suicide fighter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery moved from Northern Italy to Yugoslavia
2 fighters and 1 tactical_bomber moved from Northern Italy to Yugoslavia
1 fighter moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 artillery, 3 fighters and 1 tactical_bomber
Americans defend with 1 armour
Italians roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Yugoslavia, round 1 : 2/5 hits
Americans roll dice for 1 armour in Yugoslavia, round 1 : 1/1 hits
1 artillery owned by the Italians and 1 armour owned by the Americans lost in Yugoslavia
Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery
Casualties for Americans: 1 armourNon Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Yugoslavia to Southern ItalyPlace Units - Italians
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5,3,3,6,6,5,4
Italians collect 4 PUs (7 lost to blockades); end with 6 PUs totalTerritory Summary for Italians :
Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
Rostov : 1 flag
Ukraine : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 57 / 94
Russians : 6 / 7
Japanese : 77 / 93
Americans : 61 / 81
Chinese : 0 / 4
British : 33 / 33
UK_Pacific : 2 / 0
Italians : 11 / 6
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I think you forgot to unload some of your transports. You can edit those moves in if you wanted to unload them.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
2 artilleries moved from New South Wales to South Australia
1 fighter moved from Queensland to South AustraliaPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2,4,1
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Combat Move - French
Non Combat Move - French
Turn Complete - French
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The Yankees were forgotten moves; the Brits are loaded as cargo on USA transports and sitting tight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Russia
3 infantry moved from Bryansk to Russia
7 armour, 4 artilleries, 3 infantry and 6 mech_infantrys moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Volgograd to Russia
5 armour moved from Belarus to Russia
1 armour and 1 mech_infantry moved from Persia to West India
Germans take Eastern Persia from British
Germans take West India from UK_Pacific
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from France to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from Romania to Bulgaria
1 infantry moved from Greater Southern Germany to Yugoslavia
Germans take Yugoslavia from Americans
1 artillery and 1 infantry moved from Slovakia Hungary to Yugoslavia
1 fighter and 2 tactical_bombers moved from Novgorod to BulgariaCombat - Germans
Battle in Trans-Jordan
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Trans-Jordan
Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Bulgaria
Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Bulgaria, round 1 : 4/6 hits
British roll dice for 1 infantry in Bulgaria, round 1 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
AA guns fire in Normandy Bordeaux : 0/3 hits
Germans roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 5/11 hits
Americans roll dice for 1 aaGun, 1 artillery and 5 infantry in Normandy Bordeaux, round 1 : 3/6 hits
2 infantry owned by the Germans , 1 aaGun owned by the Americans , 4 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 artilleries, 4 fighters and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Americans: 1 aaGun, 1 artillery and 5 infantry
Battle in Russia
Germans attack with 13 armour, 4 artilleries, 7 infantry and 7 mech_infantrys
Russians defend with 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 3 fighters, 5 infantry and 1 tactical_bomber
Germans roll dice for 13 armour, 4 artilleries, 7 infantry and 7 mech_infantrys in Russia, round 1 : 10/31 hits
Russians roll dice for 3 aaGuns, 2 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber in Russia, round 1 : 5/12 hits
5 infantry owned by the Russians , 1 armour owned by the Russians , 5 infantry owned by the Germans , 1 artillery owned by the Russians and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 13 armour, 4 artilleries, 2 infantry and 7 mech_infantrys in Russia, round 2 : 7/26 hits
Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Russia, round 2 : 1/5 hits
1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 1 infantry owned by the Germans and 3 fighters owned by the Russians lost in Russia
Germans captures 7PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 13 armour, 4 artilleries, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 69
Casualties for Germans: 6 infantry
Casualties for Russians: 3 aaGuns, 2 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomberNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Bulgaria to Romania
1 artillery and 2 infantry moved from Bessarabia to Romania
2 artilleries and 7 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to Denmark
4 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Novgorod to Poland
2 artilleries and 2 infantry moved from Novgorod to 115 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Western Germany
2 tactical_bombers moved from Belarus to Western Germany
9 artilleries and 6 infantry moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in France
2 artilleries and 8 infantry placed in Western Germany
Germans undo move 2.
1 artillery and 2 infantry placed in Romania
2 artilleries and 6 infantry placed in Western Germany
6 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,5,1,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,2,6,2,6,2,6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
Germans collect 63 PUs (5 lost to blockades); end with 70 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUsTerritory Summary for Germans :
West India : 1 flag, 1 armour and 1 mech_infantry
Trans-Jordan : 1 flag, 1 artillery
Egypt : 1 flag, 3 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 6 artilleries, 1 factory_major, 4 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 3 tactical_bombers
Romania : 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 2 tactical_bombers
Poland : 1 armour
Germany : 6 armour, 1 factory_major and 3 mech_infantrys
Denmark : 3 infantry
Northern Italy : 1 aaGun and 1 mech_infantry
Southern Italy : 1 aaGun and 10 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 aaGun, 9 artilleries and 6 infantry
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 13 armour, 4 artilleries, 1 factory_minor, 1 infantry and 7 mech_infantrys
Tambov : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine
113 Sea Zone : 1 destroyer and 2 transports
Bulgaria : 1 flag, 1 artillery and 2 infantry
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag, 1 artillery and 2 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 68 / 106
Russians : 3 / 0
Japanese : 77 / 93
Americans : 57 / 81
Chinese : 0 / 4
British : 31 / 33
UK_Pacific : 0 / 0
Italians : 11 / 6
ANZAC : 14 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Ok…the allies need to get a VC this turn to prevent an axis win in Europe…think they can pull it off?





