13L G40 Randmacts ( Axis ) vs Unknown Soldier ( Allies )

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Combat Move - Russians
                1 infantry moved from Romania to Bulgaria
                      Russians take Bulgaria from Germans
                1 infantry moved from Romania to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                3 infantry moved from Bessarabia to Eastern Poland
                3 artilleries moved from Romania to Eastern Poland
                1 mech_infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 3 artilleries and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 artilleries and 3 infantry in Eastern Poland, round 1 :  0/6 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        Russians roll dice for 3 artilleries and 3 infantry in Eastern Poland, round 2 :  3/6 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun, 8 artilleries and 32 infantry moved from Rostov to Caucasus
                4 fighters and 1 tactical_bomber moved from Bessarabia to Caucasus

    Turn Complete - Russians

    Territory Summary for Russians :

    Kansu : 1 mech_infantry
        Slovakia Hungary : 1 flag, 1 infantry
        Romania : 1 flag, 1 infantry
        Rostov : 1 infantry
        Eastern Poland : 3 artilleries and 3 infantry
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        Caucasus : 1 aaGun, 8 artilleries, 4 fighters, 32 infantry and 1 tactical_bomber
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 19 / 0
        Japanese : 34 / 43
        Americans : 55 / 82
        Chinese : 14 / 17
        British : 33 / 41
        UK_Pacific : 24 / 26
        Italians : 12 / 16
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Timguska to Kansu
                1 artillery moved from Timguska to Kansu
                1 armour moved from Timguska to Kansu
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                4 infantry moved from Korea to 6 Sea Zone
                4 artilleries moved from Korea to 6 Sea Zone
                5 artilleries, 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 20 Sea Zone from ANZAC
                5 infantry moved from 20 Sea Zone to Kwangtung
                5 artilleries moved from 20 Sea Zone to Kwangtung
                2 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                3 tactical_bombers moved from Kiangsu to Kiangsi
                2 bombers moved from Kiangsu to Kiangsi
                1 fighter moved from 20 Sea Zone to Kiangsi
                1 tactical_bomber moved from 20 Sea Zone to Kiangsi

    Combat - Japanese
                Battle in Kwangtung
                Battle in Kiangsi
                    Japanese attack with 2 bombers, 1 fighter, 3 infantry and 4 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsi from Chinese with 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Kansu
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                1 infantry moved from Manchuria to Jehol
                1 armour moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                2 bombers moved from Kiangsi to Kiangsu
                1 fighter moved from Kiangsi to 20 Sea Zone
                1 tactical_bomber moved from Kiangsi to 20 Sea Zone
                3 tactical_bombers moved from Kiangsi to Kiangsu
                2 tactical_bombers moved from Japan to Kiangsu
                1 infantry moved from Kiangsu to Shantung

    Place Units - Japanese
                3 armour placed in Kiangsu
                2 armour, 1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 7 artilleries, 7 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 4 artilleries, 1 fighter and 4 infantry
                    Germans defend with 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 :  0/1 hits
                        Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 1 :  5/9 hits
                        Germans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 1 :  2/4 hits
                        1 infantry owned by the Germans , 2 infantry owned by the Americans and 3 artilleries owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 4 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 artilleries and 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                2 armour moved from Quebec to 106 Sea Zone
                2 artilleries moved from Quebec to 106 Sea Zone
                4 infantry moved from Quebec to 106 Sea Zone
                2 armour, 2 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
                4 transports moved from 109 Sea Zone to 106 Sea Zone
                2 artilleries moved from 109 Sea Zone to United Kingdom
                4 infantry moved from 109 Sea Zone to United Kingdom
                2 armour moved from 109 Sea Zone to United Kingdom
                4 artilleries and 4 infantry moved from Eastern United States to Quebec
                1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 bomber moved from Celebes to Anhwe

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Western United States
                4 artilleries, 4 infantry and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Anhwe : 1 bomber
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 4 carriers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 1 transport
        10 Sea Zone : 3 transports
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
        Quebec : 1 aaGun, 4 artilleries and 4 infantry
        United Kingdom : 2 armour, 2 artilleries and 4 infantry
        Morocco : 1 flag, 1 aaGun
        Normandy Bordeaux : 1 flag, 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        106 Sea Zone : 4 transports
        93 Sea Zone : 1 flag, 2 submarines
        66 Sea Zone : 2 infantry and 1 transport
        109 Sea Zone : 4 transports
        Brazil : 1 flag
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 transports

    Production/PUs Summary :

    Germans : 48 / 66
        Russians : 19 / 0
        Japanese : 39 / 39
        Americans : 57 / 83
        Chinese : 12 / 17
        British : 33 / 41
        UK_Pacific : 21 / 26
        Italians : 12 / 16
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Burma to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 artillery moved from Anhwe to Jehol
                2 infantry moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Shantung
                2 infantry moved from Anhwe to Shantung

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shantung, round 1 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shantung, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shantung, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 4 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shantung, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Jehol, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kiangsi, round 1 :  1/4 hits
                        Japanese roll dice for 2 infantry in Kiangsi, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Anhwe

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,2,1,1,2,6,5
                Chinese collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag, 1 artillery and 2 infantry
        Kwangsi : 1 flag
        Kiangsi : 1 flag, 2 infantry
        Jehol : 1 flag, 1 artillery and 1 infantry
        Anhwe : 8 artilleries, 1 fighter and 18 infantry

    Production/PUs Summary :

    Germans : 48 / 66
        Russians : 19 / 0
        Japanese : 35 / 39
        Americans : 57 / 83
        Chinese : 16 / 21
        British : 33 / 41
        UK_Pacific : 21 / 26
        Italians : 12 / 16
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - British
                British buy 2 artilleries, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 109 Sea Zone to Holland Belgium
                2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
                3 fighters moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery moved from Trans-Jordan to 81 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
                2 artilleries moved from 95 Sea Zone to Southern Italy
                1 infantry moved from 95 Sea Zone to Southern Italy
                1 armour moved from Yunnan to Kwangtung
                1 armour moved from Anhwe to Kwangtung
                5 mech_infantrys moved from Yunnan to Kwangtung
                1 tactical_bomber moved from Anhwe to Kwangtung
                2 fighters moved from Anhwe to Kwangtung
                1 armour moved from Chahar to Manchuria
                1 mech_infantry moved from Anhwe to Manchuria
                1 armour moved from Anhwe to Manchuria
                1 mech_infantry moved from Anhwe to Kwangtung
                1 mech_infantry moved from Anhwe to Manchuria

    Combat - British
                Battle in Manchuria
                    British attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 armour and 1 infantry
                        British roll dice for 2 armour and 2 mech_infantrys in Manchuria, round 1 :  3/4 hits
                        Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 1 :  2/2 hits
                        1 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Manchuria
                    British win, taking Manchuria from Japanese with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Holland Belgium
                    British attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 1 :  4/8 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Southern Italy
                    British attack with 2 artilleries and 1 infantry
                    Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
                        British roll dice for 2 artilleries and 1 infantry in Southern Italy, round 1 :  0/3 hits
                        Italians roll dice for 2 aaGuns and 1 bomber in Southern Italy, round 1 :  0/1 hits
                        British roll dice for 2 artilleries and 1 infantry in Southern Italy, round 2 :  0/3 hits
                        Italians roll dice for 2 aaGuns and 1 bomber in Southern Italy, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Southern Italy
                        British roll dice for 2 artilleries in Southern Italy, round 3 :  0/2 hits
                        Italians roll dice for 2 aaGuns and 1 bomber in Southern Italy, round 3 :  0/1 hits
                        British roll dice for 2 artilleries in Southern Italy, round 4 :  0/2 hits
                        Italians roll dice for 2 aaGuns and 1 bomber in Southern Italy, round 4 :  0/1 hits
                        British roll dice for 2 artilleries in Southern Italy, round 5 :  1/2 hits
                        Italians roll dice for 2 aaGuns and 1 bomber in Southern Italy, round 5 :  0/1 hits
                        1 aaGun owned by the Italians lost in Southern Italy
                        British roll dice for 2 artilleries in Southern Italy, round 6 :  1/2 hits
                        Italians roll dice for 1 aaGun and 1 bomber in Southern Italy, round 6 :  0/1 hits
                        1 aaGun owned by the Italians lost in Southern Italy
                        British roll dice for 2 artilleries in Southern Italy, round 7 :  0/2 hits
                        Italians roll dice for 1 bomber in Southern Italy, round 7 :  0/1 hits
                        British roll dice for 2 artilleries in Southern Italy, round 8 :  1/2 hits
                        Italians roll dice for 1 bomber in Southern Italy, round 8 :  0/1 hits
                        1 bomber owned by the Italians lost in Southern Italy
                    British captures 16PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 2 artilleries remaining. Battle score for attacker is 19
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 aaGuns and 1 bomber
                Battle in Kwangtung
                    British attack with 2 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 5 artilleries, 1 harbour and 5 infantry
                        British roll dice for 2 armour, 2 fighters, 6 mech_infantrys and 1 tactical_bomber in Kwangtung, round 1 :  4/11 hits
                        Japanese roll dice for 5 artilleries and 5 infantry in Kwangtung, round 1 :  4/10 hits
                        4 infantry owned by the Japanese and 4 mech_infantrys owned by the British lost in Kwangtung
                        British roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 :  3/7 hits
                        Japanese roll dice for 5 artilleries and 1 infantry in Kwangtung, round 2 :  0/6 hits
                        1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kwangtung
                        British roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 :  2/7 hits
                        Japanese roll dice for 3 artilleries in Kwangtung, round 3 :  0/3 hits
                        2 artilleries owned by the Japanese lost in Kwangtung
                        British roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 4 :  3/7 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 4 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Japanese: 5 artilleries and 5 infantry
                    Casualties for British: 5 mech_infantrys

    Non Combat Move - British
                1 tactical_bomber moved from Kwangtung to Anhwe
                2 fighters moved from Kwangtung to Anhwe
                4 armour moved from India to Yunnan
                2 transports moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                3 armour moved from Persia to Trans-Jordan
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
                4 fighters moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Quebec to 106 Sea Zone
                1 armour and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 factory_minor placed in Egypt
                3 infantry placed in Persia
                2 artilleries and 4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,4,2,5,2,4,3,1,6
                British collect 36 PUs (3 lost to blockades); end with 52 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUs

    Place Units - UK_Pacific
                3 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,4,6,6,2,5,4
                UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 3 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Manchuria : 2 armour
        Yunnan : 4 armour
        Anhwe : 3 aaGuns, 1 armour, 3 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber
        India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 2 armour, 1 harbour and 1 mech_infantry
        French Indo China : 1 flag
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 armour
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Normandy Bordeaux : 1 aaGun, 4 fighters and 3 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Italian Somaliland : 1 flag
        Southern Italy : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
        Ethiopia : 1 flag
        125 Sea Zone : 1 submarine
        80 Sea Zone : 2 transports
        96 Sea Zone : 1 destroyer
        95 Sea Zone : 2 transports
        109 Sea Zone : 2 carriers, 1 destroyer and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Persia : 1 flag, 1 factory_minor and 3 infantry
        110 Sea Zone : 1 carrier, 2 destroyers, 2 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 45 / 66
        Russians : 19 / 0
        Japanese : 29 / 39
        Americans : 57 / 83
        Chinese : 19 / 21
        British : 39 / 57
        UK_Pacific : 24 / 26
        Italians : 9 / 0
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    Did I not get the option to scramble my ftr to SZ95?

  • '13

    All you had was the strategic bomber in S.Italy, which cannot scramble. Your fighters are on the carrier in sz97

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 armour, 3 artilleries and 2 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from 97 Sea Zone to 96 Sea Zone
                2 cruisers moved from 97 Sea Zone to 93 Sea Zone
                1 carrier moved from 97 Sea Zone to 93 Sea Zone
                1 battleship moved from 97 Sea Zone to 93 Sea Zone
                2 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Slovakia Hungary
                1 fighter moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 destroyer
                    Italians win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
                    Americans defend with 2 submarines
                    Italians win, taking 93 Sea Zone from Americans with 1 battleship, 1 carrier, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in 95 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 2 transports
                    Italians win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Southern Italy
                    Italians attack with 1 armour, 3 artilleries and 2 infantry
                    British defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                    Italians win, taking Southern Italy from British with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 2 artilleries
                    Casualties for Italians: 1 infantry
                Battle in Slovakia Hungary
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Slovakia Hungary from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bulgaria
                    Italians attack with 3 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bulgaria from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    French defend with 1 destroyer
                    Italians win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                3 transports moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from 96 Sea Zone to 93 Sea Zone
                1 fighter moved from 99 Sea Zone to 93 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 43 Sea Zone to 56 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 submarine placed in 54 Sea Zone
                1 tactical_bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Hunan : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 tactical_bomber
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        56 Sea Zone : 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 transports
        54 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 12 / 0
        Japanese : 29 / 39
        Americans : 57 / 83
        Chinese : 19 / 21
        British : 36 / 57
        UK_Pacific : 24 / 26
        Italians : 13 / 18
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tunisia to Libya
                2 infantry moved from United Kingdom to 109 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Tobruk : 1 flag
        Libya : 1 flag, 1 infantry
        109 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 12 / 0
        Japanese : 29 / 39
        Americans : 57 / 83
        Chinese : 19 / 21
        British : 36 / 57
        UK_Pacific : 24 / 26
        Italians : 13 / 18
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                3 armour moved from Novgorod to Eastern Poland
                4 mech_infantrys moved from Bryansk to Eastern Poland
                3 armour moved from Bryansk to Eastern Poland
                1 fighter moved from Germany to Eastern Poland
                3 tactical_bombers moved from Germany to Eastern Poland
                1 infantry moved from Bryansk to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Bryansk to Ukraine
                      Germans take Ukraine from Russians
                16 armour, 12 artilleries and 13 infantry moved from Bryansk to Rostov
                3 armour moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Eastern Poland
                3 armour moved from Western Germany to Holland Belgium
                2 bombers moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 6 armour, 1 fighter, 4 mech_infantrys and 4 tactical_bombers
                    Russians defend with 3 artilleries and 3 infantry
                    Germans win, taking Eastern Poland from Russians with 6 armour, 1 fighter, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 artilleries and 3 infantry
                Battle in Holland Belgium
                    Germans attack with 3 armour and 2 bombers
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Holland Belgium from British with 2 armour and 2 bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Rostov
                    Germans attack with 19 armour, 12 artilleries and 13 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 19 armour, 12 artilleries and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Baltic States to Novgorod
                3 armour moved from Germany to France
                1 fighter moved from Eastern Poland to Germany
                4 tactical_bombers moved from Eastern Poland to Germany
                1 armour moved from Poland to Western Germany
                1 armour moved from Baltic States to Germany
                3 armour moved from Samara to Kansu
                1 infantry moved from Tambov to Rostov
                1 artillery moved from Tambov to Rostov
                3 artilleries moved from Samara to Novosibirsk
                2 bombers moved from Holland Belgium to Germany

    Place Units - Germans
                3 armour placed in France
                3 infantry placed in Western Germany
                3 infantry placed in Germany
                Germans undo move 3.
                3 armour placed in Germany
                3 infantry placed in Russia
                Germans undo move 4.
                3 infantry placed in Novgorod
                3 artilleries placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 60 PUs (3 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 80 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Combat Move - Russians

    Non Combat Move - Russians
                3 fighters moved from Caucasus to Egypt
                1 fighter moved from Caucasus to Egypt
                1 tactical_bomber moved from Caucasus to Egypt
                1 aaGun, 8 artilleries and 31 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies

    Turn Complete - Russians

    Territory Summary for Russians :

    Egypt : 4 fighters and 1 tactical_bomber
        Caucasus : 1 infantry
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 aaGun, 8 artilleries and 31 infantry

    Production/PUs Summary :

    Germans : 63 / 80
        Russians : 3 / 0
        Japanese : 29 / 39
        Americans : 57 / 83
        Chinese : 19 / 21
        British : 33 / 57
        UK_Pacific : 24 / 26
        Italians : 13 / 18
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Kiangsu to Shantung
                5 tactical_bombers moved from Kiangsu to Shantung
                1 armour moved from Kansu to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from 20 Sea Zone to Kiangsi
                1 tactical_bomber moved from 20 Sea Zone to Kiangsi
                2 bombers moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 2 infantry and 5 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win with 5 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Kiangsi
                    Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Kiangsi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 battleships, 1 carrier, 2 cruisers and 5 transports moved from 20 Sea Zone to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 armour moved from Japan to 6 Sea Zone
                3 infantry moved from 6 Sea Zone to Korea
                2 armour moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun moved from 6 Sea Zone to Korea
                1 fighter moved from Kiangsi to 6 Sea Zone
                1 tactical_bomber moved from Kiangsi to 6 Sea Zone
                2 bombers moved from Kiangsi to Kiangsu
                5 tactical_bombers moved from Shantung to Kiangsu
                1 artillery moved from Yenisey to Yakut S.S.R.

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 35 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 3 armour, 3 artilleries, 1 destroyer, 5 infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from 110 Sea Zone to Southern France
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery and 2 infantry
                    Germans defend with 2 armour
                        Americans roll dice for 1 cruiser in Holland Belgium, round 1 :  1/1 hits
                        Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 1 :  1/3 hits
                        Germans roll dice for 2 armour in Holland Belgium, round 1 :  2/2 hits
                        2 armour owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour
                    Casualties for Americans: 2 infantry
                Battle in Southern France
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 1 :  2/3 hits
                        Italians roll dice for 1 infantry in Southern France, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Southern France to 110 Sea Zone
                1 tactical_bomber moved from Eastern United States to 110 Sea Zone
                1 transport moved from 109 Sea Zone to 91 Sea Zone
                4 artilleries moved from Quebec to 106 Sea Zone
                4 infantry moved from Quebec to 106 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
                3 transports moved from 109 Sea Zone to 106 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to Quebec
                2 armour, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from Morocco to 91 Sea Zone
                1 aaGun and 1 transport moved from 91 Sea Zone to 103 Sea Zone
                4 artilleries moved from 109 Sea Zone to United Kingdom
                4 infantry moved from 109 Sea Zone to United Kingdom
                3 artilleries moved from Western United States to 10 Sea Zone
                3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                3 artilleries moved from 26 Sea Zone to Hawaiian Islands
                3 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                3 artilleries and 5 infantry placed in Eastern United States
                3 armour placed in Normandy Bordeaux
                3 submarines placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3,4,3,1,3,4
                Americans collect 60 PUs (3 lost to blockades); end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Anhwe : 1 bomber
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 3 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 4 carriers, 2 destroyers, 6 fighters, 2 submarines, 2 tactical_bombers and 4 transports
        10 Sea Zone : 1 destroyer and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
        Quebec : 1 aaGun, 4 artilleries and 4 infantry
        United Kingdom : 4 artilleries and 4 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 5 armour, 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 artillery
        106 Sea Zone : 3 transports
        66 Sea Zone : 2 infantry and 1 transport
        109 Sea Zone : 4 transports
        101 Sea Zone : 3 submarines
        Brazil : 1 flag
        103 Sea Zone : 1 aaGun and 1 transport
        110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 3 / 0
        Japanese : 34 / 35
        Americans : 63 / 85
        Chinese : 14 / 21
        British : 33 / 57
        UK_Pacific : 24 / 26
        Italians : 10 / 18
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Kiangsi
                1 fighter moved from Anhwe to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 1 :  3/3 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Anhwe
                1 artillery moved from Jehol to Anhwe
                1 infantry moved from Jehol to Shantung

    Place Units - Chinese
                1 infantry placed in Manchuria
                6 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag, 1 infantry
        Kwangsi : 1 flag
        Kiangsi : 1 flag, 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 infantry
        Anhwe : 9 artilleries, 1 fighter and 22 infantry

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 3 / 0
        Japanese : 33 / 35
        Americans : 63 / 85
        Chinese : 15 / 15
        British : 33 / 57
        UK_Pacific : 24 / 26
        Italians : 10 / 18
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Purchase Units - British
                British buy 1 airfield, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 armour moved from Syria to Trans-Jordan
                1 mech_infantry moved from Anhwe to Shensi
                      Chinese take Shensi from Japanese
                2 fighters moved from Anhwe to Szechwan
                1 tactical_bomber moved from Anhwe to Szechwan
                1 armour moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Szechwan

    Combat - British
                Battle in Szechwan
                    British attack with 2 armour, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Szechwan, round 1 :  3/5 hits
                        Japanese roll dice for 1 armour in Szechwan, round 1 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Japanese lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 armour

    Non Combat Move - British
                1 tactical_bomber moved from Szechwan to Anhwe
                2 armour moved from Yunnan to Anhwe
                2 fighters moved from Szechwan to Anhwe
                2 mech_infantrys moved from India to Yunnan
                3 armour moved from India to Yunnan
                3 infantry moved from Persia to 80 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 armour moved from Trans-Jordan to Egypt
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt
                2 armour and 1 mech_infantry moved from Kwangtung to Anhwe
                2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 armour moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 airfield placed in Egypt
                1 transport placed in 98 Sea Zone
                1 transport placed in 110 Sea Zone
                1 fighter placed in 109 Sea Zone
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                3 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 3 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Manchuria : 2 armour
        Shensi : 1 mech_infantry
        Yunnan : 3 armour and 2 mech_infantrys
        Szechwan : 1 armour
        Anhwe : 3 aaGuns, 5 armour, 3 artilleries, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber
        India : 1 airfield, 3 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        French Indo China : 1 flag
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry
        Normandy Bordeaux : 2 aaGuns, 2 armour, 4 fighters and 6 infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 submarine
        109 Sea Zone : 2 carriers, 1 destroyer and 1 fighter
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 2 transports
        Persia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        110 Sea Zone : 1 carrier, 2 destroyers, 2 tactical_bombers and 5 transports

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 3 / 0
        Japanese : 31 / 35
        Americans : 63 / 85
        Chinese : 17 / 15
        British : 34 / 39
        UK_Pacific : 24 / 29
        Italians : 9 / 18
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Southern Italy to Southern France
                2 fighters moved from 93 Sea Zone to Southern France
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 artillery moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France
                1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 93 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to 97 Sea Zone
                1 armour moved from Slovakia Hungary to Northern Italy
                3 infantry moved from Bulgaria to Yugoslavia
                1 aaGun moved from Yugoslavia to Northern Italy
                1 infantry moved from Romania to Yugoslavia
                1 artillery moved from Romania to Yugoslavia

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
                EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 56 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 infantry moved from Hunan to Anhwe

    Place Units - ANZAC
                1 tactical_bomber and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Anhwe : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        54 Sea Zone : 3 carriers, 1 destroyer, 4 fighters, 1 submarine, 2 tactical_bombers and 3 transports
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 3 / 0
        Japanese : 31 / 35
        Americans : 60 / 85
        Chinese : 17 / 15
        British : 34 / 39
        UK_Pacific : 24 / 29
        Italians : 12 / 12
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Libya to Tobruk
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Territory Summary for French :

    Normandy Bordeaux : 2 infantry
        Tobruk : 1 flag, 1 infantry
        Libya : 1 flag

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 3 / 0
        Japanese : 31 / 35
        Americans : 60 / 85
        Chinese : 17 / 15
        British : 34 / 39
        UK_Pacific : 24 / 29
        Italians : 12 / 12
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 10 armour and 1 factory_upgrade; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Kansu to Shensi
                1 infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 infantry moved from Ukraine to Bessarabia
                      Germans take Bessarabia from Russians
                19 armour, 13 artilleries and 14 infantry moved from Rostov to Caucasus
                2 infantry moved from Western Germany to Holland Belgium
                4 tactical_bombers moved from Germany to Holland Belgium
                2 bombers moved from Germany to Holland Belgium
                1 armour moved from Kansu to Sikang
                      Germans take Sikang from Chinese

    Combat - Germans
                Battle in Shensi
                    Germans attack with 1 armour
                    British defend with 1 mech_infantry
                    Chinese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour
                Battle in Holland Belgium
                    Germans attack with 2 bombers, 2 infantry and 4 tactical_bombers
                    Americans defend with 1 artillery
                    Germans win, taking Holland Belgium from Americans with 2 bombers, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Caucasus
                    Germans attack with 19 armour, 13 artilleries and 14 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 19 armour, 13 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 artillery moved from Novosibirsk to Kansu
                1 armour moved from Kansu to Kazakhstan
                2 artilleries moved from Novosibirsk to Kazakhstan
                3 artilleries moved from Russia to Samara
                1 infantry moved from Germany to Western Germany
                1 artillery moved from Germany to Western Germany
                4 armour moved from Germany to Western Germany
                1 fighter moved from Germany to Southern Italy
                2 bombers moved from Holland Belgium to Western Germany
                6 armour and 3 mech_infantrys moved from Eastern Poland to Germany
                1 infantry moved from Western Ukraine to Ukraine
                2 tactical_bombers moved from Holland Belgium to Western Germany
                2 tactical_bombers moved from Holland Belgium to Germany
                4 armour moved from France to Northern Italy
                2 armour moved from France to Southern Italy
                3 armour moved from France to Western Germany
                1 aaGun moved from France to Western Germany

    Place Units - Germans
                Units in Germany being upgraded or consumed: 1 factory_minor
                1 factory_upgrade placed in Germany
                3 armour placed in Western Germany
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                1 armour placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 2 armour
                EDIT: Adding units owned by Germans to Germany: 2 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 66 PUs (1 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

  • 2007 AAR League

    Just letting you know Mate I will be unable to post for the next 5 or 6 days, just going on a little holiday

  • '13

    @Randmacts:

    Just letting you know Mate I will be unable to post for the next 5 or 6 days, just going on a little holiday

    No worries…have a good holiday  🙂

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Combat Move - Russians

    Non Combat Move - Russians
                1 aaGun, 8 artilleries and 30 infantry moved from Northwest Persia to Persia

    Turn Complete - Russians

    Territory Summary for Russians :

    Egypt : 4 fighters and 1 tactical_bomber
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 aaGun, 8 artilleries and 30 infantry

    Production/PUs Summary :

    Germans : 67 / 91
        Russians : 0 / 0
        Japanese : 31 / 35
        Americans : 57 / 85
        Chinese : 16 / 15
        British : 34 / 39
        UK_Pacific : 24 / 29
        Italians : 12 / 12
        ANZAC : 17 / 27
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour, 1 artillery and 3 infantry moved from Korea to Manchuria
                1 infantry moved from Kiangsu to Shantung
                1 infantry moved from Kiangsu to Kiangsi
                3 tactical_bombers moved from Kiangsu to Kiangsi
                2 tactical_bombers moved from Kiangsu to Shantung
                1 bomber moved from Kiangsu to Shantung
                1 bomber moved from Kiangsu to Shantung
                1 artillery moved from Tsinghai to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 artillery moved from Yakut S.S.R. to Yenisey

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                    Chinese win with 1 mech_infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Manchuria
                    Japanese attack with 2 armour, 1 artillery and 3 infantry
                    British defend with 2 armour; Chinese defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for British: 2 armour
                    Casualties for Chinese: 1 infantry
                Battle in Shantung
                    Japanese attack with 2 bombers, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Shantung to Kiangsu
                2 tactical_bombers moved from Shantung to Kiangsu
                3 tactical_bombers moved from Kiangsi to Kiangsu

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total

  • '13

    need scramble orders

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