13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +10) game 2


  • OK…. let’s see here…


  • First, it’s time for you to eat some humble pie
    Did Zhukov and I finally convince you?  What happened?

    http://www.axisandallies.org/forums/index.php?topic=28573.msg1012705;topicseen#msg1012705


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Russians
                1 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Archangel to Karelia
                1 artillery moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Novgorod to Karelia
                1 fighter, 4 infantry and 1 tactical_bomber moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Vyborg
                1 mech_infantry moved from Novgorod to Vyborg
                1 mech_infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Archangel to Karelia

    Combat - Russians
                Battle in Vyborg
                    Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vyborg from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 1 armour, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 6 infantry
                    Russians win, taking Karelia from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 6 infantry
                    Casualties for Russians: 4 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Karelia to Russia
                1 fighter moved from Vyborg to Russia
                1 infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies
                1 infantry moved from Rostov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                3 infantry moved from Russia to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Belarus to Bryansk
                2 aaGuns, 1 artillery and 2 infantry moved from Archangel to Vologda
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R.
                1 tactical_bomber moved from Karelia to Russia
                1 mech_infantry moved from Ukraine to Russia
                1 armour moved from Ukraine to Russia

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 38 PUs total

  • TripleA

    in kwangtung i had accidentally clicked my tac bomber to sbr instead of attack. i am going to roll on here, so ignore the dice email for kwangtung

    a
    DiceRolls: 1@1, 1@3, 1@4; Total Hits: 11@1,: (2)1@3,: (6)1@4: (1)

    d
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery, 1 infantry and 1 mech_infantry moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Siam
                2 bombers moved from Kwangsi to India
                1 tactical_bomber moved from Kwangsi to Kwangtung
                2 fighters moved from Kwangsi to Hunan
                4 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
                1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone
                1 battleship moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    retreated to Hunan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Borneo
                Battle in Siam
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Siam, round 1 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Siam, round 1 :  0/2 hits
                        2 infantry owned by the British lost in Siam
                    Japanese win, taking Borneo from UK_Pacific with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kiangsi, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kiangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kiangsi, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
                    British defend with 1 battleship and 1 transport
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 :  1/1 hits
                        1 battleship owned by the British lost in 37 Sea Zone
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 37 Sea Zone, round 1 :  2/2 hits
                        1 transport owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 27
                    Casualties for British: 1 battleship and 1 transport
                Battle in 56 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 56 Sea Zone, round 1 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 56 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 3 infantry
                        Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Shan State, round 1 :  8/10 hits
                        UK_Pacific roll dice for 4 infantry in Shan State, round 1 :  2/4 hits
                        3 infantry owned by the British , 1 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Shan State
                    Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
                    Bombing raid in India causes 7 damage total.
                Strategic bombing raid in Kwangtung
                        AA guns fire in Kwangtung :  0/1 hits
                    Bombing raid in Kwangtung rolls: 3 and causes: 3 damage to unit: harbour
                    Bombing raid in Kwangtung causes 3 damage total.
                Battle in Kwangtung
                    Japanese attack with 1 armour and 1 infantry
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Kwangtung, round 1 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangtung: 1 harbour
                EDIT: Adding units owned by Japanese to Kwangtung: 1 harbour and 1 infantry
                EDIT: Turning off Edit Mode
                1 carrier moved from 33 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
                1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
                2 fighters moved from Hunan to Kwangsi
                4 fighters and 4 tactical_bombers moved from Shan State to Kwangsi
                2 bombers moved from India to Kwangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters moved from Japan to Caroline Islands
                1 destroyer moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Kwangtung to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 infantry placed in Japan
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 46 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 56 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 2 infantry
        Kwangsi : 1 artillery, 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 artillery and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Suiyuyan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag, 1 infantry
        Hopei : 1 flag, 1 artillery and 3 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 armour, 1 harbour and 1 infantry
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag, 1 aaGun, 1 artillery and 6 infantry
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
        43 Sea Zone : 1 transport
        33 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        20 Sea Zone : 1 transport
        6 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 40 / 48
        Russians : 33 / 38
        Japanese : 41 / 56
        Americans : 52 / 53
        Chinese : 7 / 16
        British : 29 / 34
        UK_Pacific : 11 / 23
        Italians : 15 / 17
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • OK, let’s see how this went…


  • You are supposed to complete SBR’s first
    Then amphibious assaults
    Then the rest

    I always follow this rule.  You need to also - thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs; 0 techTokens;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 49 Sea Zone to 26 Sea Zone
                1 submarine moved from 23 Sea Zone to 21 Sea Zone
                1 cruiser moved from 28 Sea Zone to 26 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from Western United States to Central United States
                1 tactical_bomber moved from Hawaiian Islands to Wake Island
                1 bomber moved from Hawaiian Islands to Wake Island
                3 fighters moved from Hawaiian Islands to Wake Island
                2 fighters moved from 26 Sea Zone to Wake Island

    Place Units - Americans
                2 fighters and 1 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Kweichow
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                1 artillery and 4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 2 fighters and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific repair 1 damage on 1 factory_major; Remaining resources: 22 PUs;
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 7
                EDIT: Changing PUs for UK_Pacific from 22 to 23
                EDIT: Turning off Edit Mode
                UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Egypt to Syria
                1 bomber moved from Gibraltar to Syria
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from 92 Sea Zone to 93 Sea Zone
                2 fighters moved from Gibraltar to 96 Sea Zone
                1 tactical_bomber moved from Yunnan to Kiangsi
                2 fighters moved from Yunnan to Kiangsi

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 1 submarine
                    British win, taking 93 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Syria
                    British attack with 1 bomber and 1 fighter
                    Italians defend with 1 artillery
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Kiangsi
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 mech_infantry
                    British win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for British: 1 tactical_bomber
                Battle in 96 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer
                    British win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 armour moved from Ethiopia to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                1 fighter moved from Syria to Egypt
                1 infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 armour moved from Suriname to 88 Sea Zone
                1 armour and 1 transport moved from 88 Sea Zone to 92 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from 93 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Syria to Egypt
                1 tactical_bomber moved from British Somaliland to West India
                2 fighters moved from Kiangsi to Yunnan
                1 armour moved from India to Yunnan
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from 96 Sea Zone to 92 Sea Zone
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 armour moved from 92 Sea Zone to Morocco
                1 infantry moved from Algeria to Morocco
                1 mech_infantry moved from Algeria to Morocco
                1 fighter moved from 96 Sea Zone to Egypt
                1 transport moved from 92 Sea Zone to 86 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 destroyer moved from 78 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 aaGuns moved from Burma to Yunnan
                1 aaGun, 1 artillery and 4 infantry moved from Burma to India

    Place Units - British
                1 transport placed in 106 Sea Zone
                2 fighters placed in United Kingdom
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 fighters and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,4,2,6,4,1,3
                UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 fighters and 1 infantry

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Cyprus to 99 Sea Zone
                1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                3 infantry moved from 97 Sea Zone to Greece
                2 infantry moved from Albania to Greece
                4 infantry moved from Bulgaria to Greece
                1 armour moved from Bulgaria to Bessarabia
                      Italians take Bessarabia from Russians
                1 bomber and 2 fighters moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in Greece
                    Italians attack with 9 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Greece, round 1 :  3/3 hits
                        Italians roll dice for 9 infantry in Greece, round 1 :  3/9 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  0/4 hits
                        4 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 9 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 1 :  0/3 hits
                        British roll dice for 1 destroyer in 93 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Italians lost in 93 Sea Zone
                        Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 93 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag
        Cyprus : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Tobruk : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Bessarabia : 1 flag, 1 armour
        Bulgaria : 1 flag
        Greece : 1 flag, 9 infantry
        97 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 40 / 48
        Russians : 33 / 38
        Japanese : 39 / 56
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 31 / 31
        UK_Pacific : 11 / 6
        Italians : 17 / 18
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    @Gamerman01:

    You are supposed to complete SBR’s first
    Then amphibious assaults
    Then the rest

    I always follow this rule.  You need to also - thanks

    thank you for the reminder. i forgot all about this rule.


  • Spread the word!  Most players (including myself at one time) aren’t aware of it.


  • It’s just ANZ and France so I’ll move this game to priority #1 and do it right now - FYI


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 64 Sea Zone: 1 cruiser
                EDIT: Adding units owned by ANZAC to 90 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Dutch New Guinea to French Indo China
                1 fighter moved from Queensland to Shan State
                1 fighter moved from Queensland to Siam
                1 infantry moved from Northern Territory to South Australia
                2 aaGuns, 1 artillery and 1 infantry moved from Queensland to South Australia
                1 artillery and 2 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 bomber, 1 infantry and 1 mech_infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
                EDIT: Adding units owned by ANZAC to Northern Territory: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3,4,4,4,1,4
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode
                1 cruiser moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 fighter; Italians defend with 1 battleship, 2 cruisers, 3 destroyers, 1 fighter and 2 transports
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship, 2 cruisers, 3 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is -20
                    Casualties for French: 1 cruiser and 1 destroyer
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - French
                2 infantry moved from Algeria to Morocco
                1 fighter moved from 92 Sea Zone to Trans-Jordan

    Turn Complete - French


  • TripleA wouldn’t let me move the ANZ cruiser through the Panama canal so I had to edit it.

    The French navy committed suicide in Z97 and scored 1 hit.  If you want to lose a unit instead of damaging the battleship, feel free to edit - thanks

  • '12

    @Gamerman01:

    TripleA wouldn’t let me move the ANZ cruiser through the Panama canal so I had to edit it.

    Strictly speaking, that would be correct, since if the USA isn’t at war all powers would need to ask permission before moving through the Canal.


  • ANZ asked permission, and the USA gave it.

    What’s your point, Egg?

    TripleA says you can’t go through the canal because you (ANZ) are not the owner, and then it gives no option to give permission, so it is in fact INCORRECT  :x

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                2 armour moved from Belarus to Novgorod
                      Germans take Novgorod from Russians
                2 infantry moved from Finland to Karelia
                2 bombers moved from Eastern Poland to Karelia
                2 fighters and 2 tactical_bombers moved from Western Germany to Karelia
                1 mech_infantry moved from Romania to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Western Germany to Western Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Karelia
                    Germans attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 armour and 2 mech_infantrys
                        Germans roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Karelia, round 1 :  5/8 hits
                        Russians roll dice for 1 armour and 2 mech_infantrys in Karelia, round 1 :  2/3 hits
                        1 armour owned by the Russians , 2 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Karelia
                    Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in Western Ukraine
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 1 :  0/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 1 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 :  1/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                3 armour moved from Baltic States to Novgorod
                3 artilleries and 8 infantry moved from Baltic States to Belarus
                2 aaGuns, 2 artilleries and 5 infantry moved from Eastern Poland to Belarus
                4 armour and 2 mech_infantrys moved from Romania to Belarus
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                2 bombers moved from Karelia to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Karelia to Finland
                8 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from Normandy Bordeaux to France
                1 artillery moved from France to Northern Italy
                2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Germans collect 42 PUs (3 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
        Western Germany : 4 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 1 tactical_bomber
        Poland : 3 mech_infantrys
        Germany : 1 factory_major
        Northern Italy : 1 artillery
        Southern Italy : 3 fighters and 1 tactical_bomber
        Belarus : 1 flag, 2 aaGuns, 4 armour, 5 artilleries, 13 infantry and 2 mech_infantrys
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 8 armour, 2 bombers, 9 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 5 armour, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        Finland : 1 flag, 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 45 / 52
        Russians : 28 / 38
        Japanese : 39 / 56
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 31 / 31
        UK_Pacific : 11 / 6
        Italians : 17 / 18
        ANZAC : 14 / 15
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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