@Booper I need to clarify who is who before I say. Meaning with Daaras. I’m inclined to say no scramble though.
13L G40 Stalingradski v Infrastructure Allies +10 + Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 15 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Tobruk to Trans-Jordan
1 bomber moved from Tobruk to Trans-Jordan
3 fighters and 1 mech_infantry moved from Iraq to Northwest Persia
1 bomber moved from Tobruk to Northwest Persia
1 bomber moved from Tobruk to Trans-Jordan
2 artilleries and 4 infantry moved from Anhwe to Chahar
1 artillery and 1 mech_infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
1 armour moved from Shensi to Chahar
2 infantry moved from Kiangsi to Kiangsu
1 bomber moved from Shensi to KiangsuCombat - Americans
Battle in Tsinghai
Americans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 1 : 3/4 hits
Germans roll dice for 2 infantry in Tsinghai, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Tsinghai
Americans win, taking Tsinghai from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Chahar
Americans attack with 1 armour, 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 artilleries and 4 infantry in Chahar, round 1 : 0/7 hits
Japanese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
Americans roll dice for 1 armour, 2 artilleries and 4 infantry in Chahar, round 2 : 2/7 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Americans win, taking Chahar from Japanese with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 bomber and 2 infantry in Kiangsu, round 1 : 1/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kiangsu, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Kiangsu
Americans roll dice for 1 bomber and 2 infantry in Kiangsu, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Americans attack with 1 bomber, 3 fighters and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Northwest Persia, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Northwest Persia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
Americans attack with 2 bombers, 1 fighter and 3 infantry
Italians defend with 2 infantry
Americans roll dice for 2 bombers, 1 fighter and 3 infantry in Trans-Jordan, round 1 : 3/6 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 1 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 4 fighters in 110 Sea Zone, round 1 : 2/5 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
4 fighters moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
9 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to Morocco
2 bombers moved from Trans-Jordan to Tobruk
1 bomber moved from Northwest Persia to Iraq
3 fighters moved from Northwest Persia to Iraq
1 fighter moved from Morocco to Tobruk
7 infantry moved from Libya to Tobruk
7 infantry moved from Tunisia to Libya
14 infantry moved from Algeria to Tunisia
1 fighter moved from Trans-Jordan to Iraq
1 artillery, 1 destroyer, 13 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 13 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
1 bomber moved from Kiangsu to Shensi
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Kwangsi to Kiangsi
1 artillery and 2 infantry moved from French Indo China to Kwangsi
2 infantry moved from Shan State to Yunnan
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
2 transports moved from 54 Sea Zone to 27 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
4 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 artillery and 2 infantry placed in French Indo China
2 destroyers and 2 transports placed in 101 Sea Zone
10 infantry placed in Central United States
1 artillery and 3 infantry placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Sikang
1 artillery and 3 infantry moved from Suiyuyan to Kansu
1 artillery and 3 infantry moved from Anhwe to Shantung
1 infantry moved from Suiyuyan to KansuCombat - Chinese
Battle in Sikang
Chinese attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 1 : 0/4 hits
Japanese roll dice for 2 infantry in Shantung, round 1 : 0/2 hits
Chinese roll dice for 1 artillery and 3 infantry in Shantung, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Shantung, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Kansu
Chinese attack with 1 artillery and 4 infantry
Germans defend with 2 infantry
Chinese roll dice for 1 artillery and 4 infantry in Kansu, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Kansu, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Kansu
Chinese roll dice for 1 artillery and 4 infantry in Kansu, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 artillery moved from Suiyuyan to ShensiPlace Units - Chinese
1 artillery and 3 infantry placed in Anhwe
Chinese undo move 1.
2 artilleries and 5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Suiyuyan to Tsagaan Olom
UK_Pacific take Tsagaan Olom from Japanese
1 infantry moved from Suiyuyan to Central Mongolia
1 infantry moved from Suiyuyan to Central Mongolia
1 bomber moved from Shensi to Turkmenistan
5 fighters and 1 tactical_bomber moved from Shensi to Central MongoliaCombat - British
Battle in Turkmenistan
British attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Turkmenistan, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Turkmenistan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Turkmenistan
British win, taking Turkmenistan from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Central Mongolia
British attack with 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Central Mongolia, round 1 : 3/8 hits
Japanese roll dice for 1 infantry in Central Mongolia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Central Mongolia
British win, taking Central Mongolia from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
5 fighters and 1 tactical_bomber moved from Central Mongolia to Chahar
2 infantry moved from Shensi to Suiyuyan
1 aaGun moved from Anhwe to Kiangsi
2 aaGuns and 6 infantry moved from Suiyuyan to Chahar
1 aaGun, 1 artillery and 7 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Anhwe
3 infantry moved from Kweichow to Hopei
4 infantry moved from Yunnan to Kweichow
4 infantry moved from West India to Eastern Persia
1 bomber moved from Turkmenistan to Iraq
1 fighter moved from Egypt to Iraq
1 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
2 infantry moved from Eastern Persia to Persia
3 infantry moved from Persia to Iraq
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from India to West India
1 artillery and 4 infantry moved from India to Burma
4 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 fighter moved from Union of South Africa to EgyptPlace Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery, 6 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 artillery, 6 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Syria to Trans-Jordan
1 bomber moved from Syria to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber and 3 infantry
Americans defend with 2 infantry
Italians win, taking Trans-Jordan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in Northwest Persia
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Italians win, taking Northwest Persia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
2 artilleries moved from Ukraine to Rostov
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to Gibraltar
2 fighters moved from 95 Sea Zone to Gibraltar
2 fighters moved from Syria to 94 Sea Zone
2 fighters moved from 94 Sea Zone to 92 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
5 infantry and 4 transports moved from 95 Sea Zone to 92 Sea Zone
5 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 2 cruisers, 1 destroyer and 3 submarines moved from 95 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Trans-Jordan to 96 Sea Zone
1 bomber moved from 96 Sea Zone to GibraltarPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 destroyer and 4 submarines placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Italians collect 31 PUs (1 lost to blockades); end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :20
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
3 infantry moved from Iraq to Northwest Persia
2 fighters moved from Iraq to Northwest PersiaCombat - ANZAC
Battle in Northwest Persia
ANZAC attack with 2 fighters and 3 infantry
Italians defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 fighters and 3 infantry in Northwest Persia, round 1 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 1 : 0/2 hits
1 infantry owned by the Italians lost in Northwest Persia
ANZAC roll dice for 2 fighters and 3 infantry in Northwest Persia, round 2 : 0/5 hits
Italians roll dice for 1 artillery in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Northwest Persia
ANZAC roll dice for 2 fighters and 2 infantry in Northwest Persia, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Italians lost in Northwest Persia
ANZAC win, taking Northwest Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 fighters moved from Northwest Persia to Iraq
1 fighter moved from Shensi to Eastern Persia
2 infantry moved from Yunnan to Szechwan
4 infantry moved from Szechwan to Shensi
1 infantry moved from Hopei to Chahar
1 aaGun moved from Hopei to Shensi
4 infantry moved from Shan State to Yunnan
2 transports moved from 37 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Chahar
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
1 armour and 2 infantry placed in IraqTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
ooops it done.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 3 destroyers, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Kazakhstan to Tsinghai
1 fighter and 1 tactical_bomber moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Timguska to Yenisey
Germans take Yenisey from ANZAC
2 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Kazakhstan to Turkmenistan
1 fighter and 1 tactical_bomber moved from Kazakhstan to Turkmenistan
1 bomber moved from Caucasus to Northwest Persia
1 battleship, 3 carriers, 1 cruiser, 1 fighter and 3 submarines moved from 112 Sea Zone to 110 Sea Zone
5 fighters moved from Gibraltar to 104 Sea Zone
5 fighters moved from 104 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Caucasus to Tsinghai
1 fighter moved from Volgograd to TsinghaiCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 3 carriers, 1 cruiser, 6 fighters and 3 submarines
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 3 carriers, 1 cruiser, 6 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Tsinghai
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 mech_infantry
Germans win, taking Tsinghai from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Germans win, taking Northwest Persia from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 infantry
Battle in Turkmenistan
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Turkmenistan to Caucasus
2 fighters moved from Tsinghai to Volgograd
1 fighter moved from Caucasus to Volgograd
2 tactical_bombers moved from Tsinghai to Caucasus
3 artilleries moved from Kazakhstan to Caucasus
2 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Novosibirsk to Kazakhstan
3 infantry moved from Samara to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
3 artilleries and 3 infantry moved from Novosibirsk to Kazakhstan
4 infantry moved from Vologda to Novosibirsk
3 mech_infantrys moved from Vologda to Samara
3 mech_infantrys moved from Samara to Kazakhstan
3 infantry moved from Russia to Samara
4 infantry moved from Archangel to Vologda
3 mech_infantrys moved from Novgorod to Vologda
4 infantry moved from Novgorod to Archangel
2 transports moved from 115 Sea Zone to 113 Sea Zone
4 infantry moved from Germany to Poland
2 infantry moved from Romania to Bessarabia
4 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
2 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Northwest Persia to Southern Italy
2 bombers moved from Caucasus to Southern Italy
3 tactical_bombers moved from Caucasus to Southern Italy
1 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Kazakhstan to Caucasus
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
4 infantry moved from Yugoslavia to Romania
1 aaGun moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
1 armour and 2 infantry placed in Volgograd
3 infantry placed in Russia
3 infantry placed in Novgorod
1 submarine placed in 97 Sea Zone
1 infantry placed in Yugoslavia
1 bomber placed in Western Germany
1 transport placed in 113 Sea Zone
3 destroyers placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 2 fighters
EDIT: Removing units owned by Germans from Gibraltar: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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that is fine for rus
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - Japanese
Japanese buy 6 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Jehol to Shantung
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to Shantung
1 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from Jehol to Anhwe
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Buyant-Uhaa to Central Mongolia
2 fighters and 2 tactical_bombers moved from Jehol to Central Mongolia
1 fighter moved from Jehol to Anhwe
1 bomber moved from Jehol to Central Mongolia
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Central Mongolia
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Central Mongolia from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Aleutian Islands
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking Aleutian Islands from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shantung
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Shantung from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantryNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Shantung to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Anhwe to Jehol
2 fighters and 2 tactical_bombers moved from Central Mongolia to Jehol
2 aaGuns moved from Buyant-Uhaa to Jehol
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 bomber moved from Central Mongolia to Jehol
7 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Jehol
5 infantry moved from Korea to Manchuria
1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 destroyer and 1 submarine moved from 7 Sea Zone to 8 Sea ZonePlace Units - Japanese
2 submarines placed in 6 Sea Zone
6 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs total -
Good (re: Russian AA) - I assumed it could just be changed on the US turn… Japan has nuttin’ going on in that area of the map.
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scramsz95?
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I can’t see the map - what are you bringing? Sub and bombers?
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oops
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No scramble… you sure made it tempting…
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subs missed first round, do you submerge?
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No - I’m sure to get a hit if you stick around… right?
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should have the first time…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 15 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 105 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Tobruk to 95 Sea Zone
2 bombers moved from Tobruk to 95 Sea Zone
4 fighters moved from Iraq to Trans-Jordan
1 infantry moved from Kiangsu to Shantung
1 armour moved from Chahar to Shantung
1 bomber moved from Shensi to Shantung
1 infantry moved from Chahar to Central Mongolia
1 fighter and 1 tactical_bomber moved from Shensi to Central MongoliaCombat - Americans
Battle in 104 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 submarine
Italians defend with 1 destroyer and 4 submarines
Italians roll dice for 4 submarines in 95 Sea Zone, round 1 : 0/4 hits
Americans roll dice for 1 submarine in 95 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 bombers and 1 fighter in 95 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 2 bombers and 1 fighter in 95 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 4 submarines in 95 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 2 bombers and 1 fighter in 95 Sea Zone, round 3 : 2/3 hits
1 submarine owned by the Americans lost in 95 Sea Zone
4 submarines owned by the Italians Submerged
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shantung
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Shantung, round 1 : 2/3 hits
Japanese roll dice for 2 infantry in Shantung, round 1 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
Americans win, taking Shantung from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Central Mongolia
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Central Mongolia, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Central Mongolia, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Central Mongolia
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Americans attack with 4 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Trans-Jordan, round 1 : 2/6 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
4 fighters moved from Trans-Jordan to Iraq
7 infantry moved from Libya to Tobruk
1 aaGun moved from Tobruk to Libya
14 infantry moved from Tunisia to Libya
1 fighter moved from 95 Sea Zone to Libya
2 bombers moved from 95 Sea Zone to Morocco
1 artillery and 16 infantry moved from Tobruk to Alexandria
2 carriers, 7 destroyers and 4 submarines moved from 91 Sea Zone to 106 Sea Zone
4 fighters moved from 104 Sea Zone to 106 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
2 artilleries and 2 infantry moved from 82 Sea Zone to French Equatorial Africa
5 transports moved from 91 Sea Zone to 101 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 13 infantry and 7 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 13 infantry moved from 106 Sea Zone to Quebec
2 transports moved from 37 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 3 infantry moved from Shan State to Yunnan
2 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Central Mongolia to Chahar
1 bomber moved from Shantung to Chahar
1 infantry moved from Kiangsi to Anhwe
1 artillery and 1 infantry moved from Kiangsi to Kiangsu
1 artillery and 2 infantry moved from Kwangsi to Kiangsi
1 artillery and 2 infantry moved from French Indo China to Kwangsi
1 transport moved from 54 Sea Zone to 27 Sea Zone
4 infantry moved from Johnston Island to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 infantry and 2 transports moved from 30 Sea Zone to 54 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
2 transports moved from 27 Sea Zone to 10 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea ZonePlace Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
1 artillery and 9 infantry placed in Central United States
3 infantry placed in Western United States
1 artillery placed in Western United States
3 infantry placed in French Indo ChinaTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Tsinghai
Chinese win, taking Tsinghai from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Chinese
1 artillery moved from Sikang to ShensiPlace Units - Chinese
1 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Kiangsu
5 infantry placed in Shensi
Chinese undo move 2.
1 artillery and 1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs





