<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[L13 g40 tcnance(axis) vs EggMan(allies) +3]]></title><description><![CDATA[<p dir="auto">try again</p>
]]></description><link>https://www.axisandallies.org/forums/topic/19682/l13-g40-tcnance-axis-vs-eggman-allies-3</link><generator>RSS for Node</generator><lastBuildDate>Tue, 26 May 2026 05:22:33 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/19682.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 10 Feb 2013 06:27:29 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Wed, 20 Feb 2013 22:30:32 GMT]]></title><description><![CDATA[<p dir="auto">yeah, i like that the aussies and italy can be major players……its not all about the big four…i also like the uk split…gives them more of a presence in the east.</p>
]]></description><link>https://www.axisandallies.org/forums/post/527152</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/527152</guid><dc:creator><![CDATA[tcnance]]></dc:creator><pubDate>Wed, 20 Feb 2013 22:30:32 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Wed, 20 Feb 2013 22:24:20 GMT]]></title><description><![CDATA[<p dir="auto">Heh heh… yeah, it’s pretty cool when you have ANZAC liberating all the DEI, then if the USA has managed to sink Japan’s fleet, the Aussies have enough economy to nearly keep Japan down on their own.</p>
]]></description><link>https://www.axisandallies.org/forums/post/527149</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/527149</guid><dc:creator><![CDATA[Eqqman]]></dc:creator><pubDate>Wed, 20 Feb 2013 22:24:20 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Wed, 20 Feb 2013 22:17:28 GMT]]></title><description><![CDATA[<p dir="auto">yeah, ive seen that……got 4 more going now…fortunately im still in play in all of them except maybe 1. one thing ive learned is each country (not named france) has the opportunity to be pretty strong by round 6 or so if things go their way.</p>
]]></description><link>https://www.axisandallies.org/forums/post/527148</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/527148</guid><dc:creator><![CDATA[tcnance]]></dc:creator><pubDate>Wed, 20 Feb 2013 22:17:28 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Wed, 20 Feb 2013 21:44:39 GMT]]></title><description><![CDATA[<p dir="auto">Ok, no worries!  I’m sure the whole league is happy to help mold your Global `40 play.  One thing you’ll find out for sure is that the Allies usually have it a lot rougher than they do in Revised.</p>
]]></description><link>https://www.axisandallies.org/forums/post/527145</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/527145</guid><dc:creator><![CDATA[Eqqman]]></dc:creator><pubDate>Wed, 20 Feb 2013 21:44:39 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Wed, 20 Feb 2013 02:54:11 GMT]]></title><description><![CDATA[<p dir="auto">i appreciate your good sportsmanship but i need a little more experience before i take you on again……i always did well back in the revised days…gonna take a little time to get used to g40, new rules and all(i found myself making sea moves without considering the scramble options)…also, ive always been an allies player myself…always had better results when playing them. thanks again for helping me learn more about g40</p>
]]></description><link>https://www.axisandallies.org/forums/post/526908</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/526908</guid><dc:creator><![CDATA[tcnance]]></dc:creator><pubDate>Wed, 20 Feb 2013 02:54:11 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Wed, 20 Feb 2013 02:27:36 GMT]]></title><description><![CDATA[<p dir="auto">Okay, thanks for the game!</p>
<p dir="auto">I’m happy to have another go with the same sides and bid.  It will give you a chance to redo your Japan opener.</p>
]]></description><link>https://www.axisandallies.org/forums/post/526897</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/526897</guid><dc:creator><![CDATA[Eqqman]]></dc:creator><pubDate>Wed, 20 Feb 2013 02:27:36 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Wed, 20 Feb 2013 02:18:58 GMT]]></title><description><![CDATA[<p dir="auto">i surrender. good game, complete beatdown.</p>
]]></description><link>https://www.axisandallies.org/forums/post/526891</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/526891</guid><dc:creator><![CDATA[tcnance]]></dc:creator><pubDate>Wed, 20 Feb 2013 02:18:58 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Mon, 18 Feb 2013 18:52:19 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :6</p>
<p dir="auto">Purchase Units - British<br />
            Turning on Edit Mode<br />
            EDIT: Adding units owned by Americans to 105 Sea Zone: 2 submarines<br />
            EDIT: Removing units owned by Americans from 112 Sea Zone: 2 submarines<br />
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer and 1 submarine<br />
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer and 1 submarine<br />
            EDIT: Adding units owned by Americans to Gibraltar: 2 fighters<br />
            EDIT: Removing units owned by Americans from Gibraltar: 2 fighters<br />
            EDIT: Adding units owned by Americans to 97 Sea Zone: 2 fighters<br />
            EDIT: Removing units owned by Americans from United Kingdom: 2 fighters<br />
            EDIT: Turning off Edit Mode<br />
            British buy 1 factory_minor, 2 fighters and 1 harbour; Remaining resources: 1 PUs;</p>
<p dir="auto">Purchase Units - UK_Pacific<br />
            UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - British<br />
            1 infantry moved from Greece to Bulgaria<br />
            1 artillery moved from Albania to Bulgaria<br />
            1 tactical_bomber moved from 97 Sea Zone to Bulgaria<br />
            1 fighter moved from 97 Sea Zone to Bulgaria<br />
            1 bomber moved from Malta to Western Germany<br />
            2 fighters moved from Yunnan to Hunan<br />
            1 tactical_bomber moved from Yunnan to Hunan<br />
            3 infantry moved from Yunnan to Hunan<br />
            2 armour, 1 artillery and 14 mech_infantrys moved from Yunnan to Kwangsi</p>
<p dir="auto">Combat - British<br />
            Battle in Hunan<br />
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber<br />
                Japanese defend with 1 armour<br />
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Hunan, round 1 :  1/6 hits<br />
                    Japanese roll dice for 1 armour in Hunan, round 1 :  1/1 hits<br />
                    1 infantry owned by the British and 1 armour owned by the Japanese lost in Hunan<br />
                British win, taking Hunan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3<br />
                Casualties for Japanese: 1 armour<br />
                Casualties for British: 1 infantry<br />
            Battle in Bulgaria<br />
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber<br />
                Italians defend with 1 infantry<br />
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 1 :  1/4 hits<br />
                    Germans roll dice for 1 infantry in Bulgaria, round 1 :  0/1 hits<br />
                    1 infantry owned by the Italians lost in Bulgaria<br />
                British win, taking Bulgaria from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3<br />
                Casualties for Italians: 1 infantry<br />
            Battle in Kwangsi<br />
                British attack with 2 armour, 1 artillery and 14 mech_infantrys<br />
                Japanese defend with 1 infantry<br />
                    British roll dice for 2 armour, 1 artillery and 14 mech_infantrys in Kwangsi, round 1 :  4/17 hits<br />
                    Japanese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits<br />
                    1 infantry owned by the Japanese lost in Kwangsi<br />
                British win, taking Kwangsi from Japanese with 2 armour, 1 artillery and 14 mech_infantrys remaining. Battle score for attacker is 3<br />
                Casualties for Japanese: 1 infantry<br />
            Strategic bombing raid in Western Germany<br />
                    AA guns fire in Western Germany :  1/1 hits<br />
                1 bomber killed by AA guns<br />
                Bombing raid in Western Germany causes 0 damage total.</p>
<p dir="auto">Non Combat Move - British<br />
            1 tactical_bomber moved from Bulgaria to 97 Sea Zone<br />
            1 fighter moved from Bulgaria to 97 Sea Zone<br />
            2 artilleries moved from Egypt to 81 Sea Zone<br />
            2 infantry moved from Egypt to 81 Sea Zone<br />
            2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone<br />
            2 infantry moved from 97 Sea Zone to Greece<br />
            2 artilleries moved from 97 Sea Zone to Greece<br />
            1 artillery and 2 infantry moved from South West Africa to Union of South Africa<br />
            1 artillery and 1 infantry moved from Egypt to Alexandria<br />
            1 armour and 4 mech_infantrys moved from India to Eastern Persia<br />
            3 aaGuns moved from Yunnan to Kwangsi<br />
            2 fighters moved from Hunan to Kweichow<br />
            1 tactical_bomber moved from Hunan to Kweichow</p>
<p dir="auto">Place Units - British<br />
            1 factory_minor and 1 harbour placed in Greece<br />
            2 fighters placed in Egypt</p>
<p dir="auto">Turn Complete - British<br />
            British collect 36 PUs; end with 37 PUs total<br />
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs</p>
<p dir="auto">Place Units - UK_Pacific<br />
            1 fighter and 1 tactical_bomber placed in India</p>
<p dir="auto">Turn Complete - UK_Pacific<br />
            UK_Pacific collect 21 PUs; end with 21 PUs total<br />
            Some Units in India change ownership: 1 fighter and 1 tactical_bomber</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 40 / 50<br />
    Russians : 35 / 46<br />
    Japanese : 20 / 24<br />
    Americans : 52 / 77<br />
    Chinese : 22 / 28<br />
    British : 36 / 42<br />
    UK_Pacific : 21 / 21<br />
    Italians : 14 / 5<br />
    ANZAC : 17 / 27<br />
    French : 5 / 0<br />
    Dutch : 3 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
<p dir="auto">Dice Statistics:</p>
<p dir="auto">Total<br />
            1 was rolled 17 times<br />
            2 was rolled 4 times<br />
            3 was rolled 18 times<br />
            4 was rolled 14 times<br />
            5 was rolled 22 times<br />
            6 was rolled 15 times<br />
        Average roll : 3.722<br />
        Median : 4.000<br />
        Variance : 2.067<br />
        Standard Deviation : 1.438<br />
        Total rolls : 90</p>
<p dir="auto">Null / Other<br />
            1 was rolled 5 times<br />
            3 was rolled 5 times<br />
            4 was rolled 3 times<br />
            5 was rolled 8 times<br />
            6 was rolled 4 times<br />
        Average roll : 3.840<br />
        Median : 4.000<br />
        Variance : 1.458<br />
        Standard Deviation : 1.208<br />
        Total rolls : 25</p>
<p dir="auto">Japanese Combat<br />
            1 was rolled 1 times<br />
            2 was rolled 1 times<br />
            3 was rolled 2 times<br />
            4 was rolled 3 times<br />
            5 was rolled 2 times<br />
            6 was rolled 2 times<br />
        Average roll : 3.909<br />
        Median : 4.000<br />
        Variance : 0.700<br />
        Standard Deviation : 0.837<br />
        Total rolls : 11</p>
<p dir="auto">Germans Combat<br />
            1 was rolled 1 times<br />
            4 was rolled 1 times<br />
        Average roll : 2.500<br />
        Median : 2.500<br />
        Variance : 2.000<br />
        Standard Deviation : 1.414<br />
        Total rolls : 2</p>
<p dir="auto">British Combat<br />
            1 was rolled 5 times<br />
            2 was rolled 3 times<br />
            3 was rolled 6 times<br />
            4 was rolled 4 times<br />
            5 was rolled 4 times<br />
            6 was rolled 5 times<br />
        Average roll : 3.519<br />
        Median : 3.000<br />
        Variance : 0.269<br />
        Standard Deviation : 0.519<br />
        Total rolls : 27</p>
<p dir="auto">Americans Combat<br />
            1 was rolled 5 times<br />
            3 was rolled 5 times<br />
            4 was rolled 3 times<br />
            5 was rolled 8 times<br />
            6 was rolled 4 times<br />
        Average roll : 3.840<br />
        Median : 4.000<br />
        Variance : 1.458<br />
        Standard Deviation : 1.208<br />
        Total rolls : 25</p>
]]></description><link>https://www.axisandallies.org/forums/post/526440</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/526440</guid><dc:creator><![CDATA[Eqqman]]></dc:creator><pubDate>Mon, 18 Feb 2013 18:52:19 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Mon, 18 Feb 2013 18:34:52 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :6</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open<br />
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 2 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            1 infantry moved from Tsinghai to Kansu<br />
                  Chinese take Kansu from Japanese<br />
            1 infantry moved from Shensi to Suiyuyan<br />
                  Chinese take Suiyuyan from Japanese<br />
            1 infantry moved from Hopei to Chahar<br />
                  Chinese take Chahar from Japanese<br />
            1 artillery moved from Anhwe to Kiangsu<br />
                  Chinese take Kiangsu from Japanese<br />
            1 artillery moved from Anhwe to Shantung<br />
                  Chinese take Shantung from Japanese<br />
            2 artilleries and 2 infantry moved from Shensi to Kweichow</p>
<p dir="auto">Combat - Chinese</p>
<p dir="auto">Non Combat Move - Chinese<br />
            1 fighter moved from Yunnan to Kweichow</p>
<p dir="auto">Place Units - Chinese<br />
            2 artilleries and 2 infantry placed in Manchuria</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 20 PUs; end with 22 PUs total<br />
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 41 / 50<br />
    Russians : 35 / 46<br />
    Japanese : 22 / 24<br />
    Americans : 52 / 77<br />
    Chinese : 20 / 28<br />
    British : 35 / 48<br />
    UK_Pacific : 21 / 21<br />
    Italians : 14 / 5<br />
    ANZAC : 17 / 27<br />
    French : 5 / 0<br />
    Dutch : 3 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
<p dir="auto">Dice Statistics:</p>
<p dir="auto">Total<br />
            1 was rolled 11 times<br />
            2 was rolled 1 times<br />
            3 was rolled 11 times<br />
            4 was rolled 9 times<br />
            5 was rolled 17 times<br />
            6 was rolled 10 times<br />
        Average roll : 3.847<br />
        Median : 4.000<br />
        Variance : 2.362<br />
        Standard Deviation : 1.537<br />
        Total rolls : 59</p>
<p dir="auto">Null / Other<br />
            1 was rolled 5 times<br />
            3 was rolled 5 times<br />
            4 was rolled 3 times<br />
            5 was rolled 8 times<br />
            6 was rolled 4 times<br />
        Average roll : 3.840<br />
        Median : 4.000<br />
        Variance : 1.458<br />
        Standard Deviation : 1.208<br />
        Total rolls : 25</p>
<p dir="auto">Japanese Combat<br />
            1 was rolled 1 times<br />
            2 was rolled 1 times<br />
            3 was rolled 1 times<br />
            4 was rolled 3 times<br />
            5 was rolled 1 times<br />
            6 was rolled 2 times<br />
        Average roll : 3.889<br />
        Median : 4.000<br />
        Variance : 0.625<br />
        Standard Deviation : 0.791<br />
        Total rolls : 9</p>
<p dir="auto">Americans Combat<br />
            1 was rolled 5 times<br />
            3 was rolled 5 times<br />
            4 was rolled 3 times<br />
            5 was rolled 8 times<br />
            6 was rolled 4 times<br />
        Average roll : 3.840<br />
        Median : 4.000<br />
        Variance : 1.458<br />
        Standard Deviation : 1.208<br />
        Total rolls : 25</p>
]]></description><link>https://www.axisandallies.org/forums/post/526433</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/526433</guid><dc:creator><![CDATA[Eqqman]]></dc:creator><pubDate>Mon, 18 Feb 2013 18:34:52 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Mon, 18 Feb 2013 18:31:43 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :6</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 4 artilleries, 1 bomber, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Americans<br />
            1 armour moved from Amur to Manchuria<br />
                  Chinese take Manchuria from Japanese<br />
            1 armour moved from Manchuria to Jehol<br />
                  Chinese take Jehol from Japanese<br />
            1 infantry moved from Siberia to Amur<br />
            1 bomber moved from Amur to Japan<br />
            1 bomber moved from Amur to Japan<br />
            1 bomber moved from Amur to Japan<br />
            1 bomber moved from Amur to Japan</p>
<p dir="auto">Combat - Americans<br />
            Americans creates battle in territory 17 Sea Zone<br />
            Americans creates battle in territory 6 Sea Zone<br />
            Battle in 6 Sea Zone<br />
                Americans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 submarines and 1 tactical_bomber<br />
                Japanese defend with 5 submarines<br />
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 1 :  1/4 hits<br />
                    1 submarine owned by the Japanese lost in 6 Sea Zone<br />
                    Japanese roll dice for 4 submarines in 6 Sea Zone, round 1 :  1/4 hits<br />
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 :  3/7 hits<br />
                    1 submarine owned by the Americans and 3 submarines owned by the Japanese lost in 6 Sea Zone<br />
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  0/3 hits<br />
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits<br />
                    Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  3/7 hits<br />
                    1 submarine owned by the Japanese lost in 6 Sea Zone<br />
                Americans win, taking 17 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 24<br />
                Casualties for Japanese: 5 submarines<br />
                Casualties for Americans: 1 submarine<br />
            Strategic bombing raid in Japan<br />
                    AA guns fire in Japan :  0/4 hits<br />
                Bombing raid in Japan rolls: 5,6,7 and causes: 18 damage to unit: factory_major<br />
                Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: airfield<br />
                Bombing raid in Japan causes 23 damage total.  Damaged units is as follows: factory_major = 18, airfield = 5</p>
<p dir="auto">Non Combat Move - Americans<br />
            4 bombers moved from Japan to Amur<br />
            1 mech_infantry moved from Alaska to 1 Sea Zone<br />
            1 infantry moved from Alaska to 1 Sea Zone<br />
            1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone<br />
            1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East<br />
            4 artilleries moved from Eastern United States to 101 Sea Zone<br />
            4 infantry moved from Eastern United States to 101 Sea Zone<br />
            4 artilleries, 3 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone<br />
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco</p>
<p dir="auto">Place Units - Americans<br />
            4 transports placed in 101 Sea Zone<br />
            4 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Eastern United States</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 52 PUs; end with 52 PUs total<br />
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs<br />
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs<br />
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs<br />
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 41 / 50<br />
    Russians : 35 / 46<br />
    Japanese : 30 / 24<br />
    Americans : 52 / 77<br />
    Chinese : 12 / 16<br />
    British : 35 / 48<br />
    UK_Pacific : 21 / 21<br />
    Italians : 14 / 5<br />
    ANZAC : 17 / 27<br />
    French : 5 / 0<br />
    Dutch : 3 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
<p dir="auto">Dice Statistics:</p>
<p dir="auto">Total<br />
            1 was rolled 11 times<br />
            2 was rolled 1 times<br />
            3 was rolled 11 times<br />
            4 was rolled 9 times<br />
            5 was rolled 17 times<br />
            6 was rolled 10 times<br />
        Average roll : 3.847<br />
        Median : 4.000<br />
        Variance : 2.362<br />
        Standard Deviation : 1.537<br />
        Total rolls : 59</p>
<p dir="auto">Null / Other<br />
            1 was rolled 5 times<br />
            3 was rolled 5 times<br />
            4 was rolled 3 times<br />
            5 was rolled 8 times<br />
            6 was rolled 4 times<br />
        Average roll : 3.840<br />
        Median : 4.000<br />
        Variance : 1.458<br />
        Standard Deviation : 1.208<br />
        Total rolls : 25</p>
<p dir="auto">Japanese Combat<br />
            1 was rolled 1 times<br />
            2 was rolled 1 times<br />
            3 was rolled 1 times<br />
            4 was rolled 3 times<br />
            5 was rolled 1 times<br />
            6 was rolled 2 times<br />
        Average roll : 3.889<br />
        Median : 4.000<br />
        Variance : 0.625<br />
        Standard Deviation : 0.791<br />
        Total rolls : 9</p>
<p dir="auto">Americans Combat<br />
            1 was rolled 5 times<br />
            3 was rolled 5 times<br />
            4 was rolled 3 times<br />
            5 was rolled 8 times<br />
            6 was rolled 4 times<br />
        Average roll : 3.840<br />
        Median : 4.000<br />
        Variance : 1.458<br />
        Standard Deviation : 1.208<br />
        Total rolls : 25</p>
]]></description><link>https://www.axisandallies.org/forums/post/526431</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/526431</guid><dc:creator><![CDATA[Eqqman]]></dc:creator><pubDate>Mon, 18 Feb 2013 18:31:43 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Mon, 18 Feb 2013 18:01:15 GMT]]></title><description><![CDATA[<p dir="auto">no</p>
]]></description><link>https://www.axisandallies.org/forums/post/526415</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/526415</guid><dc:creator><![CDATA[tcnance]]></dc:creator><pubDate>Mon, 18 Feb 2013 18:01:15 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Mon, 18 Feb 2013 06:19:59 GMT]]></title><description><![CDATA[<p dir="auto">Scramble in SZ6?</p>
]]></description><link>https://www.axisandallies.org/forums/post/526319</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/526319</guid><dc:creator><![CDATA[Eqqman]]></dc:creator><pubDate>Mon, 18 Feb 2013 06:19:59 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Mon, 18 Feb 2013 06:19:25 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :6</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 4 artilleries, 1 bomber, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Americans<br />
            1 armour moved from Amur to Manchuria<br />
                  Chinese take Manchuria from Japanese<br />
            1 armour moved from Manchuria to Jehol<br />
                  Chinese take Jehol from Japanese<br />
            1 infantry moved from Siberia to Amur<br />
            1 bomber moved from Amur to Japan<br />
            1 bomber moved from Amur to Japan<br />
            1 bomber moved from Amur to Japan<br />
            1 bomber moved from Amur to Japan</p>
]]></description><link>https://www.axisandallies.org/forums/post/526318</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/526318</guid><dc:creator><![CDATA[Eqqman]]></dc:creator><pubDate>Mon, 18 Feb 2013 06:19:25 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Mon, 18 Feb 2013 05:59:09 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :6</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 1 infantry and 5 submarines; Remaining resources: 2 PUs; 0 SuicideAttackTokens;</p>
<p dir="auto">Combat Move - Japanese<br />
            1 infantry moved from Kwangtung to Kwangsi<br />
                  Japanese take Kwangsi from Chinese<br />
            1 infantry moved from Kwangtung to Kiangsi<br />
            1 artillery moved from Kwangtung to Kiangsi<br />
            9 infantry moved from Manchuria to Korea<br />
            1 infantry moved from Timguska to Yenisey<br />
                  Japanese take Yenisey from Russians<br />
            1 mech_infantry moved from Chahar to Anhwe<br />
            4 infantry moved from Jehol to Anhwe<br />
            1 fighter moved from Kwangtung to Anhwe<br />
            1 armour moved from Kwangtung to Hunan<br />
                  Japanese take Hunan from Chinese<br />
            1 fighter moved from Kwangtung to Kiangsi<br />
            1 bomber moved from Chahar to Anhwe<br />
            1 bomber moved from Chahar to Korea</p>
<p dir="auto">Combat - Japanese<br />
            Battle in Anhwe<br />
                Japanese attack with 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry<br />
                Chinese defend with 3 artilleries and 3 infantry<br />
                    Japanese roll dice for 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Anhwe, round 1 :  1/7 hits<br />
                    Chinese roll dice for 3 artilleries and 3 infantry in Anhwe, round 1 :  3/6 hits<br />
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe<br />
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Anhwe, round 2 :  1/4 hits<br />
                    Chinese roll dice for 3 artilleries and 2 infantry in Anhwe, round 2 :  1/5 hits<br />
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe<br />
                    Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Anhwe, round 3 :  2/3 hits<br />
                    Chinese roll dice for 3 artilleries and 1 infantry in Anhwe, round 3 :  3/4 hits<br />
                    1 artillery owned by the Chinese , 1 bomber owned by the Japanese , 1 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe<br />
                Chinese win with 2 artilleries remaining. Battle score for attacker is -25<br />
                Casualties for Japanese: 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry<br />
                Casualties for Chinese: 1 artillery and 3 infantry<br />
            Battle in Kiangsi<br />
                Japanese attack with 1 artillery, 1 fighter and 1 infantry<br />
                British defend with 1 infantry<br />
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 1 :  3/3 hits<br />
                    Chinese roll dice for 1 infantry in Kiangsi, round 1 :  0/1 hits<br />
                    1 infantry owned by the British lost in Kiangsi<br />
                Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3<br />
                Casualties for British: 1 infantry<br />
            Battle in Korea<br />
                Japanese attack with 1 bomber and 9 infantry<br />
                Russians defend with 4 infantry<br />
                    Japanese roll dice for 1 bomber and 9 infantry in Korea, round 1 :  2/10 hits<br />
                    Russians roll dice for 4 infantry in Korea, round 1 :  1/4 hits<br />
                    2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea<br />
                    Japanese roll dice for 1 bomber and 8 infantry in Korea, round 2 :  4/9 hits<br />
                    Russians roll dice for 2 infantry in Korea, round 2 :  0/2 hits<br />
                    2 infantry owned by the Russians lost in Korea<br />
                Japanese win, taking Korea from Russians with 1 bomber and 8 infantry remaining. Battle score for attacker is 9<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for Russians: 4 infantry</p>
<p dir="auto">Non Combat Move - Japanese<br />
            1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 23 Sea Zone<br />
            4 tactical_bombers moved from Kwangtung to Japan<br />
            1 bomber moved from Korea to Japan<br />
            1 fighter moved from Kiangsi to Kwangtung</p>
<p dir="auto">Place Units - Japanese<br />
            5 submarines placed in 6 Sea Zone<br />
            1 infantry placed in Kwangtung</p>
<p dir="auto">Turn Complete - Japanese<br />
            Total Cost from Convoy Blockades: 12<br />
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2<br />
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,2,2,5,2,1,1,2,2,6,6,1,5,1,2,3,4,3<br />
            Japanese collect 22 PUs (12 lost to blockades); end with 24 PUs total</p>
<p dir="auto">Territory Summary for Japanese :</p>
<p dir="auto">Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry<br />
    Iwo Jima : 1 infantry<br />
    Paulau Island : 1 infantry<br />
    Kwangsi : 1 infantry<br />
    Korea : 8 infantry<br />
    Kiangsi : 1 artillery and 1 infantry<br />
    Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 4 tactical_bombers<br />
    Suiyuyan : 1 flag<br />
    Hunan : 1 flag, 1 armour<br />
    Kansu : 1 flag<br />
    Chahar : 1 flag<br />
    Kwangtung : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry<br />
    Yenisey : 1 flag, 1 infantry<br />
    Timguska : 1 flag<br />
    37 Sea Zone : 1 flag<br />
    23 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport<br />
    6 Sea Zone : 5 submarines</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 41 / 50<br />
    Russians : 35 / 46<br />
    Japanese : 34 / 24<br />
    Americans : 52 / 78<br />
    Chinese : 8 / 16<br />
    British : 35 / 48<br />
    UK_Pacific : 21 / 21<br />
    Italians : 14 / 5<br />
    ANZAC : 17 / 27<br />
    French : 5 / 0<br />
    Dutch : 3 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
<p dir="auto">Dice Statistics:</p>
<p dir="auto">Total<br />
            1 was rolled 15 times<br />
            2 was rolled 20 times<br />
            3 was rolled 12 times<br />
            4 was rolled 13 times<br />
            5 was rolled 5 times<br />
            6 was rolled 12 times<br />
        Average roll : 3.117<br />
        Median : 3.000<br />
        Variance : 1.618<br />
        Standard Deviation : 1.272<br />
        Total rolls : 77</p>
<p dir="auto">Null / Other<br />
            1 was rolled 4 times<br />
            2 was rolled 6 times<br />
            3 was rolled 2 times<br />
            4 was rolled 3 times<br />
            5 was rolled 2 times<br />
            6 was rolled 2 times<br />
        Average roll : 2.947<br />
        Median : 2.000<br />
        Variance : 0.722<br />
        Standard Deviation : 0.850<br />
        Total rolls : 19</p>
<p dir="auto">Japanese Combat<br />
            1 was rolled 8 times<br />
            2 was rolled 9 times<br />
            3 was rolled 4 times<br />
            4 was rolled 6 times<br />
            5 was rolled 2 times<br />
            6 was rolled 7 times<br />
        Average roll : 3.167<br />
        Median : 3.000<br />
        Variance : 0.971<br />
        Standard Deviation : 0.986<br />
        Total rolls : 36</p>
<p dir="auto">Russians Combat<br />
            1 was rolled 1 times<br />
            3 was rolled 2 times<br />
            4 was rolled 1 times<br />
            6 was rolled 2 times<br />
        Average roll : 3.833<br />
        Median : 3.500<br />
        Variance : 0.800<br />
        Standard Deviation : 0.894<br />
        Total rolls : 6</p>
<p dir="auto">Chinese Combat<br />
            1 was rolled 2 times<br />
            2 was rolled 5 times<br />
            3 was rolled 4 times<br />
            4 was rolled 3 times<br />
            5 was rolled 1 times<br />
            6 was rolled 1 times<br />
        Average roll : 2.938<br />
        Median : 3.000<br />
        Variance : 1.067<br />
        Standard Deviation : 1.033<br />
        Total rolls : 16</p>
]]></description><link>https://www.axisandallies.org/forums/post/526317</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/526317</guid><dc:creator><![CDATA[tcnance]]></dc:creator><pubDate>Mon, 18 Feb 2013 05:59:09 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Mon, 18 Feb 2013 05:54:49 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :6</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 1 infantry and 5 submarines; Remaining resources: 2 PUs; 0 SuicideAttackTokens;</p>
<p dir="auto">Combat Move - Japanese<br />
            1 infantry moved from Kwangtung to Kwangsi<br />
                  Japanese take Kwangsi from Chinese<br />
            1 infantry moved from Kwangtung to Kiangsi<br />
            1 artillery moved from Kwangtung to Kiangsi<br />
            9 infantry moved from Manchuria to Korea<br />
            1 infantry moved from Timguska to Yenisey<br />
                  Japanese take Yenisey from Russians<br />
            1 mech_infantry moved from Chahar to Anhwe<br />
            4 infantry moved from Jehol to Anhwe<br />
            1 fighter moved from Kwangtung to Anhwe<br />
            1 armour moved from Kwangtung to Hunan<br />
                  Japanese take Hunan from Chinese<br />
            1 fighter moved from Kwangtung to Kiangsi<br />
            1 bomber moved from Chahar to Anhwe<br />
            1 bomber moved from Chahar to Korea</p>
]]></description><link>https://www.axisandallies.org/forums/post/526316</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/526316</guid><dc:creator><![CDATA[tcnance]]></dc:creator><pubDate>Mon, 18 Feb 2013 05:54:49 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Mon, 18 Feb 2013 04:55:12 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :6</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;</p>
<p dir="auto">Combat Move - Russians<br />
            1 infantry moved from Bryansk to Western Ukraine<br />
            1 infantry moved from Bryansk to Ukraine<br />
            1 infantry moved from Bryansk to Ukraine<br />
            1 infantry moved from Bryansk to Western Ukraine<br />
            5 artilleries moved from Smolensk to Archangel<br />
            1 fighter moved from Bryansk to Western Ukraine<br />
            1 fighter moved from Bryansk to Ukraine<br />
            1 tactical_bomber moved from Bryansk to Ukraine<br />
            1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk<br />
            5 infantry moved from Amur to Korea<br />
            1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan<br />
            1 infantry moved from Finland to Vyborg<br />
            4 artilleries and 2 infantry moved from Finland to Karelia</p>
<p dir="auto">Combat - Russians<br />
            Battle in Archangel<br />
                Russians attack with 5 artilleries<br />
                Germans defend with 1 artillery and 2 infantry<br />
                    Russians roll dice for 5 artilleries in Archangel, round 1 :  1/5 hits<br />
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 1 :  1/3 hits<br />
                    1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Archangel<br />
                    Russians roll dice for 4 artilleries in Archangel, round 2 :  3/4 hits<br />
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits<br />
                    1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Archangel<br />
                Russians win, taking Archangel from Germans with 4 artilleries remaining. Battle score for attacker is 6<br />
                Casualties for Germans: 1 artillery and 2 infantry<br />
                Casualties for Russians: 1 artillery<br />
            Battle in Ukraine<br />
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber<br />
                Germans defend with 1 factory_minor and 1 infantry<br />
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 :  1/4 hits<br />
                    Germans roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits<br />
                    1 infantry owned by the Germans lost in Ukraine<br />
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3<br />
                Casualties for Germans: 1 infantry<br />
            Battle in Karelia<br />
                Russians attack with 4 artilleries and 2 infantry<br />
                Germans defend with 1 infantry<br />
                    Russians roll dice for 4 artilleries and 2 infantry in Karelia, round 1 :  1/6 hits<br />
                    Germans roll dice for 1 infantry in Karelia, round 1 :  0/1 hits<br />
                    1 infantry owned by the Germans lost in Karelia<br />
                Russians win, taking Karelia from Germans with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Germans: 1 infantry<br />
            Battle in Western Ukraine<br />
                Russians attack with 1 fighter and 2 infantry<br />
                Germans defend with 1 infantry<br />
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 :  1/3 hits<br />
                    Germans roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits<br />
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine<br />
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0<br />
                Casualties for Germans: 1 infantry<br />
                Casualties for Russians: 1 infantry<br />
            Battle in Korea<br />
                Russians attack with 5 infantry<br />
                Japanese defend with 2 infantry<br />
                    Russians roll dice for 5 infantry in Korea, round 1 :  0/5 hits<br />
                    Japanese roll dice for 2 infantry in Korea, round 1 :  0/2 hits<br />
                    Russians roll dice for 5 infantry in Korea, round 2 :  0/5 hits<br />
                    Japanese roll dice for 2 infantry in Korea, round 2 :  1/2 hits<br />
                    1 infantry owned by the Russians lost in Korea<br />
                    Russians roll dice for 4 infantry in Korea, round 3 :  2/4 hits<br />
                    Japanese roll dice for 2 infantry in Korea, round 3 :  0/2 hits<br />
                    2 infantry owned by the Japanese lost in Korea<br />
                Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Japanese: 2 infantry<br />
                Casualties for Russians: 1 infantry</p>
<p dir="auto">Non Combat Move - Russians<br />
            5 infantry moved from Siberia to Amur<br />
            4 aaGuns, 2 armour, 7 artilleries, 23 infantry and 2 mech_infantrys moved from Bryansk to Russia<br />
            1 infantry moved from Bryansk to Smolensk<br />
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia<br />
            1 fighter moved from Western Ukraine to Russia</p>
<p dir="auto">Place Units - Russians<br />
            10 infantry placed in Russia<br />
            3 mech_infantrys placed in Volgograd</p>
<p dir="auto">Turn Complete - Russians<br />
            Russians collect 39 PUs; end with 40 PUs total<br />
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 41 / 50<br />
    Russians : 39 / 46<br />
    Japanese : 27 / 35<br />
    Americans : 52 / 78<br />
    Chinese : 11 / 16<br />
    British : 35 / 48<br />
    UK_Pacific : 21 / 21<br />
    Italians : 14 / 5<br />
    ANZAC : 17 / 27<br />
    French : 5 / 0<br />
    Dutch : 3 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
<p dir="auto">Dice Statistics:</p>
<p dir="auto">Total<br />
            1 was rolled 5 times<br />
            2 was rolled 8 times<br />
            3 was rolled 6 times<br />
            4 was rolled 9 times<br />
            5 was rolled 9 times<br />
            6 was rolled 13 times<br />
        Average roll : 3.960<br />
        Median : 4.000<br />
        Variance : 0.816<br />
        Standard Deviation : 0.904<br />
        Total rolls : 50</p>
<p dir="auto">Japanese Combat<br />
            2 was rolled 1 times<br />
            3 was rolled 2 times<br />
            5 was rolled 1 times<br />
            6 was rolled 2 times<br />
        Average roll : 4.167<br />
        Median : 4.000<br />
        Variance : 0.800<br />
        Standard Deviation : 0.894<br />
        Total rolls : 6</p>
<p dir="auto">Germans Combat<br />
            1 was rolled 2 times<br />
            4 was rolled 2 times<br />
            5 was rolled 3 times<br />
            6 was rolled 1 times<br />
        Average roll : 3.875<br />
        Median : 4.500<br />
        Variance : 1.143<br />
        Standard Deviation : 1.069<br />
        Total rolls : 8</p>
<p dir="auto">Russians Combat<br />
            1 was rolled 3 times<br />
            2 was rolled 7 times<br />
            3 was rolled 4 times<br />
            4 was rolled 7 times<br />
            5 was rolled 5 times<br />
            6 was rolled 10 times<br />
        Average roll : 3.944<br />
        Median : 4.000<br />
        Variance : 0.914<br />
        Standard Deviation : 0.956<br />
        Total rolls : 36</p>
]]></description><link>https://www.axisandallies.org/forums/post/526305</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/526305</guid><dc:creator><![CDATA[Eqqman]]></dc:creator><pubDate>Mon, 18 Feb 2013 04:55:12 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Mon, 18 Feb 2013 03:10:36 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :6</p>
<p dir="auto">Politics - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Germans<br />
            1 infantry moved from Novgorod to Karelia<br />
                  Germans take Karelia from Russians<br />
            13 infantry moved from Belarus to Smolensk<br />
            4 armour moved from Belarus to Smolensk<br />
            13 armour moved from Eastern Poland to Smolensk<br />
            1 mech_infantry moved from Eastern Poland to Smolensk<br />
            2 bombers moved from Slovakia Hungary to Smolensk<br />
            1 infantry moved from Bessarabia to Ukraine<br />
                  Germans take Ukraine from Russians<br />
            1 infantry moved from Bessarabia to Western Ukraine<br />
                  Germans take Western Ukraine from Russians<br />
            1 artillery moved from Novgorod to Archangel<br />
            2 infantry moved from Novgorod to Archangel</p>
<p dir="auto">Airborne Attack Move - Germans</p>
<p dir="auto">Combat - Germans<br />
            Battle in Archangel<br />
                Germans attack with 1 artillery and 2 infantry<br />
                Russians defend with 2 infantry<br />
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 1 :  1/3 hits<br />
                    Russians roll dice for 2 infantry in Archangel, round 1 :  0/2 hits<br />
                    1 infantry owned by the Russians lost in Archangel<br />
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  1/3 hits<br />
                    Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits<br />
                    1 infantry owned by the Russians lost in Archangel<br />
                Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6<br />
                Casualties for Russians: 2 infantry<br />
            Battle in Smolensk<br />
                Germans attack with 17 armour, 2 bombers, 13 infantry and 1 mech_infantry<br />
                Russians defend with 6 artilleries and 10 infantry<br />
                    Germans roll dice for 17 armour, 2 bombers, 13 infantry and 1 mech_infantry in Smolensk, round 1 :  11/33 hits<br />
                    Russians roll dice for 6 artilleries and 10 infantry in Smolensk, round 1 :  6/16 hits<br />
                    10 infantry owned by the Russians , 6 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk<br />
                7 infantry owned by the Germans , 17 armour owned by the Germans and 1 mech_infantry owned by the Germans retreated to Belarus<br />
                Russians win with 5 artilleries remaining. Battle score for attacker is 16<br />
                Casualties for Germans: 6 infantry<br />
                Casualties for Russians: 1 artillery and 10 infantry</p>
<p dir="auto">Non Combat Move - Germans<br />
            2 bombers moved from Smolensk to Belarus<br />
            9 infantry moved from Eastern Poland to Belarus<br />
            6 infantry moved from Eastern Poland to Belarus<br />
            1 artillery moved from Eastern Poland to Belarus<br />
            1 aaGun moved from Eastern Poland to Belarus<br />
            4 artilleries moved from Novgorod to Belarus<br />
            3 infantry moved from Novgorod to Belarus<br />
            4 infantry moved from Poland to Eastern Poland<br />
            1 artillery moved from Poland to Eastern Poland<br />
            3 armour moved from Germany to Eastern Poland<br />
            3 infantry moved from France to Northern Italy<br />
            2 infantry moved from Northern Italy to Yugoslavia<br />
            2 infantry moved from Northern Italy to Southern Italy<br />
            1 infantry moved from Northern Italy to Southern Italy<br />
            1 infantry moved from Western Germany to Northern Italy<br />
            2 infantry moved from Normandy Bordeaux to France<br />
            1 aaGun moved from Western Germany to Northern Italy<br />
            5 infantry moved from Germany to Poland<br />
            1 aaGun moved from Poland to Eastern Poland<br />
            3 armour moved from Southern Italy to Yugoslavia<br />
            2 tactical_bombers moved from Southern Italy to Yugoslavia<br />
            1 tactical_bomber moved from Southern Italy to Yugoslavia<br />
            3 tactical_bombers moved from Yugoslavia to Slovakia Hungary<br />
            3 tactical_bombers moved from Slovakia Hungary to Eastern Poland</p>
<p dir="auto">Place Units - Germans<br />
            1 armour and 2 infantry placed in Novgorod<br />
            2 armour, 2 artilleries and 6 infantry placed in Germany</p>
<p dir="auto">Turn Complete - Germans<br />
            Total Cost from Convoy Blockades: 2<br />
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,4,1,6,6,2,5,2,1,1,4,1,4,1,5<br />
            Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total<br />
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs</p>
<p dir="auto">Territory Summary for Germans :</p>
<p dir="auto">Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry<br />
    France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry<br />
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour<br />
    Poland : 5 infantry<br />
    Germany : 1 aaGun, 2 armour, 2 artilleries, 1 factory_major and 7 infantry<br />
    Northern Italy : 1 aaGun and 4 infantry<br />
    Southern Italy : 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber<br />
    Belarus : 1 flag, 2 aaGuns, 17 armour, 5 artilleries, 2 bombers, 25 infantry and 1 mech_infantry<br />
    Karelia : 1 flag, 1 infantry<br />
    Baltic States : 1 flag<br />
    Archangel : 1 flag, 1 artillery and 2 infantry<br />
    Eastern Poland : 1 flag, 1 aaGun, 3 armour, 1 artillery, 4 infantry and 3 tactical_bombers<br />
    Bessarabia : 1 flag, 1 infantry<br />
    Ukraine : 1 flag, 1 factory_minor and 1 infantry<br />
    Western Ukraine : 1 flag, 1 infantry<br />
    Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry<br />
    Bulgaria : 1 flag<br />
    Yugoslavia : 1 flag, 3 armour and 2 infantry</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 47 / 50<br />
    Russians : 30 / 43<br />
    Japanese : 30 / 35<br />
    Americans : 52 / 78<br />
    Chinese : 11 / 16<br />
    British : 35 / 48<br />
    UK_Pacific : 21 / 21<br />
    Italians : 14 / 5<br />
    ANZAC : 17 / 27<br />
    French : 5 / 0<br />
    Dutch : 3 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
<p dir="auto">Dice Statistics:</p>
<p dir="auto">Total<br />
            1 was rolled 10 times<br />
            2 was rolled 17 times<br />
            3 was rolled 9 times<br />
            4 was rolled 10 times<br />
            5 was rolled 18 times<br />
            6 was rolled 11 times<br />
        Average roll : 3.560<br />
        Median : 4.000<br />
        Variance : 1.068<br />
        Standard Deviation : 1.033<br />
        Total rolls : 75</p>
<p dir="auto">Null / Other<br />
            1 was rolled 5 times<br />
            2 was rolled 2 times<br />
            3 was rolled 1 times<br />
            4 was rolled 3 times<br />
            5 was rolled 4 times<br />
            6 was rolled 2 times<br />
        Average roll : 3.294<br />
        Median : 4.000<br />
        Variance : 0.938<br />
        Standard Deviation : 0.968<br />
        Total rolls : 17</p>
<p dir="auto">Germans Combat<br />
            1 was rolled 3 times<br />
            2 was rolled 11 times<br />
            3 was rolled 5 times<br />
            4 was rolled 6 times<br />
            5 was rolled 10 times<br />
            6 was rolled 4 times<br />
        Average roll : 3.538<br />
        Median : 4.000<br />
        Variance : 1.447<br />
        Standard Deviation : 1.203<br />
        Total rolls : 39</p>
<p dir="auto">Russians Combat<br />
            1 was rolled 2 times<br />
            2 was rolled 4 times<br />
            3 was rolled 3 times<br />
            4 was rolled 1 times<br />
            5 was rolled 4 times<br />
            6 was rolled 5 times<br />
        Average roll : 3.842<br />
        Median : 4.000<br />
        Variance : 0.611<br />
        Standard Deviation : 0.782<br />
        Total rolls : 19</p>
]]></description><link>https://www.axisandallies.org/forums/post/526280</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/526280</guid><dc:creator><![CDATA[tcnance]]></dc:creator><pubDate>Mon, 18 Feb 2013 03:10:36 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Mon, 18 Feb 2013 03:03:56 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :6</p>
<p dir="auto">Politics - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Germans<br />
            1 infantry moved from Novgorod to Karelia<br />
                  Germans take Karelia from Russians<br />
            13 infantry moved from Belarus to Smolensk<br />
            4 armour moved from Belarus to Smolensk<br />
            13 armour moved from Eastern Poland to Smolensk<br />
            1 mech_infantry moved from Eastern Poland to Smolensk<br />
            2 bombers moved from Slovakia Hungary to Smolensk<br />
            1 infantry moved from Bessarabia to Ukraine<br />
                  Germans take Ukraine from Russians<br />
            1 infantry moved from Bessarabia to Western Ukraine<br />
                  Germans take Western Ukraine from Russians<br />
            1 artillery moved from Novgorod to Archangel<br />
            2 infantry moved from Novgorod to Archangel</p>
<p dir="auto">Airborne Attack Move - Germans</p>
]]></description><link>https://www.axisandallies.org/forums/post/526278</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/526278</guid><dc:creator><![CDATA[tcnance]]></dc:creator><pubDate>Mon, 18 Feb 2013 03:03:56 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Mon, 18 Feb 2013 03:03:28 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :6</p>
<p dir="auto">Politics - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Germans<br />
            1 infantry moved from Novgorod to Karelia<br />
                  Germans take Karelia from Russians<br />
            13 infantry moved from Belarus to Smolensk<br />
            4 armour moved from Belarus to Smolensk<br />
            13 armour moved from Eastern Poland to Smolensk<br />
            1 mech_infantry moved from Eastern Poland to Smolensk<br />
            2 bombers moved from Slovakia Hungary to Smolensk<br />
            1 infantry moved from Bessarabia to Ukraine<br />
                  Germans take Ukraine from Russians<br />
            1 infantry moved from Bessarabia to Western Ukraine<br />
                  Germans take Western Ukraine from Russians<br />
            1 artillery moved from Novgorod to Archangel<br />
            2 infantry moved from Novgorod to Archangel</p>
]]></description><link>https://www.axisandallies.org/forums/post/526277</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/526277</guid><dc:creator><![CDATA[tcnance]]></dc:creator><pubDate>Mon, 18 Feb 2013 03:03:28 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Sun, 17 Feb 2013 23:41:04 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :5</p>
<p dir="auto">Combat Move - French<br />
            1 infantry moved from Rhodesia to Belgian Congo</p>
<p dir="auto">Non Combat Move - French</p>
<p dir="auto">Turn Complete - French</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 41 / 50<br />
    Russians : 36 / 43<br />
    Japanese : 30 / 35<br />
    Americans : 52 / 78<br />
    Chinese : 11 / 16<br />
    British : 35 / 48<br />
    UK_Pacific : 21 / 21<br />
    Italians : 14 / 5<br />
    ANZAC : 17 / 27<br />
    French : 5 / 0<br />
    Dutch : 3 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
<p dir="auto">Dice Statistics:</p>
<p dir="auto">Total<br />
            2 was rolled 2 times<br />
            3 was rolled 1 times<br />
            6 was rolled 2 times<br />
        Average roll : 3.800<br />
        Median : 3.000<br />
        Variance : 2.250<br />
        Standard Deviation : 1.500<br />
        Total rolls : 5</p>
<p dir="auto">Japanese Combat<br />
            2 was rolled 1 times<br />
        Average roll : 2.000<br />
        Median : 2.000<br />
        Variance : ?<br />
        Standard Deviation : ?<br />
        Total rolls : 1</p>
<p dir="auto">ANZAC Combat<br />
            2 was rolled 1 times<br />
            3 was rolled 1 times<br />
            6 was rolled 2 times<br />
        Average roll : 4.250<br />
        Median : 4.500<br />
        Variance : 2.000<br />
        Standard Deviation : 1.414<br />
        Total rolls : 4</p>
]]></description><link>https://www.axisandallies.org/forums/post/526201</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/526201</guid><dc:creator><![CDATA[Eqqman]]></dc:creator><pubDate>Sun, 17 Feb 2013 23:41:04 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Sun, 17 Feb 2013 23:37:57 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :5</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 1 destroyer, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - ANZAC<br />
            1 transport moved from 62 Sea Zone to 61 Sea Zone<br />
            1 artillery moved from South Australia to 61 Sea Zone<br />
            1 infantry moved from South Australia to 61 Sea Zone<br />
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone<br />
            1 fighter moved from 42 Sea Zone to Java<br />
            1 fighter moved from 42 Sea Zone to Java<br />
            1 artillery moved from 42 Sea Zone to Java<br />
            1 infantry moved from 42 Sea Zone to Java<br />
            1 infantry moved from Brazil to 86 Sea Zone<br />
            1 infantry moved from Brazil to 86 Sea Zone<br />
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone<br />
            1 infantry moved from 91 Sea Zone to Morocco<br />
            1 infantry moved from 91 Sea Zone to Morocco<br />
            2 infantry moved from Brazil to Suriname<br />
                  ANZAC take Suriname from Dutch</p>
<p dir="auto">Combat - ANZAC<br />
            Battle in Morocco<br />
            Battle in Java<br />
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry<br />
                Japanese defend with 1 infantry<br />
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 1 :  1/4 hits<br />
                    Japanese roll dice for 1 infantry in Java, round 1 :  1/1 hits<br />
                    1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java<br />
                ANZAC win, taking Morocco from Italians, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for ANZAC: 1 infantry</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone<br />
            1 carrier, 2 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone<br />
            2 fighters moved from Java to 35 Sea Zone<br />
            2 aaGuns moved from South Australia to Queensland<br />
            1 infantry moved from South Australia to Queensland<br />
            1 artillery moved from New South Wales to Queensland<br />
            1 transport moved from 62 Sea Zone to 54 Sea Zone</p>
<p dir="auto">Place Units - ANZAC<br />
            1 factory_minor placed in Queensland<br />
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 17 PUs; end with 17 PUs total<br />
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs<br />
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 41 / 50<br />
    Russians : 36 / 43<br />
    Japanese : 30 / 35<br />
    Americans : 52 / 78<br />
    Chinese : 11 / 16<br />
    British : 35 / 48<br />
    UK_Pacific : 21 / 21<br />
    Italians : 14 / 5<br />
    ANZAC : 17 / 27<br />
    French : 5 / 0<br />
    Dutch : 3 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
<p dir="auto">Dice Statistics:</p>
<p dir="auto">Total<br />
            2 was rolled 2 times<br />
            3 was rolled 1 times<br />
            6 was rolled 2 times<br />
        Average roll : 3.800<br />
        Median : 3.000<br />
        Variance : 2.250<br />
        Standard Deviation : 1.500<br />
        Total rolls : 5</p>
<p dir="auto">Japanese Combat<br />
            2 was rolled 1 times<br />
        Average roll : 2.000<br />
        Median : 2.000<br />
        Variance : ?<br />
        Standard Deviation : ?<br />
        Total rolls : 1</p>
<p dir="auto">ANZAC Combat<br />
            2 was rolled 1 times<br />
            3 was rolled 1 times<br />
            6 was rolled 2 times<br />
        Average roll : 4.250<br />
        Median : 4.500<br />
        Variance : 2.000<br />
        Standard Deviation : 1.414<br />
        Total rolls : 4</p>
]]></description><link>https://www.axisandallies.org/forums/post/526200</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/526200</guid><dc:creator><![CDATA[Eqqman]]></dc:creator><pubDate>Sun, 17 Feb 2013 23:37:57 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Sun, 17 Feb 2013 23:32:40 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://www.axisandallies.org/forums/uid/609">@tcnance</a>:</p>
<blockquote>
<p dir="auto">im gonna hang on a little longer</p>
</blockquote>
<p dir="auto">Ok.  I should point out that I chose not to scramble the German planes for you when the UK invaded the Balkans as it’s a suicide mission that wouldn’t have stopped my landings (unless I miss on nearly every roll).  If you want to attack, better on your turn when you can bring in more planes than just the 3.</p>
]]></description><link>https://www.axisandallies.org/forums/post/526199</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/526199</guid><dc:creator><![CDATA[Eqqman]]></dc:creator><pubDate>Sun, 17 Feb 2013 23:32:40 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Sun, 17 Feb 2013 21:21:42 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :5</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 6 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Italians</p>
<p dir="auto">Non Combat Move - Italians<br />
            1 infantry moved from Yugoslavia to Bulgaria<br />
            1 infantry moved from Yugoslavia to Romania<br />
            3 infantry moved from Northern Italy to Southern Italy<br />
            1 infantry moved from Northern Italy to Southern Italy<br />
            1 infantry moved from Libya to Tobruk</p>
<p dir="auto">Place Units - Italians<br />
            3 infantry placed in Southern Italy<br />
            3 infantry placed in Northern Italy</p>
<p dir="auto">Turn Complete - Italians<br />
            Total Cost from Convoy Blockades: 10<br />
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,2,2<br />
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,6,6,2,2,1,2,4,5,4,5,5,5,4,6<br />
            Italians collect 5 PUs (10 lost to blockades); end with 5 PUs total</p>
<p dir="auto">Territory Summary for Italians :</p>
<p dir="auto">Morocco : 1 flag<br />
    Algeria : 1 flag, 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry<br />
    Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry<br />
    Tunisia : 1 flag, 1 artillery and 1 infantry<br />
    Romania : 1 infantry<br />
    Tobruk : 1 infantry<br />
    Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 10 infantry<br />
    Libya : 1 infantry<br />
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 13 infantry<br />
    Bulgaria : 1 infantry<br />
    Yugoslavia : 1 armour and 1 infantry</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 41 / 50<br />
    Russians : 36 / 43<br />
    Japanese : 34 / 35<br />
    Americans : 52 / 78<br />
    Chinese : 11 / 16<br />
    British : 35 / 48<br />
    UK_Pacific : 21 / 21<br />
    Italians : 15 / 5<br />
    ANZAC : 12 / 33<br />
    French : 5 / 0<br />
    Dutch : 3 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
<p dir="auto">Dice Statistics:</p>
<p dir="auto">Total<br />
            1 was rolled 1 times<br />
            2 was rolled 4 times<br />
            4 was rolled 3 times<br />
            5 was rolled 5 times<br />
            6 was rolled 4 times<br />
        Average roll : 4.118<br />
        Median : 5.000<br />
        Variance : 1.438<br />
        Standard Deviation : 1.199<br />
        Total rolls : 17</p>
<p dir="auto">Null / Other<br />
            1 was rolled 1 times<br />
            2 was rolled 4 times<br />
            4 was rolled 3 times<br />
            5 was rolled 5 times<br />
            6 was rolled 4 times<br />
        Average roll : 4.118<br />
        Median : 5.000<br />
        Variance : 1.438<br />
        Standard Deviation : 1.199<br />
        Total rolls : 17</p>
]]></description><link>https://www.axisandallies.org/forums/post/526179</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/526179</guid><dc:creator><![CDATA[tcnance]]></dc:creator><pubDate>Sun, 17 Feb 2013 21:21:42 GMT</pubDate></item><item><title><![CDATA[Reply to L13 g40 tcnance(axis) vs EggMan(allies) +3 on Sun, 17 Feb 2013 21:19:08 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :5</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 6 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Italians</p>
]]></description><link>https://www.axisandallies.org/forums/post/526175</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/526175</guid><dc:creator><![CDATA[tcnance]]></dc:creator><pubDate>Sun, 17 Feb 2013 21:19:08 GMT</pubDate></item></channel></rss>