13L-G40 UnknownSoldier(Axis) vs. Randmacts (Allies+9), no tech

  • 2007 AAR League

    Scramble SZ113?

  • 2007 AAR League

    Sorry forgot map

    Scramble SZ 113.tsvg

  • '13

    nicely done….scramble and hope for a miracle

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 5 armour and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 submarines moved from 110 Sea Zone to 113 Sea Zone
                5 destroyers moved from 110 Sea Zone to 113 Sea Zone
                1 carrier moved from 110 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone
                2 fighters moved from United Kingdom to 113 Sea Zone
                1 fighter moved from Normandy Bordeaux to 113 Sea Zone
                1 cruiser moved from 110 Sea Zone to 113 Sea Zone
                3 armour moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 armour, 5 infantry and 4 transports moved from 110 Sea Zone to 113 Sea Zone
                3 infantry moved from 113 Sea Zone to Germany
                3 armour moved from 113 Sea Zone to Germany
                1 infantry moved from Tunisia to Algeria
                      British take Algeria from Italians
                1 bomber moved from India to French Indo China
                4 artilleries, 4 fighters, 19 infantry and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in 113 Sea Zone
                    French loiter and taunt with 2 infantry; British attack with 1 carrier, 1 cruiser, 5 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 4 transports
                    Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 3 transports
                    Units damaged: 1 carrier owned by the British
                    British win with 1 cruiser, 5 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 55
                    Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 3 transports
                    Casualties for British: 1 carrier and 2 submarines
                Battle in Burma
                    British attack with 4 artilleries, 4 fighters, 19 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 4 artilleries, 4 fighters, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Germany
                    British attack with 3 armour and 3 infantry
                    Germans defend with 1 factory_major and 1 infantry
                    British captures 47PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 3 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 4 damage total.

    Non Combat Move - British
                4 fighters moved from Burma to India
                1 tactical_bomber moved from Burma to India
                1 armour moved from Eastern Persia to India
                1 mech_infantry moved from Persia to West India
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from 113 Sea Zone to Norway
                1 fighter moved from 113 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                2 artilleries moved from Egypt to Trans-Jordan
                1 bomber moved from French Indo China to India
                2 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from French West Africa to French Central Africa
                1 transport moved from 87 Sea Zone to 82 Sea Zone

    Place Units - British
                5 armour and 5 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,3,4,2,6
                British collect 40 PUs (3 lost to blockades); end with 87 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 92 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,4,6
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

  • 2007 AAR League

    Dont worry, I had someone do that to me in a game as well

  • '13

    @Randmacts:

    Dont worry, I had someone do that to me in a game as well

    Best way to learn sometimes  :-(

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                3 submarines moved from 98 Sea Zone to 94 Sea Zone
                1 aaGun and 12 infantry moved from Northern Italy to Southern France
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 3 aaGuns, 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 17 infantry and 2 tactical_bombers
        Northern Italy : 2 armour, 1 factory_major, 3 infantry and 2 mech_infantrys
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        94 Sea Zone : 3 submarines
        Bulgaria : 1 flag
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 28 / 0
        Russians : 39 / 45
        Japanese : 51 / 55
        Americans : 58 / 78
        Chinese : 5 / 5
        British : 43 / 92
        UK_Pacific : 10 / 8
        Italians : 14 / 19
        ANZAC : 12 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 54 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 6 transports
                    ANZAC win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 42
                    Casualties for Japanese: 6 transports

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                4 fighters moved from Northern Territory to New South Wales
                2 infantry moved from Northern Territory to South Australia
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • 2007 AAR League

    Hey Unknown soldier, I just realised that even though Im sure I selected those 2 Ftrs to scramble in that sea battle to take out your German fleet in SZ113, but they didnt, do you want me to go back to where that all started and continue the game from there( The start of UK 6 ). My bad, and it seems only fair. I will mention that I think I had a 99% chance of taking your fleet out. Or would you prefer to keep your to aircraft and play on. Its your call.Sorry about that, I feel bad about it. Anyway let me know and we’ll go from there.

  • '13

    @Randmacts:

    Hey Unknown soldier, I just realised that even though Im sure I selected those 2 Ftrs to scramble in that sea battle to take out your German fleet in SZ113, but they didnt, do you want me to go back to where that all started and continue the game from there( The start of UK 6 ). My bad, and it seems only fair. I will mention that I think I had a 99% chance of taking your fleet out. Or would you prefer to keep your to aircraft and play on. Its your call.Sorry about that, I feel bad about it. Anyway let me know and we’ll go from there.

    No worries…we can go as it is. You are right in taking out my fleet. I am good with it as is.

  • '13

    Who would have thought the French would ever march into Berlin???  8-)

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 113 Sea Zone to Germany

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Combat Move - Germans
                3 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 artillery and 4 infantry moved from Bessarabia to Eastern Poland
                2 infantry moved from Poland to Germany
                5 artilleries and 42 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Western Germany to Denmark
                1 artillery moved from Western Germany to Denmark
                1 artillery moved from Western Germany to Germany
                2 armour moved from Western Germany to Germany
                2 infantry moved from Western Germany to Denmark
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to Germany
                1 armour moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                2 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 110 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Germany
                    Germans attack with 3 armour, 1 artillery, 6 infantry and 1 tactical_bomber
                    French defend with 2 infantry; British defend with 3 armour, 1 factory_minor and 2 infantry
                        Germans roll dice for 3 armour, 1 artillery, 6 infantry and 1 tactical_bomber in Germany, round 1 :  4/11 hits
                        British roll dice for 3 armour and 4 infantry in Germany, round 1 :  3/7 hits
                        2 infantry owned by the British , 2 infantry owned by the French and 3 infantry owned by the Germans lost in Germany
                        Germans roll dice for 3 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Germany, round 2 :  4/8 hits
                        British roll dice for 3 armour in Germany, round 2 :  2/3 hits
                        3 armour owned by the British and 2 infantry owned by the Germans lost in Germany
                    Germans win, taking Germany from British with 3 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 5 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 3 armour and 2 infantry
                Battle in Eastern Poland
                    Germans attack with 6 artilleries and 46 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 6 artilleries and 46 infantry in Eastern Poland, round 1 :  10/52 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 6 artilleries and 45 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Denmark
                    Germans attack with 1 artillery and 4 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Denmark, round 1 :  1/5 hits
                        Americans roll dice for 1 infantry in Denmark, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Denmark
                    Germans win, taking Denmark from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Germany to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                4 infantry moved from Holland Belgium to Western Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs total

    Territory Summary for Germans :

    Southern France : 1 artillery and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
        Romania : 1 factory_major and 3 mech_infantrys
        Poland : 1 infantry
        Germany : 3 armour, 1 artillery, 1 factory_minor and 1 infantry
        Denmark : 1 artillery and 4 infantry
        Eastern Poland : 1 flag, 6 artilleries and 45 infantry
        Bessarabia : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 3 aaGuns, 7 armour, 1 artillery and 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 38 / 38
        Russians : 36 / 45
        Japanese : 51 / 55
        Americans : 56 / 78
        Chinese : 5 / 5
        British : 38 / 92
        UK_Pacific : 10 / 8
        Italians : 14 / 19
        ANZAC : 12 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    hold on a sec…forgot a noncom

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Combat Move - Germans
                3 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 artillery and 4 infantry moved from Bessarabia to Eastern Poland
                2 infantry moved from Poland to Germany
                5 artilleries and 42 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Western Germany to Denmark
                1 artillery moved from Western Germany to Denmark
                1 artillery moved from Western Germany to Germany
                2 armour moved from Western Germany to Germany
                2 infantry moved from Western Germany to Denmark
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to Germany
                1 armour moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                2 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 110 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Germany
                    Germans attack with 3 armour, 1 artillery, 6 infantry and 1 tactical_bomber
                    French defend with 2 infantry; British defend with 3 armour, 1 factory_minor and 2 infantry
                        Germans roll dice for 3 armour, 1 artillery, 6 infantry and 1 tactical_bomber in Germany, round 1 :  4/11 hits
                        British roll dice for 3 armour and 4 infantry in Germany, round 1 :  3/7 hits
                        2 infantry owned by the British , 2 infantry owned by the French and 3 infantry owned by the Germans lost in Germany
                        Germans roll dice for 3 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Germany, round 2 :  4/8 hits
                        British roll dice for 3 armour in Germany, round 2 :  2/3 hits
                        3 armour owned by the British and 2 infantry owned by the Germans lost in Germany
                    Germans win, taking Germany from British with 3 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 5 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 3 armour and 2 infantry
                Battle in Eastern Poland
                    Germans attack with 6 artilleries and 46 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 6 artilleries and 46 infantry in Eastern Poland, round 1 :  10/52 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 6 artilleries and 45 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 1 :  1/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Denmark
                    Germans attack with 1 artillery and 4 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Denmark, round 1 :  1/5 hits
                        Americans roll dice for 1 infantry in Denmark, round 1 :  0/1 hits
                        1 infantry owned by the Americans lost in Denmark
                    Germans win, taking Denmark from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Germany to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                4 infantry moved from Holland Belgium to Western Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs total
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Eastern Poland: 3 aaGuns
                EDIT: Removing units owned by Germans from Western Ukraine: 3 aaGuns
                EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys
                EDIT: Removing units owned by Germans from Romania: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Eastern Poland: 7 armour and 1 artillery
                EDIT: Removing units owned by Germans from Western Ukraine: 7 armour and 1 artillery
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Southern France : 1 artillery and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 tactical_bomber
        Romania : 1 factory_major
        Poland : 1 infantry
        Germany : 3 armour, 1 artillery, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Denmark : 1 artillery and 4 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 7 armour, 7 artilleries and 45 infantry
        Bessarabia : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 38 / 38
        Russians : 36 / 45
        Japanese : 51 / 55
        Americans : 56 / 78
        Chinese : 5 / 5
        British : 38 / 92
        UK_Pacific : 10 / 8
        Italians : 14 / 19
        ANZAC : 12 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    forgot to move units out of W.Ukraine

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 4 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 fighters moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Bryansk to Western Ukraine
                9 armour, 6 artilleries, 29 infantry and 1 mech_infantry moved from Bryansk to Ukraine
                3 armour moved from Russia to Ukraine
                6 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                5 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                6 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 12 armour, 6 artilleries, 29 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor and 3 infantry
                    Russians win, taking Ukraine from Germans with 12 armour, 6 artilleries, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 3 infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Baltic States to Belarus
                1 aaGun, 10 artilleries, 20 infantry and 1 mech_infantry moved from Baltic States to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 armour moved from Norway to Karelia
                1 aaGun moved from Bryansk to Ukraine
                1 artillery and 4 infantry moved from Russia to Bryansk
                1 aaGun moved from Kansu to Suiyuyan
                1 aaGun moved from Kansu to Shensi
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Olgiy to Tsagaan Olom
                2 fighters moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                4 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese repair 4 damage on 4 factory_minors; Remaining resources: 51 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 artilleries, 6 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Queensland to New South Wales
                1 bomber moved from Philippines to New South Wales
                1 bomber moved from Malaya to South Australia
                1 armour moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 46 Sea Zone to New South Wales
                1 infantry moved from Yunnan to Kweichow
                2 mech_infantrys moved from Shan State to Kweichow
                2 armour moved from Shan State to Kweichow
                1 tactical_bomber moved from Malaya to Kweichow

    Combat - Japanese
                Battle in New South Wales
                    Japanese attack with 1 armour, 4 artilleries, 1 bomber, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 aaGun, 1 armour, 1 factory_minor, 5 fighters, 1 harbour and 1 infantry
                        AA guns fire in New South Wales :  0/2 hits
                        Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 6 infantry, 1 mech_infantry and 1 tactical_bomber in New South Wales, round 1 :  7/14 hits
                        ANZAC roll dice for 1 aaGun, 1 armour, 5 fighters and 1 infantry in New South Wales, round 1 :  5/7 hits
                        1 infantry owned by the ANZAC , 1 bomber owned by the Japanese , 3 infantry owned by the Japanese , 1 armour owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 1 aaGun owned by the ANZAC and 4 fighters owned by the ANZAC lost in New South Wales
                        Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in New South Wales, round 2 :  4/9 hits
                        ANZAC roll dice for 1 fighter in New South Wales, round 2 :  0/1 hits
                        1 fighter owned by the ANZAC lost in New South Wales
                    Japanese captures 17PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 32
                    Casualties for Japanese: 1 bomber, 3 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 aaGun, 1 armour, 5 fighters and 1 infantry
                Battle in South Australia
                    Japanese attack with 1 bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 bomber in South Australia, round 1 :  1/1 hits
                        ANZAC roll dice for 2 infantry in South Australia, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in South Australia
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 bomber
                    Casualties for ANZAC: 1 infantry
                Battle in Hawaiian Islands
                Battle in Kweichow
                    Japanese attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 5 infantry
                        Japanese roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 :  4/6 hits
                        Chinese roll dice for 5 infantry in Kweichow, round 1 :  0/5 hits
                        4 infantry owned by the Russians lost in Kweichow
                        Japanese roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  1/6 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kweichow
                    Japanese win, taking Hawaiian Islands from Americans, taking Kweichow from Chinese with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Russians: 5 infantry

    Non Combat Move - Japanese
                2 aaGuns moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 aaGuns, 1 battleship, 2 carriers, 1 destroyer, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 aaGuns moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
                2 fighters moved from 46 Sea Zone to 26 Sea Zone
                2 carriers, 1 destroyer and 1 submarine moved from 46 Sea Zone to 32 Sea Zone
                2 artilleries moved from Shan State to French Indo China
                2 artilleries moved from Shan State to French Indo China
                1 tactical_bomber moved from Kweichow to Hunan
                1 artillery moved from Shantung to Kiangsu
                2 infantry moved from Shantung to Kiangsu

    Place Units - Japanese
                3 transports placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                2 artilleries and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5
                Japanese collect 46 PUs (2 lost to blockades); end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 artillery, 1 factory_minor and 2 infantry
        Kiangsu : 1 artillery and 2 infantry
        Japan : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Yunnan : 1 flag
        Kweichow : 1 flag, 2 armour, 1 infantry and 2 mech_infantrys
        Hunan : 1 flag, 1 tactical_bomber
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Hawaiian Islands : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 harbour and 3 infantry
        Amur : 1 flag, 1 infantry
        French Indo China : 1 flag, 5 artilleries, 1 factory_minor and 2 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        32 Sea Zone : 2 carriers, 1 destroyer and 1 submarine
        39 Sea Zone : 2 submarines
        26 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 3 transports
        6 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 34 / 38
        Russians : 40 / 46
        Japanese : 48 / 73
        Americans : 55 / 78
        Chinese : 11 / 5
        British : 38 / 92
        UK_Pacific : 10 / 8
        Italians : 14 / 19
        ANZAC : 10 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    As long as the US does not pull off a miracle in sz26 and Hawaii, I do believe Japan has secured the 6 VC’s and will hold for a full round.

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour moved from Sakha to Amur
                2 infantry moved from Siberia to Amur
                1 armour moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour moved from Holland Belgium to Normandy Bordeaux

    Combat - Americans
                Battle in Amur
                    Americans attack with 2 armour and 2 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Amur from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 carriers, 3 destroyers, 3 fighters, 1 submarine and 2 transports moved from 1 Sea Zone to 10 Sea Zone
                4 infantry moved from British Columbia to Western United States
                1 mech_infantry moved from Alberta Saskatchewan Manitoba to Western United States
                2 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                2 mech_infantrys moved from Alberta Saskatchewan Manitoba to Western United States
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
                1 transport moved from 112 Sea Zone to 119 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 3 fighters and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

Suggested Topics

  • 42
  • 30
  • 59
  • 164
  • 122
  • 221
  • 160
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.7k

Users

40.3k

Topics

1.8m

Posts