I was the guest who orignally posted this topic.
Dirtballer, you stated the following:
Supporting Asia and cleaning up the US fleet is the priority. Australia can wait. After you’ve built an IC in Asia, you can then send TWO trns plus whatever to Australia.
No disrespect, but having taken India with the British built factory, I now have an IC in Asia. Also my opponents were not great players :roll: (nor do I pretend to be a top player either 😉 ) so they were not defending well in Asia, never posed a serious threat to retake India, and seemed to be concentrating mainly on the German-Russian front and later (maybe this was their big mistake) on Africa, taken and held for most of the game by Germany.
So I chose to expand into Australia to pick up IPCs quickly. With two inf plus two fighters from the AC, my odds calculator says I should win about 98% of the time (which I did win). And even if I do not, there are plenty of inf on the surrounding islands to try again next turn (one inf plus two fighters from AC and hopefully at least one of the defending inf died in the first attack).
Of course I did continue to push in Asia as well, but knowing how the game usually goes for the Axis, I was trying to build a large economy ASAP and Australia is a very tempting 2 ipc per turn that the Allies cannot take back (and doesn’t even need to be defended) unless they have basically already won the game. From there I went to NZ and then Hawaii with my transport and AC (two more IPCs per turn), while pushing hard into Russia.
B.T.W. We did win as the Axis, as I (Japan) was able to take Moscow before the allies could take Berlin.