<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Wheatbeer vs Jeff28 alternate universe match]]></title><description><![CDATA[<p dir="auto">Do you want me to redo G11, or do you want to start with R11?</p>
]]></description><link>https://www.axisandallies.org/forums/topic/19426/wheatbeer-vs-jeff28-alternate-universe-match</link><generator>RSS for Node</generator><lastBuildDate>Sun, 31 May 2026 12:58:08 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/19426.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 20 Jan 2013 17:35:11 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Mon, 21 Jan 2013 18:34:04 GMT]]></title><description><![CDATA[<p dir="auto">I feel like all my games are over 12 rounds  :lol:</p>
]]></description><link>https://www.axisandallies.org/forums/post/512995</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512995</guid><dc:creator><![CDATA[wheatbeer]]></dc:creator><pubDate>Mon, 21 Jan 2013 18:34:04 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Mon, 21 Jan 2013 18:16:17 GMT]]></title><description><![CDATA[<p dir="auto">No, I think there’s little chance to crack you.</p>
<p dir="auto">Lesson learned is defend Egypt harder I guess and crack Norway earlier, and less balls to the wall vs. Japan.</p>
<p dir="auto">The slow German buildup in Russia was impressive.</p>
<p dir="auto">–Jeff</p>
]]></description><link>https://www.axisandallies.org/forums/post/512993</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512993</guid><dc:creator><![CDATA[Jeff28]]></dc:creator><pubDate>Mon, 21 Jan 2013 18:16:17 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Mon, 21 Jan 2013 17:48:03 GMT]]></title><description><![CDATA[<p dir="auto">If you want another go at it … I can do a fresh G11 (I can see room for improvement) … but I understand if you’re not interested since you have a lot of league matches open.</p>
]]></description><link>https://www.axisandallies.org/forums/post/512985</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512985</guid><dc:creator><![CDATA[wheatbeer]]></dc:creator><pubDate>Mon, 21 Jan 2013 17:48:03 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Mon, 21 Jan 2013 17:45:28 GMT]]></title><description><![CDATA[<p dir="auto">I suppose the US could SBR the NOV airbase … but not Poland’s.</p>
]]></description><link>https://www.axisandallies.org/forums/post/512984</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512984</guid><dc:creator><![CDATA[wheatbeer]]></dc:creator><pubDate>Mon, 21 Jan 2013 17:45:28 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Mon, 21 Jan 2013 17:43:04 GMT]]></title><description><![CDATA[<p dir="auto">I should note another weird defense that I could have done, but wasn’t necessary.</p>
<p dir="auto">The UK can be stopped from landing any units in in either Poland or Novgorod by buying submarines in SZ114, Z115, and SZ127 plus an airbase for Poland.  Scrambling in any of those SZ would allow the subs to surface and would eventually kill the UK carriers which have no attack value.</p>
]]></description><link>https://www.axisandallies.org/forums/post/512983</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512983</guid><dc:creator><![CDATA[wheatbeer]]></dc:creator><pubDate>Mon, 21 Jan 2013 17:43:04 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Mon, 21 Jan 2013 17:33:28 GMT]]></title><description><![CDATA[<p dir="auto">No way to win. I concede. Forgot about the transport into denmark.</p>
<p dir="auto">–Jeff</p>
]]></description><link>https://www.axisandallies.org/forums/post/512977</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512977</guid><dc:creator><![CDATA[Jeff28]]></dc:creator><pubDate>Mon, 21 Jan 2013 17:33:28 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Mon, 21 Jan 2013 15:17:29 GMT]]></title><description><![CDATA[<p dir="auto">OOL for any battle would be strategic bombers, then aa guns, then max defense (nationality doesn’t matter).</p>
]]></description><link>https://www.axisandallies.org/forums/post/512950</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512950</guid><dc:creator><![CDATA[wheatbeer]]></dc:creator><pubDate>Mon, 21 Jan 2013 15:17:29 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Mon, 21 Jan 2013 15:03:08 GMT]]></title><description><![CDATA[<p dir="auto">The Soviet Union had no units left on the board, so I went ahead and did Japan as well.</p>
]]></description><link>https://www.axisandallies.org/forums/post/512946</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512946</guid><dc:creator><![CDATA[wheatbeer]]></dc:creator><pubDate>Mon, 21 Jan 2013 15:03:08 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Mon, 21 Jan 2013 15:02:20 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :12</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 9 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;</p>
<p dir="auto">Combat Move - Japanese<br />
            1 infantry moved from Timguska to Urals<br />
                  Japanese take Urals from Russians<br />
            3 fighters moved from Persia to Russia<br />
            2 armour and 4 mech_infantrys moved from Eastern Persia to Iraq<br />
            2 fighters moved from France to Germany<br />
            2 fighters moved from Yugoslavia to Germany<br />
            2 tactical_bombers moved from Yugoslavia to Germany<br />
            2 bombers moved from Germany to Novgorod<br />
            2 bombers moved from France to Poland<br />
            2 fighters moved from Yugoslavia to Germany<br />
            1 fighter moved from Yenisey to Russia<br />
            3 fighters moved from Yakut S.S.R. to Vologda</p>
<p dir="auto">Combat - Japanese</p>
<p dir="auto">Non Combat Move - Japanese<br />
            1 fighter moved from Manchuria to Japan</p>
<p dir="auto">Place Units - Japanese<br />
            9 infantry placed in Japan</p>
<p dir="auto">Turn Complete - Japanese<br />
            Total Cost from Convoy Blockades: 18<br />
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5<br />
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3<br />
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4<br />
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,1,4,4,2,2<br />
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,5,3,4,1,5,5,5,5,4,6,3,3,4,3,5,3,3,5,3,6,5,3,4,5,6,1,6,1,4,4,3,1,4,2,6,2,5<br />
            Japanese collect 17 PUs (18 lost to blockades); end with 19 PUs total</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 49 / 68<br />
    Russians : 3 / 0<br />
    Japanese : 35 / 19<br />
    Americans : 58 / 94<br />
    Chinese : 20 / 21<br />
    British : 25 / 27<br />
    UK_Pacific : 17 / 22<br />
    Italians : 33 / 36<br />
    ANZAC : 17 / 27<br />
    French : 8 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/512945</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512945</guid><dc:creator><![CDATA[wheatbeer]]></dc:creator><pubDate>Mon, 21 Jan 2013 15:02:20 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Mon, 21 Jan 2013 14:49:17 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :12</p>
<p dir="auto">Politics - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 10 armour and 3 fighters; Remaining resources: 1 PUs;</p>
<p dir="auto">Combat Move - Germans<br />
            1 fighter moved from Tambov to Archangel<br />
            2 fighters and 3 tactical_bombers moved from Novgorod to Archangel<br />
            2 tactical_bombers moved from Novgorod to Samara<br />
            12 armour, 29 artilleries, 2 fighters, 19 infantry, 30 mech_infantrys and 3 tactical_bombers moved from Tambov to Samara<br />
            1 infantry moved from Russia to Vologda<br />
                  Germans take Vologda from Russians<br />
            1 mech_infantry moved from Ukraine to Smolensk<br />
                  Germans take Smolensk from Russians<br />
            3 infantry moved from Novgorod to Archangel<br />
            2 infantry moved from Belarus to Archangel<br />
            6 bombers moved from Novgorod to Samara<br />
            1 artillery and 1 infantry moved from Vyborg to 115 Sea Zone<br />
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone<br />
            1 artillery and 1 infantry moved from 113 Sea Zone to Denmark<br />
            1 fighter moved from Germany to Denmark<br />
            1 fighter moved from Germany to Denmark<br />
            3 artilleries and 15 infantry moved from France to Western Germany</p>
<p dir="auto">Combat - Germans<br />
            Battle in 113 Sea Zone<br />
                Germans attack with 1 carrier, 1 destroyer and 1 transport<br />
                Russians defend with 1 submarine<br />
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 1 :  1/1 hits<br />
                Units damaged: 1 carrier owned by the Germans<br />
                    Germans roll dice for 1 carrier, 1 destroyer and 1 transport in 113 Sea Zone, round 1 :  1/1 hits<br />
                    1 submarine owned by the Russians lost in 113 Sea Zone<br />
                Germans win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 6<br />
                Casualties for Russians: 1 submarine<br />
            Battle in Denmark<br />
                Germans attack with 1 artillery, 2 fighters and 1 infantry<br />
                Americans defend with 1 infantry<br />
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Denmark, round 1 :  2/4 hits<br />
                    Americans roll dice for 1 infantry in Denmark, round 1 :  0/1 hits<br />
                    1 infantry owned by the Americans lost in Denmark<br />
                Germans win, taking Denmark from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3<br />
                Casualties for Americans: 1 infantry<br />
            Battle in Archangel<br />
                Germans attack with 3 fighters, 5 infantry and 3 tactical_bombers<br />
                Russians defend with 2 armour, 1 artillery and 5 mech_infantrys<br />
                    Germans roll dice for 3 fighters, 5 infantry and 3 tactical_bombers in Archangel, round 1 :  4/11 hits<br />
                    Russians roll dice for 2 armour, 1 artillery and 5 mech_infantrys in Archangel, round 1 :  2/8 hits<br />
                    2 infantry owned by the Germans and 4 mech_infantrys owned by the Russians lost in Archangel<br />
                    Germans roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Archangel, round 2 :  4/9 hits<br />
                    Russians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Archangel, round 2 :  2/4 hits<br />
                    2 armour owned by the Russians , 2 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel<br />
                Germans win, taking Archangel from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 24<br />
                Casualties for Germans: 4 infantry<br />
                Casualties for Russians: 2 armour, 1 artillery and 5 mech_infantrys<br />
            Battle in Western Germany<br />
                Germans attack with 3 artilleries and 15 infantry<br />
                British defend with 3 aaGuns and 6 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry<br />
                    Germans roll dice for 3 artilleries and 15 infantry in Western Germany, round 1 :  5/18 hits<br />
                    Americans roll dice for 3 aaGuns and 7 infantry in Western Germany, round 1 :  5/7 hits<br />
                    1 infantry owned by the British , 5 infantry owned by the Germans , 1 infantry owned by the Americans and 3 aaGuns owned by the British lost in Western Germany<br />
                    Germans roll dice for 3 artilleries and 10 infantry in Western Germany, round 2 :  3/13 hits<br />
                    Americans roll dice for 5 infantry in Western Germany, round 2 :  0/5 hits<br />
                    3 infantry owned by the British lost in Western Germany<br />
                    Germans roll dice for 3 artilleries and 10 infantry in Western Germany, round 3 :  2/13 hits<br />
                    Americans roll dice for 2 infantry in Western Germany, round 3 :  0/2 hits<br />
                    2 infantry owned by the British lost in Western Germany<br />
                Germans win, taking Western Germany from Americans with 3 artilleries and 10 infantry remaining. Battle score for attacker is 21<br />
                Casualties for Germans: 5 infantry<br />
                Casualties for British: 3 aaGuns and 6 infantry<br />
                Casualties for Americans: 1 infantry<br />
            Battle in Samara<br />
                Germans attack with 12 armour, 29 artilleries, 6 bombers, 2 fighters, 19 infantry, 30 mech_infantrys and 5 tactical_bombers<br />
                Russians defend with 6 aaGuns, 22 artilleries, 2 fighters, 68 infantry and 2 tactical_bombers<br />
                    AA guns fire in Samara :  4/13 hits<br />
                    2 tactical_bombers owned by the Germans and 2 fighters owned by the Germans lost in Samara<br />
                    Germans roll dice for 12 armour, 29 artilleries, 6 bombers, 19 infantry, 30 mech_infantrys and 3 tactical_bombers in Samara, round 1 :  30/99 hits<br />
                    Russians roll dice for 6 aaGuns, 22 artilleries, 2 fighters, 68 infantry and 2 tactical_bombers in Samara, round 1 :  32/94 hits<br />
                    24 infantry owned by the Russians , 19 infantry owned by the Germans , 13 mech_infantrys owned by the Germans and 6 aaGuns owned by the Russians lost in Samara<br />
                    Germans roll dice for 12 armour, 29 artilleries, 6 bombers, 17 mech_infantrys and 3 tactical_bombers in Samara, round 2 :  27/67 hits<br />
                    Russians roll dice for 22 artilleries, 2 fighters, 44 infantry and 2 tactical_bombers in Samara, round 2 :  20/70 hits<br />
                    27 infantry owned by the Russians , 3 artilleries owned by the Germans and 17 mech_infantrys owned by the Germans lost in Samara<br />
                    Germans roll dice for 12 armour, 26 artilleries, 6 bombers and 3 tactical_bombers in Samara, round 3 :  20/47 hits<br />
                    Russians roll dice for 22 artilleries, 2 fighters, 17 infantry and 2 tactical_bombers in Samara, round 3 :  15/43 hits<br />
                    17 infantry owned by the Russians , 3 artilleries owned by the Russians and 15 artilleries owned by the Germans lost in Samara<br />
                    Germans roll dice for 12 armour, 11 artilleries, 6 bombers and 3 tactical_bombers in Samara, round 4 :  16/32 hits<br />
                    Russians roll dice for 19 artilleries, 2 fighters and 2 tactical_bombers in Samara, round 4 :  8/23 hits<br />
                    16 artilleries owned by the Russians and 8 artilleries owned by the Germans lost in Samara<br />
                    Germans roll dice for 12 armour, 3 artilleries, 6 bombers and 3 tactical_bombers in Samara, round 5 :  14/24 hits<br />
                    Russians roll dice for 3 artilleries, 2 fighters and 2 tactical_bombers in Samara, round 5 :  2/7 hits<br />
                    2 tactical_bombers owned by the Russians , 3 artilleries owned by the Russians , 2 fighters owned by the Russians and 2 artilleries owned by the Germans lost in Samara<br />
                Germans win, taking Samara from Russians with 12 armour, 1 artillery, 6 bombers and 3 tactical_bombers remaining. Battle score for attacker is 33<br />
                Casualties for Germans: 28 artilleries, 2 fighters, 19 infantry, 30 mech_infantrys and 2 tactical_bombers<br />
                Casualties for Russians: 6 aaGuns, 22 artilleries, 2 fighters, 68 infantry and 2 tactical_bombers</p>
<p dir="auto">Non Combat Move - Germans<br />
            3 tactical_bombers moved from Samara to Novgorod<br />
            6 bombers moved from Samara to Novgorod<br />
            2 artilleries and 5 infantry moved from Vyborg to Novgorod<br />
            1 aaGun moved from Belarus to Novgorod<br />
            4 mech_infantrys moved from France to Germany<br />
            2 aaGuns moved from France to Western Germany<br />
            2 fighters moved from Denmark to Germany<br />
            2 fighters and 2 tactical_bombers moved from Archangel to Poland<br />
            13 infantry moved from Germany to Poland<br />
            1 fighter moved from Poland to Germany<br />
            1 fighter moved from Archangel to Novgorod<br />
            1 tactical_bomber moved from Archangel to Poland</p>
<p dir="auto">Place Units - Germans<br />
            3 fighters placed in Novgorod<br />
            10 armour placed in Germany</p>
<p dir="auto">Turn Complete - Germans<br />
            Total Cost from Convoy Blockades: 2<br />
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,4,1,2,2,5<br />
            Germans collect 47 PUs (2 lost to blockades); end with 48 PUs total<br />
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs<br />
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs<br />
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 49 / 68<br />
    Russians : 4 / 0<br />
    Japanese : 34 / 29<br />
    Americans : 58 / 94<br />
    Chinese : 20 / 21<br />
    British : 25 / 27<br />
    UK_Pacific : 17 / 22<br />
    Italians : 33 / 36<br />
    ANZAC : 17 / 27<br />
    French : 8 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/512943</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512943</guid><dc:creator><![CDATA[wheatbeer]]></dc:creator><pubDate>Mon, 21 Jan 2013 14:49:17 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Mon, 21 Jan 2013 00:26:38 GMT]]></title><description><![CDATA[<p dir="auto">You’ve been playing all the decent players, you need to beat up on some chumps.</p>
<p dir="auto">You have the top strength of schedule I imagine.</p>
]]></description><link>https://www.axisandallies.org/forums/post/512885</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512885</guid><dc:creator><![CDATA[Jeff28]]></dc:creator><pubDate>Mon, 21 Jan 2013 00:26:38 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Mon, 21 Jan 2013 00:19:11 GMT]]></title><description><![CDATA[<p dir="auto">The more people play, the more they may expand … I agree that top 2 or top 4 is a little thin.</p>
]]></description><link>https://www.axisandallies.org/forums/post/512884</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512884</guid><dc:creator><![CDATA[wheatbeer]]></dc:creator><pubDate>Mon, 21 Jan 2013 00:19:11 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Mon, 21 Jan 2013 00:05:55 GMT]]></title><description><![CDATA[<p dir="auto">I hope they do a playoff for the league. Maybe best of three series of the top 6 with top 2 getting first round byes or something.</p>
]]></description><link>https://www.axisandallies.org/forums/post/512877</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512877</guid><dc:creator><![CDATA[Jeff28]]></dc:creator><pubDate>Mon, 21 Jan 2013 00:05:55 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Mon, 21 Jan 2013 00:02:16 GMT]]></title><description><![CDATA[<p dir="auto">sure take your time</p>
]]></description><link>https://www.axisandallies.org/forums/post/512875</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512875</guid><dc:creator><![CDATA[Jeff28]]></dc:creator><pubDate>Mon, 21 Jan 2013 00:02:16 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Mon, 21 Jan 2013 00:01:04 GMT]]></title><description><![CDATA[<p dir="auto">I’ll do Germany tomorrow.</p>
]]></description><link>https://www.axisandallies.org/forums/post/512874</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512874</guid><dc:creator><![CDATA[wheatbeer]]></dc:creator><pubDate>Mon, 21 Jan 2013 00:01:04 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Sun, 20 Jan 2013 23:47:19 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :11</p>
<p dir="auto">Combat Move - French</p>
<p dir="auto">Non Combat Move - French<br />
            1 infantry moved from United Kingdom to Scotland<br />
            1 infantry moved from United Kingdom to Scotland</p>
<p dir="auto">Turn Complete - French</p>
<p dir="auto">Territory Summary for French :</p>
<p dir="auto">Alexandria : 1 infantry<br />
    Scotland : 2 infantry<br />
    Tobruk : 1 infantry</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 38 / 91<br />
    Russians : 8 / 0<br />
    Japanese : 34 / 29<br />
    Americans : 65 / 94<br />
    Chinese : 20 / 21<br />
    British : 25 / 27<br />
    UK_Pacific : 17 / 22<br />
    Italians : 33 / 36<br />
    ANZAC : 17 / 27<br />
    French : 8 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/512870</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512870</guid><dc:creator><![CDATA[Jeff28]]></dc:creator><pubDate>Sun, 20 Jan 2013 23:47:19 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Sun, 20 Jan 2013 23:46:18 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :11</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 1 artillery, 1 bomber, 1 infantry and 2 transports; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - ANZAC<br />
            6 infantry moved from Malaya to 37 Sea Zone<br />
            6 artilleries moved from Malaya to 37 Sea Zone<br />
            6 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 37 Sea Zone to 39 Sea Zone<br />
            2 fighters moved from 39 Sea Zone to India</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            6 artilleries and 6 infantry moved from 39 Sea Zone to India<br />
            1 bomber and 2 fighters moved from Malaya to India<br />
            1 fighter moved from India to 39 Sea Zone<br />
            2 bombers moved from Queensland to India<br />
            1 infantry moved from New South Wales to Queensland</p>
<p dir="auto">Place Units - ANZAC<br />
            1 artillery and 1 infantry placed in Queensland<br />
            1 transport placed in 54 Sea Zone<br />
            1 bomber placed in New South Wales<br />
            1 transport placed in 62 Sea Zone</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 17 PUs; end with 17 PUs total<br />
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs<br />
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs</p>
<p dir="auto">Territory Summary for ANZAC :</p>
<p dir="auto">Caroline Islands : 2 infantry<br />
    India : 6 artilleries, 3 bombers, 3 fighters and 6 infantry<br />
    Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry<br />
    New Zealand : 1 airfield and 1 harbour<br />
    New South Wales : 1 bomber, 1 factory_minor and 1 harbour<br />
    Philippines : 1 artillery<br />
    Celebes : 1 flag, 1 aaGun and 1 infantry<br />
    Java : 1 flag, 1 aaGun and 3 infantry<br />
    Dutch New Guinea : 1 flag<br />
    39 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 6 transports<br />
    54 Sea Zone : 1 transport<br />
    62 Sea Zone : 1 transport</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 38 / 91<br />
    Russians : 8 / 0<br />
    Japanese : 34 / 29<br />
    Americans : 65 / 94<br />
    Chinese : 20 / 21<br />
    British : 25 / 27<br />
    UK_Pacific : 17 / 22<br />
    Italians : 33 / 36<br />
    ANZAC : 17 / 27<br />
    French : 8 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/512869</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512869</guid><dc:creator><![CDATA[Jeff28]]></dc:creator><pubDate>Sun, 20 Jan 2013 23:46:18 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Sun, 20 Jan 2013 23:34:09 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :11</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 8 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Italians<br />
            1 armour and 1 mech_infantry moved from Tambov to Volgograd<br />
            1 bomber moved from Egypt to Volgograd<br />
            1 infantry moved from France to Normandy Bordeaux<br />
                  Italians take Normandy Bordeaux from French<br />
            2 artilleries and 2 infantry moved from France to Holland Belgium<br />
            1 infantry moved from Trans-Jordan to Iraq<br />
                  Italians take Iraq from British<br />
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan<br />
            4 fighters moved from Egypt to Anglo Egyptian Sudan</p>
<p dir="auto">Combat - Italians<br />
            Battle in Volgograd<br />
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry<br />
                Russians defend with 1 factory_minor and 2 infantry<br />
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 1 :  1/3 hits<br />
                    Russians roll dice for 2 infantry in Volgograd, round 1 :  1/2 hits<br />
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Volgograd<br />
                    Italians roll dice for 1 armour and 1 bomber in Volgograd, round 2 :  2/2 hits<br />
                    Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits<br />
                    1 infantry owned by the Russians lost in Volgograd<br />
                Italians win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2<br />
                Casualties for Russians: 2 infantry<br />
                Casualties for Italians: 1 mech_infantry<br />
            Battle in Holland Belgium<br />
                Italians attack with 2 artilleries and 2 infantry<br />
                French defend with 1 fighter<br />
                    Italians roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 1 :  2/4 hits<br />
                    Americans roll dice for 1 fighter in Holland Belgium, round 1 :  1/1 hits<br />
                    1 fighter owned by the French and 1 infantry owned by the Italians lost in Holland Belgium<br />
                Italians win, taking Holland Belgium from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7<br />
                Casualties for French: 1 fighter<br />
                Casualties for Italians: 1 infantry<br />
            Battle in Anglo Egyptian Sudan<br />
                Italians attack with 1 artillery, 4 fighters and 1 infantry<br />
                British defend with 1 armour and 1 mech_infantry<br />
                    Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Anglo Egyptian Sudan, round 1 :  5/6 hits<br />
                    British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 1 :  1/2 hits<br />
                    1 armour owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan<br />
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 7<br />
                Casualties for British: 1 armour and 1 mech_infantry<br />
                Casualties for Italians: 1 infantry</p>
<p dir="auto">Non Combat Move - Italians<br />
            4 fighters moved from Anglo Egyptian Sudan to Egypt<br />
            1 artillery moved from Trans-Jordan to Egypt<br />
            4 artilleries and 10 infantry moved from Southern Italy to Northern Italy<br />
            1 bomber moved from Volgograd to Rostov<br />
            1 tactical_bomber moved from Southern Italy to Germany<br />
            1 aaGun moved from France to Northern Italy</p>
<p dir="auto">Place Units - Italians<br />
            2 infantry placed in Southern Italy<br />
            6 infantry placed in Northern Italy</p>
<p dir="auto">Turn Complete - Italians<br />
            Total Cost from Convoy Blockades: 9<br />
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,1,5<br />
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,5,1,3,1,4<br />
            Italians collect 24 PUs (9 lost to blockades); end with 24 PUs total<br />
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs<br />
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs<br />
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 38 / 91<br />
    Russians : 8 / 0<br />
    Japanese : 34 / 29<br />
    Americans : 65 / 94<br />
    Chinese : 20 / 21<br />
    British : 25 / 27<br />
    UK_Pacific : 17 / 22<br />
    Italians : 33 / 36<br />
    ANZAC : 17 / 33<br />
    French : 8 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/512865</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512865</guid><dc:creator><![CDATA[wheatbeer]]></dc:creator><pubDate>Sun, 20 Jan 2013 23:34:09 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Sun, 20 Jan 2013 23:09:11 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :11</p>
<p dir="auto">Turn Complete - UK_Pacific<br />
            UK_Pacific collect 17 PUs; end with 17 PUs total<br />
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs</p>
<p dir="auto">Territory Summary for UK_Pacific :</p>
<p dir="auto">India : 1 airfield, 1 factory_minor and 1 harbour<br />
    Malaya : 1 harbour<br />
    Kwangtung : 1 harbour<br />
    Sumatra : 1 flag</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 35 / 91<br />
    Russians : 10 / 0<br />
    Japanese : 34 / 29<br />
    Americans : 68 / 94<br />
    Chinese : 20 / 21<br />
    British : 28 / 27<br />
    UK_Pacific : 17 / 22<br />
    Italians : 26 / 24<br />
    ANZAC : 17 / 33<br />
    French : 10 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/512862</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512862</guid><dc:creator><![CDATA[Jeff28]]></dc:creator><pubDate>Sun, 20 Jan 2013 23:09:11 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Sun, 20 Jan 2013 23:08:42 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :11</p>
<p dir="auto">Purchase Units - British<br />
            British buy 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 1 PUs;</p>
<p dir="auto">Combat Move - British<br />
            1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan<br />
            1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan</p>
<p dir="auto">Combat - British<br />
            Battle in Anglo Egyptian Sudan<br />
                British attack with 1 armour and 2 mech_infantrys<br />
                Italians defend with 1 infantry<br />
                    British roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 1 :  1/3 hits<br />
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits<br />
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan<br />
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1<br />
                Casualties for British: 1 mech_infantry<br />
                Casualties for Italians: 1 infantry</p>
<p dir="auto">Non Combat Move - British<br />
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone<br />
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone<br />
            1 fighter moved from 110 Sea Zone to United Kingdom<br />
            1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone<br />
            1 carrier moved from 110 Sea Zone to 112 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone<br />
            2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone<br />
            2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone<br />
            2 aaGuns and 2 infantry moved from 112 Sea Zone to Western Germany<br />
            1 aaGun moved from Holland Belgium to Western Germany<br />
            2 infantry moved from Holland Belgium to Western Germany<br />
            2 infantry moved from Holland Belgium to Western Germany<br />
            1 armour, 1 artillery and 1 mech_infantry moved from Holland Belgium to 110 Sea Zone<br />
            3 infantry moved from United Kingdom to 110 Sea Zone<br />
            1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone<br />
            1 armour and 1 artillery moved from 112 Sea Zone to Norway<br />
            1 mech_infantry moved from 112 Sea Zone to Norway<br />
            3 infantry moved from 112 Sea Zone to Norway<br />
            1 fighter moved from Holland Belgium to United Kingdom<br />
            1 aaGun moved from United Kingdom to Scotland<br />
            1 aaGun moved from United Kingdom to Scotland<br />
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway<br />
            1 fighter moved from 112 Sea Zone to Norway<br />
            1 fighter moved from 112 Sea Zone to Norway</p>
<p dir="auto">Place Units - British<br />
            2 artilleries, 1 bomber and 2 infantry placed in United Kingdom</p>
<p dir="auto">Turn Complete - British<br />
            Total Cost from Convoy Blockades: 2<br />
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,5,2<br />
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,6<br />
            British collect 26 PUs (2 lost to blockades); end with 27 PUs total</p>
<p dir="auto">Territory Summary for British :</p>
<p dir="auto">Sumatra : 2 infantry<br />
    Belgian Congo : 4 armour and 2 mech_infantrys<br />
    Iceland : 1 airfield<br />
    Quebec : 1 factory_minor<br />
    Gibraltar : 1 harbour<br />
    New Brunswick Nova Scotia : 1 harbour<br />
    Union of South Africa : 1 factory_minor and 1 harbour<br />
    Scotland : 2 aaGuns and 1 airfield<br />
    Malta : 1 aaGun and 1 infantry<br />
    United Kingdom : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry<br />
    Anglo Egyptian Sudan : 1 armour and 1 mech_infantry<br />
    Western Germany : 3 aaGuns and 6 infantry<br />
    Norway : 1 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber<br />
    Tobruk : 1 armour, 1 artillery and 1 infantry<br />
    Italian Somaliland : 1 flag<br />
    Ethiopia : 1 flag<br />
    112 Sea Zone : 2 carriers and 5 transports<br />
    125 Sea Zone : 1 flag<br />
    93 Sea Zone : 1 flag<br />
    Eire : 1 flag<br />
    Iraq : 1 flag<br />
    Northwest Persia : 1 flag<br />
    91 Sea Zone : 2 destroyers</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 35 / 91<br />
    Russians : 10 / 0<br />
    Japanese : 34 / 29<br />
    Americans : 68 / 94<br />
    Chinese : 20 / 21<br />
    British : 28 / 27<br />
    UK_Pacific : 17 / 0<br />
    Italians : 26 / 24<br />
    ANZAC : 17 / 33<br />
    French : 10 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/512861</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512861</guid><dc:creator><![CDATA[Jeff28]]></dc:creator><pubDate>Sun, 20 Jan 2013 23:08:42 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Sun, 20 Jan 2013 22:50:23 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :11</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed<br />
            Chinese buy 7 infantry; Remaining resources: 1 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            1 infantry moved from Shantung to Jehol<br />
            7 infantry moved from Anhwe to Jehol<br />
            1 fighter and 7 infantry moved from Anhwe to Jehol</p>
<p dir="auto">Non Combat Move - Chinese<br />
            1 infantry moved from Kiangsi to Hunan<br />
            1 infantry moved from Kiangsu to Kiangsi</p>
<p dir="auto">Place Units - Chinese<br />
            7 infantry placed in Jehol</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 20 PUs; end with 21 PUs total</p>
<p dir="auto">Territory Summary for Chinese :</p>
<p dir="auto">Shantung : 1 flag<br />
    Kwangsi : 1 flag, 1 infantry<br />
    Kiangsu : 1 flag<br />
    Kiangsi : 1 flag, 1 infantry<br />
    Jehol : 1 flag, 1 fighter and 22 infantry<br />
    Yunnan : 1 infantry<br />
    Hunan : 2 infantry</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 35 / 91<br />
    Russians : 10 / 0<br />
    Japanese : 34 / 29<br />
    Americans : 68 / 94<br />
    Chinese : 20 / 21<br />
    British : 27 / 27<br />
    UK_Pacific : 17 / 0<br />
    Italians : 27 / 24<br />
    ANZAC : 17 / 33<br />
    French : 10 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/512859</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512859</guid><dc:creator><![CDATA[Jeff28]]></dc:creator><pubDate>Sun, 20 Jan 2013 22:50:23 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Sun, 20 Jan 2013 22:49:08 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :11</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 2 artilleries, 5 bombers, 2 infantry and 2 transports; Remaining resources: 1 PUs;</p>
<p dir="auto">Combat Move - Americans<br />
                Americans converts factory_major into different units<br />
            1 infantry moved from Holland Belgium to Western Germany<br />
                  Americans take Western Germany from Germans<br />
            5 artilleries and 5 infantry moved from Holland Belgium to 110 Sea Zone<br />
            5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone<br />
            1 armour, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone<br />
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone<br />
            1 infantry moved from 112 Sea Zone to Denmark<br />
            1 infantry moved from 112 Sea Zone to Norway<br />
            1 carrier and 2 fighters moved from 91 Sea Zone to 112 Sea Zone<br />
            2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone<br />
            3 destroyers moved from 110 Sea Zone to 112 Sea Zone<br />
            1 transport moved from 110 Sea Zone to 91 Sea Zone<br />
            1 submarine moved from 91 Sea Zone to 112 Sea Zone<br />
            4 bombers moved from Eastern United States to United Kingdom<br />
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone<br />
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone<br />
            1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone<br />
            1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone<br />
            1 infantry and 1 mech_infantry moved from 39 Sea Zone to India<br />
            1 carrier, 1 destroyer and 2 fighters moved from 37 Sea Zone to 39 Sea Zone<br />
            2 infantry moved from Kwangtung to 20 Sea Zone<br />
            1 destroyer, 2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone<br />
            2 infantry moved from 19 Sea Zone to Jehol<br />
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol<br />
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone<br />
            1 submarine moved from 37 Sea Zone to 20 Sea Zone<br />
            1 fighter moved from United Kingdom to 112 Sea Zone<br />
            4 bombers moved from United Kingdom to Scotland</p>
<p dir="auto">Combat - Americans<br />
            Battle in Jehol<br />
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber<br />
                Japanese defend with 1 infantry<br />
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 1 :  2/4 hits<br />
                    Japanese roll dice for 1 infantry in Jehol, round 1 :  1/1 hits<br />
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Jehol<br />
                Americans win, taking Jehol from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0<br />
                Casualties for Japanese: 1 infantry<br />
                Casualties for Americans: 1 infantry<br />
            Battle in Denmark<br />
            Battle in Norway<br />
            Battle in India</p>
<p dir="auto">Non Combat Move - Americans<br />
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco<br />
            1 bomber moved from Queensland to Malaya<br />
            1 carrier moved from 6 Sea Zone to 19 Sea Zone<br />
            1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone<br />
            2 destroyers moved from 6 Sea Zone to 19 Sea Zone</p>
<p dir="auto">Place Units - Americans<br />
            2 transports placed in 101 Sea Zone<br />
            2 artilleries, 5 bombers and 2 infantry placed in Eastern United States</p>
<p dir="auto">Turn Complete - Americans<br />
            Americans collect 68 PUs; end with 69 PUs total<br />
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs<br />
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs<br />
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs<br />
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs</p>
<p dir="auto">Territory Summary for Americans :</p>
<p dir="auto">Caroline Islands : 1 flag, 1 airfield and 1 harbour<br />
    Jehol : 1 infantry<br />
    India : 1 infantry and 1 mech_infantry<br />
    Malaya : 1 bomber<br />
    Queensland : 1 bomber<br />
    Philippines : 1 airfield and 1 harbour<br />
    Guam : 1 airfield<br />
    Wake Island : 1 airfield<br />
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour<br />
    Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry<br />
    Midway : 1 airfield<br />
    42 Sea Zone : 1 flag<br />
    37 Sea Zone : 1 destroyer<br />
    36 Sea Zone : 1 flag, 1 submarine<br />
    35 Sea Zone : 1 flag<br />
    39 Sea Zone : 1 carrier, 1 destroyer and 1 transport<br />
    20 Sea Zone : 1 flag, 1 submarine<br />
    19 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport<br />
    6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 14 submarines and 1 tactical_bomber<br />
    Central United States : 1 factory_major<br />
    Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 5 bombers, 1 factory_major, 1 harbour and 2 infantry<br />
    Scotland : 4 bombers<br />
    United Kingdom : 4 bombers<br />
    Morocco : 2 artilleries and 2 infantry<br />
    Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry<br />
    Norway : 1 flag, 1 infantry<br />
    Denmark : 1 flag, 1 infantry<br />
    Holland Belgium : 1 flag<br />
    Tobruk : 1 flag<br />
    Libya : 1 flag<br />
    112 Sea Zone : 1 armour, 7 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 6 infantry, 1 submarine, 1 tactical_bomber and 8 transports<br />
    93 Sea Zone : 2 submarines<br />
    97 Sea Zone : 1 flag, 4 submarines<br />
    101 Sea Zone : 2 transports<br />
    Brazil : 1 flag<br />
    91 Sea Zone : 1 destroyer and 3 transports</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 35 / 91<br />
    Russians : 10 / 0<br />
    Japanese : 34 / 29<br />
    Americans : 68 / 94<br />
    Chinese : 20 / 22<br />
    British : 27 / 27<br />
    UK_Pacific : 17 / 0<br />
    Italians : 27 / 24<br />
    ANZAC : 17 / 33<br />
    French : 10 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/512858</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512858</guid><dc:creator><![CDATA[Jeff28]]></dc:creator><pubDate>Sun, 20 Jan 2013 22:49:08 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Sun, 20 Jan 2013 21:23:01 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :11</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 4 fighters and 5 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;</p>
<p dir="auto">Combat Move - Japanese<br />
            2 armour and 4 mech_infantrys moved from India to Eastern Persia<br />
                  Japanese take Eastern Persia from British<br />
            1 submarine moved from 39 Sea Zone to 72 Sea Zone<br />
            1 infantry moved from Yenisey to Timguska<br />
                  Japanese take Timguska from Russians<br />
            2 mech_infantrys moved from Manchuria to Amur<br />
            2 mech_infantrys moved from Amur to Ulaanbaatar<br />
                  Japanese take Ulaanbaatar from Russians<br />
            1 infantry moved from Manchuria to Jehol<br />
                  Japanese take Jehol from Chinese</p>
<p dir="auto">Combat - Japanese<br />
            Battle in 72 Sea Zone<br />
                Japanese attack with 1 submarine<br />
                British defend with 1 destroyer<br />
                    Japanese roll dice for 1 submarine in 72 Sea Zone, round 1 :  0/1 hits<br />
                    British roll dice for 1 destroyer in 72 Sea Zone, round 1 :  0/1 hits<br />
                    Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 :  0/1 hits<br />
                    British roll dice for 1 destroyer in 72 Sea Zone, round 2 :  0/1 hits<br />
                    Japanese roll dice for 1 submarine in 72 Sea Zone, round 3 :  0/1 hits<br />
                    British roll dice for 1 destroyer in 72 Sea Zone, round 3 :  0/1 hits<br />
                    Japanese roll dice for 1 submarine in 72 Sea Zone, round 4 :  1/1 hits<br />
                    British roll dice for 1 destroyer in 72 Sea Zone, round 4 :  0/1 hits<br />
                    1 destroyer owned by the British lost in 72 Sea Zone<br />
                Japanese win, taking 72 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8<br />
                Casualties for British: 1 destroyer</p>
<p dir="auto">Non Combat Move - Japanese<br />
            1 mech_infantry moved from Persia to 80 Sea Zone<br />
            1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone<br />
            1 mech_infantry moved from 81 Sea Zone to Egypt<br />
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone<br />
            1 fighter moved from Manchuria to Yenisey<br />
            3 fighters moved from Japan to Yakut S.S.R.<br />
            1 fighter moved from French Indo China to Manchuria<br />
            4 fighters and 2 tactical_bombers moved from Egypt to Yugoslavia<br />
            2 fighters moved from Southern Italy to France<br />
            2 bombers moved from Egypt to France<br />
            2 bombers moved from Egypt to Germany</p>
<p dir="auto">Place Units - Japanese<br />
            3 fighters placed in Persia<br />
            1 fighter and 5 infantry placed in Japan</p>
<p dir="auto">Turn Complete - Japanese<br />
            Total Cost from Convoy Blockades: 16<br />
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,6,1,6,4,2,1,5<br />
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3<br />
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1<br />
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,2,4,1,5,1,5,4,2,6,4,2,4,4,1,3,5,3,5,5,1,6,4,6,4,2,1,3,3,5,2,4,3,3,5,2,2,1,4,6,6,6,4,3<br />
            Japanese collect 22 PUs (16 lost to blockades); end with 24 PUs total<br />
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 45 / 91<br />
    Russians : 10 / 0<br />
    Japanese : 38 / 29<br />
    Americans : 64 / 89<br />
    Chinese : 19 / 22<br />
    British : 27 / 27<br />
    UK_Pacific : 4 / 0<br />
    Italians : 27 / 24<br />
    ANZAC : 21 / 33<br />
    French : 10 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/512845</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512845</guid><dc:creator><![CDATA[wheatbeer]]></dc:creator><pubDate>Sun, 20 Jan 2013 21:23:01 GMT</pubDate></item><item><title><![CDATA[Reply to Wheatbeer vs Jeff28 alternate universe match on Sun, 20 Jan 2013 20:58:33 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5</p>
<p dir="auto">Game History</p>
<p dir="auto">Round :11</p>
<p dir="auto">Combat Move - Russians<br />
            3 infantry moved from Samara to Volgograd<br />
            2 fighters and 2 tactical_bombers moved from Samara to Volgograd</p>
<p dir="auto">Combat - Russians<br />
            Battle in Volgograd<br />
                Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers<br />
                Germans defend with 1 factory_minor and 3 mech_infantrys<br />
                    Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Volgograd, round 1 :  3/7 hits<br />
                    Germans roll dice for 3 mech_infantrys in Volgograd, round 1 :  1/3 hits<br />
                    1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd<br />
                Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9<br />
                Casualties for Germans: 3 mech_infantrys<br />
                Casualties for Russians: 1 infantry</p>
<p dir="auto">Non Combat Move - Russians<br />
            Turning on Edit Mode<br />
            EDIT: Changing ownership of Archangel from Germans to Russians<br />
            EDIT: Removing units owned by Russians from Vologda: 1 artillery<br />
            EDIT: Adding units owned by Russians to Archangel: 2 armour, 1 artillery and 5 mech_infantrys<br />
            EDIT: Turning off Edit Mode<br />
            2 fighters and 2 tactical_bombers moved from Volgograd to Samara</p>
<p dir="auto">Turn Complete - Russians<br />
            Turning on Edit Mode<br />
            EDIT: Turning off Edit Mode<br />
            Turning on Edit Mode<br />
            EDIT: Turning off Edit Mode<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by Russians from Samara: 2 aaGuns<br />
            EDIT: Adding units owned by Russians to Novosibirsk: 2 aaGuns, 2 fighters and 2 tactical_bombers<br />
            EDIT: Removing units owned by Russians from Novosibirsk: 2 aaGuns, 2 fighters and 2 tactical_bombers<br />
            EDIT: Adding units owned by Russians to Urals: 2 fighters and 2 tactical_bombers<br />
            EDIT: Turning off Edit Mode<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by Russians from Samara: 2 armour and 5 mech_infantrys<br />
            EDIT: Removing units owned by Russians from Samara: 2 fighters and 2 tactical_bombers<br />
            EDIT: Turning off Edit Mode<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by Russians from Urals: 2 fighters and 2 tactical_bombers<br />
            EDIT: Adding units owned by Russians to Samara: 2 fighters and 2 tactical_bombers<br />
            EDIT: Turning off Edit Mode<br />
            Turning on Edit Mode<br />
            EDIT: Adding units owned by Russians to Samara: 2 aaGuns<br />
            EDIT: Turning off Edit Mode</p>
<p dir="auto">Territory Summary for Russians :</p>
<p dir="auto">Olgiy : 1 flag<br />
    Dzavhan : 1 flag<br />
    Central Mongolia : 1 flag<br />
    Buyant-Uhaa : 1 flag<br />
    Ulaanbaatar : 1 flag<br />
    Tsagaan Olom : 1 flag<br />
    Archangel : 2 armour, 1 artillery and 5 mech_infantrys<br />
    Volgograd : 1 factory_minor and 2 infantry<br />
    Samara : 6 aaGuns, 22 artilleries, 2 fighters, 68 infantry and 2 tactical_bombers<br />
    113 Sea Zone : 1 submarine</p>
<p dir="auto">Production/PUs Summary :</p>
<p dir="auto">Germans : 45 / 91<br />
    Russians : 11 / 0<br />
    Japanese : 36 / 57<br />
    Americans : 64 / 89<br />
    Chinese : 20 / 22<br />
    British : 27 / 27<br />
    UK_Pacific : 4 / 0<br />
    Italians : 27 / 24<br />
    ANZAC : 21 / 33<br />
    French : 10 / 0<br />
    Dutch : 0 / 0<br />
    Mongolians : 0 / 0<br />
    Neutral_Axis : 0 / 0<br />
    Neutral_Allies : 0 / 0<br />
    Neutral_True : 18 / 0</p>
]]></description><link>https://www.axisandallies.org/forums/post/512842</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/512842</guid><dc:creator><![CDATA[Jeff28]]></dc:creator><pubDate>Sun, 20 Jan 2013 20:58:33 GMT</pubDate></item></channel></rss>