13L G40 Boldfresh vs. Jeff28 (Allies +11)

  • '12

    oops my bad.  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Purchase Units - ANZAC
                ANZAC buy 3 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                ANZAC creates battle in territory 19 Sea Zone

    Non Combat Move - ANZAC
                1 aaGun moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Okinawa to 19 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                2 infantry moved from Burma to India
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Korea to Kansu
                2 fighters moved from Kansu to Russia
                1 bomber moved from Queensland to India
                1 bomber moved from Queensland to Western United States

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                3 fighters placed in Korea

    Turn Complete - ANZAC
                ANZAC collect 27 PUs; end with 27 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 aaGun and 1 infantry
        Iwo Jima : 1 flag
        Formosa : 1 flag
        Korea : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 infantry
        Okinawa : 1 flag
        Kansu : 1 fighter
        India : 1 artillery, 1 bomber and 3 infantry
        Borneo : 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 1 artillery and 1 infantry
        Western United States : 1 bomber
        French Indo China : 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer and 1 transport
        37 Sea Zone : 1 transport
        36 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        39 Sea Zone : 1 transport
        19 Sea Zone : 1 flag
        6 Sea Zone : 2 submarines
        54 Sea Zone : 1 transport
        Russia : 4 fighters
        80 Sea Zone : 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry and 2 transports

    Production/PUs Summary :

    Germans : 62 / 125
        Russians : 32 / 34
        Japanese : 14 / 8
        Americans : 63 / 88
        Chinese : 23 / 59
        British : 24 / 0
        UK_Pacific : 17 / 23
        Italians : 19 / 33
        ANZAC : 27 / 37
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :16

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Production/PUs Summary :

    Germans : 62 / 125
        Russians : 32 / 34
        Japanese : 14 / 8
        Americans : 63 / 88
        Chinese : 23 / 59
        British : 24 / 0
        UK_Pacific : 17 / 23
        Italians : 19 / 33
        ANZAC : 27 / 37
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • '12

    man these games are flying.  you posted this morning and it’s already midway down page 3!

    need to go back and refresh my memory about what planes are on what acc’s in z80…

  • '12

    @Jeff28:

    All planes on on american carriers.

    –Jeff

    ok, a little more specificity needed.  you have 6 american acc’s.  you have 8 planes on those carriers.  3 anzac ftrs and 5 UK planes.  how EXACTLY are they positioned on those acc’s?  do you have 4 carriers that are holding 1 plane each and 2 carriers that are holding 2 planes each?  and if so exactly which planes.  best to just say exactly what is on EACH acc.

  • '12

    i’ll go ahead with germany now, but before you go with russia, please specify and continue to do so each turn.

    thank you

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 5 fighters, 15 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Trans-Jordan to Saudi Arabia
                      Germans take Saudi Arabia from British
                1 armour moved from Saudi Arabia to Iraq
                3 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Poland to Baltic States
                8 mech_infantrys moved from Germany to Baltic States
                3 fighters moved from Holland Belgium to Baltic States
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Belarus
                1 fighter moved from Western Germany to Baltic States
                1 bomber moved from Holland Belgium to 100 Sea Zone
                1 bomber moved from 100 Sea Zone to Caucasus
                1 armour moved from Anglo Egyptian Sudan to Nigeria
                      Germans take French Equatorial Africa from British
                      Germans take Nigeria from British
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    Russians defend with 1 submarine
                        Germans roll dice for 2 submarines in 125 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Caucasus
                    Germans attack with 1 bomber and 3 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 3 mech_infantrys in Caucasus, round 1 :  1/4 hits
                        Russians roll dice for 2 infantry in Caucasus, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Caucasus
                        Germans roll dice for 1 bomber and 3 mech_infantrys in Caucasus, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 4 fighters, 1 infantry and 8 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 fighters, 1 infantry and 8 mech_infantrys in Baltic States, round 1 :  4/13 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 4 fighters, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber could not land in Caucasus and was removed
                4 fighters moved from Baltic States to Belarus
                4 armour, 1 artillery, 9 infantry and 22 mech_infantrys moved from Novgorod to Belarus
                5 infantry moved from Poland to Eastern Poland
                27 infantry moved from Eastern Poland to Belarus
                2 armour moved from Germany to Eastern Poland
                1 armour and 2 mech_infantrys moved from Syria to Turkey
                1 armour moved from Iraq to Turkey
                1 mech_infantry moved from Trans-Jordan to Turkey
                1 armour moved from Persia to Turkey
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 armour moved from Egypt to Iraq
                12 artilleries moved from Persia to Northwest Persia
                4 armour moved from Persia to Iraq
                7 mech_infantrys moved from Persia to Iraq
                1 aaGun moved from Iraq to Persia
                8 transports moved from 110 Sea Zone to 112 Sea Zone
                8 mech_infantrys moved from Southern France to Normandy Bordeaux
                4 armour moved from Southern France to Normandy Bordeaux
                1 armour moved from Southern France to Yugoslavia
                4 tactical_bombers moved from Holland Belgium to Western Germany

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Turkey: 1 bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 2 armour and 5 infantry
                EDIT: Adding units owned by Germans to Baltic States: 2 armour and 5 infantry
                EDIT: Turning off Edit Mode
                2 infantry and 1 mech_infantry placed in Persia
                1 infantry and 2 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Novgorod
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                3 infantry placed in Novgorod
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                10 infantry placed in Germany
                1 armour, 5 fighters and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,6,5,6,4,3,2,4,6,6,6,6,5,4,2,1,6,3,6,1,5,3,4,2,4,3,2,1,4,6,2,1,2,6,6,5,1,1,6,5,2,1,4,2,1,2,1,1,2,4,3,6
                Germans collect 68 PUs (6 lost to blockades); end with 68 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 94 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag
        Gibraltar : 1 flag, 1 airfield and 1 harbour
        Egypt : 1 mech_infantry
        Scotland : 1 flag, 1 airfield and 1 armour
        Nigeria : 1 flag, 1 armour
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Anglo Egyptian Sudan : 1 flag
        French Equatorial Africa : 1 flag
        Normandy Bordeaux : 4 armour and 8 mech_infantrys
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 armour, 1 factory_major, 5 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
        Germany : 1 factory_major and 10 infantry
        Holland Belgium : 1 airfield
        Belarus : 5 armour, 1 artillery, 4 fighters, 36 infantry and 22 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag, 2 armour, 6 infantry and 8 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 2 mech_infantrys
        Portugal : 1 flag
        112 Sea Zone : 8 transports
        125 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        Turkey : 1 flag, 3 armour, 1 bomber and 3 mech_infantrys
        Saudi Arabia : 1 flag
        Bulgaria : 1 flag
        Iraq : 1 flag, 1 aaGun, 1 airfield, 6 armour, 1 factory_minor and 10 mech_infantrys
        Northwest Persia : 1 flag, 12 artilleries
        Persia : 1 flag, 1 aaGun, 1 airfield, 6 armour, 1 factory_minor and 11 mech_infantrys
        Sweden : 1 flag
        Yugoslavia : 1 flag, 1 airfield and 1 armour
        Spain : 3 aaGuns
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 74 / 94
        Russians : 26 / 34
        Japanese : 14 / 8
        Americans : 63 / 88
        Chinese : 23 / 59
        British : 18 / 0
        UK_Pacific : 17 / 23
        Italians : 19 / 33
        ANZAC : 27 / 37
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 22 times
                3 was rolled 11 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 16 times
            Average roll : 3.357
            Median : 3.000
            Variance : 1.229
            Standard Deviation : 1.109
            Total rolls : 84

    Null / Other
                1 was rolled 10 times
                2 was rolled 12 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 13 times
            Average roll : 3.472
            Median : 3.000
            Variance : 1.212
            Standard Deviation : 1.101
            Total rolls : 53

    Germans Combat
                1 was rolled 4 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 2.923
            Median : 2.500
            Variance : 1.520
            Standard Deviation : 1.233
            Total rolls : 26

    Russians Combat
                2 was rolled 1 times
                5 was rolled 4 times
            Average roll : 4.400
            Median : 5.000
            Variance : 4.250
            Standard Deviation : 2.062
            Total rolls : 5

  • '12

    @Boldfresh:

    i’ll go ahead with germany now, but before you go with russia, please specify and continue to do so each turn.

    thank you

    bump#1

    and don’t forget to specify what carriers your aircraft are on EXACTLY.


  • The aircraft are on the fewest american carriers possible.

    I am having a hard time figuring out how to get Anzac to the front? Any pointers?

    –Jeff


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Russians
                Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
                3 fighters and 3 tactical_bombers moved from Russia to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Volgograd to Caucasus
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Western Ukraine, round 1 :  2/8 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 1 :  1/4 hits
                        Germans roll dice for 2 mech_infantrys in Caucasus, round 1 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 :  4/4 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - Russians
                3 aaGuns, 2 armour, 9 artilleries, 43 infantry and 5 mech_infantrys moved from Bryansk to Russia
                3 fighters and 3 tactical_bombers moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

    Territory Summary for Russians :

    Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Archangel : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 3 armour, 9 artilleries, 1 factory_major, 3 fighters, 63 infantry, 6 mech_infantrys and 3 tactical_bombers
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 2 aaGuns, 8 artilleries, 1 factory_minor, 1 fighter, 23 infantry and 1 tactical_bomber
        Caucasus : 2 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 69 / 94
        Russians : 31 / 31
        Japanese : 14 / 8
        Americans : 63 / 88
        Chinese : 23 / 59
        British : 18 / 0
        UK_Pacific : 17 / 23
        Italians : 19 / 33
        ANZAC : 27 / 37
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • I am swamped again at work, will try to send back a turn this weekend. Have another bid Tuesday, then should have more free time.

  • '12

    @Jeff28:

    The aircraft are on the fewest american carriers possible.

    I am having a hard time figuring out how to get Anzac to the front? Any pointers?

    –Jeff

    it’s far too late for anzac to make any contributions.

  • '12

    @Jeff28:

    The aircraft are on the fewest american carriers possible.

    I am having a hard time figuring out how to get Anzac to the front? Any pointers?

    –Jeff

    ok so you have 8 aircraft on 4 acc.  that is STILL not fully explicit.  you could have a single anzac ftr on each of 3 carriers or you could have 2 anzac fts on 1 acc and the other on a second acc.  and then there is the issue that you have 3 ftr, 2 tac with UK.  you could have both tacs on the same acc or on separate acc’s.  you have to state EXACTLY what is on EACH of the 4 acc’s.  you can do so before you move with america - not a big deal since this game is such a runaway, but it’s good to get in the habit of always stating clearly until the day the Veqryn fixes the problem.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :17

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 8 PUs;

    Combat Move - Japanese
                1 infantry moved from Syria to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
                1 infantry moved from 100 Sea Zone to Ukraine

    Combat - Japanese
                Battle in Ukraine

    Non Combat Move - Japanese
                3 armour and 2 fighters moved from Iraq to Persia
                3 fighters moved from Egypt to Iraq
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                5 artilleries and 4 infantry moved from Syria to Trans-Jordan
                2 destroyers and 8 transports moved from 98 Sea Zone to 97 Sea Zone
                3 bombers moved from Egypt to Iraq
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 fighter and 3 tactical_bombers moved from Yugoslavia to Iraq
                1 fighter and 1 tactical_bomber moved from Iraq to Persia

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,1,5,6,4,1,1,3,1,6,4
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5
                Japanese collect 7 PUs (9 lost to blockades); end with 15 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 14 infantry
        Wake Island : 1 flag, 1 airfield
        Trans-Jordan : 5 artilleries and 8 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Morocco : 1 flag
        French Madagascar : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        100 Sea Zone : 1 transport
        97 Sea Zone : 2 destroyers and 9 transports
        Iraq : 3 bombers, 3 fighters and 2 tactical_bombers
        Persia : 3 armour, 3 fighters and 1 tactical_bomber
        Spain : 2 armour and 2 mech_infantrys
        98 Sea Zone : 1 transport
        110 Sea Zone : 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 69 / 94
        Russians : 29 / 31
        Japanese : 16 / 15
        Americans : 63 / 88
        Chinese : 23 / 59
        British : 18 / 0
        UK_Pacific : 17 / 23
        Italians : 19 / 33
        ANZAC : 27 / 37
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '12

    bump #2

  • '12

    hey jeff, i could take the win with bump 3 here plus you haven’t posted for quite a while so you’re probably super busy, and I am as well.  i’m going to wait to hear back from you for at least 2 more weeks.


  • Actually, you have to have bump #3 plus another 72 hours (so effectively 4 bumps total)

    Or the 9 day rule

  • '12

    ok, then bump #3 is in effect per this post

  • '12

    guess this one is over.

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