Ziggurat (allies +8) vs Hank13 (axis)


  • No worries. And no scramble. You can have Morocco. Consider it a gift :).

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                5 infantry moved from Bulgaria to Yugoslavia
                1 bomber moved from Southern Italy to Yugoslavia
                2 fighters moved from Southern Italy to Yugoslavia
                2 armour and 2 infantry moved from Greece to 97 Sea Zone
                2 armour, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 artillery and 3 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                2 armour and 2 infantry moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
                    French defend with 1 cruiser
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 92 Sea Zone, round 1 :  2/5 hits
                        French roll dice for 1 cruiser in 92 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the French and 1 submarine owned by the Italians lost in 92 Sea Zone
                    Italians win with 1 battleship, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 6
                    Casualties for French: 1 cruiser
                    Casualties for Italians: 1 submarine
                Battle in Morocco
                    Italians attack with 2 armour and 2 infantry
                    French defend with 2 infantry
                        Italians roll dice for 2 armour and 2 infantry in Morocco, round 1 :  0/4 hits
                        French roll dice for 2 infantry in Morocco, round 1 :  2/2 hits
                        2 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 2 armour in Morocco, round 2 :  0/2 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  2/2 hits
                        2 armour owned by the Italians lost in Morocco
                    French win with 2 infantry remaining. Battle score for attacker is -18
                    Casualties for Italians: 2 armour and 2 infantry
                Battle in Yugoslavia
                    Italians attack with 1 bomber, 2 fighters and 5 infantry
                    Neutral_Allies defend with 5 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 5 infantry in Yugoslavia, round 1 :  2/8 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  2/5 hits
                        2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Yugoslavia, round 2 :  3/6 hits
                        Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 :  0/3 hits
                        3 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Yugoslavia to Southern Italy
                2 artilleries and 1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 submarine placed in 93 Sea Zone
                1 submarine placed in 95 Sea Zone
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,1,2,6,3,2,6,1
                Italians collect 20 PUs (2 lost to blockades); end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour and 1 mech_infantry
        Egypt : 1 flag, 1 artillery, 1 harbour and 3 infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 2 artilleries, 1 factory_major and 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        95 Sea Zone : 1 submarine
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 submarine
        92 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports
        Yugoslavia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 30 / 40
        Japanese : 36 / 46
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 28 / 33
        UK_Pacific : 24 / 24
        Italians : 22 / 26
        ANZAC : 14 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 3 submarines
        Anglo Egyptian Sudan : 1 infantry
        Ethiopia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 30 / 40
        Japanese : 36 / 46
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 28 / 33
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 15 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 fighter moved from Gibraltar to Trans-Jordan
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 30 / 40
        Japanese : 36 / 46
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 28 / 33
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 15 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    Some decisions for you to make:

    1. Interceptors in Moscow
    2. Scramble in sz 110

    G3 combat.tsvg


  • 1. Yes
    2. No

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 bombers moved from Eastern Poland to Russia
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                3 artilleries and 10 infantry moved from Baltic States to Belarus
                5 infantry moved from Finland to Vyborg

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                        Defenders Fire,  :  0/2 hits
                        Attackers Fire,  :  0/2 hits
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in 110 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 transport
                        1 transport owned by the British lost in 110 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Vyborg
                    Germans attack with 5 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 infantry in Vyborg, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in Vyborg, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                8 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland
                3 aaGuns moved from Baltic States to Belarus
                1 bomber moved from Russia to Eastern Poland

    Place Units - Germans
                3 armour placed in Ukraine
                1 fighter and 2 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
        Poland : 3 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag, 3 aaGuns, 1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Vyborg : 1 flag, 5 infantry
        Eastern Poland : 1 flag, 8 armour, 1 bomber and 6 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 8 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 26 / 40
        Japanese : 36 / 46
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 28 / 33
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 15 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians repair 8 damage on 8 factory_majors; Remaining resources: 32 PUs;
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Novgorod
                4 infantry moved from Karelia to Vyborg
                1 fighter moved from Russia to Novgorod
                1 fighter moved from Russia to Vyborg
                2 artilleries moved from Karelia to Vyborg
                1 tactical_bomber moved from Northwest Persia to Bryansk
                4 infantry moved from Buryatia to Sakha
                1 infantry moved from Buryatia to Sakha
                6 infantry moved from Buryatia to Sakha
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Tambov to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Sakha
                    Russians attack with 11 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 11 infantry in Sakha, round 1 :  1/11 hits
                        Japanese roll dice for 1 armour in Sakha, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Sakha
                    Russians win, taking Sakha from Japanese with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 1 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vyborg
                    Russians attack with 2 artilleries, 1 fighter and 4 infantry
                    Germans defend with 5 infantry
                        Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Vyborg, round 1 :  1/7 hits
                        Germans roll dice for 5 infantry in Vyborg, round 1 :  3/5 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                        Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Vyborg, round 2 :  1/4 hits
                        Germans roll dice for 4 infantry in Vyborg, round 2 :  2/4 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vyborg
                    1 artillery owned by the Russians retreated to Karelia
                    Germans win with 3 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 4 infantry

    Non Combat Move - Russians
                1 fighter moved from Vyborg to Karelia
                1 fighter moved from Novgorod to Karelia
                1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Volgograd to Rostov
                1 artillery moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Tambov
                2 aaGuns moved from Buryatia to Sakha
                6 infantry moved from Yenisey to Timguska
                1 mech_infantry moved from Iraq to Caucasus
                1 armour moved from Iraq to Caucasus

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs

    Territory Summary for Russians :

    Sakha : 2 aaGuns and 10 infantry
        Timguska : 6 infantry
        Karelia : 2 aaGuns, 3 artilleries, 2 fighters and 1 infantry
        Bryansk : 2 infantry
        Rostov : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 16 infantry and 1 tactical_bomber
        Tambov : 2 artilleries and 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Caucasus : 1 armour and 1 mech_infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 32 / 43
        Japanese : 35 / 46
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 28 / 33
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 15 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                3 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Yunnan to Szechwan

    Combat - Japanese

    Non Combat Move - Japanese
                1 artillery and 3 infantry moved from Anhwe to Kiangsi
                1 aaGun and 3 infantry moved from Anhwe to Kweichow
                3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                3 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Japan to 6 Sea Zone
                2 destroyers, 2 infantry, 5 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from Manchuria to Kwangsi
                4 infantry moved from 36 Sea Zone to Kwangsi
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                1 armour and 1 infantry placed in Japan
                1 harbour placed in Hainan
                1 airfield placed in Kwangsi

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Kwangsi : 1 airfield, 2 artilleries, 2 bombers, 11 fighters, 10 infantry and 8 tactical_bombers
        Kiangsi : 1 artillery and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Siam : 2 infantry
        Manchuria : 4 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery and 1 infantry
        Yunnan : 1 flag, 3 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun and 3 infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 4 artilleries, 5 infantry and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Siberia : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 7 submarines and 6 transports
        6 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 32 / 43
        Japanese : 38 / 48
        Americans : 52 / 53
        Chinese : 2 / 7
        British : 28 / 33
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 15 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 infantry moved from Western United States to Central United States
                1 fighter moved from Eastern United States to 101 Sea Zone
                2 carriers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Central United States
                1 carrier and 2 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer
        54 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 armour, 2 artilleries, 1 factory_minor, 6 infantry and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 8 transports

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 32 / 43
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 2 / 7
        British : 28 / 33
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 15 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 1 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 :  1/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                9 infantry moved from Sikang to Tsinghai
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 11 infantry

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 32 / 43
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 2 / 3
        British : 28 / 33
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 15 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 artilleries moved from 81 Sea Zone to Egypt
                1 bomber moved from Gibraltar to Egypt
                2 tactical_bombers moved from Trans-Jordan to Egypt
                3 fighters moved from Trans-Jordan to Egypt
                2 fighters moved from 98 Sea Zone to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 artillery, 1 harbour and 3 infantry
                        British roll dice for 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 1 :  5/12 hits
                        Italians roll dice for 1 artillery and 3 infantry in Egypt, round 1 :  4/4 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians , 1 artillery owned by the British , 1 fighter owned by the British and 3 infantry owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 artillery, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - British
                4 fighters moved from Egypt to Northwest Persia
                1 bomber moved from Egypt to Trans-Jordan
                2 tactical_bombers moved from Egypt to Northwest Persia
                2 fighters moved from Gibraltar to Trans-Jordan
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                2 mech_infantrys moved from India to Eastern Persia
                3 infantry moved from Persia to Northwest Persia
                1 artillery moved from West India to Eastern Persia
                1 aaGun moved from West India to Eastern Persia
                4 infantry moved from West India to Eastern Persia
                1 infantry moved from West India to Eastern Persia
                1 aaGun and 8 infantry moved from West India to India
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 transport moved from 44 Sea Zone to 46 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 8 infantry

    Territory Summary for British, UK_Pacific :

    India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 21 infantry
        Malaya : 1 harbour and 1 infantry
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        46 Sea Zone : 1 transport
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield, 1 bomber and 2 fighters
        Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 artilleries
        106 Sea Zone : 1 transport
        Eastern Persia : 1 flag, 1 aaGun, 1 artillery, 5 infantry and 2 mech_infantrys
        81 Sea Zone : 2 transports
        Northwest Persia : 4 fighters, 3 infantry and 2 tactical_bombers
        Persia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 carrier, 2 cruisers and 3 destroyers

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 32 / 43
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 2 / 3
        British : 30 / 31
        UK_Pacific : 24 / 29
        Italians : 19 / 26
        ANZAC : 15 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Southern Italy to Morocco
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 :  2/2 hits
                        French roll dice for 2 infantry in Morocco, round 1 :  0/2 hits
                        2 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Morocco to Algeria
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 1 infantry moved from Northern Italy to France
                3 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour and 1 mech_infantry
        Morocco : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag, 1 bomber and 1 fighter
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 artilleries and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 1 factory_major, 3 infantry and 4 mech_infantrys
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        96 Sea Zone : 1 destroyer
        95 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 submarine
        92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 32 / 43
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 2 / 3
        British : 30 / 31
        UK_Pacific : 24 / 29
        Italians : 20 / 25
        ANZAC : 15 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                3 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        37 Sea Zone : 1 destroyer
        54 Sea Zone : 1 cruiser, 4 submarines and 1 transport
        62 Sea Zone : 1 transport
        Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        Ethiopia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 32 / 43
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 2 / 3
        British : 30 / 31
        UK_Pacific : 24 / 29
        Italians : 20 / 25
        ANZAC : 15 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 fighter moved from Trans-Jordan to 96 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer
                        French roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 fighter moved from 96 Sea Zone to Trans-Jordan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 fighter
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        96 Sea Zone : 1 destroyer
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 32 / 43
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 2 / 3
        British : 30 / 31
        UK_Pacific : 24 / 29
        Italians : 20 / 25
        ANZAC : 15 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 bombers and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Vyborg to Novgorod
                2 fighters and 2 tactical_bombers moved from Western Germany to Novgorod
                1 bomber moved from Eastern Poland to Novgorod
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                5 artilleries, 16 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                8 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 9 armour, 5 artilleries, 16 infantry and 9 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 9 armour, 5 artilleries, 16 infantry and 9 mech_infantrys in Bryansk, round 1 :  12/39 hits
                        Russians roll dice for 2 infantry in Bryansk, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 15 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Germans attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 1 :  5/8 hits
                        Russians roll dice for 2 infantry in Novgorod, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Belarus to Bryansk
                1 bomber, 2 fighters and 2 tactical_bombers moved from Novgorod to Belarus
                1 aaGun moved from Belarus to Bryansk
                3 mech_infantrys moved from Poland to Belarus
                2 armour moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 fighter and 2 tactical_bombers moved from Western Germany to Ukraine

    Place Units - Germans
                4 bombers placed in Western Germany
                1 armour and 1 mech_infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 2 infantry
        Germany : 1 factory_major
        Belarus : 1 flag, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 12 armour, 5 artilleries, 15 infantry and 9 mech_infantrys
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 6 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 2 tactical_bombers
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 28 / 43
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 2 / 3
        British : 30 / 31
        UK_Pacific : 24 / 29
        Italians : 20 / 25
        ANZAC : 15 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    I see the US has decided to enter the war. As always, the offer to join the axis is on the table. There appears to be land opening up in the Moscow area if they are interested…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 3 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Timguska to Kansu
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                2 fighters moved from Karelia to Novgorod
                2 artilleries moved from Karelia to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 artillery moved from Karelia to Vyborg
                      Russians take Vyborg from Germans

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 artilleries, 2 fighters and 1 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Russians roll dice for 2 artilleries, 2 fighters and 1 infantry in Novgorod, round 1 :  3/5 hits
                        Germans roll dice for 3 infantry in Novgorod, round 1 :  0/3 hits
                        3 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                Battle in Kansu
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 6 infantry in Kansu, round 1 :  1/6 hits
                        Japanese roll dice for 1 infantry in Kansu, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 fighters moved from Novgorod to Finland
                2 aaGuns moved from Karelia to Finland
                2 aaGuns moved from Russia to Samara
                2 infantry moved from Tambov to Rostov
                1 armour moved from Caucasus to Tsinghai
                1 mech_infantry moved from Caucasus to Tsinghai
                3 infantry moved from Tambov to Volgograd
                2 artilleries moved from Tambov to Volgograd
                2 aaGuns and 10 infantry moved from Sakha to Amur
                1 infantry moved from Tambov to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Russia to Tambov
                4 artilleries and 15 infantry moved from Russia to Samara

    Place Units - Russians
                3 bombers placed in Volgograd
                1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs

    Territory Summary for Russians :

    Kansu : 5 infantry
        Tsinghai : 1 armour and 1 mech_infantry
        Amur : 2 aaGuns and 10 infantry
        Norway : 1 flag, 1 infantry
        Rostov : 3 infantry
        Vyborg : 1 artillery
        Russia : 1 airfield, 1 factory_major, 1 infantry and 1 mech_infantry
        Tambov : 1 infantry
        Volgograd : 2 artilleries, 3 bombers, 1 factory_minor, 4 infantry and 1 tactical_bomber
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Samara : 2 aaGuns, 4 artilleries and 15 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 2 aaGuns and 2 fighters

    Production/PUs Summary :

    Germans : 42 / 54
        Russians : 33 / 47
        Japanese : 37 / 48
        Americans : 52 / 77
        Chinese : 3 / 3
        British : 30 / 31
        UK_Pacific : 24 / 29
        Italians : 20 / 25
        ANZAC : 15 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • So…. yeah… that’s about the fastest I’ve ever seen Moscow fall. Good job. Not used to playing without my commies. Gonna miss em :P.

  • TripleA

    Thanks. I’ve never tried this strategy before, but I was getting a little tired of you stuffing me in Moscow every game :-)

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