I’m not able to post directly from Triple A this afternoon, maybe I need to reboot or something.
J1 is done,
No worries. And no scramble. You can have Morocco. Consider it a gift :).
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
5 infantry moved from Bulgaria to Yugoslavia
1 bomber moved from Southern Italy to Yugoslavia
2 fighters moved from Southern Italy to Yugoslavia
2 armour and 2 infantry moved from Greece to 97 Sea Zone
2 armour, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery and 3 infantry moved from Alexandria to Egypt
Italians take Egypt from British
2 armour and 2 infantry moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
French defend with 1 cruiser
Italians roll dice for 1 submarine in 92 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 92 Sea Zone, round 1 : 2/5 hits
French roll dice for 1 cruiser in 92 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the French and 1 submarine owned by the Italians lost in 92 Sea Zone
Italians win with 1 battleship, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 6
Casualties for French: 1 cruiser
Casualties for Italians: 1 submarine
Battle in Morocco
Italians attack with 2 armour and 2 infantry
French defend with 2 infantry
Italians roll dice for 2 armour and 2 infantry in Morocco, round 1 : 0/4 hits
French roll dice for 2 infantry in Morocco, round 1 : 2/2 hits
2 infantry owned by the Italians lost in Morocco
Italians roll dice for 2 armour in Morocco, round 2 : 0/2 hits
French roll dice for 2 infantry in Morocco, round 2 : 2/2 hits
2 armour owned by the Italians lost in Morocco
French win with 2 infantry remaining. Battle score for attacker is -18
Casualties for Italians: 2 armour and 2 infantry
Battle in Yugoslavia
Italians attack with 1 bomber, 2 fighters and 5 infantry
Neutral_Allies defend with 5 infantry
Italians roll dice for 1 bomber, 2 fighters and 5 infantry in Yugoslavia, round 1 : 2/8 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 : 2/5 hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Yugoslavia, round 2 : 3/6 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits
3 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 5 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 bomber and 2 fighters moved from Yugoslavia to Southern Italy
2 artilleries and 1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 submarine placed in 93 Sea Zone
1 submarine placed in 95 Sea Zone
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,1,2,6,3,2,6,1
Italians collect 20 PUs (2 lost to blockades); end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 armour and 1 mech_infantry
Egypt : 1 flag, 1 artillery, 1 harbour and 3 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 artilleries, 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
95 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 submarine
92 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports
Yugoslavia : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 44 / 50
Russians : 30 / 40
Japanese : 36 / 46
Americans : 52 / 53
Chinese : 5 / 7
British : 28 / 33
UK_Pacific : 24 / 24
Italians : 22 / 26
ANZAC : 14 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 3 submarines
Anglo Egyptian Sudan : 1 infantry
Ethiopia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 44 / 50
Russians : 30 / 40
Japanese : 36 / 46
Americans : 52 / 53
Chinese : 5 / 7
British : 28 / 33
UK_Pacific : 24 / 24
Italians : 21 / 26
ANZAC : 15 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
1 infantry moved from French Central Africa to French Equatorial Africa
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 fighter and 1 infantry
United Kingdom : 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 50
Russians : 30 / 40
Japanese : 36 / 46
Americans : 52 / 53
Chinese : 5 / 7
British : 28 / 33
UK_Pacific : 24 / 24
Italians : 21 / 26
ANZAC : 15 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
1. Yes
2. No
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Eastern Poland to Russia
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 artilleries and 10 infantry moved from Baltic States to Belarus
5 infantry moved from Finland to Vyborg
Combat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
Defenders Fire, : 0/2 hits
Attackers Fire, : 0/2 hits
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 1/2 hits
1 bomber killed by AA guns
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in 110 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 transport
1 transport owned by the British lost in 110 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Vyborg
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Vyborg, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Vyborg, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
8 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
3 aaGuns moved from Baltic States to Belarus
1 bomber moved from Russia to Eastern Poland
Place Units - Germans
3 armour placed in Ukraine
1 fighter and 2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
Poland : 3 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag, 3 aaGuns, 1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Vyborg : 1 flag, 5 infantry
Eastern Poland : 1 flag, 8 armour, 1 bomber and 6 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 8 armour and 1 factory_minor
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 48 / 58
Russians : 26 / 40
Japanese : 36 / 46
Americans : 52 / 53
Chinese : 5 / 7
British : 28 / 33
UK_Pacific : 24 / 24
Italians : 21 / 26
ANZAC : 15 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians repair 8 damage on 8 factory_majors; Remaining resources: 32 PUs;
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
4 infantry moved from Karelia to Vyborg
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Vyborg
2 artilleries moved from Karelia to Vyborg
1 tactical_bomber moved from Northwest Persia to Bryansk
4 infantry moved from Buryatia to Sakha
1 infantry moved from Buryatia to Sakha
6 infantry moved from Buryatia to Sakha
1 infantry moved from Rostov to Bryansk
1 infantry moved from Tambov to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sakha
Russians attack with 11 infantry
Japanese defend with 1 armour
Russians roll dice for 11 infantry in Sakha, round 1 : 1/11 hits
Japanese roll dice for 1 armour in Sakha, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Sakha
Russians win, taking Sakha from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 1 : 2/3 hits
Germans roll dice for 1 mech_infantry in Novgorod, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vyborg
Russians attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 5 infantry
Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Vyborg, round 1 : 1/7 hits
Germans roll dice for 5 infantry in Vyborg, round 1 : 3/5 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Vyborg, round 2 : 1/4 hits
Germans roll dice for 4 infantry in Vyborg, round 2 : 2/4 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vyborg
1 artillery owned by the Russians retreated to Karelia
Germans win with 3 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 4 infantry
Non Combat Move - Russians
1 fighter moved from Vyborg to Karelia
1 fighter moved from Novgorod to Karelia
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
2 aaGuns moved from Buryatia to Sakha
6 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Territory Summary for Russians :
Sakha : 2 aaGuns and 10 infantry
Timguska : 6 infantry
Karelia : 2 aaGuns, 3 artilleries, 2 fighters and 1 infantry
Bryansk : 2 infantry
Rostov : 1 infantry
Russia : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 16 infantry and 1 tactical_bomber
Tambov : 2 artilleries and 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 armour and 1 mech_infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 43 / 58
Russians : 32 / 43
Japanese : 35 / 46
Americans : 52 / 53
Chinese : 5 / 7
British : 28 / 33
UK_Pacific : 24 / 24
Italians : 21 / 26
ANZAC : 15 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
3 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Yunnan to Szechwan
Combat - Japanese
Non Combat Move - Japanese
1 artillery and 3 infantry moved from Anhwe to Kiangsi
1 aaGun and 3 infantry moved from Anhwe to Kweichow
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
3 infantry moved from Kwangsi to Yunnan
2 infantry moved from Japan to 6 Sea Zone
2 destroyers, 2 infantry, 5 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from Manchuria to Kwangsi
4 infantry moved from 36 Sea Zone to Kwangsi
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 armour and 1 infantry placed in Japan
1 harbour placed in Hainan
1 airfield placed in Kwangsi
Turn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Kwangsi : 1 airfield, 2 artilleries, 2 bombers, 11 fighters, 10 infantry and 8 tactical_bombers
Kiangsi : 1 artillery and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
Siam : 2 infantry
Manchuria : 4 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag, 3 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun and 3 infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 4 artilleries, 5 infantry and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 7 submarines and 6 transports
6 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 43 / 58
Russians : 32 / 43
Japanese : 38 / 48
Americans : 52 / 53
Chinese : 2 / 7
British : 28 / 33
UK_Pacific : 24 / 24
Italians : 21 / 26
ANZAC : 15 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to Central United States
1 fighter moved from Eastern United States to 101 Sea Zone
2 carriers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
1 carrier and 2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer
54 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 armour, 2 artilleries, 1 factory_minor, 6 infantry and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 8 transports
Production/PUs Summary :
Germans : 43 / 58
Russians : 32 / 43
Japanese : 38 / 48
Americans : 52 / 77
Chinese : 2 / 7
British : 28 / 33
UK_Pacific : 24 / 24
Italians : 21 / 26
ANZAC : 15 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 1 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 : 1/2 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
9 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
Territory Summary for Chinese :
Tsinghai : 1 fighter and 11 infantry
Production/PUs Summary :
Germans : 43 / 58
Russians : 32 / 43
Japanese : 38 / 48
Americans : 52 / 77
Chinese : 2 / 3
British : 28 / 33
UK_Pacific : 24 / 24
Italians : 21 / 26
ANZAC : 15 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - British
British buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 artilleries moved from 81 Sea Zone to Egypt
1 bomber moved from Gibraltar to Egypt
2 tactical_bombers moved from Trans-Jordan to Egypt
3 fighters moved from Trans-Jordan to Egypt
2 fighters moved from 98 Sea Zone to Egypt
Combat - British
Battle in Egypt
British attack with 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 artillery, 1 harbour and 3 infantry
British roll dice for 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 1 : 5/12 hits
Italians roll dice for 1 artillery and 3 infantry in Egypt, round 1 : 4/4 hits
2 infantry owned by the British , 1 artillery owned by the Italians , 1 artillery owned by the British , 1 fighter owned by the British and 3 infantry owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 1 artillery, 1 fighter and 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
4 fighters moved from Egypt to Northwest Persia
1 bomber moved from Egypt to Trans-Jordan
2 tactical_bombers moved from Egypt to Northwest Persia
2 fighters moved from Gibraltar to Trans-Jordan
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 mech_infantrys moved from India to Eastern Persia
3 infantry moved from Persia to Northwest Persia
1 artillery moved from West India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
4 infantry moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 aaGun and 8 infantry moved from West India to India
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 transport moved from 44 Sea Zone to 46 Sea Zone
Place Units - British
1 factory_minor placed in Persia
2 fighters placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 31 PUs total
Place Units - UK_Pacific
8 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 8 infantry
Territory Summary for British, UK_Pacific :
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 21 infantry
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
46 Sea Zone : 1 transport
54 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield, 1 bomber and 2 fighters
Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 artilleries
106 Sea Zone : 1 transport
Eastern Persia : 1 flag, 1 aaGun, 1 artillery, 5 infantry and 2 mech_infantrys
81 Sea Zone : 2 transports
Northwest Persia : 4 fighters, 3 infantry and 2 tactical_bombers
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 carrier, 2 cruisers and 3 destroyers
Production/PUs Summary :
Germans : 43 / 58
Russians : 32 / 43
Japanese : 38 / 48
Americans : 52 / 77
Chinese : 2 / 3
British : 30 / 31
UK_Pacific : 24 / 29
Italians : 19 / 26
ANZAC : 15 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 1 fighter moved from Southern Italy to Morocco
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 : 2/2 hits
French roll dice for 2 infantry in Morocco, round 1 : 0/2 hits
2 infantry owned by the French lost in Morocco
Italians win, taking Morocco from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Morocco to Algeria
1 submarine moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 1 infantry moved from Northern Italy to France
3 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
4 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 armour and 1 mech_infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Algeria : 1 flag, 1 bomber and 1 fighter
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 artilleries and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major, 3 infantry and 4 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
96 Sea Zone : 1 destroyer
95 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 submarine
92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 43 / 58
Russians : 32 / 43
Japanese : 38 / 48
Americans : 52 / 77
Chinese : 2 / 3
British : 30 / 31
UK_Pacific : 24 / 29
Italians : 20 / 25
ANZAC : 15 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
3 submarines moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
37 Sea Zone : 1 destroyer
54 Sea Zone : 1 cruiser, 4 submarines and 1 transport
62 Sea Zone : 1 transport
Egypt : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 43 / 58
Russians : 32 / 43
Japanese : 38 / 48
Americans : 52 / 77
Chinese : 2 / 3
British : 30 / 31
UK_Pacific : 24 / 29
Italians : 20 / 25
ANZAC : 15 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Trans-Jordan to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - French
1 fighter moved from 96 Sea Zone to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 fighter
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
96 Sea Zone : 1 destroyer
Iraq : 1 infantry
Production/PUs Summary :
Germans : 43 / 58
Russians : 32 / 43
Japanese : 38 / 48
Americans : 52 / 77
Chinese : 2 / 3
British : 30 / 31
UK_Pacific : 24 / 29
Italians : 20 / 25
ANZAC : 15 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 bombers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Vyborg to Novgorod
2 fighters and 2 tactical_bombers moved from Western Germany to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
5 artilleries, 16 infantry and 3 mech_infantrys moved from Belarus to Bryansk
8 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 9 armour, 5 artilleries, 16 infantry and 9 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 9 armour, 5 artilleries, 16 infantry and 9 mech_infantrys in Bryansk, round 1 : 12/39 hits
Russians roll dice for 2 infantry in Bryansk, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 15 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 1 : 5/8 hits
Russians roll dice for 2 infantry in Novgorod, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 aaGuns moved from Belarus to Bryansk
1 bomber, 2 fighters and 2 tactical_bombers moved from Novgorod to Belarus
1 aaGun moved from Belarus to Bryansk
3 mech_infantrys moved from Poland to Belarus
2 armour moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 fighter and 2 tactical_bombers moved from Western Germany to Ukraine
Place Units - Germans
4 bombers placed in Western Germany
1 armour and 1 mech_infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 2 infantry
Germany : 1 factory_major
Belarus : 1 flag, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 12 armour, 5 artilleries, 15 infantry and 9 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 6 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag
Production/PUs Summary :
Germans : 47 / 54
Russians : 28 / 43
Japanese : 38 / 48
Americans : 52 / 77
Chinese : 2 / 3
British : 30 / 31
UK_Pacific : 24 / 29
Italians : 20 / 25
ANZAC : 15 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I see the US has decided to enter the war. As always, the offer to join the axis is on the table. There appears to be land opening up in the Moscow area if they are interested…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 3 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Timguska to Kansu
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 fighters moved from Karelia to Novgorod
2 artilleries moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 artillery moved from Karelia to Vyborg
Russians take Vyborg from Germans
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 2 artilleries, 2 fighters and 1 infantry in Novgorod, round 1 : 3/5 hits
Germans roll dice for 3 infantry in Novgorod, round 1 : 0/3 hits
3 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Kansu, round 1 : 1/6 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters moved from Novgorod to Finland
2 aaGuns moved from Karelia to Finland
2 aaGuns moved from Russia to Samara
2 infantry moved from Tambov to Rostov
1 armour moved from Caucasus to Tsinghai
1 mech_infantry moved from Caucasus to Tsinghai
3 infantry moved from Tambov to Volgograd
2 artilleries moved from Tambov to Volgograd
2 aaGuns and 10 infantry moved from Sakha to Amur
1 infantry moved from Tambov to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Russia to Tambov
4 artilleries and 15 infantry moved from Russia to Samara
Place Units - Russians
3 bombers placed in Volgograd
1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs
Territory Summary for Russians :
Kansu : 5 infantry
Tsinghai : 1 armour and 1 mech_infantry
Amur : 2 aaGuns and 10 infantry
Norway : 1 flag, 1 infantry
Rostov : 3 infantry
Vyborg : 1 artillery
Russia : 1 airfield, 1 factory_major, 1 infantry and 1 mech_infantry
Tambov : 1 infantry
Volgograd : 2 artilleries, 3 bombers, 1 factory_minor, 4 infantry and 1 tactical_bomber
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Samara : 2 aaGuns, 4 artilleries and 15 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Finland : 1 flag, 2 aaGuns and 2 fighters
Production/PUs Summary :
Germans : 42 / 54
Russians : 33 / 47
Japanese : 37 / 48
Americans : 52 / 77
Chinese : 3 / 3
British : 30 / 31
UK_Pacific : 24 / 29
Italians : 20 / 25
ANZAC : 15 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
So…. yeah… that’s about the fastest I’ve ever seen Moscow fall. Good job. Not used to playing without my commies. Gonna miss em :P.
Thanks. I’ve never tried this strategy before, but I was getting a little tired of you stuffing me in Moscow every game :-)